mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-19 04:57:39 +01:00
1308 lines
34 KiB
C
1308 lines
34 KiB
C
#include "global.h"
|
|
#include "gpu_regs.h"
|
|
#include "palette.h"
|
|
#include "script.h"
|
|
#include "sound.h"
|
|
#include "task.h"
|
|
#include "strings.h"
|
|
#include "party_menu.h"
|
|
#include "fieldmap.h"
|
|
#include "field_effect.h"
|
|
#include "field_camera.h"
|
|
#include "field_player_avatar.h"
|
|
#include "fldeff.h"
|
|
#include "fldeff_misc.h"
|
|
#include "secret_base.h"
|
|
#include "event_data.h"
|
|
#include "event_scripts.h"
|
|
#include "event_object_movement.h"
|
|
#include "metatile_behavior.h"
|
|
#include "string_util.h"
|
|
#include "constants/field_effects.h"
|
|
#include "constants/metatile_behaviors.h"
|
|
#include "constants/songs.h"
|
|
#include "constants/vars.h"
|
|
|
|
extern struct MapPosition gPlayerFacingPosition;
|
|
|
|
static void sub_80F9C90(u8);
|
|
static void sub_80F9DFC(u8);
|
|
|
|
static void Task_SecretBasePCTurnOn(u8);
|
|
|
|
static void Task_PopSecretBaseBalloon(u8);
|
|
static void DoBalloonSoundEffect(s16);
|
|
|
|
static void Task_WateringBerryTreeAnim_1(u8);
|
|
static void Task_WateringBerryTreeAnim_2(u8);
|
|
static void Task_WateringBerryTreeAnim_3(u8);
|
|
|
|
static void sub_80F9C44(TaskFunc, u16, u16, u8);
|
|
|
|
static void FieldCallback_SecretBaseCave(void);
|
|
static void CaveEntranceSpriteCallback1(struct Sprite *);
|
|
static void CaveEntranceSpriteCallback2(struct Sprite *);
|
|
static void CaveEntranceSpriteCallbackEnd(struct Sprite *);
|
|
static void StartSecretBaseCaveFieldEffect(void);
|
|
|
|
static void FieldCallback_SecretBaseTree(void);
|
|
static void TreeEntranceSpriteCallback1(struct Sprite *);
|
|
static void TreeEntranceSpriteCallback2(struct Sprite *);
|
|
static void TreeEntranceSpriteCallbackEnd(struct Sprite *);
|
|
static void StartSecretBaseTreeFieldEffect(void);
|
|
|
|
static void FieldCallback_SecretBaseShrub(void);
|
|
static void ShrubEntranceSpriteCallback1(struct Sprite *);
|
|
static void ShrubEntranceSpriteCallback2(struct Sprite *);
|
|
static void ShrubEntranceSpriteCallbackEnd(struct Sprite *);
|
|
static void StartSecretBaseShrubFieldEffect(void);
|
|
|
|
static void SpriteCB_SandPillar_0(struct Sprite *);
|
|
static void SpriteCB_SandPillar_1(struct Sprite *);
|
|
static void SpriteCB_SandPillar_2(struct Sprite *);
|
|
|
|
static const u8 gSpriteImage_858D978[] = INCBIN_U8("graphics/unknown/858E588/0.4bpp");
|
|
static const u8 gSpriteImage_858D9F8[] = INCBIN_U8("graphics/unknown/858E588/1.4bpp");
|
|
static const u8 gSpriteImage_858DA78[] = INCBIN_U8("graphics/unknown/858E588/2.4bpp");
|
|
static const u8 gSpriteImage_858DAF8[] = INCBIN_U8("graphics/unknown/858E588/3.4bpp");
|
|
static const u8 gSpriteImage_858DB78[] = INCBIN_U8("graphics/unknown/858E588/4.4bpp");
|
|
|
|
static const u8 gUnusedEmptySpace_858DBF8[32] = {0};
|
|
|
|
static const u16 gFieldEffectObjectPalette7[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_07.gbapal");
|
|
static const u8 gSpriteImage_858DC38[] = INCBIN_U8("graphics/unknown/858E5D8/0.4bpp");
|
|
static const u8 gSpriteImage_858DCB8[] = INCBIN_U8("graphics/unknown/858E5D8/1.4bpp");
|
|
static const u8 gSpriteImage_858DD38[] = INCBIN_U8("graphics/unknown/858E5D8/2.4bpp");
|
|
static const u8 gSpriteImage_858DDB8[] = INCBIN_U8("graphics/unknown/858E5D8/3.4bpp");
|
|
static const u8 gSpriteImage_858DE38[] = INCBIN_U8("graphics/unknown/858E5D8/4.4bpp");
|
|
static const u8 gSpriteImage_858DEB8[] = INCBIN_U8("graphics/unknown/858E5B0/0.4bpp");
|
|
static const u8 gSpriteImage_858DF38[] = INCBIN_U8("graphics/unknown/858E5B0/1.4bpp");
|
|
static const u8 gSpriteImage_858DFB8[] = INCBIN_U8("graphics/unknown/858E5B0/2.4bpp");
|
|
static const u8 gSpriteImage_858E038[] = INCBIN_U8("graphics/unknown/858E5B0/3.4bpp");
|
|
static const u8 gSpriteImage_858E0B8[] = INCBIN_U8("graphics/unknown/858E5B0/4.4bpp");
|
|
static const u8 gSpriteImage_858E138[] = INCBIN_U8("graphics/unknown/858E5B0/5.4bpp");
|
|
static const u16 gFieldEffectObjectPalette8[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_08.gbapal");
|
|
static const u8 gSpriteImage_858E1D8[] = INCBIN_U8("graphics/unknown/858E674/0.4bpp");
|
|
static const u8 gSpriteImage_858E2D8[] = INCBIN_U8("graphics/unknown/858E674/1.4bpp");
|
|
static const u8 gSpriteImage_858E3D8[] = INCBIN_U8("graphics/unknown/858E674/2.4bpp");
|
|
|
|
static const struct OamData gOamData_858E4D8 =
|
|
{
|
|
.y = 0,
|
|
.x = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = ST_OAM_SQUARE,
|
|
.size = 1,
|
|
.priority = 2,
