pokeemerald/data/battle_frontier/verdanturf_battle_tent_trainers.inc
2018-12-02 22:36:09 -05:00

782 lines
16 KiB
PHP

.align 2
gVerdanturfBattleTentTrainers:: @ 85DE610
@ 0
.4byte FACILITY_CLASS_AROMA_LADY
.string "BRENNA$", 8
@ pre-battle speech
.2byte EC_WORD_NO
.2byte EC_WORD_DAYS
.2byte EC_WORD_GO
.2byte EC_WORD_WITHOUT
.2byte EC_WORD_MY
.2byte EC_MOVE(FAKE_TEARS)
@ win speech
.2byte EC_WORD_OH
.2byte EC_WORD_THAT_WAS
.2byte EC_WORD_SO
.2byte EC_WORD_REFRESHING
.2byte EC_WORD_EXCL
.2byte -1
@ loss speech
.2byte EC_WORD_ALL
.2byte EC_WORD_I
.2byte EC_WORD_EVER
.2byte EC_WORD_GET
.2byte EC_WORD_IS
.2byte EC_MOVE(TORMENT)
.4byte gVerdanturfBattleTentTrainerMons_Brenna
@ 1
.4byte FACILITY_CLASS_RUIN_MANIAC
.string "DILAN$", 8
@ pre-battle speech
.2byte EC_WORD_YOU
.2byte EC_WORD_DON_T
.2byte EC_WORD_KNOW
.2byte EC_WORD_HOW
.2byte EC_WORD_BORED
.2byte EC_WORD_I_AM
@ win speech
.2byte EC_WORD_LOSING
.2byte EC_WORD_ISN_T
.2byte EC_WORD_EXCITING
.2byte EC_WORD_AT
.2byte EC_WORD_ALL
.2byte EC_WORD_ELLIPSIS
@ loss speech
.2byte EC_WORD_EXCITING
.2byte EC_WORD_EXCL_EXCL
.2byte EC_WORD_BYE_BYE
.2byte EC_WORD_TO
.2byte EC_WORD_BEING
.2byte EC_WORD_BORED
.4byte gVerdanturfBattleTentTrainerMons_Dilan
@ 2
.4byte FACILITY_CLASS_TUBER_F
.string "ELIANA$", 8
@ pre-battle speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_GOING
.2byte EC_WORD_ON
.2byte EC_WORD_A
.2byte EC_WORD_VACATION
.2byte EC_WORD_SOON
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_TO
.2byte EC_WORD_GET
.2byte EC_WORD_SOME
.2byte EC_WORD_MONEY
@ loss speech
.2byte EC_WORD_NO
.2byte EC_WORD_SLEEP
.2byte EC_WORD_UNTIL
.2byte EC_WORD_I
.2byte EC_WORD_GET
.2byte EC_WORD_HOME
.4byte gVerdanturfBattleTentTrainerMons_Eliana
@ 3
.4byte FACILITY_CLASS_TUBER_M
.string "MARKUS$", 8
@ pre-battle speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_SMART
.2byte EC_WORD_EXCL
.2byte EC_WORD_IF_I_LOSE
.2byte EC_WORD_I
.2byte EC_MOVE(SELF_DESTRUCT)
@ win speech
.2byte EC_WORD_IT_S
.2byte EC_WORD_A
.2byte EC_WORD_NON_STOP
.2byte EC_MOVE2(EXPLOSION)
.2byte EC_WORD_OF
.2byte EC_WORD_JOY
@ loss speech
.2byte EC_WORD_I_VE
.2byte EC_WORD_LOST
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_TIME
.2byte EC_WORD_TO
.2byte EC_MOVE(SELF_DESTRUCT)
.4byte gVerdanturfBattleTentTrainerMons_Markus
@ 4
.4byte FACILITY_CLASS_LADY
.string "CAITLYN$", 8
@ pre-battle speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_BORED
.2byte EC_WORD_OF
.2byte EC_WORD_BEING
.2byte EC_WORD_AN
.2byte EC_WORD_IDOL
@ win speech
.2byte EC_WORD_A
.2byte EC_WORD_BATTLE
.2byte EC_WORD_IS
.2byte EC_WORD_BEST
.2byte EC_WORD_FOR
.2byte EC_WORD_HAPPINESS
@ loss speech
