pokeemerald/src/item_use.c

1152 lines
33 KiB
C
Executable File

#include "global.h"
#include "item_use.h"
#include "battle.h"
#include "battle_anim.h"
#include "battle_pyramid.h"
#include "battle_pyramid_bag.h"
#include "berry.h"
#include "berry_powder.h"
#include "bike.h"
#include "coins.h"
#include "data.h"
#include "event_data.h"
#include "event_object_lock.h"
#include "event_object_movement.h"
#include "event_scripts.h"
#include "fieldmap.h"
#include "field_effect.h"
#include "field_player_avatar.h"
#include "field_screen_effect.h"
#include "field_weather.h"
#include "item.h"
#include "item_menu.h"
#include "item_use.h"
#include "mail.h"
#include "main.h"
#include "menu.h"
#include "menu_helpers.h"
#include "metatile_behavior.h"
#include "overworld.h"
#include "palette.h"
#include "party_menu.h"
#include "pokeblock.h"
#include "pokemon.h"
#include "script.h"
#include "sound.h"
#include "strings.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "constants/event_bg.h"
#include "constants/event_objects.h"
#include "constants/flags.h"
#include "constants/item_effects.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "constants/vars.h"
static void SetUpItemUseCallback(u8 taskId);
static void FieldCB_UseItemOnField(void);
static void Task_CallItemUseOnFieldCallback(u8 taskId);
static void Task_UseItemfinder(u8 taskId);
static void Task_CloseItemfinderMessage(u8 taskId);
static void Task_HiddenItemNearby(u8 taskId);
static void Task_StandingOnHiddenItem(u8 taskId);
static bool8 ItemfinderCheckForHiddenItems(const struct MapEvents *, u8);
static u8 GetDirectionToHiddenItem(s16 distanceX, s16 distanceY);
static void PlayerFaceHiddenItem(u8 a);
static void CheckForHiddenItemsInMapConnection(u8 taskId);
static void sub_80FDC00(u8 taskId);
static void ItemUseOnFieldCB_Bike(u8 taskId);
static void ItemUseOnFieldCB_Rod(u8);
static void ItemUseOnFieldCB_Itemfinder(u8);
static void ItemUseOnFieldCB_Berry(u8 taskId);
static void ItemUseOnFieldCB_WailmerPailBerry(u8 taskId);
static void ItemUseOnFieldCB_WailmerPailSudowoodo(u8 taskId);
static bool8 TryToWaterSudowoodo(void);
static void BootUpSoundTMHM(u8 taskId);
static void Task_ShowTMHMContainedMessage(u8 taskId);
static void UseTMHMYesNo(u8 taskId);
static void UseTMHM(u8 taskId);
static void Task_StartUseRepel(u8 taskId);
static void Task_UseRepel(u8 taskId);
static void Task_CloseCantUseKeyItemMessage(u8 taskId);
static void SetDistanceOfClosestHiddenItem(u8 taskId, s16 x, s16 y);
static void CB2_OpenPokeblockCaseOnField(void);
// EWRAM variables
EWRAM_DATA static void(*sItemUseOnFieldCB)(u8 taskId) = NULL;
// Below is set TRUE by UseRegisteredKeyItemOnField
#define tUsingRegisteredKeyItem data[3]
// .rodata
static const MainCallback sItemUseCallbacks[] =
{
CB2_ShowPartyMenuForItemUse,
CB2_ReturnToField,
NULL,
};
static const u8 sClockwiseDirections[] = {DIR_NORTH, DIR_EAST, DIR_SOUTH, DIR_WEST};
static const struct YesNoFuncTable sUseTMHMYesNoFuncTable =
{
.yesFunc = UseTMHM,
.noFunc = BagMenu_InitListsMenu,
};
// .text
static void SetUpItemUseCallback(u8 taskId)
{
u8 type;
if (gSpecialVar_ItemId == ITEM_ENIGMA_BERRY)
type = gTasks[taskId].data[4] - 1;
else
type = ItemId_GetType(gSpecialVar_ItemId) - 1;
if (!InBattlePyramid())
{
gBagMenu->mainCallback2 = sItemUseCallbacks[type];
Task_FadeAndCloseBagMenu(taskId);
}
else
{
gPyramidBagResources->callback2 = sItemUseCallbacks[type];
CloseBattlePyramidBagAndSetCallback(taskId);
}
}
static void SetUpItemUseOnFieldCallback(u8 taskId)
