mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 20:17:38 +01:00
344 lines
11 KiB
PHP
344 lines
11 KiB
PHP
SSTidalCorridor_MapScripts:: @ 823BFCF
|
|
map_script MAP_SCRIPT_ON_FRAME_TABLE, SSTidalCorridor_OnFrame
|
|
.byte 0
|
|
|
|
SSTidalCorridor_OnFrame: @ 823BFD5
|
|
map_script_2 VAR_SS_TIDAL_SCOTT_STATE, 0, SSTidalCorridor_EventScript_ScottScene
|
|
map_script_2 VAR_SS_TIDAL_STATE, SS_TIDAL_BOARD_SLATEPORT, SSTidalCorridor_EventScript_DepartSlateportForLilycove
|
|
map_script_2 VAR_SS_TIDAL_STATE, SS_TIDAL_BOARD_LILYCOVE, SSTidalCorridor_EventScript_DepartLilycoveForSlateport
|
|
map_script_2 VAR_SS_TIDAL_STATE, SS_TIDAL_EXIT_CURRENTS_RIGHT, SSTidalCorridor_EventScript_HalfwayToLilycove
|
|
map_script_2 VAR_SS_TIDAL_STATE, SS_TIDAL_EXIT_CURRENTS_LEFT, SSTidalCorridor_EventScript_ArrivedInSlateport
|
|
.2byte 0
|
|
|
|
SSTidalCorridor_EventScript_DepartSlateportForLilycove:: @ 823BFFF
|
|
special SetSSTidalFlag
|
|
setvar VAR_SS_TIDAL_STATE, SS_TIDAL_DEPART_SLATEPORT
|
|
lockall
|
|
playse SE_PINPON
|
|
msgbox SSTidal_Text_FastCurrentsHopeYouEnjoyVoyage, MSGBOX_DEFAULT
|
|
releaseall
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_DepartLilycoveForSlateport:: @ 823C015
|
|
setvar VAR_SS_TIDAL_STATE, SS_TIDAL_DEPART_LILYCOVE
|
|
lockall
|
|
playse SE_PINPON
|
|
msgbox SSTidal_Text_HopeYouEnjoyVoyage, MSGBOX_DEFAULT
|
|
releaseall
|
|
end
|
|
|
|
SSTidalRooms_EventScript_HalfwayToSlateport:: @ 823C028
|
|
special SetSSTidalFlag
|
|
setvar VAR_SS_TIDAL_STATE, SS_TIDAL_HALFWAY_SLATEPORT
|
|
playse SE_PINPON
|
|
msgbox SSTidal_Text_FastCurrentsHopeYouEnjoyVoyage, MSGBOX_DEFAULT
|
|
return
|
|
|
|
SSTidalRooms_EventScript_ArrivedInLilycove:: @ 823C03C
|
|
special ResetSSTidalFlag
|
|
setvar VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_LILYCOVE
|
|
playse SE_PINPON
|
|
msgbox SSTidal_Text_MadeLandInLilycove, MSGBOX_DEFAULT
|
|
return
|
|
|
|
SSTidalCorridor_EventScript_ReachedStepCount:: @ 823C050
|
|
compare VAR_SS_TIDAL_STATE, SS_TIDAL_DEPART_SLATEPORT
|
|
goto_if_eq SSTidalCorridor_EventScript_HalfwayToLilycove
|
|
compare VAR_SS_TIDAL_STATE, SS_TIDAL_HALFWAY_SLATEPORT
|
|
goto_if_eq SSTidalCorridor_EventScript_ArrivedInSlateport
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_HalfwayToLilycove:: @ 823C067
|
|
special ResetSSTidalFlag
|
|
setvar VAR_SS_TIDAL_STATE, SS_TIDAL_HALFWAY_LILYCOVE
|
|
lockall
|
|
playse SE_PINPON
|
|
msgbox SSTidal_Text_HopeYouEnjoyVoyage, MSGBOX_DEFAULT
|
|
releaseall
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_ArrivedInSlateport:: @ 823C07D
|
|
special ResetSSTidalFlag
|
|
setvar VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_SLATEPORT
|
|
lockall
|
|
playse SE_PINPON
|
|
msgbox SSTidal_Text_MadeLandInSlateport, MSGBOX_DEFAULT
|
|
releaseall
|
|
end
|
|
|
|
SSTidalRooms_EventScript_ArrivedInSlateport:: @ 823C093
|
|
special ResetSSTidalFlag
|
|
setvar VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_SLATEPORT
|
|
playse SE_PINPON
|
|
msgbox SSTidal_Text_MadeLandInSlateport, MSGBOX_DEFAULT
|
|
return
|
|
|
|
SSTidalRooms_EventScript_ProgessCruiseAfterBed:: @ 823C0A7
