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https://github.com/Ninjdai1/pokeemerald.git
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915 lines
25 KiB
C
915 lines
25 KiB
C
#ifndef GUARD_CONSTANTS_MOVES_H
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#define GUARD_CONSTANTS_MOVES_H
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#define MOVE_NONE 0
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#define MOVE_POUND 1
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#define MOVE_KARATE_CHOP 2
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#define MOVE_DOUBLE_SLAP 3
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#define MOVE_COMET_PUNCH 4
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#define MOVE_MEGA_PUNCH 5
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#define MOVE_PAY_DAY 6
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#define MOVE_FIRE_PUNCH 7
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#define MOVE_ICE_PUNCH 8
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#define MOVE_THUNDER_PUNCH 9
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#define MOVE_SCRATCH 10
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#define MOVE_VISE_GRIP 11
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#define MOVE_GUILLOTINE 12
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#define MOVE_RAZOR_WIND 13
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#define MOVE_SWORDS_DANCE 14
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#define MOVE_CUT 15
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#define MOVE_GUST 16
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#define MOVE_WING_ATTACK 17
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#define MOVE_WHIRLWIND 18
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#define MOVE_FLY 19
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#define MOVE_BIND 20
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#define MOVE_SLAM 21
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#define MOVE_VINE_WHIP 22
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#define MOVE_STOMP 23
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#define MOVE_DOUBLE_KICK 24
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#define MOVE_MEGA_KICK 25
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#define MOVE_JUMP_KICK 26
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#define MOVE_ROLLING_KICK 27
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#define MOVE_SAND_ATTACK 28
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#define MOVE_HEADBUTT 29
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#define MOVE_HORN_ATTACK 30
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#define MOVE_FURY_ATTACK 31
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#define MOVE_HORN_DRILL 32
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#define MOVE_TACKLE 33
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#define MOVE_BODY_SLAM 34
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#define MOVE_WRAP 35
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#define MOVE_TAKE_DOWN 36
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#define MOVE_THRASH 37
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#define MOVE_DOUBLE_EDGE 38
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#define MOVE_TAIL_WHIP 39
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#define MOVE_POISON_STING 40
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#define MOVE_TWINEEDLE 41
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#define MOVE_PIN_MISSILE 42
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#define MOVE_LEER 43
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#define MOVE_BITE 44
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#define MOVE_GROWL 45
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#define MOVE_ROAR 46
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#define MOVE_SING 47
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#define MOVE_SUPERSONIC 48
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#define MOVE_SONIC_BOOM 49
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#define MOVE_DISABLE 50
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#define MOVE_ACID 51
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#define MOVE_EMBER 52
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#define MOVE_FLAMETHROWER 53
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#define MOVE_MIST 54
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#define MOVE_WATER_GUN 55
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#define MOVE_HYDRO_PUMP 56
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#define MOVE_SURF 57
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#define MOVE_ICE_BEAM 58
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#define MOVE_BLIZZARD 59
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#define MOVE_PSYBEAM 60
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#define MOVE_BUBBLE_BEAM 61
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#define MOVE_AURORA_BEAM 62
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#define MOVE_HYPER_BEAM 63
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#define MOVE_PECK 64
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#define MOVE_DRILL_PECK 65
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#define MOVE_SUBMISSION 66
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#define MOVE_LOW_KICK 67
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#define MOVE_COUNTER 68
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#define MOVE_SEISMIC_TOSS 69
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#define MOVE_STRENGTH 70
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#define MOVE_ABSORB 71
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#define MOVE_MEGA_DRAIN 72
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#define MOVE_LEECH_SEED 73
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#define MOVE_GROWTH 74
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#define MOVE_RAZOR_LEAF 75
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#define MOVE_SOLAR_BEAM 76
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#define MOVE_POISON_POWDER 77
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#define MOVE_STUN_SPORE 78
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#define MOVE_SLEEP_POWDER 79
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#define MOVE_PETAL_DANCE 80
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#define MOVE_STRING_SHOT 81
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#define MOVE_DRAGON_RAGE 82
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#define MOVE_FIRE_SPIN 83
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#define MOVE_THUNDER_SHOCK 84
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#define MOVE_THUNDERBOLT 85
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#define MOVE_THUNDER_WAVE 86
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#define MOVE_THUNDER 87
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#define MOVE_ROCK_THROW 88
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#define MOVE_EARTHQUAKE 89
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#define MOVE_FISSURE 90
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#define MOVE_DIG 91
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#define MOVE_TOXIC 92
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#define MOVE_CONFUSION 93
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#define MOVE_PSYCHIC 94
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#define MOVE_HYPNOSIS 95
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#define MOVE_MEDITATE 96
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#define MOVE_AGILITY 97
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#define MOVE_QUICK_ATTACK 98
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#define MOVE_RAGE 99
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#define MOVE_TELEPORT 100
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#define MOVE_NIGHT_SHADE 101
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#define MOVE_MIMIC 102
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#define MOVE_SCREECH 103
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#define MOVE_DOUBLE_TEAM 104
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#define MOVE_RECOVER 105
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#define MOVE_HARDEN 106
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#define MOVE_MINIMIZE 107
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#define MOVE_SMOKESCREEN 108
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#define MOVE_CONFUSE_RAY 109
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#define MOVE_WITHDRAW 110
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#define MOVE_DEFENSE_CURL 111
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#define MOVE_BARRIER 112
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#define MOVE_LIGHT_SCREEN 113
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#define MOVE_HAZE 114
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#define MOVE_REFLECT 115
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#define MOVE_FOCUS_ENERGY 116
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#define MOVE_BIDE 117
