pokeemerald/src/text.c
Diegoisawesome 3241b1405f Add symbols to music_player_table
Also rename gMPlay structs to gMPlayInfo
2018-01-09 21:30:54 -06:00

3462 lines
81 KiB
C

#include "global.h"
#include "main.h"
#include "palette.h"
#include "string_util.h"
#include "window.h"
#include "text.h"
extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight);
extern u8 GetKeypadIconWidth(u8 keypadIconId);
extern void CopyWindowToVram(u8 windowId, u8 mode);
extern u16 Font6Func(struct TextPrinter *textPrinter);
extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
extern void PlaySE(u16 songNum);
extern u8* UnkTextUtil_GetPtrI(u8 a1);
EWRAM_DATA struct TextPrinter gTempTextPrinter = {0};
EWRAM_DATA struct TextPrinter gTextPrinters[NUM_TEXT_PRINTERS] = {0};
static u16 gFontHalfRowLookupTable[0x51];
static u16 gLastTextBgColor;
static u16 gLastTextFgColor;
static u16 gLastTextShadowColor;
extern struct Main gMain;
const struct FontInfo *gFonts;
u8 gUnknown_03002F84;
u8 gUnknown_03002F90[0x20];
u8 gUnknown_03002FB0[0x20];
u8 gUnknown_03002FD0[0x20];
u8 gUnknown_03002FF0[0x20];
u8 gGlyphDimensions[0x2];
TextFlags gTextFlags;
const u8 gFontHalfRowOffsets[] = {
0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00,
0x09, 0x0A, 0x0B, 0x09, 0x0C, 0x0D, 0x0E, 0x0C, 0x0F, 0x10, 0x11, 0x0F, 0x09, 0x0A, 0x0B, 0x09,
0x12, 0x13, 0x14, 0x12, 0x15, 0x16, 0x17, 0x15, 0x18, 0x19, 0x1A, 0x18, 0x12, 0x13, 0x14, 0x12,
0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00,
0x1B, 0x1C, 0x1D, 0x1B, 0x1E, 0x1F, 0x20, 0x1E, 0x21, 0x22, 0x23, 0x21, 0x1B, 0x1C, 0x1D, 0x1B,
0x24, 0x25, 0x26, 0x24, 0x27, 0x28, 0x29, 0x27, 0x2A, 0x2B, 0x2C, 0x2A, 0x24, 0x25, 0x26, 0x24,
0x2D, 0x2E, 0x2F, 0x2D, 0x30, 0x31, 0x32, 0x30, 0x33, 0x34, 0x35, 0x33, 0x2D, 0x2E, 0x2F, 0x2D,
0x1B, 0x1C, 0x1D, 0x1B, 0x1E, 0x1F, 0x20, 0x1E, 0x21, 0x22, 0x23, 0x21, 0x1B, 0x1C, 0x1D, 0x1B,
0x36, 0x37, 0x38, 0x36, 0x39, 0x3A, 0x3B, 0x39, 0x3C, 0x3D, 0x3E, 0x3C, 0x36, 0x37, 0x38, 0x36,
0x3F, 0x40, 0x41, 0x3F, 0x42, 0x43, 0x44, 0x42, 0x45, 0x46, 0x47, 0x45, 0x3F, 0x40, 0x41, 0x3F,
0x48, 0x49, 0x4A, 0x48, 0x4B, 0x4C, 0x4D, 0x4B, 0x4E, 0x4F, 0x50, 0x4E, 0x48, 0x49, 0x4A, 0x48,
0x36, 0x37, 0x38, 0x36, 0x39, 0x3A, 0x3B, 0x39, 0x3C, 0x3D, 0x3E, 0x3C, 0x36, 0x37, 0x38, 0x36,
0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00,
0x09, 0x0A, 0x0B, 0x09, 0x0C, 0x0D, 0x0E, 0x0C, 0x0F, 0x10, 0x11, 0x0F, 0x09, 0x0A, 0x0B, 0x09,
0x12, 0x13, 0x14, 0x12, 0x15, 0x16, 0x17, 0x15, 0x18, 0x19, 0x1A, 0x18, 0x12, 0x13, 0x14, 0x12,
0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x03, 0x06, 0x07, 0x08, 0x06, 0x00, 0x01, 0x02, 0x00
};
const u8 gDownArrowTiles[] = INCBIN_U8("data/graphics/fonts/down_arrow.4bpp");
const u8 gDarkDownArrowTiles[] = INCBIN_U8("data/graphics/fonts/down_arrow_RS.4bpp");
const u8 gUnusedFRLGBlankedDownArrow[] = INCBIN_U8("data/graphics/fonts/unused_frlg_blanked_down_arrow.4bpp");
const u8 gUnusedFRLGDownArrow[] = INCBIN_U8("data/graphics/fonts/unused_frlg_down_arrow.4bpp");
const u8 gDownArrowYCoords[] = { 0x0, 0x1, 0x2, 0x1 };
const u8 gWindowVerticalScrollSpeeds[] = { 0x1, 0x2, 0x4, 0x0 };
const struct GlyphWidthFunc gGlyphWidthFuncs[] = {
{ 0x0, GetGlyphWidthFont0 },
{ 0x1, GetGlyphWidthFont1 },
{ 0x2, GetGlyphWidthFont2 },
{ 0x3, GetGlyphWidthFont2 },
{ 0x4, GetGlyphWidthFont2 },
{ 0x5, GetGlyphWidthFont2 },
{ 0x6, GetGlyphWidthFont6 },
{ 0x7, GetGlyphWidthFont7 },
{ 0x8, GetGlyphWidthFont8 }
};
const struct KeypadIcon gKeypadIcons[] = {
{ 0x0, 0x8, 0xC },
{ 0x1, 0x8, 0xC },
