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28 lines
852 B
C
28 lines
852 B
C
#include "global.h"
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#include "test_battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_VENOSHOCK].effect == EFFECT_VENOSHOCK);
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}
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SINGLE_BATTLE_TEST("Venoshock's power doubles if the target is poisoned/badly poisoned", s16 damage)
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{
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u32 status1;
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PARAMETRIZE { status1 = 0; }
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PARAMETRIZE { status1 = STATUS1_POISON; }
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PARAMETRIZE { status1 = STATUS1_TOXIC_POISON; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET) {Status1(status1);}
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} WHEN {
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TURN { MOVE(player, MOVE_VENOSHOCK); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_VENOSHOCK, player);
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(2.0), results[1].damage);
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(2.0), results[2].damage);
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}
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}
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