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#define MOVE_METRONOME 118
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#define MOVE_MIRROR_MOVE 119
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#define MOVE_SELF_DESTRUCT 120
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#define MOVE_EGG_BOMB 121
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#define MOVE_LICK 122
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#define MOVE_SMOG 123
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#define MOVE_SLUDGE 124
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#define MOVE_BONE_CLUB 125
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#define MOVE_FIRE_BLAST 126
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#define MOVE_WATERFALL 127
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#define MOVE_CLAMP 128
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#define MOVE_SWIFT 129
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#define MOVE_SKULL_BASH 130
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#define MOVE_SPIKE_CANNON 131
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#define MOVE_CONSTRICT 132
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#define MOVE_AMNESIA 133
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#define MOVE_KINESIS 134
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#define MOVE_SOFT_BOILED 135
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#define MOVE_HIGH_JUMP_KICK 136
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#define MOVE_GLARE 137
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#define MOVE_DREAM_EATER 138
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#define MOVE_POISON_GAS 139
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#define MOVE_BARRAGE 140
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#define MOVE_LEECH_LIFE 141
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#define MOVE_LOVELY_KISS 142
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#define MOVE_SKY_ATTACK 143
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#define MOVE_TRANSFORM 144
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#define MOVE_BUBBLE 145
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#define MOVE_DIZZY_PUNCH 146
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#define MOVE_SPORE 147
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#define MOVE_FLASH 148
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#define MOVE_PSYWAVE 149
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#define MOVE_SPLASH 150
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#define MOVE_ACID_ARMOR 151
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#define MOVE_CRABHAMMER 152
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#define MOVE_EXPLOSION 153
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#define MOVE_FURY_SWIPES 154
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#define MOVE_BONEMERANG 155
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#define MOVE_REST 156
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#define MOVE_ROCK_SLIDE 157
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#define MOVE_HYPER_FANG 158
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#define MOVE_SHARPEN 159
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#define MOVE_CONVERSION 160
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#define MOVE_TRI_ATTACK 161
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#define MOVE_SUPER_FANG 162
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#define MOVE_SLASH 163
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#define MOVE_SUBSTITUTE 164
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#define MOVE_STRUGGLE 165
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#define MOVE_SKETCH 166
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#define MOVE_TRIPLE_KICK 167
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#define MOVE_THIEF 168
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#define MOVE_SPIDER_WEB 169
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#define MOVE_MIND_READER 170
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#define MOVE_NIGHTMARE 171
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#define MOVE_FLAME_WHEEL 172
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#define MOVE_SNORE 173
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#define MOVE_CURSE 174
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#define MOVE_FLAIL 175
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#define MOVE_CONVERSION_2 176
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#define MOVE_AEROBLAST 177
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#define MOVE_COTTON_SPORE 178
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#define MOVE_REVERSAL 179
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#define MOVE_SPITE 180
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#define MOVE_POWDER_SNOW 181
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#define MOVE_PROTECT 182
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#define MOVE_MACH_PUNCH 183
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#define MOVE_SCARY_FACE 184
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#define MOVE_FEINT_ATTACK 185
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#define MOVE_SWEET_KISS 186
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#define MOVE_BELLY_DRUM 187
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#define MOVE_SLUDGE_BOMB 188
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#define MOVE_MUD_SLAP 189
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#define MOVE_OCTAZOOKA 190
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#define MOVE_SPIKES 191
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#define MOVE_ZAP_CANNON 192
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#define MOVE_FORESIGHT 193
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#define MOVE_DESTINY_BOND 194
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#define MOVE_PERISH_SONG 195
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#define MOVE_ICY_WIND 196
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#define MOVE_DETECT 197
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#define MOVE_BONE_RUSH 198
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#define MOVE_LOCK_ON 199
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#define MOVE_OUTRAGE 200
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#define MOVE_SANDSTORM 201
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#define MOVE_GIGA_DRAIN 202
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#define MOVE_ENDURE 203
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#define MOVE_CHARM 204
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#define MOVE_ROLLOUT 205
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#define MOVE_FALSE_SWIPE 206
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#define MOVE_SWAGGER 207
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#define MOVE_MILK_DRINK 208
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#define MOVE_SPARK 209
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#define MOVE_FURY_CUTTER 210
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#define MOVE_STEEL_WING 211
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#define MOVE_MEAN_LOOK 212
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#define MOVE_ATTRACT 213
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#define MOVE_SLEEP_TALK 214
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#define MOVE_HEAL_BELL 215
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#define MOVE_RETURN 216
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#define MOVE_PRESENT 217
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#define MOVE_FRUSTRATION 218
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#define MOVE_SAFEGUARD 219
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#define MOVE_PAIN_SPLIT 220
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#define MOVE_SACRED_FIRE 221
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#define MOVE_MAGNITUDE 222
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#define MOVE_DYNAMIC_PUNCH 223
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#define MOVE_MEGAHORN 224
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#define MOVE_DRAGON_BREATH 225
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#define MOVE_BATON_PASS 226
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#define MOVE_ENCORE 227
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#define MOVE_PURSUIT 228
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#define MOVE_RAPID_SPIN 229
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#define MOVE_SWEET_SCENT 230
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#define MOVE_IRON_TAIL 231
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#define MOVE_METAL_CLAW 232
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#define MOVE_VITAL_THROW 233
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#define MOVE_MORNING_SUN 234
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#define MOVE_SYNTHESIS 235
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#define MOVE_MOONLIGHT 236
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#define MOVE_HIDDEN_POWER 237
