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https://github.com/Ninjdai1/pokeemerald.git
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72 lines
1.5 KiB
ArmAsm
72 lines
1.5 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_double_team_grp, voicegroup128
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.equ se_m_double_team_pri, 4
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.equ se_m_double_team_rev, reverb_set+50
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.equ se_m_double_team_mvl, 127
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.equ se_m_double_team_key, 0
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.equ se_m_double_team_tbs, 1
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.equ se_m_double_team_exg, 0
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.equ se_m_double_team_cmp, 1
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.section .rodata
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.global se_m_double_team
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.align 2
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@********************** Track 1 **********************@
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se_m_double_team_1:
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.byte KEYSH , se_m_double_team_key+0
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.byte TEMPO , 150*se_m_double_team_tbs/2
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.byte VOICE , 22
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte VOL , 110*se_m_double_team_mvl/mxv
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.byte BEND , c_v-18
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.byte N19 , Dn3 , v108
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.byte W02
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.byte BEND , c_v-7
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.byte W01
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.byte VOL , 101*se_m_double_team_mvl/mxv
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.byte W01
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.byte PAN , c_v-9
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.byte BEND , c_v+8
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.byte W02
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.byte VOL , 84*se_m_double_team_mvl/mxv
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.byte BEND , c_v+4
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.byte W02
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.byte PAN , c_v+0
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.byte W01
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.byte VOL , 64*se_m_double_team_mvl/mxv
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.byte BEND , c_v-13
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.byte W01
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.byte PAN , c_v+8
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.byte W02
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.byte VOL , 45*se_m_double_team_mvl/mxv
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.byte BEND , c_v-31
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.byte W02
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.byte VOL , 32*se_m_double_team_mvl/mxv
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.byte PAN , c_v+0
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.byte W01
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.byte VOICE , 2
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.byte W01
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.byte VOL , 13*se_m_double_team_mvl/mxv
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.byte BEND , c_v-52
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.byte W08
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.byte FINE
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@******************************************************@
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.align 2
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se_m_double_team:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_double_team_pri @ Priority
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.byte se_m_double_team_rev @ Reverb.
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.word se_m_double_team_grp
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.word se_m_double_team_1
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.end
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