pokeemerald/include/field_weather.h
2017-10-12 02:06:19 -05:00

13 lines
208 B
C

#ifndef GUARD_WEATHER_H
#define GUARD_WEATHER_H
void fade_screen(u8, s8);
void SetSav1Weather(u32);
u8 GetSav1Weather(void);
void sub_80AEDBC(void);
void DoCurrentWeather(void);
#endif // GUARD_WEATHER_H