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#define MOVE_CROSS_CHOP 238
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#define MOVE_TWISTER 239
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#define MOVE_RAIN_DANCE 240
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#define MOVE_SUNNY_DAY 241
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#define MOVE_CRUNCH 242
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#define MOVE_MIRROR_COAT 243
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#define MOVE_PSYCH_UP 244
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#define MOVE_EXTREME_SPEED 245
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#define MOVE_ANCIENT_POWER 246
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#define MOVE_SHADOW_BALL 247
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#define MOVE_FUTURE_SIGHT 248
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#define MOVE_ROCK_SMASH 249
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#define MOVE_WHIRLPOOL 250
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#define MOVE_BEAT_UP 251
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#define MOVE_FAKE_OUT 252
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#define MOVE_UPROAR 253
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#define MOVE_STOCKPILE 254
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#define MOVE_SPIT_UP 255
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#define MOVE_SWALLOW 256
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#define MOVE_HEAT_WAVE 257
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#define MOVE_HAIL 258
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#define MOVE_TORMENT 259
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#define MOVE_FLATTER 260
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#define MOVE_WILL_O_WISP 261
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#define MOVE_MEMENTO 262
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#define MOVE_FACADE 263
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#define MOVE_FOCUS_PUNCH 264
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#define MOVE_SMELLING_SALTS 265
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#define MOVE_FOLLOW_ME 266
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#define MOVE_NATURE_POWER 267
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#define MOVE_CHARGE 268
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#define MOVE_TAUNT 269
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#define MOVE_HELPING_HAND 270
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#define MOVE_TRICK 271
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#define MOVE_ROLE_PLAY 272
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#define MOVE_WISH 273
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#define MOVE_ASSIST 274
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#define MOVE_INGRAIN 275
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#define MOVE_SUPERPOWER 276
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#define MOVE_MAGIC_COAT 277
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#define MOVE_RECYCLE 278
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#define MOVE_REVENGE 279
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#define MOVE_BRICK_BREAK 280
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#define MOVE_YAWN 281
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#define MOVE_KNOCK_OFF 282
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#define MOVE_ENDEAVOR 283
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#define MOVE_ERUPTION 284
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#define MOVE_SKILL_SWAP 285
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#define MOVE_IMPRISON 286
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#define MOVE_REFRESH 287
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#define MOVE_GRUDGE 288
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#define MOVE_SNATCH 289
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#define MOVE_SECRET_POWER 290
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#define MOVE_DIVE 291
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#define MOVE_ARM_THRUST 292
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#define MOVE_CAMOUFLAGE 293
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#define MOVE_TAIL_GLOW 294
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#define MOVE_LUSTER_PURGE 295
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#define MOVE_MIST_BALL 296
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#define MOVE_FEATHER_DANCE 297
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#define MOVE_TEETER_DANCE 298
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#define MOVE_BLAZE_KICK 299
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#define MOVE_MUD_SPORT 300
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#define MOVE_ICE_BALL 301
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#define MOVE_NEEDLE_ARM 302
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#define MOVE_SLACK_OFF 303
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#define MOVE_HYPER_VOICE 304
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#define MOVE_POISON_FANG 305
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#define MOVE_CRUSH_CLAW 306
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#define MOVE_BLAST_BURN 307
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#define MOVE_HYDRO_CANNON 308
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#define MOVE_METEOR_MASH 309
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#define MOVE_ASTONISH 310
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#define MOVE_WEATHER_BALL 311
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#define MOVE_AROMATHERAPY 312
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#define MOVE_FAKE_TEARS 313
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#define MOVE_AIR_CUTTER 314
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#define MOVE_OVERHEAT 315
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#define MOVE_ODOR_SLEUTH 316
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#define MOVE_ROCK_TOMB 317
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#define MOVE_SILVER_WIND 318
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#define MOVE_METAL_SOUND 319
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#define MOVE_GRASS_WHISTLE 320
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#define MOVE_TICKLE 321
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#define MOVE_COSMIC_POWER 322
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#define MOVE_WATER_SPOUT 323
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#define MOVE_SIGNAL_BEAM 324
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#define MOVE_SHADOW_PUNCH 325
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#define MOVE_EXTRASENSORY 326
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#define MOVE_SKY_UPPERCUT 327
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#define MOVE_SAND_TOMB 328
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#define MOVE_SHEER_COLD 329
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#define MOVE_MUDDY_WATER 330
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#define MOVE_BULLET_SEED 331
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#define MOVE_AERIAL_ACE 332
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#define MOVE_ICICLE_SPEAR 333
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#define MOVE_IRON_DEFENSE 334
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#define MOVE_BLOCK 335
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#define MOVE_HOWL 336
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#define MOVE_DRAGON_CLAW 337
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#define MOVE_FRENZY_PLANT 338
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#define MOVE_BULK_UP 339
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#define MOVE_BOUNCE 340
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#define MOVE_MUD_SHOT 341
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#define MOVE_POISON_TAIL 342
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#define MOVE_COVET 343
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#define MOVE_VOLT_TACKLE 344
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#define MOVE_MAGICAL_LEAF 345
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#define MOVE_WATER_SPORT 346
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#define MOVE_CALM_MIND 347
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#define MOVE_LEAF_BLADE 348
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#define MOVE_DRAGON_DANCE 349
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#define MOVE_ROCK_BLAST 350
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#define MOVE_SHOCK_WAVE 351
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#define MOVE_WATER_PULSE 352
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#define MOVE_DOOM_DESIRE 353
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#define MOVE_PSYCHO_BOOST 354
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#define MOVES_COUNT_GEN3 355
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// Gen 4 moves.
