pokeemerald/data/maps/scripts/BattleFrontier_BattleDomeBattleRoom.inc
Diegoisawesome f61810a8f9 Dump maps
2017-11-09 19:21:31 -06:00

670 lines
23 KiB
PHP

BattleFrontier_BattleDomeBattleRoom_MapScripts:: @ 824BC9C
map_script 3, BattleFrontier_BattleDomeBattleRoom_MapScript1_24BCB1
map_script 2, BattleFrontier_BattleDomeBattleRoom_MapScript2_24BD00
map_script 4, BattleFrontier_BattleDomeBattleRoom_MapScript2_24C481
map_script 5, BattleFrontier_BattleDomeBattleRoom_MapScript1_24C4F0
.byte 0
BattleFrontier_BattleDomeBattleRoom_MapScript1_24BCB1: @ 824BCB1
setvar VAR_0x8004, 10
special sub_818E9AC
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
copyvar VAR_0x400F, VAR_RESULT
compare_var_to_value VAR_RESULT, 0
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C919
call BattleFrontier_BattleDomeBattleRoom_EventScript_24BCDC
end
BattleFrontier_BattleArenaBattleRoom_EventScript_24BCDC:: @ 824BCDC
BattleFrontier_BattleDomeBattleRoom_EventScript_24BCDC:: @ 824BCDC
checkplayergender
compare_var_to_value VAR_RESULT, 0
goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BCF4
compare_var_to_value VAR_RESULT, 1
goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BCFA
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BCF4:: @ 824BCF4
setvar VAR_0x4011, 100
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BCFA:: @ 824BCFA
setvar VAR_0x4011, 105
return
BattleFrontier_BattleDomeBattleRoom_MapScript2_24BD00: @ 824BD00
map_script_2 VAR_0x4000, 0, BattleFrontier_BattleDomeBattleRoom_EventScript_24BD0A
.2byte 0
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD0A:: @ 824BD0A
lockall
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD
compare_var_to_value VAR_RESULT, 0
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C938
applymovement 1, BattleFrontier_BattleDomeBattleRoom_Movement_2725B4
waitmovement 0
call BattleFrontier_BattleDomeBattleRoom_EventScript_24BFD5
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C970, 4
closemessage
showobjectat 13, BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM
compare_var_to_value VAR_0x400F, 3
goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24BD4E
compare_var_to_value VAR_0x400E, 0
goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24BD5A
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD4E:: @ 824BD4E
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C775
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BD61
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD5A:: @ 824BD5A
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C77F
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD61:: @ 824BD61
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
waitmovement 0
compare_var_to_value VAR_0x400F, 3
goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82
compare_var_to_value VAR_0x400E, 0
goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1CB
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82
setvar VAR_0x8004, 4
special sub_818E9AC
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C990, 4
closemessage
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C77B
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C789
waitmovement 0
setvar VAR_0x8004, 7
setvar VAR_0x8005, 0
special sub_8161F74
msgbox 0x2021fc4, 4
closemessage
setvar VAR_0x8004, 5
special sub_818E9AC
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C440
setvar VAR_0x4002, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F
case 9, BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F
setvar VAR_0x4002, 1
BattleFrontier_BattleDomeBattleRoom_EventScript_24BDF7:: @ 824BDF7
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA86, 4
closemessage
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
delay 60
applymovement 9, BattleFrontier_BattleDomeBattleRoom_Movement_24C964
waitmovement 0
applymovement 1, BattleFrontier_BattleDomeBattleRoom_Movement_24C969
waitmovement 0
delay 180
applymovement 9, BattleFrontier_BattleDomeBattleRoom_Movement_24C96B
waitmovement 0
compare_var_to_value VAR_0x4002, 2
goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F
setvar VAR_0x8004, 19
special sub_818E9AC
switch VAR_RESULT
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0
BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F:: @ 824BE4F
applymovement 1, BattleFrontier_BattleDomeBattleRoom_Movement_2725B4
waitmovement 0
setvar VAR_0x8004, 4
special sub_818E9AC
compare_var_to_value VAR_0x4002, 0
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BEB1
compare_var_to_value VAR_0x4002, 1
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BEC5
compare_var_to_value VAR_0x4002, 2
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BED9
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
delay 60
BattleFrontier_BattleDomeBattleRoom_EventScript_24BE8D:: @ 824BE8D
setvar VAR_0x8004, 12
setvar VAR_0x8005, 2
special sub_818E9AC
BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A:: @ 824BE9A
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special sub_81A1780
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5
@ goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24C8F5
BattleFrontier_BattleDomeBattleRoom_EventScript_24BEB1:: @ 824BEB1
setvar VAR_0x8004, 20
setvar VAR_0x8005, 1
special sub_81A1780
message BattleFrontier_BattleDomeBattleRoom_Text_24C9E1
