mirror of
https://github.com/Ninjdai1/pokeemerald.git
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afcc1178b2
# Conflicts: # data/battle_ai_scripts.s # data/battle_scripts_1.s # include/battle_controllers.h # include/battle_script_commands.h # include/battle_util.h # include/constants/battle_script_commands.h # include/constants/global.h # include/decompress.h # src/battle_anim_effects_1.c # src/battle_anim_normal.c # src/battle_anim_poison.c # src/battle_anim_water.c # src/battle_arena.c # src/battle_controller_link_opponent.c # src/battle_controller_link_partner.c # src/battle_controller_opponent.c # src/battle_controller_player.c # src/battle_controller_player_partner.c # src/battle_controller_recorded_opponent.c # src/battle_controller_recorded_player.c # src/battle_controller_safari.c # src/battle_controller_wally.c # src/battle_gfx_sfx_util.c # src/battle_interface.c # src/battle_main.c # src/battle_message.c # src/battle_script_commands.c # src/battle_util.c # src/berry.c # src/data/trainers.h # src/decompress.c # src/field_effect.c # src/hall_of_fame.c # src/overworld.c # src/pokeball.c # src/pokemon.c # src/pokemon_icon.c # src/pokemon_storage_system.c # src/scrcmd.c
648 lines
21 KiB
C
648 lines
21 KiB
C
#include "global.h"
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#include "event_object_lock.h"
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#include "event_object_movement.h"
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#include "event_scripts.h"
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#include "faraway_island.h"
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#include "field_camera.h"
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#include "field_effect.h"
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#include "field_player_avatar.h"
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#include "fieldmap.h"
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#include "fldeff.h"
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#include "malloc.h"
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#include "metatile_behavior.h"
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#include "overworld.h"
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#include "party_menu.h"
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#include "script.h"
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#include "sound.h"
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#include "sprite.h"
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#include "task.h"
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#include "trig.h"
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#include "constants/abilities.h"
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#include "constants/event_objects.h"
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#include "constants/field_effects.h"
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#include "constants/songs.h"
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#include "constants/metatile_labels.h"
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extern struct MapPosition gPlayerFacingPosition;
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extern const u8 FarawayIsland_Interior_EventScript_HideMewWhenGrassCut[];
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extern const u8 gFieldEffectPic_CutGrass[];
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extern const u16 gFieldEffectPal_CutGrass[];
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// cut 'square' defines
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#define CUT_NORMAL_SIDE 3
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#define CUT_NORMAL_AREA CUT_NORMAL_SIDE * CUT_NORMAL_SIDE
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#define CUT_HYPER_SIDE 5
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#define CUT_HYPER_AREA CUT_HYPER_SIDE * CUT_HYPER_SIDE
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#define CUT_SPRITE_ARRAY_COUNT 8
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struct HyperCutterUnk
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{
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s8 x;
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s8 y;
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u8 unk2[2];
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};
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// this file's functions
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static void FieldCallback_CutTree(void);
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static void FieldCallback_CutGrass(void);
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static void StartCutTreeFieldEffect(void);
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static void StartCutGrassFieldEffect(void);
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static void SetCutGrassMetatile(s16, s16);
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static void SetCutGrassMetatiles(s16, s16);
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static void CutGrassSpriteCallback1(struct Sprite *);
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static void CutGrassSpriteCallback2(struct Sprite *);
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static void CutGrassSpriteCallbackEnd(struct Sprite *);
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static void HandleLongGrassOnHyper(u8, s16, s16);
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// IWRAM variables
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static u8 sCutSquareSide;
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static u8 sTileCountFromPlayer_X;
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static u8 sTileCountFromPlayer_Y;
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static bool8 sHyperCutTiles[CUT_HYPER_AREA];
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// EWRAM variables
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static EWRAM_DATA u8 *sCutGrassSpriteArrayPtr = NULL;
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// const rom data
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static const struct HyperCutterUnk sHyperCutStruct[] =
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{
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{-2, -2, {1}},
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{-1, -2, {1}},
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{0, -2, {2}},
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{1, -2, {3}},
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{2, -2, {3}},
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{-2, -1, {1}},
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{2, -1, {3}},
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{-2, 0, {4}},