.2byte EC_WORD_LOSING
.2byte EC_WORD_DOESN_T
.2byte EC_WORD_BUG
.2byte EC_WORD_ME
.2byte EC_WORD_AT
.2byte EC_WORD_ALL
.4byte gVerdanturfBattleTentTrainerMons_Caitlyn
@ 5
.4byte FACILITY_CLASS_BEAUTY
.string "DESIREE$", 8
@ pre-battle speech
.2byte EC_WORD_DOESN_T
.2byte EC_WORD_MY
.2byte EC_WORD_BEAUTY
.2byte EC_MOVE(ASTONISH)
.2byte EC_WORD_YOU
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_DID
.2byte EC_WORD_I
.2byte EC_WORD_INTIMIDATE
.2byte EC_WORD_YOU
.2byte EC_WORD_QUES
.2byte -1
@ loss speech
.2byte EC_WORD_MY
.2byte EC_WORD_BEAUTY
.2byte EC_WORD_DID
.2byte EC_WORD_NOTHING
.2byte EC_WORD_FOR
.2byte EC_WORD_YOU
.4byte gVerdanturfBattleTentTrainerMons_Desiree
@ 6
.4byte FACILITY_CLASS_RICH_BOY
.string "RONALD$", 8
@ pre-battle speech
.2byte EC_WORD_COME_ON
.2byte EC_WORD_I
.2byte EC_WORD_WILL
.2byte EC_WORD_BATTLE
.2byte EC_WORD_SERIOUSLY
.2byte -1
@ win speech
.2byte EC_WORD_GIVE_UP
.2byte EC_WORD_QUES
.2byte -1
.2byte EC_WORD_THAT_S
.2byte EC_WORD_REALLY
.2byte EC_WORD_WEAK
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_TO
.2byte EC_WORD_DO
.2byte EC_WORD_A
.2byte EC_MOVE2(BATON_PASS)
.4byte gVerdanturfBattleTentTrainerMons_Ronald
@ 7
.4byte FACILITY_CLASS_POKEMANIAC
.string "ASHTEN$", 8
@ pre-battle speech
.2byte EC_WORD_OH_YEAH
.2byte EC_WORD_ANOTHER
.2byte EC_WORD_EXCITING
.2byte EC_WORD_BATTLE
.2byte EC_WORD_EXCL
.2byte -1
@ win speech
.2byte EC_WORD_YOUR
.2byte EC_WORD_POKEMON
.2byte EC_WORD_ARE
.2byte EC_WORD_WIMPY
.2byte EC_WORD_AND
.2byte EC_WORD_BORING
@ loss speech
.2byte EC_WORD_THAT_WAS
.2byte EC_WORD_AN
.2byte EC_WORD_EXCITING
.2byte EC_WORD_LOSS
.2byte EC_WORD_WOW
.2byte EC_WORD_EXCL
.4byte gVerdanturfBattleTentTrainerMons_Ashten
@ 8
.4byte FACILITY_CLASS_SWIMMER_M
.string "GERARD$", 8
@ pre-battle speech
.2byte EC_WORD_LOOK
.2byte EC_WORD_AT
.2byte EC_WORD_MY
.2byte EC_WORD_SUPER
.2byte EC_MOVE2(TEETER_DANCE)
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_THAT_WAS
.2byte EC_WORD_HARD
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_AM
.2byte EC_WORD_I
.2byte EC_WORD_OK_QUES
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_WON_T
.2byte EC_WORD_FORGIVE
.2byte EC_WORD_YOU
.2byte EC_WORD_FOR
.2byte EC_WORD_THAT
.4byte gVerdanturfBattleTentTrainerMons_Gerard
@ 9
.4byte FACILITY_CLASS_CAMPER
.string "BRADLY$", 8
@ pre-battle speech
.2byte EC_WORD_IT_S
.2byte EC_WORD_LONESOME
.2byte EC_WORD_BUT
.2byte EC_WORD_I
.2byte EC_WORD_VACATION
.2byte EC_WORD_ALONE
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_WILL
.2byte EC_MOVE(WITHDRAW)
.2byte EC_WORD_INSIDE
.2byte EC_WORD_MY
.2byte EC_WORD_SHELL_ARMOR
@ loss speech
.2byte EC_WORD_OH