{ 0x2, 0x10, 0xC },
{ 0x4, 0x10, 0xC },
{ 0x6, 0x18, 0xC },
{ 0x9, 0x18, 0xC },
{ 0xC, 0x8, 0xC },
{ 0xD, 0x8, 0xC },
{ 0xE, 0x8, 0xC },
{ 0xF, 0x8, 0xC },
{ 0x20, 0x8, 0xC },
{ 0x21, 0x8, 0xC },
{ 0x22, 0x8, 0xC }
};
const u8 gKeypadIconTiles[] = INCBIN_U8("data/graphics/fonts/keypad_icons.4bpp");
const struct FontInfo gFontInfos[] = {
{ Font0Func, 0x5, 0xC, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 },
{ Font1Func, 0x6, 0x10, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 },
{ Font2Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 },
{ Font3Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 },
{ Font4Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 },
{ Font5Func, 0x6, 0xE, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 },
{ Font6Func, 0x8, 0x10, 0x0, 0x8, 0x0, 0x2, 0x1, 0x3 },
{ Font7Func, 0x5, 0x10, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 },
{ Font8Func, 0x5, 0x8, 0x0, 0x0, 0x0, 0x2, 0x1, 0x3 },
{ NULL, 0x8, 0x8, 0x0, 0x0, 0x0, 0x1, 0x2, 0xF }
};
const u8 gMenuCursorDimensions[][2] = {
{ 0x8, 0xC },
{ 0x8, 0xF },
{ 0x8, 0xE },
{ 0x8, 0xE },
{ 0x8, 0xE },
{ 0x8, 0xE },
{ 0x8, 0x10 },
{ 0x8, 0xF },
{ 0x8, 0x8 },
{ 0x0, 0x0 }
};
const u16 gFont9JapaneseGlyphs[] = INCBIN_U16("data/graphics/fonts/font9.hwjpnfont");
extern const u16 gFont8LatinGlyphs[];
extern const u8 gFont8LatinGlyphWidths[];
extern const u16 gFont0LatinGlyphs[];
extern const u8 gFont0LatinGlyphWidths[];
extern const u16 gFont7LatinGlyphs[];
extern const u8 gFont7LatinGlyphWidths[];
extern const u16 gFont2LatinGlyphs[];
extern const u8 gFont2LatinGlyphWidths[];
extern const u16 gFont1LatinGlyphs[];
extern const u8 gFont1LatinGlyphWidths[];
extern const u16 gFont0JapaneseGlyphs[];
extern const u16 gFont1JapaneseGlyphs[];
extern const u16 gFont2JapaneseGlyphs[];
extern const u8 gFont2JapaneseGlyphWidths[];
void SetFontsPointer(const struct FontInfo *fonts)
{
gFonts = fonts;
}
void DeactivateAllTextPrinters (void)
{
int printer;
for (printer = 0; printer < NUM_TEXT_PRINTERS; ++printer)
gTextPrinters[printer].sub_union.sub.active = 0;
}
u16 PrintTextOnWindow(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16))
{
struct TextSubPrinter subPrinter;
subPrinter.current_text_offset = str;
subPrinter.windowId = windowId;
subPrinter.fontId = fontId;
subPrinter.x = x;
subPrinter.y = y;
subPrinter.currentX = x;
subPrinter.currentY = y;
subPrinter.letterSpacing = gFonts[fontId].letterSpacing;
subPrinter.lineSpacing = gFonts[fontId].lineSpacing;
subPrinter.fontColor_l = gFonts[fontId].fontColor_l;
subPrinter.fontColor_h = gFonts[fontId].fontColor_h;
subPrinter.bgColor = gFonts[fontId].bgColor;
subPrinter.shadowColor = gFonts[fontId].shadowColor;
return AddTextPrinter(&subPrinter, speed, callback);
}
bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16))
{
int i;
u16 j;
if (!gFonts)
return FALSE;
gTempTextPrinter.sub_union.sub.active = 1;
gTempTextPrinter.state = 0;
gTempTextPrinter.text_speed = speed;
gTempTextPrinter.delayCounter = 0;
gTempTextPrinter.scrollDistance = 0;
for (i = 0; i < 7; ++i)
{
gTempTextPrinter.sub_union.sub_fields[i] = 0;
}
gTempTextPrinter.subPrinter = *textSubPrinter;
gTempTextPrinter.callback = callback;
gTempTextPrinter.minLetterSpacing = 0;
gTempTextPrinter.japanese = 0;
GenerateFontHalfRowLookupTable(textSubPrinter->fontColor_h, textSubPrinter->bgColor, textSubPrinter->shadowColor);
if (speed != TEXT_SPEED_FF && speed != 0x0)
{
--gTempTextPrinter.text_speed;
gTextPrinters[textSubPrinter->windowId] = gTempTextPrinter;