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_858E4E0[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(1, 8),
|
|
ANIMCMD_FRAME(2, 8),
|
|
ANIMCMD_FRAME(3, 8),
|
|
ANIMCMD_FRAME(4, 8),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_858E4F8[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(1, 8),
|
|
ANIMCMD_FRAME(2, 8),
|
|
ANIMCMD_FRAME(3, 8),
|
|
ANIMCMD_FRAME(4, 8),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_858E510[] =
|
|
{
|
|
ANIMCMD_FRAME(4, 8),
|
|
ANIMCMD_FRAME(3, 8),
|
|
ANIMCMD_FRAME(2, 8),
|
|
ANIMCMD_FRAME(1, 8),
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_858E528[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
|
|
ANIMCMD_FRAME(1, 8, .hFlip = TRUE),
|
|
ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
|
|
ANIMCMD_FRAME(3, 8, .hFlip = TRUE),
|
|
ANIMCMD_FRAME(4, 8, .hFlip = TRUE),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_858E540[] =
|
|
{
|
|
ANIMCMD_FRAME(4, 8, .hFlip = TRUE),
|
|
ANIMCMD_FRAME(3, 8, .hFlip = TRUE),
|
|
ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
|
|
ANIMCMD_FRAME(1, 8, .hFlip = TRUE),
|
|
ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_858E558[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(1, 8),
|
|
ANIMCMD_FRAME(2, 8),
|
|
ANIMCMD_FRAME(3, 8),
|
|
ANIMCMD_FRAME(4, 8),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_858E570[] =
|
|
{
|
|
gSpriteAnim_858E4E0,
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_858E574[] =
|
|
{
|
|
gSpriteAnim_858E4F8,
|
|
gSpriteAnim_858E510,
|
|
gSpriteAnim_858E528,
|
|
gSpriteAnim_858E540,
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_858E584[] =
|
|
{
|
|
gSpriteAnim_858E558,
|
|
};
|
|
|
|
static const struct SpriteFrameImage gUnknown_858E588[] =
|
|
{
|
|
{gSpriteImage_858D978, 0x80},
|
|
{gSpriteImage_858D9F8, 0x80},
|
|
{gSpriteImage_858DA78, 0x80},
|
|
{gSpriteImage_858DAF8, 0x80},
|
|
{gSpriteImage_858DB78, 0x80},
|
|
};
|
|
|
|
static const struct SpriteFrameImage gUnknown_858E5B0[] =
|
|
{
|
|
{gSpriteImage_858DEB8, 0x80},
|
|
{gSpriteImage_858DF38, 0x80},
|
|
{gSpriteImage_858DFB8, 0x80},
|
|
{gSpriteImage_858E038, 0x80},
|
|
{gSpriteImage_858E0B8, 0x80},
|
|
};
|
|
|
|
static const struct SpriteFrameImage gUnknown_858E5D8[] =
|
|
{
|
|
{gSpriteImage_858DC38, 0x80},
|
|
{gSpriteImage_858DCB8, 0x80},
|
|
{gSpriteImage_858DD38, 0x80},
|
|
{gSpriteImage_858DDB8, 0x80},
|
|
{gSpriteImage_858DE38, 0x80},
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858E600 =
|
|
{
|
|
.tileTag = 0xFFFF,
|
|
.paletteTag = 0x1003,
|
|
.oam = &gOamData_858E4D8,
|
|
.anims = gSpriteAnimTable_858E570,
|
|
.images = gUnknown_858E588,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = CaveEntranceSpriteCallback1,
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858E618 =
|
|
{
|
|
.tileTag = 0xFFFF,
|
|
.paletteTag = 0x1008,
|
|
.oam = &gOamData_858E4D8,
|
|
.anims = gSpriteAnimTable_858E574,
|
|
.images = gUnknown_858E5B0,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = TreeEntranceSpriteCallback1,
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858E630 =
|
|
{
|
|
.tileTag = 0xFFFF,
|
|
.paletteTag = 0x1008,
|
|
.oam = &gOamData_858E4D8,
|
|
.anims = gSpriteAnimTable_858E584,
|
|
.images = gUnknown_858E5D8,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = ShrubEntranceSpriteCallback1,
|
|
};
|
|
|
|
const struct SpritePalette gFieldEffectObjectPaletteInfo7 = {gFieldEffectObjectPalette7, 0x1003};
|
|
const struct SpritePalette gFieldEffectObjectPaletteInfo8 = {gFieldEffectObjectPalette8, 0x1008};
|
|
|
|
static const struct OamData gOamData_858E658 =
|
|
{
|
|
.x = 0,
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = ST_OAM_V_RECTANGLE,
|
|
.size = 2,
|
|
.priority = 2,
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_858E660[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 6),
|
|
ANIMCMD_FRAME(1, 6),
|
|
ANIMCMD_FRAME(2, 6),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_858E670[] =
|
|
{
|
|
gSpriteAnim_858E660,
|
|
};
|
|
|
|
static const struct SpriteFrameImage gUnknown_0858E674[] =
|
|
{
|
|
{gSpriteImage_858E1D8, 0x100},
|
|
{gSpriteImage_858E2D8, 0x100},
|
|
{gSpriteImage_858E3D8, 0x100},
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858E68C =
|
|
{
|
|
.tileTag = 0xFFFF,
|
|
.paletteTag = 0x100E,
|
|
.oam = &gOamData_858E658,
|
|
.anims = gSpriteAnimTable_858E670,
|
|
.images = gUnknown_0858E674,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_SandPillar_0,
|
|
};
|
|
|
|
// This uses one of the secret base palettes, so there is no "field_effect_object_palette_09.pal" file.
