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https://github.com/Ninjdai1/pokeemerald.git
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13 lines
1.2 KiB
SQL
13 lines
1.2 KiB
SQL
BattlePyramidSquare13_EventObjects: @ 853AD30
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object_event 1, EVENT_OBJ_GFX_FAT_MAN, 0, 5, 1, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 6, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0
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object_event 2, EVENT_OBJ_GFX_FAT_MAN, 0, 5, 6, 4, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 6, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0
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object_event 3, EVENT_OBJ_GFX_FAT_MAN, 0, 1, 1, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 1, 6, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0
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object_event 4, EVENT_OBJ_GFX_FAT_MAN, 0, 1, 6, 4, MOVEMENT_TYPE_FACE_UP, 1, 1, 1, 6, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0
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object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 1, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0
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object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 0, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0
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object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 3, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0
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BattlePyramidSquare13_MapEvents:: @ 853ADD8
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map_events BattlePyramidSquare13_EventObjects, 0x0, 0x0, 0x0
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