}
else
{
gTempTextPrinter.text_speed = 0;
for (j = 0; j < 0x400; ++j)
{
if ((u32)RenderFont(&gTempTextPrinter) == 1)
break;
}
if (speed != TEXT_SPEED_FF)
CopyWindowToVram(gTempTextPrinter.subPrinter.windowId, 2);
gTextPrinters[textSubPrinter->windowId].sub_union.sub.active = 0;
}
gUnknown_03002F84 = 0;
return TRUE;
}
void RunTextPrinters(void)
{
int i;
u16 temp;
if (gUnknown_03002F84 == 0)
{
for (i = 0; i < 0x20; ++i)
{
if (gTextPrinters[i].sub_union.sub.active != 0)
{
temp = RenderFont(&gTextPrinters[i]);
switch (temp) {
case 0:
CopyWindowToVram(gTextPrinters[i].subPrinter.windowId, 2);
case 3:
if (gTextPrinters[i].callback != 0)
gTextPrinters[i].callback(&gTextPrinters[i].subPrinter, temp);
break;
case 1:
gTextPrinters[i].sub_union.sub.active = 0;
break;
}
}
}
}
}
bool16 IsTextPrinterActive(u8 id)
{
return gTextPrinters[id].sub_union.sub.active;
}
u32 RenderFont(struct TextPrinter *textPrinter)
{
u32 ret;
while (TRUE)
{
ret = gFonts[textPrinter->subPrinter.fontId].fontFunction(textPrinter);
if (ret != 2)
return ret;
}
}
#ifdef NONMATCHING
void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor)
{
u16* current = gFontHalfRowLookupTable;
gLastTextBgColor = bgColor;
gLastTextFgColor = fgColor;
gLastTextShadowColor = shadowColor;
*(current++) = (bgColor << 12) | (bgColor << 8) | (bgColor << 4) | bgColor;
*(current++) = (fgColor << 12) | (bgColor << 8) | (bgColor << 4) | bgColor;
*(current++) = (shadowColor << 12) | (bgColor << 8) | (bgColor << 4) | bgColor;
*(current++) = (bgColor << 12) | (fgColor << 8) | (bgColor << 4) | bgColor;
*(current++) = (fgColor << 12) | (fgColor << 8) | (bgColor << 4) | bgColor;
*(current++) = (shadowColor << 12) | (fgColor << 8) | (bgColor << 4) | bgColor;
*(current++) = (bgColor << 12) | (shadowColor << 8) | (bgColor << 4) | bgColor;
*(current++) = (fgColor << 12) | (shadowColor << 8) | (bgColor << 4) | bgColor;
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (bgColor << 4) | bgColor;
*(current++) = (bgColor << 12) | (bgColor << 8) | (fgColor << 4) | bgColor;
*(current++) = (fgColor << 12) | (bgColor << 8) | (fgColor << 4) | bgColor;
*(current++) = (shadowColor << 12) | (bgColor << 8) | (fgColor << 4) | bgColor;
*(current++) = (bgColor << 12) | (fgColor << 8) | (fgColor << 4) | bgColor;
*(current++) = (fgColor << 12) | (fgColor << 8) | (fgColor << 4) | bgColor;
*(current++) = (shadowColor << 12) | (fgColor << 8) | (fgColor << 4) | bgColor;
*(current++) = (bgColor << 12) | (shadowColor << 8) | (fgColor << 4) | bgColor;
*(current++) = (fgColor << 12) | (shadowColor << 8) | (fgColor << 4) | bgColor;
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (fgColor << 4) | bgColor;
*(current++) = (bgColor << 12) | (bgColor << 8) | (shadowColor << 4) | bgColor;
*(current++) = (fgColor << 12) | (bgColor << 8) | (shadowColor << 4) | bgColor;
*(current++) = (shadowColor << 12) | (bgColor << 8) | (shadowColor << 4) | bgColor;
*(current++) = (bgColor << 12) | (fgColor << 8) | (shadowColor << 4) | bgColor;
*(current++) = (fgColor << 12) | (fgColor << 8) | (shadowColor << 4) | bgColor;
*(current++) = (shadowColor << 12) | (fgColor << 8) | (shadowColor << 4) | bgColor;
*(current++) = (bgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | bgColor;
*(current++) = (fgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | bgColor;
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (shadowColor << 4) | bgColor;
*(current++) = (bgColor << 12) | (bgColor << 8) | (bgColor << 4) | fgColor;