{
if (gTasks[taskId].tUsingRegisteredKeyItem != TRUE)
{
gFieldCallback = FieldCB_UseItemOnField;
SetUpItemUseCallback(taskId);
}
else
sItemUseOnFieldCB(taskId);
}
static void FieldCB_UseItemOnField(void)
{
FadeInFromBlack();
CreateTask(Task_CallItemUseOnFieldCallback, 8);
}
static void Task_CallItemUseOnFieldCallback(u8 taskId)
{
if (IsWeatherNotFadingIn() == 1)
sItemUseOnFieldCB(taskId);
}
static void DisplayCannotUseItemMessage(u8 taskId, bool8 isUsingRegisteredKeyItemOnField, const u8 *str)
{
StringExpandPlaceholders(gStringVar4, str);
if (!isUsingRegisteredKeyItemOnField)
{
if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, gStringVar4, BagMenu_InitListsMenu);
else
DisplayItemMessageInBattlePyramid(taskId, gText_DadsAdvice, Task_CloseBattlePyramidBagMessage);
}
else
DisplayItemMessageOnField(taskId, gStringVar4, Task_CloseCantUseKeyItemMessage);
}
static void DisplayDadsAdviceCannotUseItemMessage(u8 taskId, bool8 isUsingRegisteredKeyItemOnField)
{
DisplayCannotUseItemMessage(taskId, isUsingRegisteredKeyItemOnField, gText_DadsAdvice);
}
static void DisplayCannotDismountBikeMessage(u8 taskId, bool8 isUsingRegisteredKeyItemOnField)
{
DisplayCannotUseItemMessage(taskId, isUsingRegisteredKeyItemOnField, gText_CantDismountBike);
}
static void Task_CloseCantUseKeyItemMessage(u8 taskId)
{
ClearDialogWindowAndFrame(0, 1);
DestroyTask(taskId);
ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
}
u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId)
{
if (ItemId_GetFieldFunc(itemId) == ItemUseOutOfBattle_TMHM)
return 1;
else if (ItemId_GetFieldFunc(itemId) == ItemUseOutOfBattle_EvolutionStone)
return 2;
else
return 0;
}
// Mail in the bag menu can't have a message but it can be checked (view the mail background, no message)
static void CB2_CheckMail(void)
{
struct MailStruct mail;
mail.itemId = gSpecialVar_ItemId;
ReadMail(&mail, CB2_ReturnToBagMenuPocket, 0);
}
void ItemUseOutOfBattle_Mail(u8 taskId)
{
gBagMenu->mainCallback2 = CB2_CheckMail;
Task_FadeAndCloseBagMenu(taskId);
}
void ItemUseOutOfBattle_Bike(u8 taskId)
{
s16* data = gTasks[taskId].data;
s16 coordsY;
s16 coordsX;
u8 behavior;
PlayerGetDestCoords(&coordsX, &coordsY);
behavior = MapGridGetMetatileBehaviorAt(coordsX, coordsY);
if (FlagGet(FLAG_SYS_CYCLING_ROAD) == TRUE || MetatileBehavior_IsVerticalRail(behavior) == TRUE || MetatileBehavior_IsHorizontalRail(behavior) == TRUE || MetatileBehavior_IsIsolatedVerticalRail(behavior) == TRUE || MetatileBehavior_IsIsolatedHorizontalRail(behavior) == TRUE)
DisplayCannotDismountBikeMessage(taskId, tUsingRegisteredKeyItem);
else
{
if (Overworld_IsBikingAllowed() == TRUE && IsBikingDisallowedByPlayer() == 0)
{
sItemUseOnFieldCB = ItemUseOnFieldCB_Bike;
SetUpItemUseOnFieldCallback(taskId);
}
else
DisplayDadsAdviceCannotUseItemMessage(taskId, tUsingRegisteredKeyItem);
}
}
static void ItemUseOnFieldCB_Bike(u8 taskId)
{
if (!ItemId_GetSecondaryId(gSpecialVar_ItemId))
GetOnOffBike(PLAYER_AVATAR_FLAG_MACH_BIKE);
else
GetOnOffBike(PLAYER_AVATAR_FLAG_ACRO_BIKE);
ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
DestroyTask(taskId);
}
static bool32 CanFish(void)
{
s16 x, y;
u16 tileBehavior;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
if (MetatileBehavior_IsWaterfall(tileBehavior))
return FALSE;
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER))
return FALSE;
if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
{
if (IsPlayerFacingSurfableFishableWater())
return TRUE;
}
