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31 lines
838 B
C
31 lines
838 B
C
#include "global.h"
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#include "test_battle.h"
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#define TEST_MAX_HP (100)
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SINGLE_BATTLE_TEST("Ice Body prevents damage from hail")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_GLALIE) { Ability(ABILITY_ICE_BODY); };
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} WHEN {
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TURN { MOVE(player, MOVE_HAIL); MOVE(opponent, MOVE_SKILL_SWAP); }
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} SCENE {
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NONE_OF { HP_BAR(player); }
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}
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}
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SINGLE_BATTLE_TEST("Ice Body recovers 1/16th of Max HP in hail.")
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{
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GIVEN {
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PLAYER(SPECIES_GLALIE) { Ability(ABILITY_ICE_BODY); HP(1); MaxHP(TEST_MAX_HP); };
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_HAIL); }
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} SCENE {
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ABILITY_POPUP(player, ABILITY_ICE_BODY);
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MESSAGE("Glalie's Ice Body healed it a little bit!");
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HP_BAR(player, hp: TEST_MAX_HP / 16 + 1);
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}
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}
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