*(current++) = (fgColor << 12) | (bgColor << 8) | (bgColor << 4) | fgColor;
*(current++) = (shadowColor << 12) | (bgColor << 8) | (bgColor << 4) | fgColor;
*(current++) = (bgColor << 12) | (fgColor << 8) | (bgColor << 4) | fgColor;
*(current++) = (fgColor << 12) | (fgColor << 8) | (bgColor << 4) | fgColor;
*(current++) = (shadowColor << 12) | (fgColor << 8) | (bgColor << 4) | fgColor;
*(current++) = (bgColor << 12) | (shadowColor << 8) | (bgColor << 4) | fgColor;
*(current++) = (fgColor << 12) | (shadowColor << 8) | (bgColor << 4) | fgColor;
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (bgColor << 4) | fgColor;
*(current++) = (bgColor << 12) | (bgColor << 8) | (fgColor << 4) | fgColor;
*(current++) = (fgColor << 12) | (bgColor << 8) | (fgColor << 4) | fgColor;
*(current++) = (shadowColor << 12) | (bgColor << 8) | (fgColor << 4) | fgColor;
*(current++) = (bgColor << 12) | (fgColor << 8) | (fgColor << 4) | fgColor;
*(current++) = (fgColor << 12) | (fgColor << 8) | (fgColor << 4) | fgColor;
*(current++) = (shadowColor << 12) | (fgColor << 8) | (fgColor << 4) | fgColor;
*(current++) = (bgColor << 12) | (shadowColor << 8) | (fgColor << 4) | fgColor;
*(current++) = (fgColor << 12) | (shadowColor << 8) | (fgColor << 4) | fgColor;
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (fgColor << 4) | fgColor;
*(current++) = (bgColor << 12) | (bgColor << 8) | (shadowColor << 4) | fgColor;
*(current++) = (fgColor << 12) | (bgColor << 8) | (shadowColor << 4) | fgColor;
*(current++) = (shadowColor << 12) | (bgColor << 8) | (shadowColor << 4) | fgColor;
*(current++) = (bgColor << 12) | (fgColor << 8) | (shadowColor << 4) | fgColor;
*(current++) = (fgColor << 12) | (fgColor << 8) | (shadowColor << 4) | fgColor;
*(current++) = (shadowColor << 12) | (fgColor << 8) | (shadowColor << 4) | fgColor;
*(current++) = (bgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | fgColor;
*(current++) = (fgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | fgColor;
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (shadowColor << 4) | fgColor;
*(current++) = (bgColor << 12) | (bgColor << 8) | (bgColor << 4) | shadowColor;
*(current++) = (fgColor << 12) | (bgColor << 8) | (bgColor << 4) | shadowColor;
*(current++) = (shadowColor << 12) | (bgColor << 8) | (bgColor << 4) | shadowColor;
*(current++) = (bgColor << 12) | (fgColor << 8) | (bgColor << 4) | shadowColor;
*(current++) = (fgColor << 12) | (fgColor << 8) | (bgColor << 4) | shadowColor;
*(current++) = (shadowColor << 12) | (fgColor << 8) | (bgColor << 4) | shadowColor;
*(current++) = (bgColor << 12) | (shadowColor << 8) | (bgColor << 4) | shadowColor;
*(current++) = (fgColor << 12) | (shadowColor << 8) | (bgColor << 4) | shadowColor;
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (bgColor << 4) | shadowColor;
*(current++) = (bgColor << 12) | (bgColor << 8) | (fgColor << 4) | shadowColor;
*(current++) = (fgColor << 12) | (bgColor << 8) | (fgColor << 4) | shadowColor;
*(current++) = (shadowColor << 12) | (bgColor << 8) | (fgColor << 4) | shadowColor;
*(current++) = (bgColor << 12) | (fgColor << 8) | (fgColor << 4) | shadowColor;
*(current++) = (fgColor << 12) | (fgColor << 8) | (fgColor << 4) | shadowColor;
*(current++) = (shadowColor << 12) | (fgColor << 8) | (fgColor << 4) | shadowColor;
*(current++) = (bgColor << 12) | (shadowColor << 8) | (fgColor << 4) | shadowColor;
*(current++) = (fgColor << 12) | (shadowColor << 8) | (fgColor << 4) | shadowColor;