|
|
const struct SpritePalette gFieldEffectObjectPaletteInfo9 = {gTilesetPalettes_SecretBase[5], 0x100E};
|
|
|
|
static const u8 gSpriteImage_858E6AC[] = INCBIN_U8("graphics/unknown/858E84C/0.4bpp");
|
|
static const u8 gSpriteImage_858E72C[] = INCBIN_U8("graphics/unknown/858E84C/1.4bpp");
|
|
static const u8 gSpriteImage_858E7AC[] = INCBIN_U8("graphics/unknown/858E84C/2.4bpp");
|
|
static const u16 gUnknown_0858E82C[] = INCBIN_U16("graphics/unknown/unknown_58E82C.gbapal");
|
|
|
|
static const struct SpriteFrameImage gUnknown_0858E84C[] =
|
|
{
|
|
{gSpriteImage_858E6AC, sizeof(gSpriteImage_858E6AC)},
|
|
{gSpriteImage_858E72C, sizeof(gSpriteImage_858E72C)},
|
|
{gSpriteImage_858E7AC, sizeof(gSpriteImage_858E7AC)},
|
|
};
|
|
|
|
static const struct SpritePalette gUnknown_0858E864 = {gUnknown_0858E82C, 0x1000};
|
|
|
|
static const union AnimCmd gSpriteAnim_858E86C[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 30),
|
|
ANIMCMD_FRAME(1, 30),
|
|
ANIMCMD_FRAME(2, 30),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_858E87C[] =
|
|
{
|
|
gSpriteAnim_858E86C,
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858E880 =
|
|
{
|
|
.tileTag = 0xFFFF,
|
|
.paletteTag = 0x1000,
|
|
.oam = &gEventObjectBaseOam_32x8,
|
|
.anims = gSpriteAnimTable_858E87C,
|
|
.images = gUnknown_0858E84C,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
void sub_80F9BCC(u16 a0, u16 a1, u8 a2)
|
|
{
|
|
sub_80F9C44(sub_80F9C90, a0, a1, a2);
|
|
}
|
|
|
|
void sub_80F9BF4(u16 a0, u16 a1, u8 a2)
|
|
{
|
|
sub_80F9C44(sub_80F9DFC, a0, a1, a2);
|
|
}
|
|
|
|
bool8 sub_80F9C1C(void)
|
|
{
|
|
return FuncIsActiveTask(sub_80F9C90);
|
|
}
|
|
|
|
bool8 sub_80F9C30(void)
|
|
{
|
|
return FuncIsActiveTask(sub_80F9DFC);
|
|
}
|
|
|
|
static void sub_80F9C44(void (*taskfunc) (u8), u16 a1, u16 a2, u8 a3)
|
|
{
|
|
u8 taskId = CreateTask(taskfunc, a3);
|
|
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = a1 == 0 ? 16 : a1;
|
|
gTasks[taskId].data[2] = a1 == 0 ? 20 : a1;
|
|
gTasks[taskId].func(taskId);
|
|
}
|
|
|
|
static void sub_80F9C90(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
switch (task->data[0])
|
|
{
|
|
case 0:
|
|
task->data[3] = 0x78;
|
|
task->data[4] = 0x78;
|
|
task->data[5] = 0x50;
|
|
task->data[6] = 0x51;
|
|
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
|
|
SetGpuReg(REG_OFFSET_WININ, 0x3F);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
|
|
|
break;
|
|
case 1:
|
|
task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT);
|
|
task->data[8] = GetGpuReg(REG_OFFSET_BLDY);
|
|
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0x10);
|
|
|
|
break;
|
|
case 2:
|
|
task->data[3] -= task->data[1];
|
|
task->data[4] += task->data[1];
|
|
|
|
if (task->data[3] < 1 || task->data[4] > 0xEF)
|
|
{
|
|
task->data[3] = 0;
|
|
task->data[4] = 0xF0;
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
|
|
BlendPalettes(0xFFFFFFFF, 0, 0);
|
|
gPlttBufferFaded[0] = 0;
|
|
}
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
|
|
|
|
if (task->data[3] != 0)
|
|
return;
|
|
break;
|
|
case 3:
|
|
task->data[5] -= task->data[2];
|
|
task->data[6] += task->data[2];
|
|
|
|
if (task->data[5] < 1 || task->data[6] > 0x9F)
|
|
{
|
|
task->data[5] = 0;
|
|
task->data[6] = 0xA0;
|
|
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
}
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
|
|
|
|
if (task->data[5] != 0)
|
|
return;
|
|
break;
|
|
default:
|
|
SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
|
|
DestroyTask(taskId);
|
|
return;
|
|
}
|
|
task->data[0]++;
|
|
}
|
|
|
|
static void sub_80F9DFC(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
int temp = task->data[0];
|
|
|
|
switch (temp)
|
|
{
|
|
case 0:
|
|
gPlttBufferFaded[0] = temp;
|
|
break;
|
|
case 1:
|
|
task->data[3] = 0;
|
|
task->data[4] = 0xF0;
|
|
task->data[5] = 0;
|
|
task->data[6] = 0xA0;
|
|
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
|
|
SetGpuReg(REG_OFFSET_WININ, 0x3F);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
|
break;
|
|
case 2:
|
|
