mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 12:37:38 +01:00
584 lines
15 KiB
C
Executable File
584 lines
15 KiB
C
Executable File
#include "global.h"
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#include "event_data.h"
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#include "songs.h"
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#include "sound.h"
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#include "script.h"
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#include "species.h"
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#include "task.h"
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#include "field_effect.h"
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#include "flags.h"
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extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId); // fieldmap
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extern void DrawWholeMapView(); // field_camera
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extern void SetCameraPanningCallback(void ( *callback)()); // field_camera
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extern void InstallCameraPanAheadCallback(void);
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extern void SetCameraPanning(s16 x, s16 y);
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extern u8 brm_get_pokemon_selection(void);
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extern void FieldEffectActiveListRemove(u8 id); // field_effect
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extern u8 oei_task_add(void);
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// why do this, GF?
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enum
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{
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STRENGTH_PUZZLE,
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FLY_PUZZLE
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};
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extern u8 gBraillePuzzleCallbackFlag;
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extern u8 gUnknown_085EFE74[][2];
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void SealedChamberShakingEffect(u8);
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void sub_8179860(void);
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void sub_8179944(void);
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bool8 ShouldDoBrailleDigEffect(void)
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{
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if (!FlagGet(SYS_BRAILLE_DIG)
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&& (gSaveBlock1Ptr->location.mapGroup == 0x18
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&& gSaveBlock1Ptr->location.mapNum == 0x47))
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{
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if (gSaveBlock1Ptr->pos.x == 10 && gSaveBlock1Ptr->pos.y == 3)
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return TRUE;
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if (gSaveBlock1Ptr->pos.x == 9 && gSaveBlock1Ptr->pos.y == 3)
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return TRUE;
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if (gSaveBlock1Ptr->pos.x == 11 && gSaveBlock1Ptr->pos.y == 3)
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return TRUE;
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}
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return FALSE;
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}
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void DoBrailleDigEffect(void)
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{
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MapGridSetMetatileIdAt(16, 8, 554);
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MapGridSetMetatileIdAt(17, 8, 555);
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MapGridSetMetatileIdAt(18, 8, 556);
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MapGridSetMetatileIdAt(16, 9, 3634);
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MapGridSetMetatileIdAt(17, 9, 563);
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MapGridSetMetatileIdAt(18, 9, 3636);
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DrawWholeMapView();
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PlaySE(SE_BAN);
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FlagSet(SYS_BRAILLE_DIG);
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ScriptContext2_Disable();
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}
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bool8 CheckRelicanthWailord(void)
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{
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// Emerald change: why did they flip it?
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// First comes Wailord
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if (GetMonData(&gPlayerParty[0], MON_DATA_SPECIES2, 0) == SPECIES_WAILORD)
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{
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CalculatePlayerPartyCount();
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// Last comes Relicanth
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if (GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES2, 0) == SPECIES_RELICANTH)
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return TRUE;
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}
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return FALSE;
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}
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// THEORY: this was caused by block commenting out all of the older R/S braille functions but leaving the call to it itself, which creates the nullsub.
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// the code is shown below to show what this might look like.