else
{
if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior) && !MapGridIsImpassableAt(x, y))
return TRUE;
if (MetatileBehavior_8089510(tileBehavior) == TRUE)
return TRUE;
}
return FALSE;
}
void ItemUseOutOfBattle_Rod(u8 taskId)
{
if (CanFish() == TRUE)
{
sItemUseOnFieldCB = ItemUseOnFieldCB_Rod;
SetUpItemUseOnFieldCallback(taskId);
}
else
DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].tUsingRegisteredKeyItem);
}
static void ItemUseOnFieldCB_Rod(u8 taskId)
{
StartFishing(ItemId_GetSecondaryId(gSpecialVar_ItemId));
DestroyTask(taskId);
}
void ItemUseOutOfBattle_Itemfinder(u8 var)
{
IncrementGameStat(GAME_STAT_USED_ITEMFINDER);
sItemUseOnFieldCB = ItemUseOnFieldCB_Itemfinder;
SetUpItemUseOnFieldCallback(var);
}
static void ItemUseOnFieldCB_Itemfinder(u8 taskId)
{
if (ItemfinderCheckForHiddenItems(gMapHeader.events, taskId) == TRUE)
gTasks[taskId].func = Task_UseItemfinder;
else
DisplayItemMessageOnField(taskId, gText_ItemFinderNothing, Task_CloseItemfinderMessage);
}
// Define itemfinder task data
#define tItemDistanceX data[0]
#define tItemDistanceY data[1]
#define tItemFound data[2]
#define tCounter data[3] // Used to count delay between beeps and rotations during player spin
#define tItemfinderBeeps data[4]
#define tFacingDir data[5]
static void Task_UseItemfinder(u8 taskId)
{
u8 playerDir;
u8 playerDirToItem;
u8 i;
s16* data = gTasks[taskId].data;
if (tCounter == 0)
{
if (tItemfinderBeeps == 4)
{
playerDirToItem = GetDirectionToHiddenItem(tItemDistanceX, tItemDistanceY);
if (playerDirToItem != DIR_NONE)
{
PlayerFaceHiddenItem(sClockwiseDirections[playerDirToItem - 1]);
gTasks[taskId].func = Task_HiddenItemNearby;
}
else
{
// Player is standing on hidden item
playerDir = GetPlayerFacingDirection();
for (i = 0; i < ARRAY_COUNT(sClockwiseDirections); i++)
{
if (playerDir == sClockwiseDirections[i])
tFacingDir = (i + 1) & 3;
}
gTasks[taskId].func = Task_StandingOnHiddenItem;
tCounter = 0;
tItemFound = 0;
}
return;
}
PlaySE(SE_DAUGI);
tItemfinderBeeps++;
}
tCounter = (tCounter + 1) & 0x1F;
}
static void Task_CloseItemfinderMessage(u8 taskId)
{
ClearDialogWindowAndFrame(0, 1);
ScriptUnfreezeObjectEvents();
ScriptContext2_Disable();
DestroyTask(taskId);
}
static bool8 ItemfinderCheckForHiddenItems(const struct MapEvents *events, u8 taskId)
{
int itemX, itemY;
s16 playerX, playerY, i, distanceX, distanceY;
PlayerGetDestCoords(&playerX, &playerY);
gTasks[taskId].tItemFound = FALSE;
for (i = 0; i < events->bgEventCount; i++)
{
// Check if there are any hidden items on the current map that haven't been picked up
if (events->bgEvents[i].kind == BG_EVENT_HIDDEN_ITEM && !FlagGet(events->bgEvents[i].bgUnion.hiddenItem.hiddenItemId + FLAG_HIDDEN_ITEMS_START))
{
itemX = (u16)events->bgEvents[i].x + 7;
distanceX = itemX - playerX;
itemY = (u16)events->bgEvents[i].y + 7;
distanceY = itemY - playerY;
if ((u16)(distanceX + 7) < 15 && (distanceY >= -5) && (distanceY < 6))
SetDistanceOfClosestHiddenItem(taskId, distanceX, distanceY);
}
}
CheckForHiddenItemsInMapConnection(taskId);
if (gTasks[taskId].tItemFound == TRUE)
return TRUE;
else
return FALSE;
}
static bool8 IsHiddenItemPresentAtCoords(const struct MapEvents *events, s16 x, s16 y)
{
u8 bgEventCount = events->bgEventCount;
struct BgEvent *bgEvent = events->bgEvents;
int i;
for (i = 0; i < bgEventCount; i++)
{
if (bgEvent[i].kind == BG_EVENT_HIDDEN_ITEM && x == (u16)bgEvent[i].x && y == (u16)bgEvent[i].y) // hidden item and coordinates matches x and y passed?