|
|
switch VAR_SS_TIDAL_STATE
|
|
case SS_TIDAL_DEPART_SLATEPORT, SSTidalRooms_EventScript_ArrivedInLilycove
|
|
case SS_TIDAL_HALFWAY_LILYCOVE, SSTidalRooms_EventScript_ArrivedInLilycove
|
|
case SS_TIDAL_DEPART_LILYCOVE, SSTidalRooms_EventScript_HalfwayToSlateport
|
|
case SS_TIDAL_HALFWAY_SLATEPORT, SSTidalRooms_EventScript_ArrivedInSlateport
|
|
return
|
|
|
|
SSTidalCorridor_EventScript_Briney:: @ 823C0D9
|
|
msgbox SSTidalCorridor_Text_BrineyWelcomeAboard, MSGBOX_NPC
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_Peeko:: @ 823C0E2
|
|
lock
|
|
faceplayer
|
|
waitse
|
|
playmoncry SPECIES_WINGULL, 0
|
|
msgbox SSTidalCorridor_Text_Peeko, MSGBOX_DEFAULT
|
|
waitmoncry
|
|
release
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_Cabin1Sign:: @ 823C0F5
|
|
msgbox SSTidalCorridor_Text_Cabin1, MSGBOX_SIGN
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_Cabin2Sign:: @ 823C0FE
|
|
msgbox SSTidalCorridor_Text_Cabin2, MSGBOX_SIGN
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_Cabin3Sign:: @ 823C107
|
|
msgbox SSTidalCorridor_Text_Cabin3, MSGBOX_SIGN
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_Cabin4Sign:: @ 823C110
|
|
msgbox SSTidalCorridor_Text_Cabin4, MSGBOX_SIGN
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_ExitSailor:: @ 823C119
|
|
lock
|
|
faceplayer
|
|
compare VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_LILYCOVE
|
|
goto_if_eq SSTidalCorridor_EventScript_ExitLilycove
|
|
compare VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_SLATEPORT
|
|
goto_if_eq SSTidalCorridor_EventScript_ExitSlateport
|
|
msgbox SSTidalCorridor_Text_CanRestInCabin2, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_ExitLilycove:: @ 823C13B
|
|
setrespawn HEAL_LOCATION_LILYCOVE_CITY
|
|
msgbox SSTidalCorridor_Text_WeveArrived, MSGBOX_DEFAULT
|
|
call_if_set FLAG_RECEIVED_TM49, SSTidalCorridor_EventScript_HideSnatchGiver
|
|
warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11
|
|
waitstate
|
|
release
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_ExitSlateport:: @ 823C15A
|
|
setrespawn HEAL_LOCATION_SLATEPORT_CITY
|
|
msgbox SSTidalCorridor_Text_WeveArrived, MSGBOX_DEFAULT
|
|
call_if_set FLAG_RECEIVED_TM49, SSTidalCorridor_EventScript_HideSnatchGiver
|
|
warp MAP_SLATEPORT_CITY_HARBOR, 255, 8, 11
|
|
waitstate
|
|
release
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_HideSnatchGiver:: @ 823C179
|
|
setflag FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER
|
|
return
|
|
|
|
SSTidalCorridor_EventScript_Porthole:: @ 823C17D
|
|
lockall
|
|
compare VAR_SS_TIDAL_STATE, SS_TIDAL_DEPART_SLATEPORT
|
|
goto_if_eq SSTidalCorridor_EventScript_LookThroughPorthole
|
|
compare VAR_SS_TIDAL_STATE, SS_TIDAL_HALFWAY_SLATEPORT
|
|
goto_if_eq SSTidalCorridor_EventScript_LookThroughPorthole
|
|
msgbox SSTidalCorridor_Text_HorizonSpreadsBeyondPorthole, MSGBOX_DEFAULT
|
|
releaseall
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_LookThroughPorthole:: @ 823C19E
|
|
special LookThroughPorthole
|
|
waitstate
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_Sailor:: @ 823C1A3