task->data[5] += task->data[2];
|
|
task->data[6] -= task->data[2];
|
|
|
|
if (task->data[5] > 0x4F || task->data[6] < 0x52)
|
|
{
|
|
task->data[5] = 0x50;
|
|
task->data[6] = 0x51;
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0x10);
|
|
}
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
|
|
|
|
if (task->data[5] != 0x50)
|
|
return;
|
|
break;
|
|
case 3:
|
|
task->data[3] += task->data[1];
|
|
task->data[4] -= task->data[1];
|
|
|
|
if (task->data[3] > 0x77 || task->data[4] < 0x79)
|
|
{
|
|
task->data[3] = 0x78;
|
|
task->data[4] = 0x78;
|
|
BlendPalettes(-1, 0x10, 0);
|
|
gPlttBufferFaded[0] = 0;
|
|
}
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
|
|
|
|
if (task->data[3] != 0x78)
|
|
return;
|
|
break;
|
|
default:
|
|
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
DestroyTask(taskId);
|
|
return;
|
|
}
|
|
task->data[0]++;
|
|
}
|
|
|
|
static void SetCurrentSecretBase(void)
|
|
{
|
|
sub_80E9608(&gPlayerFacingPosition, gMapHeader.events);
|
|
sub_80E8B6C();
|
|
}
|
|
|
|
static void AdjustSecretPowerSpritePixelOffsets(void)
|
|
{
|
|
if (gPlayerAvatar.flags & 0x6)
|
|
{
|
|
switch (gFieldEffectArguments[1])
|
|
{
|
|
case DIR_SOUTH:
|
|
gFieldEffectArguments[5] = 16;
|
|
gFieldEffectArguments[6] = 40;
|
|
break;
|
|
case DIR_NORTH:
|
|
gFieldEffectArguments[5] = 16;
|
|
gFieldEffectArguments[6] = 8;
|
|
break;
|
|
case DIR_WEST:
|
|
gFieldEffectArguments[5] = -8;
|
|
gFieldEffectArguments[6] = 24;
|
|
break;
|
|
case DIR_EAST:
|
|
gFieldEffectArguments[5] = 24;
|
|
gFieldEffectArguments[6] = 24;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (gFieldEffectArguments[1])
|
|
{
|
|
case DIR_SOUTH:
|
|
gFieldEffectArguments[5] = 8;
|
|
gFieldEffectArguments[6] = 40;
|
|
break;
|
|
case DIR_NORTH:
|
|
gFieldEffectArguments[5] = 8;
|
|
gFieldEffectArguments[6] = 8;
|
|
break;
|
|
case DIR_WEST:
|
|
gFieldEffectArguments[5] = -8;
|
|
gFieldEffectArguments[6] = 24;
|
|
break;
|
|
case DIR_EAST:
|
|
gFieldEffectArguments[5] = 24;
|
|
gFieldEffectArguments[6] = 24;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool8 SetUpFieldMove_SecretPower(void)
|
|
{
|
|
u8 mb;
|
|
|
|
sub_80E8BC8();
|
|
|
|
if (gSpecialVar_Result == 1 || GetPlayerFacingDirection() != DIR_NORTH)
|
|
return FALSE;
|
|
|
|
GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
|
|
mb = MapGridGetMetatileBehaviorAt(gPlayerFacingPosition.x, gPlayerFacingPosition.y);
|
|
|
|
if (MetatileBehavior_IsSecretBaseCave(mb) == TRUE)
|
|
{
|
|
SetCurrentSecretBase();
|
|
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
|
|
gPostMenuFieldCallback = FieldCallback_SecretBaseCave;
|
|
return TRUE;
|
|
}
|
|
|
|
if (MetatileBehavior_IsSecretBaseTree(mb) == TRUE)
|
|
{
|
|
SetCurrentSecretBase();
|
|
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
|
|
gPostMenuFieldCallback = FieldCallback_SecretBaseTree;
|
|
return TRUE;
|
|
}
|
|
|
|
if (MetatileBehavior_IsSecretBaseShrub(mb) == TRUE)
|
|
{
|
|
SetCurrentSecretBase();
|
|
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
|
|
gPostMenuFieldCallback = FieldCallback_SecretBaseShrub;
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void FieldCallback_SecretBaseCave(void)
|
|
{
|
|
gFieldEffectArguments[0] = GetCursorSelectionMonId();
|
|
ScriptContext1_SetupScript(EventScript_275A86);
|
|
}
|
|
|
|
bool8 FldEff_UseSecretPowerCave(void)
|
|
{
|
|
u8 taskId = oei_task_add();
|
|
|
|
gTasks[taskId].data[8] = (u32)StartSecretBaseCaveFieldEffect >> 16;
|
|
gTasks[taskId].data[9] = (u32)StartSecretBaseCaveFieldEffect;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void StartSecretBaseCaveFieldEffect(void)
|
|
{
|
|
FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_CAVE);
|
|
FieldEffectStart(FLDEFF_SECRET_POWER_CAVE);
|
|
}
|
|
|
|
bool8 FldEff_SecretPowerCave(void)
|
|
{
|
|
AdjustSecretPowerSpritePixelOffsets();
|
|
CreateSprite(&gUnknown_0858E600,
|
|
gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
|
|
gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6],
|
|
148);
|
|
return FALSE;
|
|
}
|
|
|
|