{
if (!FlagGet(bgEvent[i].bgUnion.hiddenItem.hiddenItemId + FLAG_HIDDEN_ITEMS_START))
return TRUE;
else
return FALSE;
}
}
return FALSE;
}
static bool8 IsHiddenItemPresentInConnection(struct MapConnection *connection, int x, int y)
{
u16 localX, localY;
u32 localOffset;
s32 localLength;
struct MapHeader const *const mapHeader = mapconnection_get_mapheader(connection);
switch (connection->direction)
{
// same weird temp variable behavior seen in IsHiddenItemPresentAtCoords
case 2:
localOffset = connection->offset + 7;
localX = x - localOffset;
localLength = mapHeader->mapLayout->height - 7;
localY = localLength + y; // additions are reversed for some reason
break;
case 1:
localOffset = connection->offset + 7;
localX = x - localOffset;
localLength = gMapHeader.mapLayout->height + 7;
localY = y - localLength;
break;
case 3:
localLength = mapHeader->mapLayout->width - 7;
localX = localLength + x; // additions are reversed for some reason
localOffset = connection->offset + 7;
localY = y - localOffset;
break;
case 4:
localLength = gMapHeader.mapLayout->width + 7;
localX = x - localLength;
localOffset = connection->offset + 7;
localY = y - localOffset;
break;
default:
return FALSE;
}
return IsHiddenItemPresentAtCoords(mapHeader->events, localX, localY);
}
static void CheckForHiddenItemsInMapConnection(u8 taskId)
{
s16 playerX, playerY;
s16 x, y;
s16 width = gMapHeader.mapLayout->width + 7;
s16 height = gMapHeader.mapLayout->height + 7;
s16 var1 = 7;
s16 var2 = 7;
PlayerGetDestCoords(&playerX, &playerY);
for (x = playerX - 7; x <= playerX + 7; x++)
{
for (y = playerY - 5; y <= playerY + 5; y++)
{
if (var1 > x
|| x >= width
|| var2 > y
|| y >= height)
{
struct MapConnection *conn = GetConnectionAtCoords(x, y);
if (conn && IsHiddenItemPresentInConnection(conn, x, y) == TRUE)
SetDistanceOfClosestHiddenItem(taskId, x - playerX, y - playerY);
}
}
}
}
static void SetDistanceOfClosestHiddenItem(u8 taskId, s16 itemDistanceX, s16 itemDistanceY)
{
s16 *data = gTasks[taskId].data;
s16 oldItemAbsX, oldItemAbsY, newItemAbsX, newItemAbsY;
if (tItemFound == FALSE)
{
// No other items found yet, set this one
tItemDistanceX = itemDistanceX;
tItemDistanceY = itemDistanceY;
tItemFound = TRUE;
}
else
{
// Other items have been found, check if this one is closer
// Get absolute x distance of the already-found item
if (tItemDistanceX < 0)
oldItemAbsX = tItemDistanceX * -1; // WEST
else
oldItemAbsX = tItemDistanceX; // EAST
// Get absolute y distance of the already-found item
if (tItemDistanceY < 0)
oldItemAbsY = tItemDistanceY * -1; // NORTH
else
oldItemAbsY = tItemDistanceY; // SOUTH
// Get absolute x distance of the newly-found item
if (itemDistanceX < 0)
newItemAbsX = itemDistanceX * -1;
else
newItemAbsX = itemDistanceX;
// Get absolute y distance of the newly-found item
if (itemDistanceY < 0)
newItemAbsY = itemDistanceY * -1;
else
newItemAbsY = itemDistanceY;
if (oldItemAbsX + oldItemAbsY > newItemAbsX + newItemAbsY)
{
// New item is closer
tItemDistanceX = itemDistanceX;
tItemDistanceY = itemDistanceY;
}
else
{
if (oldItemAbsX + oldItemAbsY == newItemAbsX + newItemAbsY
&& (oldItemAbsY > newItemAbsY || (oldItemAbsY == newItemAbsY && tItemDistanceY < itemDistanceY)))
{
// If items are equal distance, use whichever is closer on the Y axis or further south
tItemDistanceX = itemDistanceX;
tItemDistanceY = itemDistanceY;
}
}
}
}
static u8 GetDirectionToHiddenItem(s16 itemDistanceX, s16 itemDistanceY)
{
s16 absX, absY;
if (itemDistanceX == 0 && itemDistanceY == 0)
return DIR_NONE; // player is standing on the item.
// Get absolute X distance.
if (itemDistanceX < 0)
absX = itemDistanceX * -1;
else
absX = itemDistanceX;
// Get absolute Y distance.