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#define MOVE_ROOST 355
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#define MOVE_GRAVITY 356
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#define MOVE_MIRACLE_EYE 357
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#define MOVE_WAKE_UP_SLAP 358
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#define MOVE_HAMMER_ARM 359
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#define MOVE_GYRO_BALL 360
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#define MOVE_HEALING_WISH 361
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#define MOVE_BRINE 362
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#define MOVE_NATURAL_GIFT 363
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#define MOVE_FEINT 364
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#define MOVE_PLUCK 365
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#define MOVE_TAILWIND 366
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#define MOVE_ACUPRESSURE 367
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#define MOVE_METAL_BURST 368
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#define MOVE_U_TURN 369
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#define MOVE_CLOSE_COMBAT 370
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#define MOVE_PAYBACK 371
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#define MOVE_ASSURANCE 372
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#define MOVE_EMBARGO 373
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#define MOVE_FLING 374
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#define MOVE_PSYCHO_SHIFT 375
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#define MOVE_TRUMP_CARD 376
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#define MOVE_HEAL_BLOCK 377
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#define MOVE_WRING_OUT 378
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#define MOVE_POWER_TRICK 379
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#define MOVE_GASTRO_ACID 380
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#define MOVE_LUCKY_CHANT 381
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#define MOVE_ME_FIRST 382
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#define MOVE_COPYCAT 383
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#define MOVE_POWER_SWAP 384
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#define MOVE_GUARD_SWAP 385
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#define MOVE_PUNISHMENT 386
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#define MOVE_LAST_RESORT 387
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#define MOVE_WORRY_SEED 388
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#define MOVE_SUCKER_PUNCH 389
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#define MOVE_TOXIC_SPIKES 390
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#define MOVE_HEART_SWAP 391
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#define MOVE_AQUA_RING 392
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#define MOVE_MAGNET_RISE 393
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#define MOVE_FLARE_BLITZ 394
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#define MOVE_FORCE_PALM 395
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#define MOVE_AURA_SPHERE 396
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#define MOVE_ROCK_POLISH 397
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#define MOVE_POISON_JAB 398
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#define MOVE_DARK_PULSE 399
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#define MOVE_NIGHT_SLASH 400
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#define MOVE_AQUA_TAIL 401
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#define MOVE_SEED_BOMB 402
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#define MOVE_AIR_SLASH 403
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#define MOVE_X_SCISSOR 404
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#define MOVE_BUG_BUZZ 405
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#define MOVE_DRAGON_PULSE 406
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#define MOVE_DRAGON_RUSH 407
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#define MOVE_POWER_GEM 408
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#define MOVE_DRAIN_PUNCH 409
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#define MOVE_VACUUM_WAVE 410
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#define MOVE_FOCUS_BLAST 411
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#define MOVE_ENERGY_BALL 412
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#define MOVE_BRAVE_BIRD 413
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#define MOVE_EARTH_POWER 414
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#define MOVE_SWITCHEROO 415
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#define MOVE_GIGA_IMPACT 416
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#define MOVE_NASTY_PLOT 417
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#define MOVE_BULLET_PUNCH 418
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#define MOVE_AVALANCHE 419
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#define MOVE_ICE_SHARD 420
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#define MOVE_SHADOW_CLAW 421
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#define MOVE_THUNDER_FANG 422
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#define MOVE_ICE_FANG 423
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#define MOVE_FIRE_FANG 424
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#define MOVE_SHADOW_SNEAK 425
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#define MOVE_MUD_BOMB 426
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#define MOVE_PSYCHO_CUT 427
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#define MOVE_ZEN_HEADBUTT 428
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#define MOVE_MIRROR_SHOT 429
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#define MOVE_FLASH_CANNON 430
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#define MOVE_ROCK_CLIMB 431
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#define MOVE_DEFOG 432
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#define MOVE_TRICK_ROOM 433
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#define MOVE_DRACO_METEOR 434
|
|
#define MOVE_DISCHARGE 435
|
|
#define MOVE_LAVA_PLUME 436
|
|
#define MOVE_LEAF_STORM 437
|
|
#define MOVE_POWER_WHIP 438
|
|
#define MOVE_ROCK_WRECKER 439
|
|
#define MOVE_CROSS_POISON 440
|
|
#define MOVE_GUNK_SHOT 441
|
|
#define MOVE_IRON_HEAD 442
|
|
#define MOVE_MAGNET_BOMB 443
|
|
#define MOVE_STONE_EDGE 444
|
|
#define MOVE_CAPTIVATE 445
|
|
#define MOVE_STEALTH_ROCK 446
|
|
#define MOVE_GRASS_KNOT 447
|
|
#define MOVE_CHATTER 448
|
|
#define MOVE_JUDGMENT 449
|
|
#define MOVE_BUG_BITE 450
|
|
#define MOVE_CHARGE_BEAM 451
|
|
#define MOVE_WOOD_HAMMER 452
|
|
#define MOVE_AQUA_JET 453
|
|
#define MOVE_ATTACK_ORDER 454
|
|
#define MOVE_DEFEND_ORDER 455
|
|
#define MOVE_HEAL_ORDER 456
|
|
#define MOVE_HEAD_SMASH 457
|
|
#define MOVE_DOUBLE_HIT 458
|
|
#define MOVE_ROAR_OF_TIME 459
|
|
#define MOVE_SPACIAL_REND 460
|
|
#define MOVE_LUNAR_DANCE 461
|
|
#define MOVE_CRUSH_GRIP 462
|
|
#define MOVE_MAGMA_STORM 463
|
|
#define MOVE_DARK_VOID 464
|
|
#define MOVE_SEED_FLARE 465
|
|
#define MOVE_OMINOUS_WIND 466
|
|
#define MOVE_SHADOW_FORCE 467
|
|
|
|
#define MOVES_COUNT_GEN4 468
|
|
|
|
// Gen 5 moves.