static void CaveEntranceSpriteCallback1(struct Sprite *sprite)
|
|
{
|
|
PlaySE(SE_W088);
|
|
|
|
sprite->data[0] = 0;
|
|
sprite->callback = CaveEntranceSpriteCallback2;
|
|
}
|
|
|
|
static void CaveEntranceSpriteCallback2(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[0] < 40)
|
|
{
|
|
sprite->data[0]++;
|
|
|
|
if (sprite->data[0] == 20)
|
|
sub_80E8D4C();
|
|
}
|
|
else
|
|
{
|
|
sprite->data[0] = 0;
|
|
sprite->callback = CaveEntranceSpriteCallbackEnd;
|
|
}
|
|
}
|
|
|
|
static void CaveEntranceSpriteCallbackEnd(struct Sprite *sprite)
|
|
{
|
|
FieldEffectStop(sprite, FLDEFF_SECRET_POWER_CAVE);
|
|
EnableBothScriptContexts();
|
|
}
|
|
|
|
static void FieldCallback_SecretBaseTree(void)
|
|
{
|
|
gFieldEffectArguments[0] = GetCursorSelectionMonId();
|
|
ScriptContext1_SetupScript(EventScript_275ADF);
|
|
}
|
|
|
|
bool8 FldEff_UseSecretPowerTree(void)
|
|
{
|
|
u8 taskId = oei_task_add();
|
|
|
|
gTasks[taskId].data[8] = (u32)StartSecretBaseTreeFieldEffect >> 16;
|
|
gTasks[taskId].data[9] = (u32)StartSecretBaseTreeFieldEffect;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void StartSecretBaseTreeFieldEffect(void)
|
|
{
|
|
FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_TREE);
|
|
FieldEffectStart(FLDEFF_SECRET_POWER_TREE);
|
|
}
|
|
|
|
bool8 FldEff_SecretPowerTree(void)
|
|
{
|
|
s16 mb = MapGridGetMetatileBehaviorAt(gPlayerFacingPosition.x, gPlayerFacingPosition.y) & 0xFFF;
|
|
|
|
if (mb == MB_SECRET_BASE_SPOT_TREE_LEFT)
|
|
gFieldEffectArguments[7] = 0;
|
|
|
|
if (mb == MB_SECRET_BASE_SPOT_TREE_RIGHT)
|
|
gFieldEffectArguments[7] = 2;
|
|
|
|
AdjustSecretPowerSpritePixelOffsets();
|
|
|
|
CreateSprite(&gUnknown_0858E618,
|
|
gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
|
|
gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6],
|
|
148);
|
|
|
|
if (gFieldEffectArguments[7] == 1 || gFieldEffectArguments[7] == 3)
|
|
sub_80E8D4C();
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void TreeEntranceSpriteCallback1(struct Sprite *sprite)
|
|
{
|
|
PlaySE(SE_W010);
|
|
|
|
sprite->animNum = gFieldEffectArguments[7];
|
|
sprite->data[0] = 0;
|
|
sprite->callback = TreeEntranceSpriteCallback2;
|
|
}
|
|
|
|
static void TreeEntranceSpriteCallback2(struct Sprite *sprite)
|
|
{
|
|
sprite->data[0]++;
|
|
|
|
if (sprite->data[0] >= 40)
|
|
{
|
|
if (gFieldEffectArguments[7] == 0 || gFieldEffectArguments[7] == 2)
|
|
sub_80E8D4C();
|
|
|
|
sprite->data[0] = 0;
|
|
sprite->callback = TreeEntranceSpriteCallbackEnd;
|
|
}
|
|
}
|
|
|
|
static void TreeEntranceSpriteCallbackEnd(struct Sprite *sprite)
|
|
{
|
|
FieldEffectStop(sprite, FLDEFF_SECRET_POWER_TREE);
|
|
EnableBothScriptContexts();
|
|
}
|
|
|
|
static void FieldCallback_SecretBaseShrub(void)
|
|
{
|
|
gFieldEffectArguments[0] = GetCursorSelectionMonId();
|
|
ScriptContext1_SetupScript(EventScript_275B38);
|
|
}
|
|
|
|
bool8 FldEff_UseSecretPowerShrub(void)
|
|
{
|
|
u8 taskId = oei_task_add();
|
|
|
|
gTasks[taskId].data[8] = (u32)StartSecretBaseShrubFieldEffect >> 16;
|
|
gTasks[taskId].data[9] = (u32)StartSecretBaseShrubFieldEffect;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void StartSecretBaseShrubFieldEffect(void)
|
|
{
|
|
FieldEffectActiveListRemove(FLDEFF_USE_SECRET_POWER_SHRUB);
|
|
FieldEffectStart(FLDEFF_SECRET_POWER_SHRUB);
|
|
}
|
|
|
|
bool8 FldEff_SecretPowerShrub(void)
|
|
{
|
|
AdjustSecretPowerSpritePixelOffsets();
|
|
|
|
CreateSprite(&gUnknown_0858E630,
|
|
gSprites[gPlayerAvatar.spriteId].oam.x + gFieldEffectArguments[5],
|
|
gSprites[gPlayerAvatar.spriteId].oam.y + gFieldEffectArguments[6],
|
|
148);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void ShrubEntranceSpriteCallback1(struct Sprite *sprite)
|
|
{
|
|
PlaySE(SE_W077);
|
|
|
|
sprite->data[0] = 0;
|
|
sprite->callback = ShrubEntranceSpriteCallback2;
|
|
}
|
|
|
|
static void ShrubEntranceSpriteCallback2(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[0] < 40)
|
|
{
|
|
sprite->data[0]++;
|
|
|
|
if (sprite->data[0] == 20)
|
|
sub_80E8D4C();
|
|
}
|
|
else
|
|
{
|
|
sprite->data[0] = 0;
|
|