.2byte EC_WORD_ELLIPSIS
.2byte -1
.2byte EC_WORD_ALONE
.2byte EC_WORD_AS
.2byte EC_WORD_ALWAYS
.4byte gVerdanturfBattleTentTrainerMons_Bradly
@ 10
.4byte FACILITY_CLASS_BUG_MANIAC
.string "DENNIS$", 8
@ pre-battle speech
.2byte EC_WORD_ARE
.2byte EC_WORD_YOU
.2byte EC_WORD_REALLY
.2byte EC_WORD_STRONG
.2byte EC_WORD_QUES
.2byte -1
@ win speech
.2byte EC_WORD_WAHAHAHA
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_WAHAHAHA
.2byte EC_WORD_EXCL_EXCL
.2byte -1
@ loss speech
.2byte EC_WORD_NICE
.2byte EC_WORD_GOING
.2byte EC_WORD_EXCL
.2byte EC_WORD_I
.2byte EC_WORD_WAS
.2byte EC_WORD_CHILD_S_PLAY
.4byte gVerdanturfBattleTentTrainerMons_Dennis
@ 11
.4byte FACILITY_CLASS_GENTLEMAN
.string "PRESTIN$", 8
@ pre-battle speech
.2byte EC_WORD_THIS
.2byte EC_WORD_IS
.2byte EC_WORD_A
.2byte EC_MOVE(NIGHTMARE)
.2byte EC_WORD_FOR
.2byte EC_WORD_YOU
@ win speech
.2byte EC_WORD_FORGIVE
.2byte EC_WORD_ME
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_IT_S
.2byte EC_WORD_A
.2byte EC_WORD_DREAM
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_WANT
.2byte EC_WORD_TO
.2byte EC_WORD_WAKE_UP
.2byte EC_WORD_FROM
.2byte EC_WORD_THIS
.4byte gVerdanturfBattleTentTrainerMons_Prestin
@ 12
.4byte FACILITY_CLASS_GUITARIST
.string "ERNESTO$", 8
@ pre-battle speech
.2byte EC_WORD_THIS
.2byte EC_WORD_PARTY
.2byte EC_WORD_GOES
.2byte EC_WORD_ON
.2byte EC_WORD_FOREVER
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_THE
.2byte EC_WORD_MUSIC
.2byte EC_WORD_PLAYS
.2byte EC_WORD_ON
.2byte EC_WORD_WITHOUT
.2byte EC_WORD_END
@ loss speech
.2byte EC_WORD_NO
.2byte EC_WORD_EXCL
.2byte EC_WORD_THE
.2byte EC_WORD_MUSIC
.2byte EC_WORD_CAN_T
.2byte EC_WORD_STOP
.4byte gVerdanturfBattleTentTrainerMons_Ernesto
@ 13
.4byte FACILITY_CLASS_SCHOOL_KID_F
.string "NALA$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_WANT
.2byte EC_WORD_THE
.2byte EC_WORD_WORLD
.2byte EC_WORD_MOVIE
.2byte EC_WORD_COLLECTION
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_DON_T
.2byte EC_WORD_LIKE
.2byte EC_WORD_RADIO
.2byte EC_WORD_VERY
.2byte EC_WORD_MUCH
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_REFUSE
.2byte EC_WORD_TO
.2byte EC_WORD_BELIEVE
.2byte EC_WORD_THIS
.2byte EC_WORD_EXCL
.4byte gVerdanturfBattleTentTrainerMons_Nala
@ 14
.4byte FACILITY_CLASS_COOLTRAINER_M
.string "DARNELL$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_WILL
.2byte EC_WORD_GO_EASY
.2byte EC_WORD_ON
.2byte EC_WORD_YOU
.2byte -1
@ win speech
.2byte EC_WORD_YOUR
.2byte EC_MOVE2(FRUSTRATION)
.2byte EC_WORD_SHOULD
.2byte EC_WORD_BE
.2byte EC_WORD_HIDDEN
.2byte EC_WORD_AWAY
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_TOO
.2byte EC_WORD_MUCH