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (fgColor << 4) | shadowColor;
*(current++) = (bgColor << 12) | (bgColor << 8) | (shadowColor << 4) | shadowColor;
*(current++) = (fgColor << 12) | (bgColor << 8) | (shadowColor << 4) | shadowColor;
*(current++) = (shadowColor << 12) | (bgColor << 8) | (shadowColor << 4) | shadowColor;
*(current++) = (bgColor << 12) | (fgColor << 8) | (shadowColor << 4) | shadowColor;
*(current++) = (fgColor << 12) | (fgColor << 8) | (shadowColor << 4) | shadowColor;
*(current++) = (shadowColor << 12) | (fgColor << 8) | (shadowColor << 4) | shadowColor;
*(current++) = (bgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | shadowColor;
*(current++) = (fgColor << 12) | (shadowColor << 8) | (shadowColor << 4) | shadowColor;
*(current++) = (shadowColor << 12) | (shadowColor << 8) | (shadowColor << 4) | shadowColor;
}
#else
__attribute__((naked))
void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor)
{
asm("push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, #0x24\n\
lsl r0, #24\n\
lsr r0, #24\n\
lsl r1, #24\n\
lsr r1, #24\n\
lsl r2, #24\n\
lsr r2, #24\n\
ldr r3, =gFontHalfRowLookupTable\n\
ldr r4, =gLastTextBgColor\n\
strh r1, [r4]\n\
ldr r4, =gLastTextFgColor\n\
strh r0, [r4]\n\
ldr r4, =gLastTextShadowColor\n\
strh r2, [r4]\n\
lsl r5, r1, #12\n\
lsl r6, r0, #12\n\
lsl r4, r2, #12\n\
mov r8, r4\n\
lsl r7, r1, #8\n\
str r7, [sp]\n\
lsl r4, r1, #4\n\
mov r9, r4\n\
orr r7, r4\n\
str r7, [sp, #0x4]\n\
orr r7, r1\n\
add r4, r5, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
add r4, r6, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
mov r4, r8\n\
orr r7, r4\n\
strh r7, [r3]\n\
add r3, #0x2\n\
lsl r7, r0, #8\n\
mov r10, r7\n\
mov r4, r10\n\
mov r7, r9\n\
orr r4, r7\n\
str r4, [sp, #0x8]\n\
add r7, r4, #0\n\
orr r7, r1\n\
add r4, r5, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
add r4, r6, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
mov r4, r8\n\
orr r7, r4\n\
strh r7, [r3]\n\
add r3, #0x2\n\
lsl r7, r2, #8\n\
mov r12, r7\n\
mov r4, r12\n\
mov r7, r9\n\
orr r4, r7\n\
str r4, [sp, #0xC]\n\
add r7, r4, #0\n\
orr r7, r1\n\
add r4, r5, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
add r4, r6, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
mov r4, r8\n\
orr r7, r4\n\
strh r7, [r3]\n\
add r3, #0x2\n\
lsl r7, r0, #4\n\
mov r9, r7\n\
ldr r4, [sp]\n\
orr r4, r7\n\
str r4, [sp, #0x10]\n\
add r7, r4, #0\n\
orr r7, r1\n\
add r4, r5, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
add r4, r6, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
mov r4, r8\n\
orr r7, r4\n\
strh r7, [r3]\n\
add r3, #0x2\n\
mov r7, r10\n\
add r4, r7, #0\n\
mov r7, r9\n\
orr r4, r7\n\
str r4, [sp, #0x14]\n\
add r7, r4, #0\n\
orr r7, r1\n\
add r4, r5, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
add r4, r6, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
mov r4, r8\n\
orr r7, r4\n\
strh r7, [r3]\n\
add r3, #0x2\n\
mov r7, r12\n\
add r4, r7, #0\n\
mov r7, r9\n\
orr r4, r7\n\
str r4, [sp, #0x18]\n\
add r7, r4, #0\n\
orr r7, r1\n\
add r4, r5, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
add r4, r6, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
mov r4, r8\n\
orr r7, r4\n\
strh r7, [r3]\n\
add r3, #0x2\n\
lsl r7, r2, #4\n\
mov r9, r7\n\
mov r4, r9\n\
ldr r7, [sp]\n\
orr r7, r4\n\
str r7, [sp, #0x1C]\n\
orr r7, r1\n\
add r4, r5, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
add r4, r6, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
mov r4, r8\n\
orr r7, r4\n\
strh r7, [r3]\n\