sprite->callback = ShrubEntranceSpriteCallbackEnd;
|
|
}
|
|
}
|
|
|
|
static void ShrubEntranceSpriteCallbackEnd(struct Sprite *sprite)
|
|
{
|
|
FieldEffectStop(sprite, FLDEFF_SECRET_POWER_SHRUB);
|
|
EnableBothScriptContexts();
|
|
}
|
|
|
|
bool8 FldEff_SecretBasePCTurnOn(void)
|
|
{
|
|
s16 x, y;
|
|
u8 taskId;
|
|
|
|
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
|
|
|
taskId = CreateTask(Task_SecretBasePCTurnOn, 0);
|
|
gTasks[taskId].data[0] = x;
|
|
gTasks[taskId].data[1] = y;
|
|
gTasks[taskId].data[2] = 0;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void Task_SecretBasePCTurnOn(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
switch (data[2])
|
|
{
|
|
case 4:
|
|
case 12:
|
|
MapGridSetMetatileIdAt(data[0], data[1], 548);
|
|
CurrentMapDrawMetatileAt(data[0], data[1]);
|
|
break;
|
|
case 8:
|
|
case 16:
|
|
MapGridSetMetatileIdAt(data[0], data[1], 544);
|
|
CurrentMapDrawMetatileAt(data[0], data[1]);
|
|
break;
|
|
case 20:
|
|
MapGridSetMetatileIdAt(data[0], data[1], 548);
|
|
CurrentMapDrawMetatileAt(data[0], data[1]);
|
|
FieldEffectActiveListRemove(FLDEFF_PCTURN_ON);
|
|
EnableBothScriptContexts();
|
|
DestroyTask(taskId);
|
|
return;
|
|
}
|
|
|
|
data[2]++;
|
|
}
|
|
|
|
void DoSecretBasePCTurnOffEffect(void)
|
|
{
|
|
s16 x, y;
|
|
|
|
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
|
PlaySE(SE_PC_OFF);
|
|
|
|
if (!VarGet(VAR_CURRENT_SECRET_BASE))
|
|
MapGridSetMetatileIdAt(x, y, 3616);
|
|
else
|
|
MapGridSetMetatileIdAt(x, y, 3617);
|
|
|
|
CurrentMapDrawMetatileAt(x, y);
|
|
}
|
|
|
|
void PopSecretBaseBalloon(s16 metatileId, s16 x, s16 y)
|
|
{
|
|
u8 taskId = CreateTask(Task_PopSecretBaseBalloon, 0);
|
|
|
|
gTasks[taskId].data[0] = metatileId;
|
|
gTasks[taskId].data[1] = x;
|
|
gTasks[taskId].data[2] = y;
|
|
gTasks[taskId].data[3] = 0;
|
|
gTasks[taskId].data[4] = 1;
|
|
}
|
|
|
|
static void Task_PopSecretBaseBalloon(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
if (data[3] == 6)
|
|
data[3] = 0;
|
|
else
|
|
data[3]++;
|
|
|
|
if (data[3] == 0)
|
|
{
|
|
if (data[4] == 2)
|
|
DoBalloonSoundEffect(data[0]);
|
|
|
|
MapGridSetMetatileIdAt(data[1], data[2], data[0] + data[4]);
|
|
CurrentMapDrawMetatileAt(data[1], data[2]);
|
|
|
|
if (data[4] == 3)
|
|
DestroyTask(taskId);
|
|
else
|
|
data[4]++;
|
|
}
|
|
}
|
|
|
|
static void DoBalloonSoundEffect(s16 metatileId)
|
|
{
|
|
switch (metatileId)
|
|
{
|
|
case 824:
|
|
PlaySE(SE_FUUSEN1);
|
|
break;
|
|
case 828:
|
|
PlaySE(SE_FUUSEN2);
|
|
break;
|
|
case 832:
|
|
PlaySE(SE_FUUSEN3);
|
|
break;
|
|
case 552:
|
|
PlaySE(SE_TOY_DANGO);
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool8 FldEff_NopA6FC(void)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 FldEff_NopA700(void)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
static void DoSecretBaseBreakableDoorEffect(s16 x, s16 y)
|
|
{
|
|
PlaySE(SE_TOY_KABE);
|
|
MapGridSetMetatileIdAt(x, y, 630);
|
|
MapGridSetMetatileIdAt(x, y - 1, 622);
|
|
CurrentMapDrawMetatileAt(x, y);
|
|
CurrentMapDrawMetatileAt(x, y - 1);
|
|
}
|
|
|
|
static void Task_ShatterSecretBaseBreakableDoor(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[0] == 7)
|
|
{
|
|
DoSecretBaseBreakableDoorEffect(gTasks[taskId].data[1], gTasks[taskId].data[2]);
|
|
DestroyTask(taskId);
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].data[0]++;
|
|
}
|
|
}
|
|
|
|
void ShatterSecretBaseBreakableDoor(s16 x, s16 y)
|
|
{
|
|
u8 dir = GetPlayerFacingDirection();
|
|
|
|
if (dir == DIR_SOUTH)
|
|
{
|
|
DoSecretBaseBreakableDoorEffect(x, y);
|
|
}
|
|
else if (dir == DIR_NORTH)
|
|
{
|
|
u8 taskId = CreateTask(Task_ShatterSecretBaseBreakableDoor, 5);
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = x;
|
|
gTasks[taskId].data[2] = y;
|
|
}
|
|
}
|
|
|
|
#define tMetatileID data[0]
|
|
static void Task_SecretBaseMusicNoteMatSound(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[1] == 7)
|
|
{
|
|
switch (gTasks[taskId].tMetatileID)
|
|
{
|
|
case 632:
|
|
PlaySE(SE_TOY_C);
|
|
break;
|
|
case 633:
|
|
PlaySE(SE_TOY_D);
|
|
break;
|
|
case 634:
|