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{2, 0, {6}},
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{-2, 1, {7}},
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{2, 1, {9}},
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{-2, 2, {7}},
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{-1, 2, {7}},
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{0, 2, {8}},
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{1, 2, {9}},
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{2, 2, {9}},
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};
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static const struct OamData sOamData_CutGrass =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = FALSE,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(8x8),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(8x8),
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.tileNum = 1,
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.priority = 1,
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.paletteNum = 1,
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.affineParam = 0,
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};
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static const union AnimCmd sSpriteAnim_CutGrass[] =
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{
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ANIMCMD_FRAME(0, 30),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd *const sSpriteAnimTable_CutGrass[] =
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{
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sSpriteAnim_CutGrass,
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};
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static const struct SpriteFrameImage sSpriteImageTable_CutGrass[] =
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{
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{gFieldEffectPic_CutGrass, 0x20},
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};
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const struct SpritePalette gSpritePalette_CutGrass = {gFieldEffectPal_CutGrass, FLDEFF_PAL_TAG_CUT_GRASS};
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static const struct SpriteTemplate sSpriteTemplate_CutGrass =
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{
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.tileTag = TAG_NONE,
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.paletteTag = FLDEFF_PAL_TAG_CUT_GRASS,
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.oam = &sOamData_CutGrass,
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.anims = sSpriteAnimTable_CutGrass,
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.images = sSpriteImageTable_CutGrass,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = CutGrassSpriteCallback1,
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};
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// code
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bool8 SetUpFieldMove_Cut(void)
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{
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s16 x, y;
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u8 i, j;
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u8 tileBehavior;
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u16 userAbility;
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bool8 cutTiles[CUT_NORMAL_AREA];
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bool8 ret;
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if (CheckObjectGraphicsInFrontOfPlayer(OBJ_EVENT_GFX_CUTTABLE_TREE) == TRUE)
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{
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// Standing in front of cuttable tree.
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gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
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gPostMenuFieldCallback = FieldCallback_CutTree;
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return TRUE;
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}
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else
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{
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PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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userAbility = GetMonAbility(&gPlayerParty[GetCursorSelectionMonId()]);
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if (userAbility == ABILITY_HYPER_CUTTER)
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{
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sCutSquareSide = CUT_HYPER_SIDE;
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sTileCountFromPlayer_X = 2;
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sTileCountFromPlayer_Y = 2;
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}
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else
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{
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sCutSquareSide = CUT_NORMAL_SIDE;
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sTileCountFromPlayer_X = 1;
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sTileCountFromPlayer_Y = 1;
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}
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for (i = 0; i < CUT_NORMAL_AREA; i++)
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cutTiles[i] = FALSE;
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for (i = 0; i < CUT_HYPER_AREA; i++)
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sHyperCutTiles[i] = FALSE;
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ret = FALSE;
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for (i = 0; i < CUT_NORMAL_SIDE; i++)
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{
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y = i - 1 + gPlayerFacingPosition.y;
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for (j = 0; j < CUT_NORMAL_SIDE; j++)
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{
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x = j - 1 + gPlayerFacingPosition.x;
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if (MapGridGetElevationAt(x, y) == gPlayerFacingPosition.elevation)
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{
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tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
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if (MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE
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|| MetatileBehavior_IsAshGrass(tileBehavior) == TRUE)
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{
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// Standing in front of grass.