add r3, #0x2\n\
mov r7, r9\n\
mov r4, r10\n\
orr r4, r7\n\
str r4, [sp, #0x20]\n\
add r7, r4, #0\n\
orr r7, r1\n\
add r4, r5, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
add r4, r6, #0\n\
orr r4, r7\n\
strh r4, [r3]\n\
add r3, #0x2\n\
mov r4, r8\n\
orr r7, r4\n\
strh r7, [r3]\n\
add r3, #0x2\n\
mov r4, r12\n\
mov r7, r9\n\
orr r4, r7\n\
add r7, r4, #0\n\
orr r7, r1\n\
add r1, r5, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
add r1, r6, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
mov r1, r8\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
ldr r7, [sp, #0x4]\n\
orr r7, r0\n\
add r1, r5, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
add r1, r6, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
mov r1, r8\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
ldr r7, [sp, #0x8]\n\
orr r7, r0\n\
add r1, r5, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
add r1, r6, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
mov r1, r8\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
ldr r7, [sp, #0xC]\n\
orr r7, r0\n\
add r1, r5, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
add r1, r6, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
mov r1, r8\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
ldr r7, [sp, #0x10]\n\
orr r7, r0\n\
add r1, r5, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
add r1, r6, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
mov r1, r8\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
ldr r7, [sp, #0x14]\n\
orr r7, r0\n\
add r1, r5, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
add r1, r6, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
mov r1, r8\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
ldr r7, [sp, #0x18]\n\
orr r7, r0\n\
add r1, r5, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
add r1, r6, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
mov r1, r8\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
ldr r7, [sp, #0x1C]\n\
orr r7, r0\n\
add r1, r5, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
add r1, r6, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
mov r1, r8\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
ldr r7, [sp, #0x20]\n\
orr r7, r0\n\
add r1, r5, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
add r1, r6, #0\n\
orr r1, r7\n\
strh r1, [r3]\n\
add r3, #0x2\n\
mov r1, r8\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
add r7, r4, #0\n\
orr r7, r0\n\
add r0, r5, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
add r0, r6, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
add r7, r2, #0\n\
ldr r0, [sp, #0x4]\n\
orr r7, r0\n\
add r0, r5, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
add r0, r6, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
orr r7, r1\n\
strh r7, [r3]\n\
add r3, #0x2\n\
add r7, r2, #0\n\
ldr r1, [sp, #0x8]\n\
orr r7, r1\n\
add r0, r5, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
add r0, r6, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
mov r0, r8\n\
orr r7, r0\n\
strh r7, [r3]\n\
add r3, #0x2\n\
add r7, r2, #0\n\
ldr r1, [sp, #0xC]\n\
orr r7, r1\n\
add r0, r5, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
add r0, r6, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
mov r0, r8\n\
orr r7, r0\n\
strh r7, [r3]\n\
add r3, #0x2\n\
add r7, r2, #0\n\
ldr r1, [sp, #0x10]\n\
orr r7, r1\n\
add r0, r5, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
add r0, r6, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