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void ShouldDoBrailleStrengthEffectOld(void)
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{
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/*
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if (!FlagGet(SYS_BRAILLE_STRENGTH) && (gSaveBlock1.location.mapGroup == MAP_GROUP_DESERT_RUINS && gSaveBlock1.location.mapNum == MAP_ID_DESERT_RUINS))
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{
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if (gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 23)
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return TRUE;
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else if (gSaveBlock1.pos.x == 9 && gSaveBlock1.pos.y == 23)
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return TRUE;
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else if (gSaveBlock1.pos.x == 11 && gSaveBlock1.pos.y == 23)
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return TRUE;
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}
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return FALSE;
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}
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void DoBrailleStrengthEffect(void)
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{
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FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
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MapGridSetMetatileIdAt(14, 26, 554);
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MapGridSetMetatileIdAt(15, 26, 555);
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MapGridSetMetatileIdAt(16, 26, 556);
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MapGridSetMetatileIdAt(14, 27, 3634);
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MapGridSetMetatileIdAt(15, 27, 563);
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MapGridSetMetatileIdAt(16, 27, 3636);
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DrawWholeMapView();
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PlaySE(SE_BAN);
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FlagSet(SYS_BRAILLE_STRENGTH);
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ScriptContext2_Disable();
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}
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bool8 ShouldDoBrailleFlyEffect(void)
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{
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if (!FlagGet(SYS_BRAILLE_FLY) && (gSaveBlock1.location.mapGroup == MAP_GROUP_ANCIENT_TOMB && gSaveBlock1.location.mapNum == MAP_ID_ANCIENT_TOMB))
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{
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if (gSaveBlock1.pos.x == 8 && gSaveBlock1.pos.y == 25)
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return TRUE;
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}
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return FALSE;
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}
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void DoBrailleFlyEffect(void)
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{
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gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
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FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB);
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}
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bool8 FldEff_UseFlyAncientTomb(void)
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{
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u8 taskId = oei_task_add();
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gTasks[taskId].data[8] = (u32)UseFlyAncientTomb_Callback >> 16;
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gTasks[taskId].data[9] = (u32)UseFlyAncientTomb_Callback;
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return FALSE;
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}
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void UseFlyAncientTomb_Callback(void)
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{
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FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB);
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UseFlyAncientTomb_Finish();
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}
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void UseFlyAncientTomb_Finish(void)
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{
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MapGridSetMetatileIdAt(14, 26, 554);
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MapGridSetMetatileIdAt(15, 26, 555);
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MapGridSetMetatileIdAt(16, 26, 556);
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MapGridSetMetatileIdAt(14, 27, 3634);
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MapGridSetMetatileIdAt(15, 27, 563);
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MapGridSetMetatileIdAt(16, 27, 3636);
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DrawWholeMapView();
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PlaySE(SE_BAN);
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FlagSet(SYS_BRAILLE_FLY);
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ScriptContext2_Disable();
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}
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*/
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}
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void DoSealedChamberShakingEffect1(void)
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{
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u8 taskId = CreateTask(SealedChamberShakingEffect, 9);
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gTasks[taskId].data[1] = 0;
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gTasks[taskId].data[2] = 0;
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gTasks[taskId].data[4] = 2;
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gTasks[taskId].data[5] = 5;
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gTasks[taskId].data[6] = 50;
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SetCameraPanningCallback(0);
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}
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void DoSealedChamberShakingEffect2(void)
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{
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u8 taskId = CreateTask(SealedChamberShakingEffect, 9);
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gTasks[taskId].data[1] = 0;
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gTasks[taskId].data[2] = 0;
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gTasks[taskId].data[4] = 3;
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gTasks[taskId].data[5] = 5;
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gTasks[taskId].data[6] = 2;
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SetCameraPanningCallback(0);
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}
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void SealedChamberShakingEffect(u8 taskId)
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{
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struct Task *task = &gTasks[taskId];
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task->data[1]++;
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if (!(task->data[1] % task->data[5]))
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{
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task->data[1] = 0;
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task->data[2]++;
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task->data[4] = -task->data[4];
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SetCameraPanning(0, task->data[4]);
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if (task->data[2] == task->data[6])
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{
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DestroyTask(taskId);
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EnableBothScriptContexts();
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InstallCameraPanAheadCallback();
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}
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}
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}
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// moved later in the function because it was rewritten.
