pokeemerald/src/m4a_tables.c
2016-11-01 20:10:09 -07:00

308 lines
6.0 KiB
C

#include "gba/m4a_internal.h"
// Some of these functions have different signatures, so we need to make this
// an array of void pointers or a struct. It's simpler to just make it an array
// for now.
void * const gMPlayJumpTableTemplate[] =
{
ply_fine,
ply_goto,
ply_patt,
ply_pend,
ply_rept,
ply_fine,
ply_fine,
ply_fine,
ply_fine,
ply_prio,
ply_tempo,
ply_keysh,
ply_voice,
ply_vol,
ply_pan,
ply_bend,
ply_bendr,
ply_lfos,
ply_lfodl,
ply_mod,
ply_modt,
ply_fine,
ply_fine,
ply_tune,
ply_fine,
ply_fine,
ply_fine,
ply_port,
ply_fine,
ply_endtie,
SampleFreqSet,
TrackStop,
FadeOutBody,
TrkVolPitSet,
RealClearChain,
SoundMainBTM,
};
// This is a table of deltas between sample values in compressed PCM data.
const s8 gDeltaEncodingTable[] =
{
0,
1,
4,
9,
16,
25,
36,
49,
-64,
-49,
-36,
-25,
-16,
-9,
-4,
-1,
};
const u8 gScaleTable[] =
{
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB,
0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB,
0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B,
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
};
const u32 gFreqTable[] =
{
2147483648u,
2275179671u,
2410468894u,
2553802834u,
2705659852u,
2866546760u,
3037000500u,
3217589947u,
3408917802u,
3611622603u,
3826380858u,
4053909305u,
};
const u16 gPcmSamplesPerVBlankTable[] =
{
96,
132,
176,
224,
264,
304,
352,
448,
528,
608,
672,
704,
};
const u8 gCgbScaleTable[] =
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB,
};
const s16 gCgbFreqTable[] =
{
-2004,
-1891,
-1785,
-1685,
-1591,
-1501,
-1417,
-1337,
-1262,
-1192,
-1125,
-1062,
};
const u8 gNoiseTable[] =
{
0xD7, 0xD6, 0xD5, 0xD4,
0xC7, 0xC6, 0xC5, 0xC4,
0xB7, 0xB6, 0xB5, 0xB4,
0xA7, 0xA6, 0xA5, 0xA4,
0x97, 0x96, 0x95, 0x94,
0x87, 0x86, 0x85, 0x84,
0x77, 0x76, 0x75, 0x74,
0x67, 0x66, 0x65, 0x64,
0x57, 0x56, 0x55, 0x54,
0x47, 0x46, 0x45, 0x44,
0x37, 0x36, 0x35, 0x34,
0x27, 0x26, 0x25, 0x24,
0x17, 0x16, 0x15, 0x14,
0x07, 0x06, 0x05, 0x04,
0x03, 0x02, 0x01, 0x00,
};
const u8 gCgb3Vol[] =
{
0x00, 0x00,
0x60, 0x60, 0x60, 0x60,
0x40, 0x40, 0x40, 0x40,
0x80, 0x80, 0x80, 0x80,
0x20, 0x20,
};
const u8 gClockTable[] =
{
0x00,
0x01,
0x02,
0x03,
0x04,
0x05,
0x06,
0x07,
0x08,
0x09,
0x0A,
0x0B,
0x0C,
0x0D,
0x0E,
0x0F,
0x10,
0x11,
0x12,
0x13,
0x14,
0x15,
0x16,
0x17,
0x18,
0x1C,
0x1E,
0x20,
0x24,
0x28,
0x2A,
0x2C,
0x30,
0x34,
0x36,
0x38,
0x3C,
0x40,
0x42,
0x44,
0x48,
0x4C,
0x4E,
0x50,
0x54,
0x58,
0x5A,
0x5C,
0x60,
};
#define FINE 0xb1
#define GOTO 0xb2
#define PATT 0xb3
#define PEND 0xb4
#define REPT 0xb5
#define MEMACC 0xb9
#define PRIO 0xba
#define TEMPO 0xbb
#define KEYSH 0xbc
#define VOICE 0xbd
#define VOL 0xbe
#define PAN 0xbf
#define BEND 0xc0
#define BENDR 0xc1
#define LFOS 0xc2
#define LFODL 0xc3
#define MOD 0xc4
#define MODT 0xc5
#define TUNE 0xc8
#define XCMD 0xcd
#define xRELE 0x07
#define xIECV 0x08
#define xIECL 0x09
#define EOT 0xce
#define TIE 0xcf
const struct PokemonCrySong gPokemonCrySongTemplate =
{
1, // track count
0, // block count
255, // priority
0, // reverb
(struct ToneData *)&voicegroup_pokemon_cry,
NULL,
NULL,
0,
TUNE, // part 0
C_V, // TUNE value
GOTO,
0, // GOTO target address
TUNE, // part 1
C_V + 16, // TUNE value
{VOICE, 0}, // part 0 jumps here with GOTO
VOL,
127, // volume
{XCMD, 0x0D},
0, // unk value
{XCMD, xRELE},
0, // release
PAN,
C_V, // PAN value
TIE,
60, // TIE key (default is Cn3)
127, // TIE velocity
{XCMD, 0x0C},
60, // unk value
{EOT, FINE} // end
};
const XcmdFunc gXcmdTable[] =
{
ply_xxx,
ply_xwave,
ply_xtype,
ply_xxx,
ply_xatta,
ply_xdeca,
ply_xsust,
ply_xrele,
ply_xiecv,
ply_xiecl,
ply_xleng,
ply_xswee,
ply_xcmd_0C,
ply_xcmd_0D,
};