mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
206 lines
5.9 KiB
PHP
206 lines
5.9 KiB
PHP
.set LOCALID_MEW, 1
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FarawayIsland_Interior_MapScripts:: @ 8267CFA
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map_script MAP_SCRIPT_ON_RESUME, FarawayIsland_Interior_OnResume
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map_script MAP_SCRIPT_ON_TRANSITION, FarawayIsland_Interior_OnTransition
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map_script MAP_SCRIPT_ON_FRAME_TABLE, FarawayIsland_Interior_OnFrame
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map_script MAP_SCRIPT_ON_RETURN_TO_FIELD, FarawayIsland_Interior_OnReturnToField
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.byte 0
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FarawayIsland_Interior_OnReturnToField: @ 8267D0F
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call_if_set FLAG_SYS_CTRL_OBJ_DELETE, FarawayIsland_Interior_EventScript_267D19
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end
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FarawayIsland_Interior_EventScript_267D19:: @ 8267D19
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specialvar VAR_RESULT, GetBattleOutcome
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compare VAR_RESULT, B_OUTCOME_WON
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goto_if_eq FarawayIsland_Interior_EventScript_267D4B
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compare VAR_RESULT, B_OUTCOME_RAN
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goto_if_eq FarawayIsland_Interior_EventScript_267D4B
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compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
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goto_if_eq FarawayIsland_Interior_EventScript_267D4B
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compare VAR_RESULT, B_OUTCOME_MON_TELEPORTED
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goto_if_eq FarawayIsland_Interior_EventScript_267D4B
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return
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FarawayIsland_Interior_EventScript_267D4B:: @ 8267D4B
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setvar VAR_0x8004, 1
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special sub_81D4A90
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return
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FarawayIsland_Interior_OnResume: @ 8267D54
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call_if_set FLAG_SYS_CTRL_OBJ_DELETE, FarawayIsland_Interior_EventScript_TryRemoveMew
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end
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FarawayIsland_Interior_EventScript_TryRemoveMew:: @ 8267D5E
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specialvar VAR_RESULT, GetBattleOutcome
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compare VAR_RESULT, B_OUTCOME_CAUGHT
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goto_if_ne Common_EventScript_NopReturn
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removeobject VAR_LAST_TALKED
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return
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FarawayIsland_Interior_OnTransition: @ 8267D72
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setvar VAR_FARAWAY_ISLAND_STEP_COUNTER, 0
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setvar VAR_TEMP_1, 1
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call_if_unset FLAG_CAUGHT_MEW, FarawayIsland_Interior_EventScript_TryShowMew
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end
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FarawayIsland_Interior_EventScript_TryShowMew:: @ 8267D86
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goto_if_set FLAG_DEFEATED_MEW, Common_EventScript_NopReturn
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clearflag FLAG_HIDE_MEW
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setvar VAR_TEMP_1, 0
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return
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FarawayIsland_Interior_OnFrame: @ 8267D98
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map_script_2 VAR_TEMP_1, 0, FarawayIsland_Interior_EventScript_FindMew
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.2byte 0
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FarawayIsland_Interior_EventScript_FindMew:: @ 8267DA2
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lockall
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playse SE_PIN
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applymovement LOCALID_MEW, Common_Movement_ExclamationMark
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waitmovement 0
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applymovement LOCALID_MEW, Common_Movement_Delay48
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waitmovement 0
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewMoveAndHide
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waitmovement 0
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copyobjectxytoperm LOCALID_MEW
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setvar VAR_TEMP_1, 1
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releaseall
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end
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FarawayIsland_Interior_Movement_MewMoveAndHide: @ 8267DCE
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walk_up
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walk_up
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walk_up
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walk_in_place_fastest_down
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set_invisible
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step_end
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FarawayIsland_Interior_Movement_MewAppear: @ 8267DD4
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set_visible
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step_end
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FarawayIsland_Interior_Movement_MewHideDown: @ 8267DD6
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lock_facing_direction
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walk_fast_up
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walk_fast_up
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unlock_facing_direction
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walk_in_place_down
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walk_in_place_down
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step_end
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FarawayIsland_Interior_Movement_MewHideUp: @ 8267DDD
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lock_facing_direction
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walk_fast_up
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walk_fast_up
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unlock_facing_direction
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walk_in_place_up
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walk_in_place_up
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step_end
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FarawayIsland_Interior_Movement_MewHideRight: @ 8267DE4
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lock_facing_direction