.2byte EC_WORD_TO
.2byte EC_WORD_TAKE
.2byte EC_WORD_ELLIPSIS
.4byte gVerdanturfBattleTentTrainerMons_Darnell
@ 15
.4byte FACILITY_CLASS_COOLTRAINER_F
.string "ASHLYN$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_LOOK
.2byte EC_WORD_TOUGH
.2byte EC_WORD_DO
.2byte EC_WORD_I
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_I_AM
.2byte EC_WORD_NOT
.2byte EC_WORD_OVER
.2byte EC_WORD_YOUR
.2byte EC_MOVE2(TAUNT)
.2byte EC_WORD_YET
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_MEAN
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte -1
.2byte -1
.4byte gVerdanturfBattleTentTrainerMons_Ashlyn
@ 16
.4byte FACILITY_CLASS_POKEFAN_M
.string "ADDISON$", 8
@ pre-battle speech
.2byte EC_WORD_YES
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_MY
.2byte EC_WORD_POKEMON
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_WELL
.2byte EC_WORD_WASN_T
.2byte EC_WORD_THAT
.2byte EC_WORD_EASY
.2byte EC_WORD_QUES
.2byte -1
@ loss speech
.2byte EC_WORD_WAAAH
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_BUT
.2byte EC_WORD_WHY
.2byte EC_WORD_QUES
.4byte gVerdanturfBattleTentTrainerMons_Addison
@ 17
.4byte FACILITY_CLASS_POKEFAN_F
.string "JUSTINE$", 8
@ pre-battle speech
.2byte EC_WORD_YES
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_COME_ON
.2byte EC_WORD_I_AM
.2byte EC_WORD_READY
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_JUST
.2byte EC_WORD_NOT
.2byte EC_WORD_GOOD
.2byte EC_WORD_ENOUGH
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_WOWEE
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte -1
.2byte -1
.2byte -1
.4byte gVerdanturfBattleTentTrainerMons_Justine
@ 18
.4byte FACILITY_CLASS_EXPERT_M
.string "TYSON$", 8
@ pre-battle speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_GOING
.2byte EC_WORD_TO
.2byte EC_WORD_PRESSURE
.2byte EC_WORD_ME
.2byte EC_WORD_QUES
@ win speech
.2byte EC_WORD_WHAT
.2byte EC_WORD_QUES
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_MUCH
.2byte EC_WORD_TOO_WEAK
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_THIS
.2byte EC_WORD_DOESN_T
.2byte EC_WORD_MAKE
.2byte EC_WORD_ME
.2byte EC_WORD_HAPPY
.2byte EC_WORD_EXCL
.4byte gVerdanturfBattleTentTrainerMons_Tyson
@ 19
.4byte FACILITY_CLASS_EXPERT_F
.string "LAILA$", 8
@ pre-battle speech
.2byte EC_WORD_A
.2byte EC_MOVE2(STRUGGLE)
.2byte EC_WORD_ISN_T
.2byte EC_WORD_VERY
.2byte EC_WORD_COOL
.2byte -1
@ win speech
.2byte EC_WORD_NOPE
.2byte EC_WORD_NOT_VERY
.2byte EC_WORD_COOL
.2byte EC_WORD_AT
.2byte EC_WORD_ALL
.2byte EC_WORD_EXCL
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_NOT
.2byte EC_WORD_COOL
.2byte EC_WORD_BUT
.2byte EC_WORD_YOU
