pokeemerald/include/item_icon.h
2021-02-28 10:06:07 -06:00

17 lines
605 B
C

#ifndef GUARD_ITEM_ICON_H
#define GUARD_ITEM_ICON_H
extern u8 *gItemIconDecompressionBuffer;
extern u8 *gItemIcon4x4Buffer;
extern const struct SpriteTemplate gItemIconSpriteTemplate;
bool8 AllocItemIconTemporaryBuffers(void);
void FreeItemIconTemporaryBuffers(void);
void CopyItemIconPicTo4x4Buffer(const void *src, void *dest);
u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, u16 itemId);
u8 AddCustomItemIconSprite(const struct SpriteTemplate *customSpriteTemplate, u16 tilesTag, u16 paletteTag, u16 itemId);
const void *GetItemIconPicOrPalette(u16 itemId, u8 which);
#endif //GUARD_ITEM_ICON_H