|
|
#define MOVE_HONE_CLAWS 468
|
|
#define MOVE_WIDE_GUARD 469
|
|
#define MOVE_GUARD_SPLIT 470
|
|
#define MOVE_POWER_SPLIT 471
|
|
#define MOVE_WONDER_ROOM 472
|
|
#define MOVE_PSYSHOCK 473
|
|
#define MOVE_VENOSHOCK 474
|
|
#define MOVE_AUTOTOMIZE 475
|
|
#define MOVE_RAGE_POWDER 476
|
|
#define MOVE_TELEKINESIS 477
|
|
#define MOVE_MAGIC_ROOM 478
|
|
#define MOVE_SMACK_DOWN 479
|
|
#define MOVE_STORM_THROW 480
|
|
#define MOVE_FLAME_BURST 481
|
|
#define MOVE_SLUDGE_WAVE 482
|
|
#define MOVE_QUIVER_DANCE 483
|
|
#define MOVE_HEAVY_SLAM 484
|
|
#define MOVE_SYNCHRONOISE 485
|
|
#define MOVE_ELECTRO_BALL 486
|
|
#define MOVE_SOAK 487
|
|
#define MOVE_FLAME_CHARGE 488
|
|
#define MOVE_COIL 489
|
|
#define MOVE_LOW_SWEEP 490
|
|
#define MOVE_ACID_SPRAY 491
|
|
#define MOVE_FOUL_PLAY 492
|
|
#define MOVE_SIMPLE_BEAM 493
|
|
#define MOVE_ENTRAINMENT 494
|
|
#define MOVE_AFTER_YOU 495
|
|
#define MOVE_ROUND 496
|
|
#define MOVE_ECHOED_VOICE 497
|
|
#define MOVE_CHIP_AWAY 498
|
|
#define MOVE_CLEAR_SMOG 499
|
|
#define MOVE_STORED_POWER 500
|
|
#define MOVE_QUICK_GUARD 501
|
|
#define MOVE_ALLY_SWITCH 502
|
|
#define MOVE_SCALD 503
|
|
#define MOVE_SHELL_SMASH 504
|
|
#define MOVE_HEAL_PULSE 505
|
|
#define MOVE_HEX 506
|
|
#define MOVE_SKY_DROP 507
|
|
#define MOVE_SHIFT_GEAR 508
|
|
#define MOVE_CIRCLE_THROW 509
|
|
#define MOVE_INCINERATE 510
|
|
#define MOVE_QUASH 511
|
|
#define MOVE_ACROBATICS 512
|
|
#define MOVE_REFLECT_TYPE 513
|
|
#define MOVE_RETALIATE 514
|
|
#define MOVE_FINAL_GAMBIT 515
|
|
#define MOVE_BESTOW 516
|
|
#define MOVE_INFERNO 517
|
|
#define MOVE_WATER_PLEDGE 518
|
|
#define MOVE_FIRE_PLEDGE 519
|
|
#define MOVE_GRASS_PLEDGE 520
|
|
#define MOVE_VOLT_SWITCH 521
|
|
#define MOVE_STRUGGLE_BUG 522
|
|
#define MOVE_BULLDOZE 523
|
|
#define MOVE_FROST_BREATH 524
|
|
#define MOVE_DRAGON_TAIL 525
|
|
#define MOVE_WORK_UP 526
|
|
#define MOVE_ELECTROWEB 527
|
|
#define MOVE_WILD_CHARGE 528
|
|
#define MOVE_DRILL_RUN 529
|
|
#define MOVE_DUAL_CHOP 530
|
|
#define MOVE_HEART_STAMP 531
|
|
#define MOVE_HORN_LEECH 532
|
|
#define MOVE_SACRED_SWORD 533
|
|
#define MOVE_RAZOR_SHELL 534
|
|
#define MOVE_HEAT_CRASH 535
|
|
#define MOVE_LEAF_TORNADO 536
|
|
#define MOVE_STEAMROLLER 537
|
|
#define MOVE_COTTON_GUARD 538
|
|
#define MOVE_NIGHT_DAZE 539
|
|
#define MOVE_PSYSTRIKE 540
|
|
#define MOVE_TAIL_SLAP 541
|
|
#define MOVE_HURRICANE 542
|
|
#define MOVE_HEAD_CHARGE 543
|
|
#define MOVE_GEAR_GRIND 544
|
|
#define MOVE_SEARING_SHOT 545
|
|
#define MOVE_TECHNO_BLAST 546
|
|
#define MOVE_RELIC_SONG 547
|
|
#define MOVE_SECRET_SWORD 548
|
|
#define MOVE_GLACIATE 549
|
|
#define MOVE_BOLT_STRIKE 550
|
|
#define MOVE_BLUE_FLARE 551
|
|
#define MOVE_FIERY_DANCE 552
|
|
#define MOVE_FREEZE_SHOCK 553
|
|
#define MOVE_ICE_BURN 554
|
|
#define MOVE_SNARL 555
|
|
#define MOVE_ICICLE_CRASH 556
|
|
#define MOVE_V_CREATE 557
|
|
#define MOVE_FUSION_FLARE 558
|
|
#define MOVE_FUSION_BOLT 559
|
|
|
|
#define MOVES_COUNT_GEN5 560
|
|
|
|
// Gen 6 moves.
|
|
#define MOVE_FLYING_PRESS 560
|
|
#define MOVE_MAT_BLOCK 561
|
|
#define MOVE_BELCH 562
|
|
#define MOVE_ROTOTILLER 563
|
|
#define MOVE_STICKY_WEB 564
|
|
#define MOVE_FELL_STINGER 565
|
|
#define MOVE_PHANTOM_FORCE 566
|
|
#define MOVE_TRICK_OR_TREAT 567
|
|
#define MOVE_NOBLE_ROAR 568
|
|
#define MOVE_ION_DELUGE 569
|
|
#define MOVE_PARABOLIC_CHARGE 570
|
|
#define MOVE_FORESTS_CURSE 571
|
|
#define MOVE_PETAL_BLIZZARD 572
|
|
#define MOVE_FREEZE_DRY 573
|
|
#define MOVE_DISARMING_VOICE 574
|
|
#define MOVE_PARTING_SHOT 575
|
|
#define MOVE_TOPSY_TURVY 576
|
|
#define MOVE_DRAINING_KISS 577
|
|
#define MOVE_CRAFTY_SHIELD 578
|
|
#define MOVE_FLOWER_SHIELD 579
|
|
#define MOVE_GRASSY_TERRAIN 580
|
|
#define MOVE_MISTY_TERRAIN 581
|
|
#define MOVE_ELECTRIFY 582
|
|
#define MOVE_PLAY_ROUGH 583
|
|
#define MOVE_FAIRY_WIND 584
|
|
#define MOVE_MOONBLAST 585
|
|
#define MOVE_BOOMBURST 586
|
|
#define MOVE_FAIRY_LOCK 587
|
|
#define MOVE_KINGS_SHIELD 588
|
|
#define MOVE_PLAY_NICE 589
|
|
#define MOVE_CONFIDE 590
|
|
#define MOVE_DIAMOND_STORM 591
|
|
#define MOVE_STEAM_ERUPTION 592
|
|
#define MOVE_HYPERSPACE_HOLE 593
|
|
#define MOVE_WATER_SHURIKEN 594
|
|
#define MOVE_MYSTICAL_FIRE 595
|
|
#define MOVE_SPIKY_SHIELD 596
|
|
#define MOVE_AROMATIC_MIST 597
|
|
#define MOVE_EERIE_IMPULSE 598
|
|
#define MOVE_VENOM_DRENCH 599
|
|
#define MOVE_POWDER 600
|
|
#define MOVE_GEOMANCY 601
|
|
#define MOVE_MAGNETIC_FLUX 602
|
|
#define MOVE_HAPPY_HOUR 603
|
|
#define MOVE_ELECTRIC_TERRAIN 604
|
|
#define MOVE_DAZZLING_GLEAM 605
|
|
#define MOVE_CELEBRATE 606
|
|
#define MOVE_HOLD_HANDS 607
|
|
#define MOVE_BABY_DOLL_EYES 608
|
|
#define MOVE_NUZZLE 609
|
|
#define MOVE_HOLD_BACK 610
|
|
#define MOVE_INFESTATION 611
|
|
#define MOVE_POWER_UP_PUNCH 612
|
|
#define MOVE_OBLIVION_WING 613
|
|
#define MOVE_THOUSAND_ARROWS 614
|
|
#define MOVE_THOUSAND_WAVES 615
|
|
#define MOVE_LANDS_WRATH 616
|
|
#define MOVE_LIGHT_OF_RUIN 617
|
|
// ORAS Moves
|
|
#define MOVE_ORIGIN_PULSE 618
|
|
#define MOVE_PRECIPICE_BLADES 619
|
|
#define MOVE_DRAGON_ASCENT 620
|
|
#define MOVE_HYPERSPACE_FURY 621
|
|
|
|
#define MOVES_COUNT_GEN6 622
|
|
|
|
// Gen 7 moves.