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sHyperCutTiles[6 + (i * 5) + j] = TRUE;
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ret = TRUE;
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}
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#ifdef BUGFIX
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// Collision has a range 0-3, any value != 0 is impassable
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if (MapGridGetCollisionAt(x, y))
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#else
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if (MapGridGetCollisionAt(x, y) == 1)
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#endif
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{
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cutTiles[i * 3 + j] = FALSE;
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}
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else
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{
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cutTiles[i * 3 + j] = TRUE;
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if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE)
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sHyperCutTiles[6 + (i * 5) + j] = TRUE;
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}
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}
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else
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{
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cutTiles[i * 3 + j] = FALSE;
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}
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}
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}
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if (userAbility != ABILITY_HYPER_CUTTER)
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{
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if (ret == TRUE)
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{
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gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
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gPostMenuFieldCallback = FieldCallback_CutGrass;
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}
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}
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else
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{
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bool8 tileCuttable;
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for (i = 0; i < 16; i++)
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{
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x = gPlayerFacingPosition.x + sHyperCutStruct[i].x;
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y = gPlayerFacingPosition.y + sHyperCutStruct[i].y;
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tileCuttable = TRUE;
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for (j = 0; j < 2; ++j)
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{
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if (sHyperCutStruct[i].unk2[j] == 0) break; // one line required to match -g
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if (cutTiles[(u8)(sHyperCutStruct[i].unk2[j] - 1)] == FALSE)
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{
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tileCuttable = FALSE;
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break;
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}
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}
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if (tileCuttable == TRUE)
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{
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if (MapGridGetElevationAt(x, y) == gPlayerFacingPosition.elevation)
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{
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u8 tileArrayId = ((sHyperCutStruct[i].y * 5) + 12) + (sHyperCutStruct[i].x);
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tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
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if (MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE
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|| MetatileBehavior_IsAshGrass(tileBehavior) == TRUE)
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{
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gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
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gPostMenuFieldCallback = FieldCallback_CutGrass;
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sHyperCutTiles[tileArrayId] = TRUE;
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ret = TRUE;
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}
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else
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{
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if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE)
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sHyperCutTiles[tileArrayId] = TRUE;
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}
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}
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}
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}
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if (ret == TRUE)
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{
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gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
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gPostMenuFieldCallback = FieldCallback_CutGrass;
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}
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}
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return ret;
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}
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}
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static void FieldCallback_CutGrass(void)
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{
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FieldEffectStart(FLDEFF_USE_CUT_ON_GRASS);
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gFieldEffectArguments[0] = GetCursorSelectionMonId();
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}
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bool8 FldEff_UseCutOnGrass(void)