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bool8 ShouldDoBrailleStrengthEffect(void)
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{
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if (!FlagGet(SYS_BRAILLE_STRENGTH) && (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x06))
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{
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if (gSaveBlock1Ptr->pos.x == 6 && gSaveBlock1Ptr->pos.y == 23)
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{ gBraillePuzzleCallbackFlag = STRENGTH_PUZZLE; return TRUE; }
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else if (gSaveBlock1Ptr->pos.x == 5 && gSaveBlock1Ptr->pos.y == 23)
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{ gBraillePuzzleCallbackFlag = STRENGTH_PUZZLE; return TRUE; }
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else if (gSaveBlock1Ptr->pos.x == 7 && gSaveBlock1Ptr->pos.y == 23)
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{ gBraillePuzzleCallbackFlag = STRENGTH_PUZZLE; return TRUE; }
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}
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return FALSE;
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}
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void sub_8179834(void)
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{
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gFieldEffectArguments[0] = brm_get_pokemon_selection();
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FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB);
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}
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void UseStrengthDesertRuins_Callback(void)
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{
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FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB);
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sub_8179860();
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}
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void sub_8179860(void)
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{
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MapGridSetMetatileIdAt(14, 26, 554);
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MapGridSetMetatileIdAt(15, 26, 555);
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MapGridSetMetatileIdAt(16, 26, 556);
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MapGridSetMetatileIdAt(14, 27, 3634);
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MapGridSetMetatileIdAt(15, 27, 563);
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MapGridSetMetatileIdAt(16, 27, 3636);
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DrawWholeMapView();
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PlaySE(SE_BAN);
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FlagSet(SYS_BRAILLE_STRENGTH);
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ScriptContext2_Disable();
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}
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bool8 ShouldDoBrailleFlyEffect(void)
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{
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if (!FlagGet(SYS_BRAILLE_FLY) && (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x44))
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{
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if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 25)
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{ gBraillePuzzleCallbackFlag = FLY_PUZZLE; return TRUE; }
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}
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return FALSE;
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}
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void sub_8179918(void)
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{
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gFieldEffectArguments[0] = brm_get_pokemon_selection();
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FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB);
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}
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void UseFlyAncientTomb_Callback(void)
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{
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FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB);
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sub_8179944();
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}
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void sub_8179944(void)
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{
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MapGridSetMetatileIdAt(14, 26, 554);
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MapGridSetMetatileIdAt(15, 26, 555);
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MapGridSetMetatileIdAt(16, 26, 556);
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MapGridSetMetatileIdAt(14, 27, 3634);
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MapGridSetMetatileIdAt(15, 27, 563);
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MapGridSetMetatileIdAt(16, 27, 3636);
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DrawWholeMapView();
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PlaySE(SE_BAN);
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FlagSet(SYS_BRAILLE_FLY);
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ScriptContext2_Disable();
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}
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// theory: another commented out DoBrailleWait and Task_BrailleWait.
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void DoBrailleWait(void)
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{
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/*
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if (!FlagGet(SYS_BRAILLE_WAIT))
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CreateTask(Task_BrailleWait, 0x50);
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}
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void Task_BrailleWait(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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switch (data[0])
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{
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case 0:
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data[1] = 7200;
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data[0] = 1;
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break;
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case 1:
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if (BrailleWait_CheckButtonPress() != FALSE)
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{
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MenuZeroFillScreen();
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PlaySE(SE_SELECT);
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data[0] = 2;
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}
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else
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{
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data[1] = data[1] - 1;
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if (data[1] == 0)
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{
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MenuZeroFillScreen();
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data[0] = 3;
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data[1] = 30;
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}
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}
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break;
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case 2:
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if (BrailleWait_CheckButtonPress() == FALSE)
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{
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data[1] = data[1] - 1;
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if (data[1] == 0)
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data[0] = 4;
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break;
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}
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sub_8064E2C();
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DestroyTask(taskId);
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ScriptContext2_Disable();
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break;
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case 3:
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data[1] = data[1] - 1;
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if (data[1] == 0)
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data[0] = 4;
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break;
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case 4:
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sub_8064E2C();
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ScriptContext1_SetupScript(S_OpenRegiceChamber);
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DestroyTask(taskId);
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break;
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}
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}
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bool32 BrailleWait_CheckButtonPress(void)
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{
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u16 keyMask = A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON | DPAD_ANY;
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if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
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keyMask |= L_BUTTON | R_BUTTON;
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if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
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keyMask |= L_BUTTON;
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if (gMain.newKeys & keyMask)
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return TRUE;
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else
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return FALSE;
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*/
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}
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// this used to be FldEff_UseFlyAncientTomb . why did GF merge the 2 functions?