|
|
lock
|
|
faceplayer
|
|
goto_if_set FLAG_DEFEATED_SS_TIDAL_TRAINERS, SSTidalCorridor_EventScript_EnjoyYourCruise
|
|
call SSTidalCorridor_EventScript_CheckIfTrainersDefeated
|
|
msgbox SSTidalCorridor_Text_VisitOtherCabins, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_EnjoyYourCruise:: @ 823C1BD
|
|
msgbox SSTidalCorridor_Text_EnjoyYourCruise, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SSTidalCorridor_EventScript_CheckIfTrainersDefeated:: @ 823C1C7
|
|
goto_if_not_defeated TRAINER_PHILLIP, SSTidalCorridor_EventScript_TrainerNotDefeated
|
|
goto_if_not_defeated TRAINER_LEONARD, SSTidalCorridor_EventScript_TrainerNotDefeated
|
|
goto_if_not_defeated TRAINER_COLTON, SSTidalCorridor_EventScript_TrainerNotDefeated
|
|
goto_if_not_defeated TRAINER_MICAH, SSTidalCorridor_EventScript_TrainerNotDefeated
|
|
goto_if_not_defeated TRAINER_THOMAS, SSTidalCorridor_EventScript_TrainerNotDefeated
|
|
goto_if_not_defeated TRAINER_LEA_AND_JED, SSTidalCorridor_EventScript_TrainerNotDefeated
|
|
goto_if_not_defeated TRAINER_GARRET, SSTidalCorridor_EventScript_TrainerNotDefeated
|
|
goto_if_not_defeated TRAINER_NAOMI, SSTidalCorridor_EventScript_TrainerNotDefeated
|
|
setflag FLAG_DEFEATED_SS_TIDAL_TRAINERS
|
|
goto SSTidalCorridor_EventScript_EnjoyYourCruise
|
|
return
|
|
|
|
SSTidalCorridor_EventScript_TrainerNotDefeated:: @ 823C218
|
|
return
|
|
|
|
SSTidalCorridor_EventScript_ScottScene:: @ 823C219
|
|
lockall
|
|
applymovement 5, SSTidalCorridor_Movement_ScottApproachPlayer
|
|
waitmovement 0
|
|
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
|
|
waitmovement 0
|
|
msgbox SSTidalCorridor_Text_ScottBattleFrontierInvite, MSGBOX_DEFAULT
|
|
closemessage
|
|
applymovement OBJ_EVENT_ID_PLAYER, SSTidalCorridor_Movement_PlayerWatchScottExit
|
|
applymovement 1, SSTidalCorridor_Movement_SailorMoveForScott
|
|
applymovement 5, SSTidalCorridor_Movement_ScottExit
|
|
waitmovement 0
|
|
playse SE_KAIDAN
|
|
waitse
|
|
removeobject 5
|
|
applymovement 1, SSTidalCorridor_Movement_SailorReturn
|
|
waitmovement 0
|
|
delay 30
|
|
setflag FLAG_MET_SCOTT_ON_SS_TIDAL
|
|
setvar VAR_SS_TIDAL_SCOTT_STATE, 1
|
|
releaseall
|
|
end
|
|
|
|
SSTidalCorridor_Movement_ScottApproachPlayer: @ 823C26D
|
|
walk_left
|
|
walk_left
|
|
walk_left
|
|
walk_left
|
|
walk_left
|
|
walk_left
|
|
walk_left
|
|
step_end
|
|
|
|
SSTidalCorridor_Movement_ScottExit: @ 823C275
|
|
walk_in_place_fastest_down
|
|
delay_16
|
|
delay_16
|
|
delay_16
|
|
delay_16
|
|
walk_down
|
|
walk_left
|
|
step_end
|
|
|
|
SSTidalCorridor_Movement_PlayerWatchScottExit: @ 823C27D
|
|
delay_16
|
|
delay_16
|
|
delay_16
|
|
delay_16
|
|
delay_8
|
|
walk_in_place_fastest_down
|
|
step_end
|
|
|
|
SSTidalCorridor_Movement_SailorMoveForScott: @ 823C284
|
|
delay_16
|
|
walk_right
|
|
walk_right
|
|
walk_in_place_fastest_up
|
|
delay_16
|
|
walk_in_place_fastest_left
|
|
step_end
|
|
|
|
SSTidalCorridor_Movement_SailorReturn: @ 823C28B
|
|
walk_left
|
|
walk_left
|
|
walk_in_place_fastest_up
|
|
step_end
|
|
|
|
SSTidalCorridor_Text_ScottBattleFrontierInvite: @ 823C28F
|
|