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{
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u8 taskId = CreateFieldMoveTask();
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gTasks[taskId].data[8] = (u32)StartCutGrassFieldEffect >> 16;
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gTasks[taskId].data[9] = (u32)StartCutGrassFieldEffect;
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IncrementGameStat(GAME_STAT_USED_CUT);
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return FALSE;
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}
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static void FieldCallback_CutTree(void)
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{
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gFieldEffectArguments[0] = GetCursorSelectionMonId();
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ScriptContext_SetupScript(EventScript_UseCut);
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}
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bool8 FldEff_UseCutOnTree(void)
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{
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u8 taskId = CreateFieldMoveTask();
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gTasks[taskId].data[8] = (u32)StartCutTreeFieldEffect >> 16;
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gTasks[taskId].data[9] = (u32)StartCutTreeFieldEffect;
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IncrementGameStat(GAME_STAT_USED_CUT);
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return FALSE;
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}
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static void StartCutGrassFieldEffect(void)
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{
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FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_GRASS);
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FieldEffectStart(FLDEFF_CUT_GRASS);
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}
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bool8 FldEff_CutGrass(void)
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{
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s16 x, y;
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u8 i = 0;
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PlaySE(SE_M_CUT);
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PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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for (i = 0; i < CUT_HYPER_AREA; i++)
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{
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if (sHyperCutTiles[i] == TRUE)
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{
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s8 xAdd = (i % 5) - 2;
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s8 yAdd = (i / 5) - 2;
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x = xAdd + gPlayerFacingPosition.x;
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y = yAdd + gPlayerFacingPosition.y;
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SetCutGrassMetatile(x, y);
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AllowObjectAtPosTriggerGroundEffects(x, y);
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}
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}
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SetCutGrassMetatiles(gPlayerFacingPosition.x - sTileCountFromPlayer_X, gPlayerFacingPosition.y - (1 + sTileCountFromPlayer_Y));
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DrawWholeMapView();
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sCutGrassSpriteArrayPtr = AllocZeroed(CUT_SPRITE_ARRAY_COUNT);
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// populate sprite ID array
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for (i = 0; i < CUT_SPRITE_ARRAY_COUNT; i++)
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{
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sCutGrassSpriteArrayPtr[i] = CreateSprite(&sSpriteTemplate_CutGrass,
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gSprites[gPlayerAvatar.spriteId].oam.x + 8, gSprites[gPlayerAvatar.spriteId].oam.y + 20, 0);
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gSprites[sCutGrassSpriteArrayPtr[i]].data[2] = 32 * i;
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}
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return FALSE;
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}
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// set map grid metatile depending on x, y
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static void SetCutGrassMetatile(s16 x, s16 y)
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{
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s32 metatileId = MapGridGetMetatileIdAt(x, y);
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switch (metatileId)
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{
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case METATILE_Fortree_LongGrass_Root:
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case METATILE_General_LongGrass:
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case METATILE_General_TallGrass:
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MapGridSetMetatileIdAt(x, y, METATILE_General_Grass);
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break;
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case METATILE_General_TallGrass_TreeLeft:
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MapGridSetMetatileIdAt(x, y, METATILE_General_Grass_TreeLeft);
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break;
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case METATILE_General_TallGrass_TreeRight:
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MapGridSetMetatileIdAt(x, y, METATILE_General_Grass_TreeRight);
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break;
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case METATILE_Fortree_SecretBase_LongGrass_BottomLeft:
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MapGridSetMetatileIdAt(x, y, METATILE_Fortree_SecretBase_LongGrass_TopLeft);
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break;
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case METATILE_Fortree_SecretBase_LongGrass_BottomMid:
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MapGridSetMetatileIdAt(x, y, METATILE_Fortree_SecretBase_LongGrass_TopMid);