if (itemDistanceY < 0)
absY = itemDistanceY * -1;
else
absY = itemDistanceY;
if (absX > absY)
{
if (itemDistanceX < 0)
return DIR_EAST;
else
return DIR_NORTH;
}
else
{
if (absX < absY)
{
if (itemDistanceY < 0)
return DIR_SOUTH;
else
return DIR_WEST;
}
if (absX == absY)
{
if (itemDistanceY < 0)
return DIR_SOUTH;
else
return DIR_WEST;
}
return DIR_NONE; // Unreachable
}
}
static void PlayerFaceHiddenItem(u8 direction)
{
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]);
ObjectEventClearHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]);
UnfreezeObjectEvent(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]);
PlayerTurnInPlace(direction);
}
static void Task_HiddenItemNearby(u8 taskId)
{
if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]) == TRUE)
DisplayItemMessageOnField(taskId, gText_ItemFinderNearby, Task_CloseItemfinderMessage);
}
static void Task_StandingOnHiddenItem(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (ObjectEventCheckHeldMovementStatus(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]) == TRUE
|| tItemFound == FALSE)
{
// Spin player around on item
PlayerFaceHiddenItem(sClockwiseDirections[tFacingDir]);
tItemFound = TRUE;
tFacingDir = (tFacingDir + 1) & 3;
tCounter++;
if (tCounter == 4)
DisplayItemMessageOnField(taskId, gText_ItemFinderOnTop, Task_CloseItemfinderMessage);
}
}
// Undefine itemfinder task data
#undef tItemDistanceX
#undef tItemDistanceY
#undef tItemFound
#undef tCounter
#undef tItemfinderBeeps
#undef tFacingDir
void ItemUseOutOfBattle_PokeblockCase(u8 taskId)
{
if (sub_81221AC() == TRUE) // link func
{
DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].tUsingRegisteredKeyItem);
}
else if (gTasks[taskId].tUsingRegisteredKeyItem != TRUE)
{
gBagMenu->mainCallback2 = CB2_OpenPokeblockCaseOnField;
Task_FadeAndCloseBagMenu(taskId);
}
else
{
gFieldCallback = sub_80AF6D4;
FadeScreen(FADE_TO_BLACK, 0);
gTasks[taskId].func = sub_80FDC00;
}
}
static void CB2_OpenPokeblockCaseOnField(void)
{
OpenPokeblockCase(PBLOCK_CASE_FIELD, CB2_ReturnToBagMenuPocket);
}
static void sub_80FDC00(u8 taskId)
{
if (!gPaletteFade.active)
{
CleanupOverworldWindowsAndTilemaps();
OpenPokeblockCase(PBLOCK_CASE_FIELD, CB2_ReturnToField);
DestroyTask(taskId);
}
}
void ItemUseOutOfBattle_CoinCase(u8 taskId)
{
ConvertIntToDecimalStringN(gStringVar1, GetCoins(), STR_CONV_MODE_LEFT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gText_CoinCase);
if (!gTasks[taskId].tUsingRegisteredKeyItem)
{
DisplayItemMessage(taskId, 1, gStringVar4, BagMenu_InitListsMenu);
}
else
{
DisplayItemMessageOnField(taskId, gStringVar4, Task_CloseCantUseKeyItemMessage);
}
}
void ItemUseOutOfBattle_PowderJar(u8 taskId)
{
ConvertIntToDecimalStringN(gStringVar1, GetBerryPowder(), STR_CONV_MODE_LEFT_ALIGN, 5);
StringExpandPlaceholders(gStringVar4, gText_PowderQty);
if (!gTasks[taskId].tUsingRegisteredKeyItem)
{
DisplayItemMessage(taskId, 1, gStringVar4, BagMenu_InitListsMenu);
}
else
{
DisplayItemMessageOnField(taskId, gStringVar4, Task_CloseCantUseKeyItemMessage);
}
}
void ItemUseOutOfBattle_Berry(u8 taskId)
{
if (IsPlayerFacingEmptyBerryTreePatch() == TRUE)
{
sItemUseOnFieldCB = ItemUseOnFieldCB_Berry;
gFieldCallback = FieldCB_UseItemOnField;
gBagMenu->mainCallback2 = CB2_ReturnToField;
Task_FadeAndCloseBagMenu(taskId);
}
else
{
ItemId_GetFieldFunc(gSpecialVar_ItemId)(taskId);
}
}
static void ItemUseOnFieldCB_Berry(u8 taskId)
{
RemoveBagItem(gSpecialVar_ItemId, 1);
ScriptContext2_Enable();
ScriptContext1_SetupScript(BerryTree_EventScript_ItemUsePlantBerry);
DestroyTask(taskId);
}
void ItemUseOutOfBattle_WailmerPail(u8 taskId)
{
if (TryToWaterSudowoodo() == TRUE)
{
sItemUseOnFieldCB = ItemUseOnFieldCB_WailmerPailSudowoodo;