|
PlaySE(SE_TOY_E);
|
|
break;
|
|
case 635:
|
|
PlaySE(SE_TOY_F);
|
|
break;
|
|
case 636:
|
|
PlaySE(SE_TOY_G);
|
|
break;
|
|
case 637:
|
|
PlaySE(SE_TOY_A);
|
|
break;
|
|
case 638:
|
|
PlaySE(SE_TOY_B);
|
|
break;
|
|
case 691:
|
|
PlaySE(SE_TOY_C1);
|
|
break;
|
|
}
|
|
|
|
DestroyTask(taskId);
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].data[1]++;
|
|
}
|
|
}
|
|
|
|
void PlaySecretBaseMusicNoteMatSound(s16 metatileId)
|
|
{
|
|
u8 taskId = CreateTask(Task_SecretBaseMusicNoteMatSound, 5);
|
|
|
|
gTasks[taskId].tMetatileID = metatileId;
|
|
gTasks[taskId].data[1] = 0;
|
|
}
|
|
#undef tMetatileID
|
|
|
|
static void SpriteCB_GlitterMatSparkle(struct Sprite *sprite)
|
|
{
|
|
sprite->data[0]++;
|
|
|
|
if (sprite->data[0] == 8)
|
|
PlaySE(SE_W215);
|
|
|
|
if (sprite->data[0] >= 32)
|
|
DestroySprite(sprite);
|
|
}
|
|
|
|
void DoSecretBaseGlitterMatSparkle(void)
|
|
{
|
|
s16 x = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.x;
|
|
s16 y = gEventObjects[gPlayerAvatar.eventObjectId].currentCoords.y;
|
|
u8 spriteId;
|
|
|
|
sub_80930E0(&x, &y, 8, 4);
|
|
|
|
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], x, y, 0);
|
|
if (spriteId != MAX_SPRITES)
|
|
{
|
|
gSprites[spriteId].coordOffsetEnabled = TRUE;
|
|
gSprites[spriteId].oam.priority = 1;
|
|
gSprites[spriteId].oam.paletteNum = 5;
|
|
gSprites[spriteId].callback = SpriteCB_GlitterMatSparkle;
|
|
gSprites[spriteId].data[0] = 0;
|
|
}
|
|
}
|
|
|
|
bool8 FldEff_SandPillar(void)
|
|
{
|
|
s16 x, y;
|
|
|
|
ScriptContext2_Enable();
|
|
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
|
|
|
gFieldEffectArguments[5] = x;
|
|
gFieldEffectArguments[6] = y;
|
|
|
|
switch (GetPlayerFacingDirection())
|
|
{
|
|
case DIR_SOUTH:
|
|
CreateSprite(&gUnknown_0858E68C,
|
|
gSprites[gPlayerAvatar.spriteId].oam.x + 8,
|
|
gSprites[gPlayerAvatar.spriteId].oam.y + 32,
|
|
0);
|
|
|
|
break;
|
|
|
|
case DIR_NORTH:
|
|
CreateSprite(&gUnknown_0858E68C,
|
|
gSprites[gPlayerAvatar.spriteId].oam.x + 8,
|
|
gSprites[gPlayerAvatar.spriteId].oam.y,
|
|
148);
|
|
|
|
break;
|
|
|
|
case DIR_WEST:
|
|
CreateSprite(&gUnknown_0858E68C,
|
|
gSprites[gPlayerAvatar.spriteId].oam.x - 8,
|
|
gSprites[gPlayerAvatar.spriteId].oam.y + 16,
|
|
148);
|
|
|
|
break;
|
|
|
|
case DIR_EAST:
|
|
CreateSprite(&gUnknown_0858E68C,
|
|
gSprites[gPlayerAvatar.spriteId].oam.x + 24,
|
|
gSprites[gPlayerAvatar.spriteId].oam.y + 16,
|
|
148);
|
|
|
|
break;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void SpriteCB_SandPillar_0(struct Sprite *sprite)
|
|
{
|
|
PlaySE(SE_W088);
|
|
|
|
if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == 646)
|
|
MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 3586);
|
|
else
|
|
MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, 644);
|
|
|
|
MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 522);
|
|
CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1);
|
|
CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
|
|
|
|
sprite->data[0] = 0;
|
|
sprite->callback = SpriteCB_SandPillar_1;
|
|
}
|
|
|
|
static void SpriteCB_SandPillar_1(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[0] < 18)
|
|
{
|
|
sprite->data[0]++;
|
|
}
|
|
else
|
|
{
|
|
MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6], 3724);
|
|
CurrentMapDrawMetatileAt(gFieldEffectArguments[5], gFieldEffectArguments[6]);
|
|
sprite->data[0] = 0;
|
|
sprite->callback = SpriteCB_SandPillar_2;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_SandPillar_2(struct Sprite *sprite)
|
|
{
|
|
FieldEffectStop(sprite, FLDEFF_SAND_PILLAR);
|
|
EnableBothScriptContexts();
|
|
}
|
|
|
|
void GetShieldToyTVDecorationInfo(void)
|
|
{
|
|
s16 x, y;
|
|
s32 metatileId;
|
|
|
|
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
|
|
|
metatileId = MapGridGetMetatileIdAt(x, y);
|
|
|
|
switch (metatileId)
|
|
{
|
|
case 822:
|
|
ConvertIntToDecimalStringN(gStringVar1, 100, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
StringCopy(gStringVar2, gText_Gold);
|
|
|
|
gSpecialVar_Result = 0;
|
|
|
|