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bool8 FldEff_UsePuzzleEffect(void)
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{
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u8 taskId = oei_task_add();
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if (gBraillePuzzleCallbackFlag == FLY_PUZZLE)
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{
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gTasks[taskId].data[8] = (u32)UseFlyAncientTomb_Callback >> 16;
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gTasks[taskId].data[9] = (u32)UseFlyAncientTomb_Callback;
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}
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else
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{
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gTasks[taskId].data[8] = (u32)UseStrengthDesertRuins_Callback >> 16;
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gTasks[taskId].data[9] = (u32)UseStrengthDesertRuins_Callback;
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}
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return FALSE;
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}
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// can't get this one to match due to the weird macro-like varsets with strange bitshifting.
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// to note: 0x10000 is loaded in, and its obviously supposed to be 1, but i cant get 0x80 << 9 to be loaded in without using it directly.
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// maybe there's some way of writing it that works?
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#ifdef NONMATCHING
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// ShouldDoBrailleRegicePuzzle
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bool8 ShouldDoBrailleRegicePuzzle(void)
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{
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u8 i;
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if (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x43)
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{
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// _08179A1A
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if (FlagGet(SYS_BRAILLE_WAIT) != FALSE)
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return FALSE;
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if (FlagGet(2) == FALSE)
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return FALSE;
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if (FlagGet(3) == TRUE)
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return FALSE;
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for (i = 0; i < 36; i++)
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{
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if (gSaveBlock1Ptr->pos.x == gUnknown_085EFE74[i][0] && gSaveBlock1Ptr->pos.y == gUnknown_085EFE74[i][1])
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{
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if (i < 16)
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VarSet(0x403B, (0x10000 << i | VarGet(0x403B) << 16) >> 16); // correct
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else if (i < 32)
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VarSet(0x403C, (0x10000 << (i - 16) | VarGet(0x403C) << 16) >> 16); // hmm?
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else
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VarSet(0x403D, (0x10000 << (i - 32) | VarGet(0x403D) << 16) >> 16); // hmm?
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if (VarGet(0x403B) != 0xFFFF || VarGet(0x403C) != 0xFF || VarGet(0x403D) != 0xF)
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return FALSE;
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if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 21)
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return TRUE;
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else
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return FALSE;
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}
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}
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}
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// TODO: Find what flags 2 and 3 are.
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FlagSet(3);
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FlagClear(2);
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return FALSE;
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}
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#else
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__attribute__((naked))
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bool8 ShouldDoBrailleRegicePuzzle(void)
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{
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asm(".syntax unified\n\
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push {r4-r7,lr}\n\
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mov r7, r9\n\
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mov r6, r8\n\
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push {r6,r7}\n\
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ldr r4, =gSaveBlock1Ptr\n\
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ldr r0, [r4]\n\
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ldrh r1, [r0, 0x4]\n\