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BEC5:: @ 824BEC5
setvar VAR_0x8004, 20
setvar VAR_0x8005, 0
special sub_81A1780
message BattleFrontier_BattleDomeBattleRoom_Text_24CB34
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BED9:: @ 824BED9
message BattleFrontier_BattleDomeBattleRoom_Text_24D6BE
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0:: @ 824BEE0
applymovement 1, BattleFrontier_BattleDomeBattleRoom_Movement_2725B4
waitmovement 0
compare_var_to_value VAR_0x4002, 0
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BFC3
compare_var_to_value VAR_0x4002, 1
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BFCC
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
delay 60
setvar VAR_0x8004, 3
special sub_818E9AC
setvar VAR_0x8004, 12
setvar VAR_0x8005, 1
special sub_818E9AC
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special sub_81A1780
switch VAR_RESULT
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
setvar VAR_0x8006, 1
warp BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 255, 5, 3
waitstate
BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62:: @ 824BF62
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C77D
waitmovement 0
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special sub_81A1780
switch VAR_RESULT
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF96
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA04, 4
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF9E
BattleFrontier_BattleDomeBattleRoom_EventScript_24BF96:: @ 824BF96
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CA44, 4
BattleFrontier_BattleDomeBattleRoom_EventScript_24BF9E:: @ 824BF9E
special sub_8175280
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
delay 60
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special sub_81A1780
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5
BattleFrontier_BattleDomeBattleRoom_EventScript_24BFC3:: @ 824BFC3
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C9BE, 4
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BFCC:: @ 824BFCC
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CB9D, 4
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BFD5:: @ 824BFD5
setvar VAR_0x8004, 1
setvar VAR_0x8005, 6
special sub_818E9AC
compare_var_to_value VAR_RESULT, 0
goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C023
setvar VAR_0x8004, 1
setvar VAR_0x8005, 7
special sub_818E9AC
compare_var_to_value VAR_RESULT, 0
goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C076
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special sub_818E9AC
compare_var_to_value VAR_RESULT, 0
goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C16A
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C0C9
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C023:: @ 824C023
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD
switch VAR_RESULT
case 0, BattleFrontier_BattleDomeBattleRoom_EventScript_24C05A
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C061
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C068
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C06F
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C05A:: @ 824C05A
message BattleFrontier_BattleDomeBattleRoom_Text_24CC06
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C061:: @ 824C061
message BattleFrontier_BattleDomeBattleRoom_Text_24CC1C
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C068:: @ 824C068
message BattleFrontier_BattleDomeBattleRoom_Text_24CC2E
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C06F:: @ 824C06F
message BattleFrontier_BattleDomeBattleRoom_Text_24CC5B
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C076:: @ 824C076
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD
switch VAR_RESULT
case 0, BattleFrontier_BattleDomeBattleRoom_EventScript_24C0AD
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C0B4
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C0BB
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C0C2
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C0AD:: @ 824C0AD
message BattleFrontier_BattleDomeBattleRoom_Text_24CC99
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C0B4:: @ 824C0B4
message BattleFrontier_BattleDomeBattleRoom_Text_24CCC5
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C0BB:: @ 824C0BB
message BattleFrontier_BattleDomeBattleRoom_Text_24CCFD
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C0C2:: @ 824C0C2
message BattleFrontier_BattleDomeBattleRoom_Text_24CD33
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C0C9:: @ 824C0C9
compare_var_to_value VAR_0x400F, 3
goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24C105
switch VAR_0x400E
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C158
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C161
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C158
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C161
BattleFrontier_BattleDomeBattleRoom_EventScript_24C105:: @ 824C105
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD
switch VAR_RESULT
case 0, BattleFrontier_BattleDomeBattleRoom_EventScript_24C13C
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C143
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C14A
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C151
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C13C:: @ 824C13C