mov r0, r8\n\
orr r7, r0\n\
strh r7, [r3]\n\
add r3, #0x2\n\
add r7, r2, #0\n\
ldr r1, [sp, #0x14]\n\
orr r7, r1\n\
add r0, r5, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
add r0, r6, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
mov r0, r8\n\
orr r7, r0\n\
strh r7, [r3]\n\
add r3, #0x2\n\
add r7, r2, #0\n\
ldr r1, [sp, #0x18]\n\
orr r7, r1\n\
add r0, r5, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
add r0, r6, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
mov r0, r8\n\
orr r7, r0\n\
strh r7, [r3]\n\
add r3, #0x2\n\
add r7, r2, #0\n\
ldr r1, [sp, #0x1C]\n\
orr r7, r1\n\
add r0, r5, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
add r0, r6, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
mov r0, r8\n\
orr r7, r0\n\
strh r7, [r3]\n\
add r3, #0x2\n\
add r7, r2, #0\n\
ldr r1, [sp, #0x20]\n\
orr r7, r1\n\
add r0, r5, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
add r0, r6, #0\n\
orr r0, r7\n\
strh r0, [r3]\n\
add r3, #0x2\n\
mov r0, r8\n\
orr r7, r0\n\
strh r7, [r3]\n\
add r3, #0x2\n\
add r7, r2, #0\n\
orr r7, r4\n\
orr r5, r7\n\
strh r5, [r3]\n\
add r3, #0x2\n\
orr r6, r7\n\
strh r6, [r3]\n\
orr r0, r7\n\
strh r0, [r3, #0x2]\n\
add sp, #0x24\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool");
}
#endif
void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor)
{
*bgColor = gLastTextBgColor;
*fgColor = gLastTextFgColor;
*shadowColor = gLastTextShadowColor;
}
void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor)
{
GenerateFontHalfRowLookupTable(*fgColor, *bgColor, *shadowColor);
}
#ifdef NONMATCHING
void DecompressGlyphTile(const u16 *src, u16 *dest)
{
u32 temp;
temp = src[0];
*(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]];
temp = src[1];
src += 2;
dest[1] = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]];
dest++;
temp = *(src++);
*(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]];
temp = *(src++);
*(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]];
temp = *(src++);
*(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]];
temp = *(src++);
*(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[temp & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[temp >> 8]];
*(dest++) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[src[0] & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[src[0] >> 8]];
*(dest) = (gFontHalfRowLookupTable[gFontHalfRowOffsets[src[1] & 0xFF]] << 16) | gFontHalfRowLookupTable[gFontHalfRowOffsets[src[1] >> 8]];
}
#else
__attribute__((naked))
void DecompressGlyphTile(const u16 *src, u16 *dest)
{
asm("push {r4-r7,lr}\n\
mov r7, r8\n\
push {r7}\n\
ldrh r7, [r0]\n\
ldr r5, =gFontHalfRowLookupTable\n\
ldr r4, =gFontHalfRowOffsets\n\
mov r2, #0xFF\n\
mov r8, r2\n\
add r2, r7, #0\n\
mov r3, r8\n\
and r2, r3\n\
add r2, r4\n\
ldrb r2, [r2]\n\
lsl r2, #1\n\
add r2, r5\n\
ldrh r3, [r2]\n\
lsl r3, #16\n\
lsr r2, r7, #8\n\
add r2, r4\n\
ldrb r2, [r2]\n\
lsl r2, #1\n\
add r2, r5\n\
ldrh r2, [r2]\n\
orr r3, r2\n\
add r6, r1, #0\n\
stmia r6!, {r3}\n\
ldrh r7, [r0, #0x2]\n\
add r0, #0x4\n\
add r2, r7, #0\n\
mov r3, r8\n\
and r2, r3\n\
add r2, r4\n\
ldrb r2, [r2]\n\
lsl r2, #1\n\
add r2, r5\n\
ldrh r3, [r2]\n\
lsl r3, #16\n\
lsr r2, r7, #8\n\
add r2, r4\n\
ldrb r2, [r2]\n\
lsl r2, #1\n\
add r2, r5\n\
ldrh r2, [r2]\n\
orr r3, r2\n\
str r3, [r1, #0x4]\n\
add r6, #0x4\n\
ldrh r7, [r0]\n\
add r0, #0x2\n\
add r1, r7, #0\n\
mov r2, r8\n\
and r1, r2\n\
add r1, r4\n\
ldrb r1, [r1]\n\
lsl r1, #1\n\
add r1, r5\n\
ldrh r2, [r1]\n\
