mirror of
https://github.com/Ninjdai1/pokeemerald.git
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83 lines
1.9 KiB
C
83 lines
1.9 KiB
C
#include "global.h"
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#include "coins.h"
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#include "text.h"
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#include "window.h"
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#include "strings.h"
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#include "string_util.h"
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#include "menu.h"
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#include "international_string_util.h"
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#include "constants/coins.h"
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EWRAM_DATA u8 sCoinsWindowId = 0;
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void PrintCoinsString(u32 coinAmount)
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{
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u32 xAlign;
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ConvertIntToDecimalStringN(gStringVar1, coinAmount, STR_CONV_MODE_RIGHT_ALIGN, MAX_COIN_DIGITS);
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StringExpandPlaceholders(gStringVar4, gText_Coins);
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xAlign = GetStringRightAlignXOffset(1, gStringVar4, 0x40);
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AddTextPrinterParameterized(sCoinsWindowId, 1, gStringVar4, xAlign, 1, 0, NULL);
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}
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void ShowCoinsWindow(u32 coinAmount, u8 x, u8 y)
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{
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struct WindowTemplate template;
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SetWindowTemplateFields(&template, 0, x, y, 8, 2, 0xF, 0x141);
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sCoinsWindowId = AddWindow(&template);
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FillWindowPixelBuffer(sCoinsWindowId, PIXEL_FILL(0));
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PutWindowTilemap(sCoinsWindowId);
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DrawStdFrameWithCustomTileAndPalette(sCoinsWindowId, FALSE, 0x214, 0xE);
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PrintCoinsString(coinAmount);
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}
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void HideCoinsWindow(void)
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{
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ClearStdWindowAndFrame(sCoinsWindowId, TRUE);
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RemoveWindow(sCoinsWindowId);
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}
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u16 GetCoins(void)
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{
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return gSaveBlock1Ptr->coins ^ gSaveBlock2Ptr->encryptionKey;
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}
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void SetCoins(u16 coinAmount)
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{
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gSaveBlock1Ptr->coins = coinAmount ^ gSaveBlock2Ptr->encryptionKey;
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}
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bool8 AddCoins(u16 toAdd)
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{
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u16 newAmount;
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u16 ownedCoins = GetCoins();
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if (ownedCoins >= MAX_COINS)
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return FALSE;
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// check overflow, can't have less coins than previously
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if (ownedCoins > ownedCoins + toAdd)
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{
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newAmount = MAX_COINS;
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}
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else
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{
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ownedCoins += toAdd;
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if (ownedCoins > MAX_COINS)
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ownedCoins = MAX_COINS;
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newAmount = ownedCoins;
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}
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SetCoins(newAmount);
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return TRUE;
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}
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bool8 RemoveCoins(u16 toSub)
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{
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u16 ownedCoins = GetCoins();
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if (ownedCoins >= toSub)
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{
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SetCoins(ownedCoins - toSub);
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return TRUE;
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}
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return FALSE;
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}
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