pokeemerald/sound/songs/se_m_blizzard2.s
2020-08-20 19:06:14 -04:00

73 lines
1.5 KiB
ArmAsm

.include "MPlayDef.s"
.equ se_m_blizzard2_grp, voicegroup128
.equ se_m_blizzard2_pri, 4
.equ se_m_blizzard2_rev, reverb_set+50
.equ se_m_blizzard2_mvl, 127
.equ se_m_blizzard2_key, 0
.equ se_m_blizzard2_tbs, 1
.equ se_m_blizzard2_exg, 0
.equ se_m_blizzard2_cmp, 1
.section .rodata
.global se_m_blizzard2
.align 2
@********************** Track 1 **********************@
se_m_blizzard2_1:
.byte KEYSH , se_m_blizzard2_key+0
.byte TEMPO , 150*se_m_blizzard2_tbs/2
.byte VOICE , 22
.byte BENDR , 12
.byte PAN , c_v+0
.byte VOL , 110*se_m_blizzard2_mvl/mxv
.byte BEND , c_v+0
.byte N24 , Gn3 , v108
.byte W02
.byte PAN , c_v-19
.byte W04
.byte c_v+0
.byte W01
.byte VOL , 97*se_m_blizzard2_mvl/mxv
.byte W01
.byte PAN , c_v+16
.byte W01
.byte VOL , 84*se_m_blizzard2_mvl/mxv
.byte W03
.byte 76*se_m_blizzard2_mvl/mxv
.byte PAN , c_v+2
.byte W02
.byte VOL , 55*se_m_blizzard2_mvl/mxv
.byte PAN , c_v-8
.byte W02
.byte VOL , 39*se_m_blizzard2_mvl/mxv
.byte W02
.byte PAN , c_v+0
.byte W01
.byte VOL , 25*se_m_blizzard2_mvl/mxv
.byte W01
.byte PAN , c_v+8
.byte W01
.byte VOL , 13*se_m_blizzard2_mvl/mxv
.byte W03
.byte 7*se_m_blizzard2_mvl/mxv
.byte PAN , c_v+0
.byte W24
.byte FINE
@******************************************************@
.align 2
se_m_blizzard2:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_blizzard2_pri @ Priority
.byte se_m_blizzard2_rev @ Reverb.
.word se_m_blizzard2_grp
.word se_m_blizzard2_1
.end