SetUpItemUseOnFieldCallback(taskId);
}
else if (TryToWaterBerryTree() == TRUE)
{
sItemUseOnFieldCB = ItemUseOnFieldCB_WailmerPailBerry;
SetUpItemUseOnFieldCallback(taskId);
}
else
{
DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].tUsingRegisteredKeyItem);
}
}
static void ItemUseOnFieldCB_WailmerPailBerry(u8 taskId)
{
ScriptContext2_Enable();
ScriptContext1_SetupScript(BerryTree_EventScript_ItemUseWailmerPail);
DestroyTask(taskId);
}
static bool8 TryToWaterSudowoodo(void)
{
u16 x, y;
u8 z;
u8 objId;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
z = PlayerGetZCoord();
objId = GetObjectEventIdByXYZ(x, y, z);
if (objId == OBJECT_EVENTS_COUNT || gObjectEvents[objId].graphicsId != OBJ_EVENT_GFX_SUDOWOODO)
return FALSE;
else
return TRUE;
}
static void ItemUseOnFieldCB_WailmerPailSudowoodo(u8 taskId)
{
ScriptContext2_Enable();
ScriptContext1_SetupScript(BattleFrontier_OutsideEast_EventScript_WaterSudowoodo);
DestroyTask(taskId);
}
void ItemUseOutOfBattle_Medicine(u8 taskId)
{
gItemUseCB = ItemUseCB_Medicine;
SetUpItemUseCallback(taskId);
}
void ItemUseOutOfBattle_ReduceEV(u8 taskId)
{
gItemUseCB = ItemUseCB_ReduceEV;
SetUpItemUseCallback(taskId);
}
void ItemUseOutOfBattle_SacredAsh(u8 taskId)
{
gItemUseCB = ItemUseCB_SacredAsh;
SetUpItemUseCallback(taskId);
}
void ItemUseOutOfBattle_PPRecovery(u8 taskId)
{
gItemUseCB = ItemUseCB_PPRecovery;
SetUpItemUseCallback(taskId);
}
void ItemUseOutOfBattle_PPUp(u8 taskId)
{
gItemUseCB = ItemUseCB_PPUp;
SetUpItemUseCallback(taskId);
}
void ItemUseOutOfBattle_RareCandy(u8 taskId)
{
gItemUseCB = ItemUseCB_RareCandy;
SetUpItemUseCallback(taskId);
}
void ItemUseOutOfBattle_TMHM(u8 taskId)
{
if (gSpecialVar_ItemId >= ITEM_HM01_CUT)
DisplayItemMessage(taskId, 1, gText_BootedUpHM, BootUpSoundTMHM); // HM
else
DisplayItemMessage(taskId, 1, gText_BootedUpTM, BootUpSoundTMHM); // TM
}
static void BootUpSoundTMHM(u8 taskId)
{
PlaySE(SE_PC_LOGIN);
gTasks[taskId].func = Task_ShowTMHMContainedMessage;
}
static void Task_ShowTMHMContainedMessage(u8 taskId)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
StringCopy(gStringVar1, gMoveNames[ItemIdToBattleMoveId(gSpecialVar_ItemId)]);
StringExpandPlaceholders(gStringVar4, gText_TMHMContainedVar1);
DisplayItemMessage(taskId, 1, gStringVar4, UseTMHMYesNo);
}
}
static void UseTMHMYesNo(u8 taskId)
{
BagMenu_YesNo(taskId, 6, &sUseTMHMYesNoFuncTable);
}
static void UseTMHM(u8 taskId)
{
gItemUseCB = ItemUseCB_TMHM;
SetUpItemUseCallback(taskId);
}
static void RemoveUsedItem(void)
{
RemoveBagItem(gSpecialVar_ItemId, 1);
CopyItemName(gSpecialVar_ItemId, gStringVar2);
StringExpandPlaceholders(gStringVar4, gText_PlayerUsedVar2);
if (!InBattlePyramid())
{
UpdatePocketItemList(ItemId_GetPocket(gSpecialVar_ItemId));
SetInitialScrollAndCursorPositions(ItemId_GetPocket(gSpecialVar_ItemId));
}
else
{
sub_81C5924();
sub_81C59BC();
}
}
void ItemUseOutOfBattle_Repel(u8 taskId)
{
if (VarGet(VAR_REPEL_STEP_COUNT) == 0)
gTasks[taskId].func = Task_StartUseRepel;
else if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, gText_RepelEffectsLingered, BagMenu_InitListsMenu);
else
DisplayItemMessageInBattlePyramid(taskId, gText_RepelEffectsLingered, Task_CloseBattlePyramidBagMessage);
}
static void Task_StartUseRepel(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (++data[8] > 7)
{
data[8] = 0;
PlaySE(SE_TU_SAA);
gTasks[taskId].func = Task_UseRepel;
}
}
static void Task_UseRepel(u8 taskId)
{
if (!IsSEPlaying())
{
VarSet(VAR_REPEL_STEP_COUNT, ItemId_GetHoldEffectParam(gSpecialVar_ItemId));
RemoveUsedItem();
if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, gStringVar4, BagMenu_InitListsMenu);
else