if (!VarGet(VAR_CURRENT_SECRET_BASE))
|
|
return;
|
|
|
|
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x10);
|
|
break;
|
|
case 734:
|
|
ConvertIntToDecimalStringN(gStringVar1, 50, STR_CONV_MODE_LEFT_ALIGN, 2);
|
|
StringCopy(gStringVar2, gText_Silver);
|
|
|
|
gSpecialVar_Result = 0;
|
|
|
|
if (!VarGet(VAR_CURRENT_SECRET_BASE))
|
|
return;
|
|
|
|
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x20);
|
|
break;
|
|
case 756:
|
|
gSpecialVar_Result = 1;
|
|
|
|
if (!VarGet(VAR_CURRENT_SECRET_BASE))
|
|
return;
|
|
|
|
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80);
|
|
break;
|
|
case 757:
|
|
gSpecialVar_Result = 2;
|
|
|
|
if (!VarGet(VAR_CURRENT_SECRET_BASE))
|
|
return;
|
|
|
|
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80);
|
|
break;
|
|
case 758:
|
|
gSpecialVar_Result = 3;
|
|
|
|
if (!VarGet(VAR_CURRENT_SECRET_BASE))
|
|
return;
|
|
|
|
VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x80);
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool8 sub_80FADE4(u16 metatileId, u8 arg1)
|
|
{
|
|
if (!CurrentMapIsSecretBase())
|
|
return FALSE;
|
|
|
|
if (!arg1)
|
|
{
|
|
if (metatileId == 0x285 || metatileId == 0x286)
|
|
return TRUE;
|
|
if (metatileId == 0x237)
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
if (metatileId == 0x28d)
|
|
return TRUE;
|
|
if (metatileId == 0x23F)
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void Task_FieldPoisonEffect(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
switch (data[0])
|
|
{
|
|
case 0:
|
|
data[1] += 2;
|
|
if (data[1] > 8)
|
|
data[0]++;
|
|
break;
|
|
case 1:
|
|
data[1] -= 2;
|
|
if (data[1] == 0)
|
|
data[0]++;
|
|
break;
|
|
case 2:
|
|
DestroyTask(taskId);
|
|
return;
|
|
}
|
|
SetGpuReg(REG_OFFSET_MOSAIC, (data[1] << 4) | data[1]);
|
|
}
|
|
|
|
void FldEffPoison_Start(void)
|
|
{
|
|
PlaySE(SE_DOKU);
|
|
CreateTask(Task_FieldPoisonEffect, 80);
|
|
}
|
|
|
|
bool32 FldEffPoison_IsActive(void)
|
|
{
|
|
return FuncIsActiveTask(Task_FieldPoisonEffect);
|
|
}
|
|
|
|
static void Task_WateringBerryTreeAnim_0(u8 taskId)
|
|
{
|
|
gTasks[taskId].func = Task_WateringBerryTreeAnim_1;
|
|
}
|
|
|
|
static void Task_WateringBerryTreeAnim_1(u8 taskId)
|
|
{
|
|
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
|
|
|
|
if (!EventObjectIsMovementOverridden(playerEventObj)
|
|
|| EventObjectClearHeldMovementIfFinished(playerEventObj))
|
|
{
|
|
sub_808C228(GetPlayerFacingDirection());
|
|
EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
|
|
gTasks[taskId].func = Task_WateringBerryTreeAnim_2;
|
|
}
|
|
}
|
|
|
|
static void Task_WateringBerryTreeAnim_2(u8 taskId)
|
|
{
|
|
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
|
|
|
|
if (EventObjectClearHeldMovementIfFinished(playerEventObj))
|
|
{
|
|
s16 value = gTasks[taskId].data[1]++;
|
|
|
|
if (value < 10)
|
|
EventObjectSetHeldMovement(playerEventObj, GetWalkInPlaceNormalMovementAction(GetPlayerFacingDirection()));
|
|
|
|
else
|
|
gTasks[taskId].func = Task_WateringBerryTreeAnim_3;
|
|
}
|
|
}
|
|
|
|
static void Task_WateringBerryTreeAnim_3(u8 taskId)
|
|
{
|
|
SetPlayerAvatarTransitionFlags(sub_808BCD0());
|
|
DestroyTask(taskId);
|
|
EnableBothScriptContexts();
|
|
}
|
|
|
|
void DoWateringBerryTreeAnim(void)
|
|
{
|
|
CreateTask(Task_WateringBerryTreeAnim_0, 80);
|
|
}
|
|
|
|
u8 CreateRecordMixingSprite(void)
|
|
{
|
|
u8 spriteId;
|
|
|
|
LoadSpritePalette(&gUnknown_0858E864);
|
|
|
|
spriteId = CreateSprite(&gUnknown_0858E880, 0, 0, 82);
|
|
|
|
if (spriteId == MAX_SPRITES)
|
|
{
|
|
return MAX_SPRITES;
|
|
}
|
|
else
|
|
{
|
|
struct Sprite *sprite = &gSprites[spriteId];
|
|
sub_8092FF0(16, 13, &sprite->pos1.x, &sprite->pos1.y);
|
|
sprite->coordOffsetEnabled = TRUE;
|
|
sprite->pos1.x += 16;
|
|
sprite->pos1.y += 2;
|
|
}
|
|
return spriteId;
|
|
}
|
|
|
|
void DestroyRecordMixingSprite(void)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < MAX_SPRITES; i++)
|
|
{
|
|
if (gSprites[i].template == &gUnknown_0858E880)
|
|
{
|
|
FreeSpritePalette(&gSprites[i]);
|
|
DestroySprite(&gSprites[i]);
|
|
}
|
|
}
|
|
}
|