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walk_fast_up
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walk_fast_up
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unlock_facing_direction
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walk_in_place_right
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walk_in_place_right
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step_end
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FarawayIsland_Interior_Movement_MewHideLeft: @ 8267DEB
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lock_facing_direction
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walk_fast_up
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walk_fast_up
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unlock_facing_direction
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walk_in_place_left
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walk_in_place_left
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step_end
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FarawayIsland_Interior_EventScript_Mew:: @ 8267DF2
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lock
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faceplayer
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewAppear
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waitmovement 0
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setvar VAR_0x8004, 0
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special sub_81D4A90
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message FarawayIsland_Interior_Text_Mew
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waitse
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playmoncry SPECIES_MEW, 2
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compare VAR_FACING, DIR_NORTH
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call_if_eq FarawayIsland_Interior_EventScript_MewHideDown
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compare VAR_FACING, DIR_SOUTH
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call_if_eq FarawayIsland_Interior_EventScript_MewHideUp
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compare VAR_FACING, DIR_WEST
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call_if_eq FarawayIsland_Interior_EventScript_MewHideRight
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compare VAR_FACING, DIR_EAST
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call_if_eq FarawayIsland_Interior_EventScript_MewHideLeft
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special sub_81D4BEC
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delay 40
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waitmoncry
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setvar VAR_0x8004, SPECIES_MEW
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setvar VAR_0x8005, 30 @ level
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setvar VAR_0x8006, ITEM_NONE
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special CreateObedientEnemyMon
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setflag FLAG_SYS_CTRL_OBJ_DELETE
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special BattleSetup_StartLegendaryBattle
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waitstate
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clearflag FLAG_SYS_CTRL_OBJ_DELETE
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specialvar VAR_RESULT, GetBattleOutcome
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compare VAR_RESULT, B_OUTCOME_WON
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goto_if_eq FarawayIsland_Interior_EventScript_MewDefeated
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compare VAR_RESULT, B_OUTCOME_RAN
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goto_if_eq FarawayIsland_Interior_EventScript_PlayerOrMewRan
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compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
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goto_if_eq FarawayIsland_Interior_EventScript_PlayerOrMewRan
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compare VAR_RESULT, B_OUTCOME_MON_TELEPORTED
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goto_if_eq FarawayIsland_Interior_EventScript_PlayerOrMewRan
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setflag FLAG_CAUGHT_MEW
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release
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end
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FarawayIsland_Interior_EventScript_MewDefeated:: @ 8267E96
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setflag FLAG_DEFEATED_MEW
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setvar VAR_0x8004, SPECIES_MEW
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goto Common_EventScript_LegendaryFlewAway
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end
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FarawayIsland_Interior_EventScript_PlayerOrMewRan:: @ 8267EA4
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setvar VAR_0x8004, SPECIES_MEW
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goto Common_EventScript_LegendaryFlewAway
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end
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FarawayIsland_Interior_EventScript_MewHideDown:: @ 8267EAF
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewHideDown
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waitmovement 0
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return
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FarawayIsland_Interior_EventScript_MewHideUp:: @ 8267EBA
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewHideUp
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waitmovement 0
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return
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FarawayIsland_Interior_EventScript_MewHideRight:: @ 8267EC5
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewHideRight
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waitmovement 0
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return
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FarawayIsland_Interior_EventScript_MewHideLeft:: @ 8267ED0
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewHideLeft
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waitmovement 0
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return
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FarawayIsland_Interior_EventScript_HideMewWhenGrassCut:: @ 8267EDB
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lockall
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fadescreenswapbuffers FADE_TO_BLACK
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setflag FLAG_HIDE_MEW
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removeobject LOCALID_MEW
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fadescreenswapbuffers FADE_FROM_BLACK
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msgbox FarawayIsland_Interior_Text_TheFeelingOfBeingWatchedFaded, MSGBOX_DEFAULT
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closemessage
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releaseall
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end
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FarawayIsland_Interior_Text_TheFeelingOfBeingWatchedFaded: @ 8267EF1
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.string "The feeling of being watched faded…$"
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