.2byte EC_WORD_WON
.4byte gVerdanturfBattleTentTrainerMons_Laila
@ 20
.4byte FACILITY_CLASS_YOUNGSTER
.string "WAREN$", 8
@ pre-battle speech
.2byte EC_WORD_DANGER
.2byte EC_WORD_EXCL
.2byte -1
.2byte EC_WORD_I
.2byte EC_WORD_SENSE
.2byte EC_WORD_DANGER
@ win speech
.2byte EC_WORD_DID
.2byte EC_WORD_YOU
.2byte EC_WORD_BELIEVE
.2byte EC_WORD_MY
.2byte EC_WORD_LIE
.2byte EC_WORD_QUES_EXCL
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_REALLY
.2byte EC_WORD_DID
.2byte EC_WORD_SENSE
.2byte EC_WORD_DANGER
.2byte EC_WORD_ELLIPSIS
.4byte gVerdanturfBattleTentTrainerMons_Waren
@ 21
.4byte FACILITY_CLASS_FISHERMAN
.string "TOBIAS$", 8
@ pre-battle speech
.2byte EC_MOVE2(BARRIER)
.2byte EC_WORD_EXCL_EXCL
.2byte -1
.2byte EC_WORD_NOW
.2byte EC_WORD_COME_ON
.2byte EC_WORD_EXCL
@ win speech
.2byte EC_WORD_HUH_QUES
.2byte EC_WORD_YOU
.2byte EC_WORD_MEAN
.2byte EC_WORD_I
.2byte EC_WORD_WON
.2byte EC_WORD_QUES
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_SHOULD
.2byte EC_WORD_KNOW
.2byte EC_WORD_THAT
.2byte EC_WORD_IT_S
.2byte EC_WORD_HOPELESS
.4byte gVerdanturfBattleTentTrainerMons_Tobias
@ 22
.4byte FACILITY_CLASS_BIRD_KEEPER
.string "JOSIAH$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_PROMISE
.2byte EC_WORD_TO
.2byte EC_MOVE(FLY)
.2byte EC_WORD_IF_I_LOSE
.2byte -1
@ win speech
.2byte EC_WORD_TOO_WEAK
.2byte EC_WORD_ELLIPSIS
.2byte -1
.2byte EC_WORD_YOU
.2byte EC_MOVE(FLY)
.2byte EC_WORD_INSTEAD
@ loss speech
.2byte EC_WORD_I
.2byte EC_WORD_PROMISE
.2byte EC_WORD_TO
.2byte EC_MOVE(FLY)
.2byte EC_WORD_SOMETIME
.2byte EC_WORD_SOON
.4byte gVerdanturfBattleTentTrainerMons_Josiah
@ 23
.4byte FACILITY_CLASS_NINJA_BOY
.string "DION$", 8
@ pre-battle speech
.2byte EC_WORD_IT_S
.2byte EC_WORD_TRENDY
.2byte EC_WORD_UM
.2byte EC_WORD_BATTLE
.2byte EC_WORD_SOMETHING
.2byte -1
@ win speech
.2byte EC_WORD_WAS
.2byte EC_WORD_IT
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_BATTLE
.2byte EC_WORD_DATE
.2byte EC_WORD_QUES
@ loss speech
.2byte EC_WORD_WAS
.2byte EC_WORD_IT
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_BATTLE
.2byte EC_WORD_GOURMET
.2byte EC_WORD_QUES
.4byte gVerdanturfBattleTentTrainerMons_Dion
@ 24
.4byte FACILITY_CLASS_PARASOL_LADY
.string "KENZIE$", 8
@ pre-battle speech
.2byte EC_WORD_THE
.2byte EC_MOVE(MORNING_SUN)
.2byte EC_WORD_GIVES
.2byte EC_WORD_ME
.2byte EC_MOVE(STRENGTH)
.2byte -1
@ win speech
.2byte EC_WORD_BUT
.2byte EC_WORD_I
.2byte EC_WORD_LIKE
.2byte EC_MOVE2(MOONLIGHT)
.2byte EC_WORD_TOO
.2byte -1
@ loss speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_LIKE
.2byte EC_WORD_A
.2byte EC_WORD_TERRIBLE
.2byte EC_MOVE(SANDSTORM)
.2byte EC_WORD_ELLIPSIS