|
|
#define MOVE_SHORE_UP 622
|
|
#define MOVE_FIRST_IMPRESSION 623
|
|
#define MOVE_BANEFUL_BUNKER 624
|
|
#define MOVE_SPIRIT_SHACKLE 625
|
|
#define MOVE_DARKEST_LARIAT 626
|
|
#define MOVE_SPARKLING_ARIA 627
|
|
#define MOVE_ICE_HAMMER 628
|
|
#define MOVE_FLORAL_HEALING 629
|
|
#define MOVE_HIGH_HORSEPOWER 630
|
|
#define MOVE_STRENGTH_SAP 631
|
|
#define MOVE_SOLAR_BLADE 632
|
|
#define MOVE_LEAFAGE 633
|
|
#define MOVE_SPOTLIGHT 634
|
|
#define MOVE_TOXIC_THREAD 635
|
|
#define MOVE_LASER_FOCUS 636
|
|
#define MOVE_GEAR_UP 637
|
|
#define MOVE_THROAT_CHOP 638
|
|
#define MOVE_POLLEN_PUFF 639
|
|
#define MOVE_ANCHOR_SHOT 640
|
|
#define MOVE_PSYCHIC_TERRAIN 641
|
|
#define MOVE_LUNGE 642
|
|
#define MOVE_FIRE_LASH 643
|
|
#define MOVE_POWER_TRIP 644
|
|
#define MOVE_BURN_UP 645
|
|
#define MOVE_SPEED_SWAP 646
|
|
#define MOVE_SMART_STRIKE 647
|
|
#define MOVE_PURIFY 648
|
|
#define MOVE_REVELATION_DANCE 649
|
|
#define MOVE_CORE_ENFORCER 650
|
|
#define MOVE_TROP_KICK 651
|
|
#define MOVE_INSTRUCT 652
|
|
#define MOVE_BEAK_BLAST 653
|
|
#define MOVE_CLANGING_SCALES 654
|
|
#define MOVE_DRAGON_HAMMER 655
|
|
#define MOVE_BRUTAL_SWING 656
|
|
#define MOVE_AURORA_VEIL 657
|
|
#define MOVE_SHELL_TRAP 658
|
|
#define MOVE_FLEUR_CANNON 659
|
|
#define MOVE_PSYCHIC_FANGS 660
|
|
#define MOVE_STOMPING_TANTRUM 661
|
|
#define MOVE_SHADOW_BONE 662
|
|
#define MOVE_ACCELEROCK 663
|
|
#define MOVE_LIQUIDATION 664
|
|
#define MOVE_PRISMATIC_LASER 665
|
|
#define MOVE_SPECTRAL_THIEF 666
|
|
#define MOVE_SUNSTEEL_STRIKE 667
|
|
#define MOVE_MOONGEIST_BEAM 668
|
|
#define MOVE_TEARFUL_LOOK 669
|
|
#define MOVE_ZING_ZAP 670
|
|
#define MOVE_NATURES_MADNESS 671
|
|
#define MOVE_MULTI_ATTACK 672
|
|
// USUM Moves
|
|
#define MOVE_MIND_BLOWN 673
|
|
#define MOVE_PLASMA_FISTS 674
|
|
#define MOVE_PHOTON_GEYSER 675
|
|
// LGPE Moves
|
|
#define MOVE_ZIPPY_ZAP 676
|
|
#define MOVE_SPLISHY_SPLASH 677
|
|
#define MOVE_FLOATY_FALL 678
|
|
#define MOVE_PIKA_PAPOW 679
|
|
#define MOVE_BOUNCY_BUBBLE 680
|
|
#define MOVE_BUZZY_BUZZ 681
|
|
#define MOVE_SIZZLY_SLIDE 682
|
|
#define MOVE_GLITZY_GLOW 683
|
|
#define MOVE_BADDY_BAD 684
|
|
#define MOVE_SAPPY_SEED 685
|
|
#define MOVE_FREEZY_FROST 686
|
|
#define MOVE_SPARKLY_SWIRL 687
|
|
#define MOVE_VEEVEE_VOLLEY 688
|
|
#define MOVE_DOUBLE_IRON_BASH 689
|
|
|
|
#define MOVES_COUNT_GEN7 690
|
|
|
|
// Gen 8 moves.
