mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
44 lines
1.3 KiB
C
44 lines
1.3 KiB
C
#include "global.h"
|
|
#include "test_battle.h"
|
|
|
|
ASSUMPTIONS
|
|
{
|
|
//ASSUME(gBattleMoves[MOVE_BARB_BARRAGE].effect == EFFECT_BARB_BARRAGE);
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Barb Barrage inflicts poison")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_BARB_BARRAGE); }
|
|
TURN {}
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_BARB_BARRAGE, player);
|
|
HP_BAR(opponent);
|
|
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent);
|
|
STATUS_ICON(opponent, poison: TRUE);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Barb Barrage's power doubles if the target is poisoned/badly poisoned", s16 damage)
|
|
{
|
|
u32 status1;
|
|
PARAMETRIZE { status1 = 0; }
|
|
PARAMETRIZE { status1 = STATUS1_POISON; }
|
|
PARAMETRIZE { status1 = STATUS1_TOXIC_POISON; }
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_WOBBUFFET) {Status1(status1);}
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_BARB_BARRAGE); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_BARB_BARRAGE, player);
|
|
HP_BAR(opponent, captureDamage: &results[i].damage);
|
|
} FINALLY {
|
|
EXPECT_MUL_EQ(results[0].damage, Q_4_12(2.0), results[1].damage);
|
|
EXPECT_MUL_EQ(results[0].damage, Q_4_12(2.0), results[2].damage);
|
|
}
|
|
}
|