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break;
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case METATILE_Fortree_SecretBase_LongGrass_BottomRight:
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MapGridSetMetatileIdAt(x, y, METATILE_Fortree_SecretBase_LongGrass_TopRight);
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break;
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case METATILE_Lavaridge_NormalGrass:
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case METATILE_Lavaridge_AshGrass:
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MapGridSetMetatileIdAt(x, y, METATILE_Lavaridge_LavaField);
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break;
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case METATILE_Fallarbor_NormalGrass:
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case METATILE_Fallarbor_AshGrass:
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MapGridSetMetatileIdAt(x, y, METATILE_Fallarbor_AshField);
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break;
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case METATILE_General_TallGrass_TreeUp:
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MapGridSetMetatileIdAt(x, y, METATILE_General_Grass_TreeUp);
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break;
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}
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}
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enum
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{
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LONG_GRASS_NONE,
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LONG_GRASS_FIELD,
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LONG_GRASS_BASE_LEFT,
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LONG_GRASS_BASE_CENTER,
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LONG_GRASS_BASE_RIGHT
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};
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static u8 GetLongGrassCaseAt(s16 x, s16 y)
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{
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u16 metatileId = MapGridGetMetatileIdAt(x, y);
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if (metatileId == METATILE_General_Grass)
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return LONG_GRASS_FIELD;
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else if (metatileId == METATILE_Fortree_SecretBase_LongGrass_TopLeft)
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return LONG_GRASS_BASE_LEFT;
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else if (metatileId == METATILE_Fortree_SecretBase_LongGrass_TopMid)
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return LONG_GRASS_BASE_CENTER;
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else if (metatileId == METATILE_Fortree_SecretBase_LongGrass_TopRight)
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return LONG_GRASS_BASE_RIGHT;
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else
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return LONG_GRASS_NONE;
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}
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static void SetCutGrassMetatiles(s16 x, s16 y)
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{
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s16 i;
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s16 lowerY = y + sCutSquareSide;
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for (i = 0; i < sCutSquareSide; i++)
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{
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s16 currentX = x + i;
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if (MapGridGetMetatileIdAt(currentX, y) == METATILE_General_LongGrass)
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{
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switch (GetLongGrassCaseAt(currentX, y + 1))
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{
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case LONG_GRASS_FIELD:
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MapGridSetMetatileIdAt(currentX, y + 1, METATILE_Fortree_LongGrass_Root);
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break;
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case LONG_GRASS_BASE_LEFT:
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MapGridSetMetatileIdAt(currentX, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomLeft);
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break;
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case LONG_GRASS_BASE_CENTER:
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MapGridSetMetatileIdAt(currentX, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomMid);
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break;
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case LONG_GRASS_BASE_RIGHT:
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MapGridSetMetatileIdAt(currentX, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomRight);
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break;
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}
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}
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if (MapGridGetMetatileIdAt(currentX, lowerY) == METATILE_General_Grass)
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{
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if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_Fortree_LongGrass_Root)
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MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_General_Grass);
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if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_Fortree_SecretBase_LongGrass_BottomLeft)
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MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_Fortree_SecretBase_LongGrass_TopLeft);
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if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_Fortree_SecretBase_LongGrass_BottomMid)
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MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_Fortree_SecretBase_LongGrass_TopMid);
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if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_Fortree_SecretBase_LongGrass_BottomRight)