message BattleFrontier_BattleDomeBattleRoom_Text_24CD72
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C143:: @ 824C143
message BattleFrontier_BattleDomeBattleRoom_Text_24CD8C
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C14A:: @ 824C14A
message BattleFrontier_BattleDomeBattleRoom_Text_24CDB3
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C151:: @ 824C151
message BattleFrontier_BattleDomeBattleRoom_Text_24CDDE
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C158:: @ 824C158
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CEBE, 4
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C161:: @ 824C161
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D232, 4
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C16A:: @ 824C16A
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD
switch VAR_RESULT
case 0, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1A1
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1A8
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1AF
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1B6
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1A1:: @ 824C1A1
message BattleFrontier_BattleDomeBattleRoom_Text_24CE10
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1A8:: @ 824C1A8
message BattleFrontier_BattleDomeBattleRoom_Text_24CE33
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1AF:: @ 824C1AF
message BattleFrontier_BattleDomeBattleRoom_Text_24CE57
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1B6:: @ 824C1B6
message BattleFrontier_BattleDomeBattleRoom_Text_24CE94
waitmessage
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD:: @ 824C1BD
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1CB:: @ 824C1CB
switch VAR_0x400E
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC:: @ 824C1FC
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CEDE, 4
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C211
BattleFrontier_BattleDomeBattleRoom_EventScript_24C209:: @ 824C209
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D26C, 4
BattleFrontier_BattleDomeBattleRoom_EventScript_24C211:: @ 824C211
closemessage
applymovement 2, BattleFrontier_BattleDomeBattleRoom_Movement_24C94B
applymovement 1, BattleFrontier_BattleDomeBattleRoom_Movement_24C7F9
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C78E
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
waitse
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
waitse
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
waitse
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
waitse
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
waitse
waitmovement 0
message BattleFrontier_BattleDomeBattleRoom_Text_24CF7A
waitmessage
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
waitse
switch VAR_0x400E
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C346
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C373
setvar VAR_0x8004, 1
setvar VAR_0x8005, 7
special sub_81A1780
compare_var_to_value VAR_RESULT, 0
goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CFAE, 4
setvar VAR_0x8004, 2
setvar VAR_0x8005, 7
special sub_81A1780
BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0D9, 4
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C400
switch VAR_RESULT
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420
case 9, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C436
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, 4
setvar VAR_0x8004, 12
setvar VAR_0x8005, 1
special sub_818E9AC
setvar VAR_0x8004, 12
special sub_81A1780
compare_var_to_value VAR_RESULT, 0
goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
closemessage
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C82B
waitmovement 0
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D172, 4
playfanfare BGM_ME_BATTLE_SYMBOL
message BattleFrontier_BattleDomeBattleRoom_Text_24D1AA
waitmessage
waitfanfare
setvar VAR_0x8004, 13
special sub_81A1780
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D1E0, 4
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
BattleFrontier_BattleDomeBattleRoom_EventScript_24C346:: @ 824C346
setvar VAR_0x8004, 1
setvar VAR_0x8005, 7
special sub_81A1780
compare_var_to_value VAR_RESULT, 0
goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24C373
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D319, 4
setvar VAR_0x8004, 2
setvar VAR_0x8005, 7
special sub_81A1780
BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D43E, 4
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C400
switch VAR_RESULT
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420
case 9, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C436
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, 4
setvar VAR_0x8004, 12
setvar VAR_0x8005, 1
special sub_818E9AC
setvar VAR_0x8004, 12
special sub_81A1780
compare_var_to_value VAR_RESULT, 2
goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
closemessage
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C82B
waitmovement 0
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D47F, 4
playfanfare BGM_ME_BATTLE_SYMBOL
message BattleFrontier_BattleDomeBattleRoom_Text_24D522
waitmessage
waitfanfare
setvar VAR_0x8004, 13
special sub_81A1780
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D54D, 4
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