DisplayItemMessageInBattlePyramid(taskId, gStringVar4, Task_CloseBattlePyramidBagMessage);
}
}
static void Task_UsedBlackWhiteFlute(u8 taskId)
{
if(++gTasks[taskId].data[8] > 7)
{
PlaySE(SE_BIDORO);
if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, gStringVar4, BagMenu_InitListsMenu);
else
DisplayItemMessageInBattlePyramid(taskId, gStringVar4, Task_CloseBattlePyramidBagMessage);
}
}
void ItemUseOutOfBattle_BlackWhiteFlute(u8 taskId)
{
CopyItemName(gSpecialVar_ItemId, gStringVar2);
if (gSpecialVar_ItemId == ITEM_WHITE_FLUTE)
{
FlagSet(FLAG_SYS_ENC_UP_ITEM);
FlagClear(FLAG_SYS_ENC_DOWN_ITEM);
StringExpandPlaceholders(gStringVar4, gText_UsedVar2WildLured);
}
else
{
FlagSet(FLAG_SYS_ENC_DOWN_ITEM);
FlagClear(FLAG_SYS_ENC_UP_ITEM);
StringExpandPlaceholders(gStringVar4, gText_UsedVar2WildRepelled);
}
gTasks[taskId].data[8] = 0;
gTasks[taskId].func = Task_UsedBlackWhiteFlute;
}
void Task_UseDigEscapeRopeOnField(u8 taskId)
{
ResetInitialPlayerAvatarState();
StartEscapeRopeFieldEffect();
DestroyTask(taskId);
}
static void ItemUseOnFieldCB_EscapeRope(u8 taskId)
{
Overworld_ResetStateAfterDigEscRope();
RemoveUsedItem();
gTasks[taskId].data[0] = 0;
DisplayItemMessageOnField(taskId, gStringVar4, Task_UseDigEscapeRopeOnField);
}
bool8 CanUseDigOrEscapeRopeOnCurMap(void)
{
if (gMapHeader.flags & MAP_ALLOW_ESCAPING)
return TRUE;
else
return FALSE;
}
void ItemUseOutOfBattle_EscapeRope(u8 taskId)
{
if (CanUseDigOrEscapeRopeOnCurMap() == TRUE)
{
sItemUseOnFieldCB = ItemUseOnFieldCB_EscapeRope;
SetUpItemUseOnFieldCallback(taskId);
}
else
{
DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].tUsingRegisteredKeyItem);
}
}
void ItemUseOutOfBattle_EvolutionStone(u8 taskId)
{
gItemUseCB = ItemUseCB_EvolutionStone;
SetUpItemUseCallback(taskId);
}
void ItemUseInBattle_PokeBall(u8 taskId)
{
if (IsBattlerAlive(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT))
&& IsBattlerAlive(GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT))) // There are two present pokemon.
{
static const u8 textCantThrowPokeBall[] = _("Cannot throw a ball!\nThere are two pokemon out there!\p");
if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, textCantThrowPokeBall, BagMenu_InitListsMenu);
else
DisplayItemMessageInBattlePyramid(taskId, textCantThrowPokeBall, Task_CloseBattlePyramidBagMessage);
}
else if (gBattlerInMenuId == GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)
&& IsBattlerAlive(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT))) // Attempting to throw a ball with the second pokemon while both are alive.
{
static const u8 textCantThrowPokeBall[] = _("Cannot throw a ball!\p");
if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, textCantThrowPokeBall, BagMenu_InitListsMenu);
else
DisplayItemMessageInBattlePyramid(taskId, textCantThrowPokeBall, Task_CloseBattlePyramidBagMessage);
}
else if (IsPlayerPartyAndPokemonStorageFull() == FALSE) // have room for mon?
{
RemoveBagItem(gSpecialVar_ItemId, 1);
if (!InBattlePyramid())
Task_FadeAndCloseBagMenu(taskId);
else
CloseBattlePyramidBagAndSetCallback(taskId);
}
else
{
if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, gText_BoxFull, BagMenu_InitListsMenu);
else
DisplayItemMessageInBattlePyramid(taskId, gText_BoxFull, Task_CloseBattlePyramidBagMessage);
}
}
static void Task_CloseStatIncreaseMessage(u8 taskId)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
if (!InBattlePyramid())
Task_FadeAndCloseBagMenu(taskId);
else
CloseBattlePyramidBagAndSetCallback(taskId);
}
}
static void Task_UseStatIncreaseItem(u8 taskId)
{
if(++gTasks[taskId].data[8] > 7)
{
PlaySE(SE_KAIFUKU);
RemoveBagItem(gSpecialVar_ItemId, 1);