|
|
#define MOVE_DYNAMAX_CANNON 690
|
|
#define MOVE_SNIPE_SHOT 691
|
|
#define MOVE_JAW_LOCK 692
|
|
#define MOVE_STUFF_CHEEKS 693
|
|
#define MOVE_NO_RETREAT 694
|
|
#define MOVE_TAR_SHOT 695
|
|
#define MOVE_MAGIC_POWDER 696
|
|
#define MOVE_DRAGON_DARTS 697
|
|
#define MOVE_TEATIME 698
|
|
#define MOVE_OCTOLOCK 699
|
|
#define MOVE_BOLT_BEAK 700
|
|
#define MOVE_FISHIOUS_REND 701
|
|
#define MOVE_COURT_CHANGE 702
|
|
#define MOVE_CLANGOROUS_SOUL 703
|
|
#define MOVE_BODY_PRESS 704
|
|
#define MOVE_DECORATE 705
|
|
#define MOVE_DRUM_BEATING 706
|
|
#define MOVE_SNAP_TRAP 707
|
|
#define MOVE_PYRO_BALL 708
|
|
#define MOVE_BEHEMOTH_BLADE 709
|
|
#define MOVE_BEHEMOTH_BASH 710
|
|
#define MOVE_AURA_WHEEL 711
|
|
#define MOVE_BREAKING_SWIPE 712
|
|
#define MOVE_BRANCH_POKE 713
|
|
#define MOVE_OVERDRIVE 714
|
|
#define MOVE_APPLE_ACID 715
|
|
#define MOVE_GRAV_APPLE 716
|
|
#define MOVE_SPIRIT_BREAK 717
|
|
#define MOVE_STRANGE_STEAM 718
|
|
#define MOVE_LIFE_DEW 719
|
|
#define MOVE_OBSTRUCT 720
|
|
#define MOVE_FALSE_SURRENDER 721
|
|
#define MOVE_METEOR_ASSAULT 722
|
|
#define MOVE_ETERNABEAM 723
|
|
#define MOVE_STEEL_BEAM 724
|
|
// Isle of Armor Moves
|
|
#define MOVE_EXPANDING_FORCE 725
|
|
#define MOVE_STEEL_ROLLER 726
|
|
#define MOVE_SCALE_SHOT 727
|
|
#define MOVE_METEOR_BEAM 728
|
|
#define MOVE_SHELL_SIDE_ARM 729
|
|
#define MOVE_MISTY_EXPLOSION 730
|
|
#define MOVE_GRASSY_GLIDE 731
|
|
#define MOVE_RISING_VOLTAGE 732
|
|
#define MOVE_TERRAIN_PULSE 733
|
|
#define MOVE_SKITTER_SMACK 734
|
|
#define MOVE_BURNING_JEALOUSY 735
|
|
#define MOVE_LASH_OUT 736
|
|
#define MOVE_POLTERGEIST 737
|
|
#define MOVE_CORROSIVE_GAS 738
|
|
#define MOVE_COACHING 739
|
|
#define MOVE_FLIP_TURN 740
|
|
#define MOVE_TRIPLE_AXEL 741
|
|
#define MOVE_DUAL_WINGBEAT 742
|
|
#define MOVE_SCORCHING_SANDS 743
|
|
#define MOVE_JUNGLE_HEALING 744
|
|
#define MOVE_WICKED_BLOW 745
|
|
#define MOVE_SURGING_STRIKES 746
|
|
// Crown Tundra Moves
|
|
#define MOVE_THUNDER_CAGE 747
|
|
#define MOVE_DRAGON_ENERGY 748
|
|
#define MOVE_FREEZING_GLARE 749
|
|
#define MOVE_FIERY_WRATH 750
|
|
#define MOVE_THUNDEROUS_KICK 751
|
|
#define MOVE_GLACIAL_LANCE 752
|
|
#define MOVE_ASTRAL_BARRAGE 753
|
|
#define MOVE_EERIE_SPELL 754
|
|
// Legends: Arceus Moves
|
|
#define MOVE_DIRE_CLAW 755
|
|
#define MOVE_PSYSHIELD_BASH 756
|
|
#define MOVE_POWER_SHIFT 757
|
|
#define MOVE_STONE_AXE 758
|
|
#define MOVE_SPRINGTIDE_STORM 759
|
|
#define MOVE_MYSTICAL_POWER 760
|
|
#define MOVE_RAGING_FURY 761
|
|
#define MOVE_WAVE_CRASH 762
|
|
#define MOVE_CHLOROBLAST 763
|
|
#define MOVE_MOUNTAIN_GALE 764
|
|
#define MOVE_VICTORY_DANCE 765
|
|
#define MOVE_HEADLONG_RUSH 766
|
|
#define MOVE_BARB_BARRAGE 767
|
|
#define MOVE_ESPER_WING 768
|
|
#define MOVE_BITTER_MALICE 769
|
|
#define MOVE_SHELTER 770
|
|
#define MOVE_TRIPLE_ARROWS 771
|
|
#define MOVE_INFERNAL_PARADE 772
|
|
#define MOVE_CEASELESS_EDGE 773
|
|
#define MOVE_BLEAKWIND_STORM 774
|
|
#define MOVE_WILDBOLT_STORM 775
|
|
#define MOVE_SANDSEAR_STORM 776
|
|
#define MOVE_LUNAR_BLESSING 777
|
|
#define MOVE_TAKE_HEART 778
|
|
|
|
#define MOVES_COUNT_GEN8 779
|
|
|
|
// Gen 9 moves.
