pokeemerald/include/start_menu.h
2019-12-14 08:38:26 -06:00

17 lines
394 B
C

#ifndef GUARD_START_MENU_H
#define GUARD_START_MENU_H
extern bool8 (*gMenuCallback)(void);
void sub_809FA18(void);
void Task_ShowStartMenu(u8 taskId);
void ShowStartMenu(void);
void ShowBattlePyramidStartMenu(void);
void SaveGame(void);
void sub_80A0514(void);
void sub_80A08CC(void);
void HideStartMenu(void);
void AppendToList(u8* list, u8* pos, u8 newEntry);
#endif // GUARD_START_MENU_H