.string "SCOTT: Well, hi, hi!\n"
|
|
.string "{PLAYER}{KUN}, {PLAYER}{KUN}!\p"
|
|
.string "Something's come up, so I have to\n"
|
|
.string "disembark, but am I glad to see you!\p"
|
|
.string "Congratulations, LEAGUE CHAMPION!\p"
|
|
.string "There's a place I'd like to invite\n"
|
|
.string "someone like you.\p"
|
|
.string "It's the…\n"
|
|
.string "BATTLE FRONTIER!\p"
|
|
.string "What's the place like?\n"
|
|
.string "You'll understand when you see it!\p"
|
|
.string "I've spoken with the ship's CAPTAIN\n"
|
|
.string "about this.\p"
|
|
.string "The next time you take a ferry,\n"
|
|
.string "you should be able to sail to\l"
|
|
.string "the BATTLE FRONTIER.\p"
|
|
.string "Okay, {PLAYER}{KUN}, I'll be waiting for you\n"
|
|
.string "at the BATTLE FRONTIER!$"
|
|
|
|
SSTidal_Text_FastCurrentsHopeYouEnjoyVoyage: @ 823C462
|
|
.string "This ferry is built to plow through\n"
|
|
.string "fast-running currents.\p"
|
|
.string "We hope you enjoy your voyage with us.\n"
|
|
.string "Feel free to explore the ship.$"
|
|
|
|
SSTidal_Text_HopeYouEnjoyVoyage: @ 823C4E3
|
|
.string "We hope you enjoy your voyage on\n"
|
|
.string "our ferry.$"
|
|
|
|
SSTidal_Text_MadeLandInSlateport: @ 823C50F
|
|
.string "We have made land in SLATEPORT CITY.\n"
|
|
.string "Thank you for sailing with us.$"
|
|
|
|
SSTidal_Text_MadeLandInLilycove: @ 823C553
|
|
.string "We have made land in LILYCOVE CITY.\n"
|
|
.string "Thank you for sailing with us.$"
|
|
|
|
SSTidalCorridor_Text_CanRestInCabin2: @ 823C596
|
|
.string "It'll be some time before we make land,\n"
|
|
.string "I reckon.\p"
|
|
.string "You can rest up in your cabin if you'd\n"
|
|
.string "like. Your cabin's No. 2.\p"
|
|
.string "The bed in there is soft and plushy.\n"
|
|
.string "I can attest to how comfy it is!$"
|
|
|
|
SSTidalCorridor_Text_WeveArrived: @ 823C64F
|
|
.string "We've arrived!$"
|
|
|
|
SSTidalCorridor_Text_VisitOtherCabins: @ 823C65E
|
|
.string "Go visit other cabins.\n"
|
|
.string "TRAINERS bored of the boat trip will\l"
|
|
.string "be itching to battle.$"
|
|
|
|
SSTidalCorridor_Text_EnjoyYourCruise: @ 823C6B0
|
|
.string "Enjoy your cruise!$"
|
|
|
|
SSTidalCorridor_Text_HorizonSpreadsBeyondPorthole: @ 823C6C3
|
|
.string "The horizon spreads beyond\n"
|
|
.string "the porthole.$"
|
|
|
|
SSTidalCorridor_Text_BrineyWelcomeAboard: @ 823C6EC
|
|
.string "MR. BRINEY: Welcome aboard, {PLAYER}{KUN}!\p"
|
|
.string "They made me honorary captain of\n"
|
|
.string "the S.S. TIDAL!\p"
|
|
.string "You can call me CAPTAIN BRINEY now!\p"
|
|
.string "You know, I retired once before,\n"
|
|
.string "but when I saw this majestic ship…\p"
|
|
.string "Let me just say, it stirred my sleeping\n"
|
|
.string "soul as a sailor!$"
|
|
|
|
SSTidalCorridor_Text_Peeko: @ 823C7E1
|
|
.string "PEEKO: Pihyo pihyohyo…$"
|
|
|
|
SSTidalCorridor_Text_Cabin1: @ 823C7F8
|
|
.string "Cabin 1$"
|
|
|
|
SSTidalCorridor_Text_Cabin2: @ 823C800
|
|
.string "Cabin 2$"
|
|
|
|
SSTidalCorridor_Text_Cabin3: @ 823C808
|
|
.string "Cabin 3$"
|
|
|
|
SSTidalCorridor_Text_Cabin4: @ 823C810
|
|
.string "Cabin 4$"
|