.4byte gVerdanturfBattleTentTrainerMons_Kenzie
@ 25
.4byte FACILITY_CLASS_SWIMMER_F
.string "LILLIAN$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_DO
.2byte EC_WORD_THINGS
.2byte EC_WORD_AT
.2byte EC_WORD_MY
.2byte EC_WORD_OWN_TEMPO
@ win speech
.2byte EC_WORD_I
.2byte EC_WORD_WON
.2byte EC_WORD_QUES
.2byte EC_WORD_WHAT
.2byte EC_WORD_A
.2byte EC_WORD_SURPRISE
@ loss speech
.2byte EC_WORD_AWW
.2byte EC_WORD_ELLIPSIS
.2byte EC_WORD_I
.2byte EC_WORD_NEED
.2byte EC_WORD_A
.2byte EC_WORD_NAP
.4byte gVerdanturfBattleTentTrainerMons_Lillian
@ 26
.4byte FACILITY_CLASS_PICNICKER
.string "LESLEY$", 8
@ pre-battle speech
.2byte EC_WORD_YOU
.2byte EC_WORD_SHOULD
.2byte EC_WORD_NOT
.2byte EC_WORD_BE
.2byte EC_WORD_LOLLING
.2byte EC_WORD_ABOUT
@ win speech
.2byte EC_WORD_YOU
.2byte EC_WORD_SHOULD
.2byte EC_WORD_GET
.2byte EC_WORD_UP
.2byte EC_WORD_EARLIER
.2byte -1
@ loss speech
.2byte EC_WORD_THIS
.2byte EC_WORD_SHOULD
.2byte EC_WORD_NOT
.2byte EC_WORD_BE
.2byte EC_WORD_HAPPENING
.2byte EC_WORD_EXCL
.4byte gVerdanturfBattleTentTrainerMons_Lesley
@ 27
.4byte FACILITY_CLASS_SAILOR
.string "MARQUIS$", 8
@ pre-battle speech
.2byte EC_WORD_NONE
.2byte EC_WORD_OF
.2byte EC_WORD_THIS
.2byte EC_WORD_IS
.2byte EC_WORD_MAKING
.2byte EC_WORD_SENSE
@ win speech
.2byte EC_WORD_SEE
.2byte EC_WORD_QUES
.2byte EC_WORD_THIS
.2byte EC_WORD_JUST
.2byte EC_WORD_ISN_T
.2byte EC_WORD_NORMAL
@ loss speech
.2byte EC_WORD_SHOULD
.2byte EC_WORD_I
.2byte EC_WORD_CAUSE
.2byte EC_WORD_AN
.2byte EC_MOVE(UPROAR)
.2byte EC_WORD_QUES
.4byte gVerdanturfBattleTentTrainerMons_Marquis
@ 28
.4byte FACILITY_CLASS_COLLECTOR
.string "FREDDY$", 8
@ pre-battle speech
.2byte EC_WORD_I
.2byte EC_WORD_ADORE
.2byte EC_WORD_THIS
.2byte EC_WORD_CUTE
.2byte EC_WORD_TELEVISION
.2byte EC_WORD_IDOL
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_SO
.2byte EC_WORD_FUNNY
.2byte EC_WORD_WHEN
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_ANGRY
@ loss speech
.2byte EC_WORD_LATE
.2byte EC_WORD_NIGHT
.2byte EC_WORD_TELEVISION
.2byte EC_WORD_IS
.2byte EC_WORD_MY
.2byte EC_WORD_LIFE
.4byte gVerdanturfBattleTentTrainerMons_Freddy
@ 29
.4byte FACILITY_CLASS_LASS
.string "CECILIA$", 8
@ pre-battle speech
.2byte EC_WORD_MY
.2byte EC_WORD_FABULOUS
.2byte EC_WORD_CUTENESS
.2byte EC_WORD_IS
.2byte EC_WORD_IN
.2byte EC_WORD_FASHION
@ win speech
.2byte EC_WORD_YOU_RE
.2byte EC_WORD_NO
.2byte EC_WORD_MATCH
.2byte EC_WORD_FOR
.2byte EC_WORD_MY
.2byte EC_WORD_CUTE_CHARM
@ loss speech
.2byte EC_WORD_DON_T
.2byte EC_WORD_YOU
.2byte EC_WORD_HAVE
.2byte EC_WORD_FASHION
.2byte EC_WORD_SENSE
.2byte EC_WORD_QUES
.4byte gVerdanturfBattleTentTrainerMons_Cecilia