if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, UseStatIncreaseItem(gSpecialVar_ItemId), Task_CloseStatIncreaseMessage);
else
DisplayItemMessageInBattlePyramid(taskId, UseStatIncreaseItem(gSpecialVar_ItemId), Task_CloseStatIncreaseMessage);
}
}
// e.g. X Attack, Guard Spec
void ItemUseInBattle_StatIncrease(u8 taskId)
{
u16 partyId = gBattlerPartyIndexes[gBattlerInMenuId];
if (ExecuteTableBasedItemEffect(&gPlayerParty[partyId], gSpecialVar_ItemId, partyId, 0) != FALSE)
{
if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, gText_WontHaveEffect, BagMenu_InitListsMenu);
else
DisplayItemMessageInBattlePyramid(taskId, gText_WontHaveEffect, Task_CloseBattlePyramidBagMessage);
}
else
{
gTasks[taskId].func = Task_UseStatIncreaseItem;
gTasks[taskId].data[8] = 0;
}
}
static void ItemUseInBattle_ShowPartyMenu(u8 taskId)
{
if (!InBattlePyramid())
{
gBagMenu->mainCallback2 = ChooseMonForInBattleItem;
Task_FadeAndCloseBagMenu(taskId);
}
else
{
gPyramidBagResources->callback2 = ChooseMonForInBattleItem;
CloseBattlePyramidBagAndSetCallback(taskId);
}
}
void ItemUseInBattle_Medicine(u8 taskId)
{
gItemUseCB = ItemUseCB_Medicine;
ItemUseInBattle_ShowPartyMenu(taskId);
}
// Unused. Sacred Ash cannot be used in battle
void ItemUseInBattle_SacredAsh(u8 taskId)
{
gItemUseCB = ItemUseCB_SacredAsh;
ItemUseInBattle_ShowPartyMenu(taskId);
}
void ItemUseInBattle_PPRecovery(u8 taskId)
{
gItemUseCB = ItemUseCB_PPRecovery;
ItemUseInBattle_ShowPartyMenu(taskId);
}
// Fluffy Tail / Poke Doll
void ItemUseInBattle_Escape(u8 taskId)
{
if((gBattleTypeFlags & BATTLE_TYPE_TRAINER) == FALSE)
{
RemoveUsedItem();
if (!InBattlePyramid())
DisplayItemMessage(taskId, 1, gStringVar4, Task_FadeAndCloseBagMenu);
else
DisplayItemMessageInBattlePyramid(taskId, gStringVar4, CloseBattlePyramidBagAndSetCallback);
}
else
{
DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].tUsingRegisteredKeyItem);
}
}
void ItemUseOutOfBattle_EnigmaBerry(u8 taskId)
{
switch (GetItemEffectType(gSpecialVar_ItemId))
{
case ITEM_EFFECT_HEAL_HP:
case ITEM_EFFECT_CURE_POISON:
case ITEM_EFFECT_CURE_SLEEP:
case ITEM_EFFECT_CURE_BURN:
case ITEM_EFFECT_CURE_FREEZE:
case ITEM_EFFECT_CURE_PARALYSIS:
case ITEM_EFFECT_CURE_ALL_STATUS:
case ITEM_EFFECT_ATK_EV:
case ITEM_EFFECT_HP_EV:
case ITEM_EFFECT_SPATK_EV:
case ITEM_EFFECT_SPDEF_EV:
case ITEM_EFFECT_SPEED_EV:
case ITEM_EFFECT_DEF_EV:
gTasks[taskId].data[4] = 1;
ItemUseOutOfBattle_Medicine(taskId);
break;
case ITEM_EFFECT_SACRED_ASH:
gTasks[taskId].data[4] = 1;
ItemUseOutOfBattle_SacredAsh(taskId);
break;
case ITEM_EFFECT_RAISE_LEVEL:
gTasks[taskId].data[4] = 1;
ItemUseOutOfBattle_RareCandy(taskId);
break;
case ITEM_EFFECT_PP_UP:
case ITEM_EFFECT_PP_MAX:
gTasks[taskId].data[4] = 1;
ItemUseOutOfBattle_PPUp(taskId);
break;
case ITEM_EFFECT_HEAL_PP:
gTasks[taskId].data[4] = 1;
ItemUseOutOfBattle_PPRecovery(taskId);
break;
default:
gTasks[taskId].data[4] = 4;
ItemUseOutOfBattle_CannotUse(taskId);
break;
}
}
void ItemUseInBattle_EnigmaBerry(u8 taskId)
{
switch (GetItemEffectType(gSpecialVar_ItemId))
{
case ITEM_EFFECT_X_ITEM:
ItemUseInBattle_StatIncrease(taskId);
break;
case ITEM_EFFECT_HEAL_HP:
case ITEM_EFFECT_CURE_POISON:
case ITEM_EFFECT_CURE_SLEEP:
case ITEM_EFFECT_CURE_BURN:
case ITEM_EFFECT_CURE_FREEZE:
case ITEM_EFFECT_CURE_PARALYSIS:
case ITEM_EFFECT_CURE_ALL_STATUS:
case ITEM_EFFECT_CURE_CONFUSION:
case ITEM_EFFECT_CURE_INFATUATION:
ItemUseInBattle_Medicine(taskId);
break;
case ITEM_EFFECT_HEAL_PP:
ItemUseInBattle_PPRecovery(taskId);
break;
default:
ItemUseOutOfBattle_CannotUse(taskId);
break;
}
}
void ItemUseOutOfBattle_CannotUse(u8 taskId)
{
DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].tUsingRegisteredKeyItem);
}
#undef tUsingRegisteredKeyItem