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MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_Fortree_SecretBase_LongGrass_TopRight);
|
|
}
|
|
}
|
|
|
|
if (sCutSquareSide == CUT_HYPER_SIDE)
|
|
{
|
|
HandleLongGrassOnHyper(0, x, y);
|
|
HandleLongGrassOnHyper(1, x, y);
|
|
}
|
|
}
|
|
|
|
static void HandleLongGrassOnHyper(u8 caseId, s16 x, s16 y)
|
|
{
|
|
s16 newX;
|
|
bool8 arr[3];
|
|
|
|
if (caseId == 0)
|
|
{
|
|
arr[0] = sHyperCutTiles[5];
|
|
arr[1] = sHyperCutTiles[10];
|
|
arr[2] = sHyperCutTiles[15];
|
|
newX = x;
|
|
}
|
|
else if (caseId == 1)
|
|
{
|
|
arr[0] = sHyperCutTiles[9];
|
|
arr[1] = sHyperCutTiles[14];
|
|
arr[2] = sHyperCutTiles[19];
|
|
newX = x + 4;
|
|
}
|
|
else // invalid case
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (arr[0] == TRUE)
|
|
{
|
|
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_Fortree_LongGrass_Root)
|
|
MapGridSetMetatileIdAt(newX, y + 3, METATILE_General_Grass);
|
|
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_Fortree_SecretBase_LongGrass_BottomLeft)
|
|
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_TopLeft);
|
|
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_Fortree_SecretBase_LongGrass_BottomMid)
|
|
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_TopMid);
|
|
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_Fortree_SecretBase_LongGrass_BottomRight)
|
|
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_TopRight);
|
|
}
|
|
if (arr[1] == TRUE)
|
|
{
|
|
if (MapGridGetMetatileIdAt(newX, y + 2) == METATILE_General_LongGrass)
|
|
{
|
|
switch (GetLongGrassCaseAt(newX, y + 3))
|
|
{
|
|
case LONG_GRASS_FIELD:
|
|
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_LongGrass_Root);
|
|
break;
|
|
case LONG_GRASS_BASE_LEFT:
|
|
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_BottomLeft);
|
|
break;
|
|
case LONG_GRASS_BASE_CENTER:
|
|
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_BottomMid);
|
|
break;
|
|
case LONG_GRASS_BASE_RIGHT:
|
|
MapGridSetMetatileIdAt(newX, y + 3, METATILE_Fortree_SecretBase_LongGrass_BottomRight);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_Fortree_LongGrass_Root)
|
|
MapGridSetMetatileIdAt(newX, y + 4, METATILE_General_Grass);
|
|
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_Fortree_SecretBase_LongGrass_BottomLeft)
|
|
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_TopLeft);
|
|
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_Fortree_SecretBase_LongGrass_BottomMid)
|
|
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_TopMid);
|
|
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_Fortree_SecretBase_LongGrass_BottomRight)
|
|
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_TopRight);
|
|
}
|
|
if (arr[2] == TRUE)
|
|
{
|
|
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_General_LongGrass)
|
|
{
|
|
switch (GetLongGrassCaseAt(newX, y + 4))
|
|
{
|
|
case LONG_GRASS_FIELD:
|
|
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_LongGrass_Root);
|
|
break;
|
|
case LONG_GRASS_BASE_LEFT:
|
|
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_BottomLeft);
|
|
break;
|
|
case LONG_GRASS_BASE_CENTER:
|
|
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_BottomMid);
|
|
break;
|
|
case LONG_GRASS_BASE_RIGHT:
|
|
MapGridSetMetatileIdAt(newX, y + 4, METATILE_Fortree_SecretBase_LongGrass_BottomRight);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void CutGrassSpriteCallback1(struct Sprite *sprite)
|
|
{
|
|
sprite->data[0] = 8;
|
|
sprite->data[1] = 0;
|
|
sprite->data[3] = 0;
|
|
sprite->callback = CutGrassSpriteCallback2;
|
|
}
|
|
|
|
static void CutGrassSpriteCallback2(struct Sprite *sprite)
|
|
{
|
|
sprite->x2 = Sin(sprite->data[2], sprite->data[0]);
|
|
sprite->y2 = Cos(sprite->data[2], sprite->data[0]);
|
|
|
|
sprite->data[2] = (sprite->data[2] + 8) & 0xFF;
|
|
sprite->data[0] += 1 + (sprite->data[3] >> 2); // right shift by 2 is dividing by 4
|
|
sprite->data[3]++;
|
|
|
|
if (sprite->data[1] != 28)
|
|
sprite->data[1]++;
|
|
else
|
|
sprite->callback = CutGrassSpriteCallbackEnd; // done rotating the grass, execute clean up function
|
|
}
|
|
|
|
static void CutGrassSpriteCallbackEnd(struct Sprite *sprite)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 1; i < CUT_SPRITE_ARRAY_COUNT; i++)
|
|
DestroySprite(&gSprites[sCutGrassSpriteArrayPtr[i]]);
|
|
|
|
FieldEffectStop(&gSprites[sCutGrassSpriteArrayPtr[0]], FLDEFF_CUT_GRASS);
|
|
FREE_AND_SET_NULL(sCutGrassSpriteArrayPtr);
|
|
ScriptUnfreezeObjectEvents();
|
|
UnlockPlayerFieldControls();
|
|
|
|
if (IsMewPlayingHideAndSeek() == TRUE)
|
|
ScriptContext_SetupScript(FarawayIsland_Interior_EventScript_HideMewWhenGrassCut);
|
|
}
|
|
|
|
void FixLongGrassMetatilesWindowTop(s16 x, s16 y)
|
|
{
|
|
u8 metatileBehavior = MapGridGetMetatileBehaviorAt(x, y);
|
|
if (MetatileBehavior_IsLongGrass_Duplicate(metatileBehavior))
|
|
{
|
|
switch (GetLongGrassCaseAt(x, y + 1))
|
|
{
|
|
case LONG_GRASS_FIELD:
|
|
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_LongGrass_Root);
|
|
break;
|
|
case LONG_GRASS_BASE_LEFT:
|
|
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomLeft);
|
|
break;
|
|
case LONG_GRASS_BASE_CENTER:
|
|
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomMid);
|
|
break;
|
|
case LONG_GRASS_BASE_RIGHT:
|
|
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_BottomRight);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void FixLongGrassMetatilesWindowBottom(s16 x, s16 y)
|
|
{
|
|
if (MapGridGetMetatileIdAt(x, y) == METATILE_General_Grass)
|
|
{
|
|
u8 metatileBehavior = MapGridGetMetatileBehaviorAt(x, y + 1);
|
|
if (MetatileBehavior_IsLongGrassSouthEdge(metatileBehavior))
|
|
{
|
|
s32 metatileId = MapGridGetMetatileIdAt(x, y + 1);
|
|
switch (metatileId)
|
|
{
|
|
case METATILE_Fortree_LongGrass_Root:
|
|
MapGridSetMetatileIdAt(x, y + 1, METATILE_General_Grass);
|
|
break;
|
|
case METATILE_Fortree_SecretBase_LongGrass_BottomLeft:
|
|
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_TopLeft);
|
|
break;
|
|
case METATILE_Fortree_SecretBase_LongGrass_BottomMid:
|
|
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_TopMid);
|
|
break;
|
|
case METATILE_Fortree_SecretBase_LongGrass_BottomRight:
|
|
MapGridSetMetatileIdAt(x, y + 1, METATILE_Fortree_SecretBase_LongGrass_TopRight);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void StartCutTreeFieldEffect(void)
|
|
{
|
|
PlaySE(SE_M_CUT);
|
|
FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE);
|
|
ScriptContext_Enable();
|
|
}
|