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ldr r0, =0x00004318\n\
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cmp r1, r0\n\
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beq _08179A1A\n\
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b _08179B5A\n\
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_08179A1A:\n\
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ldr r0, =0x000008b1\n\
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bl FlagGet\n\
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lsls r0, 24\n\
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cmp r0, 0\n\
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beq _08179A28\n\
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b _08179B5A\n\
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_08179A28:\n\
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movs r0, 0x2\n\
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bl FlagGet\n\
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lsls r0, 24\n\
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cmp r0, 0\n\
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bne _08179A36\n\
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b _08179B5A\n\
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_08179A36:\n\
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movs r0, 0x3\n\
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bl FlagGet\n\
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lsls r0, 24\n\
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lsrs r0, 24\n\
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cmp r0, 0x1\n\
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bne _08179A58\n\
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b _08179B5A\n\
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.pool\n\
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_08179A54:\n\
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movs r0, 0x1\n\
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b _08179B5C\n\
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_08179A58:\n\
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movs r5, 0\n\
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mov r8, r4\n\
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ldr r4, =gUnknown_085EFE74\n\
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adds r0, r4, 0x1\n\
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mov r12, r0\n\
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ldr r6, =0x0000403b\n\
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ldr r1, =0x0000403c\n\
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mov r9, r1\n\
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_08179A68:\n\
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lsls r0, r5, 1\n\
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adds r1, r0, r4\n\
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add r0, r12\n\
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ldrb r3, [r0]\n\
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mov r7, r8\n\
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ldr r2, [r7]\n\
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movs r7, 0\n\
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ldrsh r0, [r2, r7]\n\
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ldrb r1, [r1]\n\
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cmp r0, r1\n\
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bne _08179B44\n\
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movs r1, 0x2\n\
|
|
ldrsh r0, [r2, r1]\n\
|
|
cmp r0, r3\n\
|
|
bne _08179B44\n\
|
|
cmp r5, 0xF\n\
|
|
bhi _08179AB0\n\
|
|
adds r0, r6, 0\n\
|
|
bl VarGet\n\
|
|
lsls r0, 16\n\
|
|
movs r1, 0x80\n\
|
|
lsls r1, 9\n\
|
|
lsls r1, r5\n\
|
|
orrs r1, r0\n\
|
|
lsrs r1, 16\n\
|
|
adds r0, r6, 0\n\
|
|
bl VarSet\n\
|
|
b _08179AF0\n\
|
|
.pool\n\
|
|
_08179AB0:\n\
|
|
cmp r5, 0x1F\n\
|
|
bhi _08179AD2\n\
|
|
mov r0, r9\n\
|
|
bl VarGet\n\
|
|
lsls r0, 16\n\
|
|
adds r2, r5, 0\n\
|
|
subs r2, 0x10\n\
|
|
movs r1, 0x80\n\
|
|
lsls r1, 9\n\
|
|
lsls r1, r2\n\
|
|
orrs r1, r0\n\
|
|
lsrs r1, 16\n\
|
|
mov r0, r9\n\
|
|
bl VarSet\n\
|
|
b _08179AF0\n\
|
|
_08179AD2:\n\
|
|
ldr r4, =0x0000403d\n\
|
|
adds r0, r4, 0\n\
|
|
bl VarGet\n\
|
|
lsls r0, 16\n\
|
|
adds r2, r5, 0\n\
|
|
subs r2, 0x20\n\
|
|
movs r1, 0x80\n\
|
|
lsls r1, 9\n\
|
|
lsls r1, r2\n\
|
|
orrs r1, r0\n\
|
|
lsrs r1, 16\n\
|
|
adds r0, r4, 0\n\
|
|
bl VarSet\n\
|
|
_08179AF0:\n\
|
|
ldr r0, =0x0000403b\n\
|
|
bl VarGet\n\
|
|
lsls r0, 16\n\
|
|
lsrs r4, r0, 16\n\
|
|
ldr r0, =0x0000ffff\n\
|
|
cmp r4, r0\n\
|
|
bne _08179B5A\n\
|
|
ldr r0, =0x0000403c\n\
|
|
bl VarGet\n\
|
|
lsls r0, 16\n\
|
|
lsrs r0, 16\n\
|
|
cmp r0, r4\n\
|
|
bne _08179B5A\n\
|
|
ldr r0, =0x0000403d\n\
|
|
bl VarGet\n\
|
|
lsls r0, 16\n\
|
|
lsrs r0, 16\n\
|
|
cmp r0, 0xF\n\
|
|
bne _08179B5A\n\
|
|
ldr r0, =gSaveBlock1Ptr\n\
|
|
ldr r0, [r0]\n\
|
|
ldr r1, [r0]\n\
|
|
ldr r0, =0x00150008\n\
|
|
cmp r1, r0\n\
|
|
beq _08179A54\n\
|
|
b _08179B5A\n\
|
|
.pool\n\
|
|
_08179B44:\n\
|
|
adds r0, r5, 0x1\n\
|
|
lsls r0, 24\n\
|
|
lsrs r5, r0, 24\n\
|
|
cmp r5, 0x23\n\
|
|
bls _08179A68\n\
|
|
movs r0, 0x3\n\
|
|
bl FlagSet\n\
|
|
movs r0, 0x2\n\
|
|
bl FlagClear\n\
|
|
_08179B5A:\n\
|
|
movs r0, 0\n\
|
|
_08179B5C:\n\
|
|
pop {r3,r4}\n\
|
|
mov r8, r3\n\
|
|
mov r9, r4\n\
|
|
pop {r4-r7}\n\
|
|
pop {r1}\n\
|
|
bx r1\n\
|
|
.syntax divided");
|
|
}
|
|
#endif
|