BattleFrontier_BattleDomeBattleRoom_EventScript_24C400:: @ 824C400
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D677, 4
closemessage
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C787
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C829
waitmovement 0
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C440
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C420:: @ 824C420
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D127, 4
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
waitse
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BE8D
BattleFrontier_BattleDomeBattleRoom_EventScript_24C436:: @ 824C436
setvar VAR_0x4002, 2
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BDF7
BattleFrontier_BattleDomeBattleRoom_EventScript_24C440:: @ 824C440
setvar VAR_0x8004, 2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special sub_81A1780
special sp000_heal_pokemon
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
setvar VAR_0x4009, 1
special sub_8163AC4
waitstate
setvar VAR_0x4009, 0
setvar VAR_0x8004, 17
special sub_818E9AC
special sp000_heal_pokemon
setvar VAR_0x8004, 16
special sub_818E9AC
return
BattleFrontier_BattleDomeBattleRoom_MapScript2_24C481: @ 824C481
map_script_2 VAR_0x4001, 0, BattleFrontier_BattleDomeBattleRoom_EventScript_24C48B
.2byte 0
BattleFrontier_BattleDomeBattleRoom_EventScript_24C48B:: @ 824C48B
hideobjectat 13, BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C502
call BattleFrontier_BattleDomeBattleRoom_EventScript_24BCDC
setvar VAR_0x4001, 1
applymovement 255, BattleFrontier_BattleDomeBattleRoom_Movement_24C773
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
compare_var_to_value VAR_RESULT, 3
goto_if 5, BattleFrontier_BattleDomeBattleRoom_EventScript_24C4EF
setvar VAR_0x8004, 9
special sub_81A1780
copyvar VAR_0x400E, VAR_RESULT
compare_var_to_value VAR_RESULT, 0
goto_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C4EF
call BattleFrontier_BattleDomeBattleRoom_EventScript_242170
setobjectxyperm 15, 13, 9
removeobject 15
addobject 15
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C78B
BattleFrontier_BattleDomeBattleRoom_EventScript_24C4EF:: @ 824C4EF
end
BattleFrontier_BattleDomeBattleRoom_MapScript1_24C4F0: @ 824C4F0
compare_var_to_value VAR_0x4009, 1
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C4FC
end
BattleFrontier_BattleDomeBattleRoom_EventScript_24C4FC:: @ 824C4FC
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C502
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C502:: @ 824C502
compare_var_to_value VAR_0x400F, 0
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C52F
compare_var_to_value VAR_0x400F, 1
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C530
compare_var_to_value VAR_0x400F, 2
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C594
compare_var_to_value VAR_0x400F, 3
call_if 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C652
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C52F:: @ 824C52F
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C530:: @ 824C530
createvobject 46, 1, 3, 0, 3, 1
createvobject 22, 4, 6, 0, 3, 1
createvobject 5, 6, 8, 0, 3, 1
createvobject 12, 9, 11, 0, 3, 1
createvobject 46, 11, 13, 0, 3, 1
createvobject 66, 13, 15, 0, 3, 1
createvobject 45, 19, 7, 1, 3, 1
createvobject 34, 22, 11, 1, 3, 1
createvobject 11, 25, 15, 1, 3, 1
createvobject 35, 26, 2, 2, 3, 1
createvobject 38, 29, 5, 1, 3, 1
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C594:: @ 824C594
createvobject 46, 1, 3, 0, 3, 1
createvobject 22, 4, 6, 0, 3, 1
createvobject 5, 6, 8, 0, 3, 1
createvobject 20, 7, 9, 0, 3, 1
createvobject 12, 9, 11, 0, 3, 1
createvobject 47, 10, 12, 0, 3, 1
createvobject 46, 11, 13, 0, 3, 1
createvobject 66, 13, 15, 0, 3, 1
createvobject 48, 15, 2, 1, 3, 1
createvobject 5, 16, 3, 1, 3, 1
createvobject 20, 17, 4, 1, 3, 1
createvobject 45, 19, 7, 1, 3, 1
createvobject 22, 20, 9, 1, 3, 1
createvobject 34, 22, 11, 1, 3, 1
createvobject 46, 23, 13, 1, 3, 1
createvobject 11, 25, 15, 1, 3, 1
createvobject 35, 26, 2, 2, 3, 1
createvobject 40, 28, 5, 2, 3, 1
createvobject 38, 29, 5, 1, 3, 1
createvobject 83, 30, 6, 2, 3, 1
createvobject 34, 31, 8, 2, 3, 1
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C652:: @ 824C652
createvobject 5, 0, 2, 0, 3, 1
createvobject 46, 1, 3, 0, 3, 1
createvobject 45, 2, 15, 0, 3, 1
createvobject 66, 3, 5, 0, 3, 1
createvobject 22, 4, 6, 0, 3, 1
createvobject 46, 5, 7, 0, 3, 1
createvobject 5, 6, 8, 0, 3, 1
createvobject 20, 7, 9, 0, 3, 1
createvobject 24, 8, 10, 0, 3, 1
createvobject 12, 9, 11, 0, 3, 1
createvobject 47, 10, 12, 0, 3, 1
createvobject 46, 11, 13, 0, 3, 1
createvobject 45, 12, 14, 0, 3, 1
createvobject 66, 13, 15, 2, 3, 1
createvobject 55, 14, 12, 2, 3, 1
createvobject 48, 15, 2, 1, 3, 1
createvobject 5, 16, 3, 1, 3, 1
createvobject 20, 17, 4, 1, 3, 1
createvobject 24, 18, 6, 1, 3, 1
createvobject 45, 19, 7, 1, 3, 1
createvobject 22, 20, 9, 1, 3, 1
createvobject 23, 21, 10, 1, 3, 1
createvobject 34, 22, 11, 1, 3, 1
createvobject 46, 23, 13, 1, 3, 1
createvobject 48, 24, 14, 1, 3, 1
createvobject 11, 25, 15, 1, 3, 1
createvobject 35, 26, 2, 2, 3, 1
createvobject 17, 27, 3, 2, 3, 1
createvobject 40, 28, 5, 2, 3, 1
createvobject 38, 29, 5, 1, 3, 1
createvobject 83, 30, 6, 2, 3, 1
createvobject 34, 31, 8, 2, 3, 1
return