|
|
#define MOVE_TERA_BLAST 779
|
|
#define MOVE_SILK_TRAP 780
|
|
#define MOVE_AXE_KICK 781
|
|
#define MOVE_LAST_RESPECTS 782
|
|
#define MOVE_LUMINA_CRASH 783
|
|
#define MOVE_ORDER_UP 784
|
|
#define MOVE_JET_PUNCH 785
|
|
#define MOVE_SPICY_EXTRACT 786
|
|
#define MOVE_SPIN_OUT 787
|
|
#define MOVE_POPULATION_BOMB 788
|
|
#define MOVE_ICE_SPINNER 789
|
|
#define MOVE_GLAIVE_RUSH 790
|
|
#define MOVE_REVIVAL_BLESSING 791
|
|
#define MOVE_SALT_CURE 792
|
|
#define MOVE_TRIPLE_DIVE 793
|
|
#define MOVE_MORTAL_SPIN 794
|
|
#define MOVE_DOODLE 795
|
|
#define MOVE_FILLET_AWAY 796
|
|
#define MOVE_KOWTOW_CLEAVE 797
|
|
#define MOVE_FLOWER_TRICK 798
|
|
#define MOVE_TORCH_SONG 799
|
|
#define MOVE_AQUA_STEP 800
|
|
#define MOVE_RAGING_BULL 801
|
|
#define MOVE_MAKE_IT_RAIN 802
|
|
#define MOVE_RUINATION 803
|
|
#define MOVE_COLLISION_COURSE 804
|
|
#define MOVE_ELECTRO_DRIFT 805
|
|
#define MOVE_SHED_TAIL 806
|
|
#define MOVE_CHILLY_RECEPTION 807
|
|
#define MOVE_TIDY_UP 808
|
|
#define MOVE_SNOWSCAPE 809
|
|
#define MOVE_POUNCE 810
|
|
#define MOVE_TRAILBLAZE 811
|
|
#define MOVE_CHILLING_WATER 812
|
|
#define MOVE_HYPER_DRILL 813
|
|
#define MOVE_TWIN_BEAM 814
|
|
#define MOVE_RAGE_FIST 815
|
|
#define MOVE_ARMOR_CANNON 816
|
|
#define MOVE_BITTER_BLADE 817
|
|
#define MOVE_DOUBLE_SHOCK 818
|
|
#define MOVE_GIGATON_HAMMER 819
|
|
#define MOVE_COMEUPPANCE 820
|
|
#define MOVE_AQUA_CUTTER 821
|
|
#define MOVE_BLAZING_TORQUE 822
|
|
#define MOVE_WICKED_TORQUE 823
|
|
#define MOVE_NOXIOUS_TORQUE 824
|
|
#define MOVE_COMBAT_TORQUE 825
|
|
#define MOVE_MAGICAL_TORQUE 826
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#define MOVE_PSYBLADE 827
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#define MOVE_HYDRO_STEAM 828
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#define MOVES_COUNT_GEN9 829
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#define MOVES_COUNT MOVES_COUNT_GEN9
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// Z Moves
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#define MOVE_BREAKNECK_BLITZ (MOVES_COUNT + 0)
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#define MOVE_ALL_OUT_PUMMELING (MOVES_COUNT + 1)
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#define MOVE_SUPERSONIC_SKYSTRIKE (MOVES_COUNT + 2)
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#define MOVE_ACID_DOWNPOUR (MOVES_COUNT + 3)
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#define MOVE_TECTONIC_RAGE (MOVES_COUNT + 4)
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#define MOVE_CONTINENTAL_CRUSH (MOVES_COUNT + 5)
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#define MOVE_SAVAGE_SPIN_OUT (MOVES_COUNT + 6)
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#define MOVE_NEVER_ENDING_NIGHTMARE (MOVES_COUNT + 7)
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#define MOVE_CORKSCREW_CRASH (MOVES_COUNT + 8)
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#define MOVE_INFERNO_OVERDRIVE (MOVES_COUNT + 9)
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#define MOVE_HYDRO_VORTEX (MOVES_COUNT + 10)
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#define MOVE_BLOOM_DOOM (MOVES_COUNT + 11)
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#define MOVE_GIGAVOLT_HAVOC (MOVES_COUNT + 12)
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#define MOVE_SHATTERED_PSYCHE (MOVES_COUNT + 13)
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#define MOVE_SUBZERO_SLAMMER (MOVES_COUNT + 14)
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#define MOVE_DEVASTATING_DRAKE (MOVES_COUNT + 15)
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#define MOVE_BLACK_HOLE_ECLIPSE (MOVES_COUNT + 16)
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#define MOVE_TWINKLE_TACKLE (MOVES_COUNT + 17)
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// Signature Z Moves
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#define MOVE_CATASTROPIKA (MOVES_COUNT + 18)
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#define MOVE_10000000_VOLT_THUNDERBOLT (MOVES_COUNT + 19)
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#define MOVE_STOKED_SPARKSURFER (MOVES_COUNT + 20)
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#define MOVE_EXTREME_EVOBOOST (MOVES_COUNT + 21)
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#define MOVE_PULVERIZING_PANCAKE (MOVES_COUNT + 22)
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#define MOVE_GENESIS_SUPERNOVA (MOVES_COUNT + 23)
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#define MOVE_SINISTER_ARROW_RAID (MOVES_COUNT + 24)
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#define MOVE_MALICIOUS_MOONSAULT (MOVES_COUNT + 25)
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#define MOVE_OCEANIC_OPERETTA (MOVES_COUNT + 26)
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#define MOVE_SPLINTERED_STORMSHARDS (MOVES_COUNT + 27)
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#define MOVE_LETS_SNUGGLE_FOREVER (MOVES_COUNT + 28)
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#define MOVE_CLANGOROUS_SOULBLAZE (MOVES_COUNT + 29)
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#define MOVE_GUARDIAN_OF_ALOLA (MOVES_COUNT + 30)
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#define MOVE_SEARING_SUNRAZE_SMASH (MOVES_COUNT + 31)
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#define MOVE_MENACING_MOONRAZE_MAELSTROM (MOVES_COUNT + 32)
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#define MOVE_LIGHT_THAT_BURNS_THE_SKY (MOVES_COUNT + 33)
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#define MOVE_SOUL_STEALING_7_STAR_STRIKE (MOVES_COUNT + 34)
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#define FIRST_Z_MOVE MOVE_BREAKNECK_BLITZ
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#define LAST_Z_MOVE MOVE_SOUL_STEALING_7_STAR_STRIKE
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#define MOVES_COUNT_Z (LAST_Z_MOVE + 1)
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// Used for checks for moves affected by Disable, Mimic, etc.
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#define MOVE_UNAVAILABLE 0xFFFF
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#endif // GUARD_CONSTANTS_MOVES_H
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