pokeemerald/include/battle_controller_player.h
2017-10-09 18:18:40 +02:00

8 lines
239 B
C

#ifndef GUARD_BATTLE_CONTROLLER_PLAYER_H
#define GUARD_BATTLE_CONTROLLER_PLAYER_H
void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused);
void ActionSelectionDestroyCursorAt(u8 cursorPos);
#endif // GUARD_BATTLE_CONTROLLER_PLAYER_H