lsl r2, #16\n\
lsr r1, r7, #8\n\
add r1, r4\n\
ldrb r1, [r1]\n\
lsl r1, #1\n\
add r1, r5\n\
ldrh r1, [r1]\n\
orr r2, r1\n\
stmia r6!, {r2}\n\
ldrh r7, [r0]\n\
add r0, #0x2\n\
add r1, r7, #0\n\
mov r3, r8\n\
and r1, r3\n\
add r1, r4\n\
ldrb r1, [r1]\n\
lsl r1, #1\n\
add r1, r5\n\
ldrh r2, [r1]\n\
lsl r2, #16\n\
lsr r1, r7, #8\n\
add r1, r4\n\
ldrb r1, [r1]\n\
lsl r1, #1\n\
add r1, r5\n\
ldrh r1, [r1]\n\
orr r2, r1\n\
stmia r6!, {r2}\n\
ldrh r7, [r0]\n\
add r0, #0x2\n\
add r1, r7, #0\n\
and r1, r3\n\
add r1, r4\n\
ldrb r1, [r1]\n\
lsl r1, #1\n\
add r1, r5\n\
ldrh r2, [r1]\n\
lsl r2, #16\n\
lsr r1, r7, #8\n\
add r1, r4\n\
ldrb r1, [r1]\n\
lsl r1, #1\n\
add r1, r5\n\
ldrh r1, [r1]\n\
orr r2, r1\n\
stmia r6!, {r2}\n\
ldrh r7, [r0]\n\
add r0, #0x2\n\
add r1, r7, #0\n\
and r1, r3\n\
add r1, r4\n\
ldrb r1, [r1]\n\
lsl r1, #1\n\
add r1, r5\n\
ldrh r2, [r1]\n\
lsl r2, #16\n\
lsr r1, r7, #8\n\
add r1, r4\n\
ldrb r1, [r1]\n\
lsl r1, #1\n\
add r1, r5\n\
ldrh r1, [r1]\n\
orr r2, r1\n\
stmia r6!, {r2}\n\
ldrh r7, [r0]\n\
add r1, r7, #0\n\
and r1, r3\n\
add r1, r4\n\
ldrb r1, [r1]\n\
lsl r1, #1\n\
add r1, r5\n\
ldrh r2, [r1]\n\
lsl r2, #16\n\
lsr r1, r7, #8\n\
add r1, r4\n\
ldrb r1, [r1]\n\
lsl r1, #1\n\
add r1, r5\n\
ldrh r1, [r1]\n\
orr r2, r1\n\
stmia r6!, {r2}\n\
ldrh r7, [r0, #0x2]\n\
add r0, r7, #0\n\
and r0, r3\n\
add r0, r4\n\
ldrb r0, [r0]\n\
lsl r0, #1\n\
add r0, r5\n\
ldrh r1, [r0]\n\
lsl r1, #16\n\
lsr r0, r7, #8\n\
add r0, r4\n\
ldrb r0, [r0]\n\
lsl r0, #1\n\
add r0, r5\n\
ldrh r0, [r0]\n\
orr r1, r0\n\
str r1, [r6]\n\
pop {r3}\n\
mov r8, r3\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool");
}
#endif
u8 GetLastTextColor(u8 colorType)
{
switch (colorType)
{
case 0:
return gLastTextFgColor;
case 2:
return gLastTextBgColor;
case 1:
return gLastTextShadowColor;
default:
return 0;
}
}
__attribute__((naked))
void CopyGlyphToWindow(struct TextPrinter *x)
{
asm("push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, #0x8C\n\
add r3, r0, #0\n\
ldrb r1, [r3, #0x4]\n\
lsl r0, r1, #1\n\
add r0, r1\n\
lsl r0, #2\n\
ldr r1, =gWindows\n\
add r1, r0, r1\n\
add r2, r1, #0\n\
ldrb r7, [r1, #0x3]\n\
lsl r0, r7, #3\n\
ldrb r6, [r3, #0x8]\n\
sub r4, r0, r6\n\
ldr r5, =gUnknown_03002F90\n\
add r0, r5, #0\n\
add r0, #0x80\n\
ldrb r0, [r0]\n\
cmp r4, r0\n\
ble _08004DD2\n\
add r4, r0, #0\n\
_08004DD2:\n\
ldrb r0, [r1, #0x4]\n\
lsl r0, #3\n\
ldrb r3, [r3, #0x9]\n\
sub r0, r3\n\
add r1, r5, #0\n\
add r1, #0x81\n\
ldrb r1, [r1]\n\
cmp r0, r1\n\
ble _08004DE6\n\
add r0, r1, #0\n\
_08004DE6:\n\
str r6, [sp]\n\
mov r8, r3\n\
add r3, r5, #0\n\
ldr r2, [r2, #0x8]\n\
mov r9, r2\n\
lsl r1, r7, #5\n\
str r1, [sp, #0x4]\n\
cmp r4, #0x8\n\
ble _08004DFA\n\
b _08004F94\n\
_08004DFA:\n\
cmp r0, #0x8\n\
bgt _08004E84\n\
mov r1, r8\n\
str r3, [sp, #0x8]\n\
add r2, r6, #0\n\
add r2, r4\n\
mov r8, r2\n\
add r0, r1, r0\n\
str r0, [sp, #0xC]\n\
str r6, [sp, #0x10]\n\
cmp r1, r0\n\
bcc _08004E14\n\
b _080052AA\n\
_08004E14:\n\
ldr r3, [sp, #0x8]\n\
ldm r3!, {r5}\n\
str r3, [sp, #0x8]\n\
ldr r4, [sp, #0x10]\n\
add r0, r1, #0x1\n\
mov r10, r0\n\
cmp r4, r8\n\
bcs _08004E72\n\
mov r2, #0x7\n\
mov r12, r2\n\
lsr r0, r1, #3\n\
ldr r2, [sp, #0x4]\n\
add r3, r0, #0\n\
mul r3, r2\n\
add r7, r3, #0\n\
mov r3, r12\n\
and r1, r3\n\
lsl r6, r1, #2\n\
_08004E38:\n\
add r3, r5, #0\n\
mov r0, #0xF\n\
and r3, r0\n\
cmp r3, #0\n\
beq _08004E6A\n\
lsr r2, r4, #3\n\
lsl r2, #5\n\
add r2, r9\n\
add r0, r4, #0\n\
mov r1, r12\n\
and r0, r1\n\
lsr r0, #1\n\
add r2, r0\n\
add r2, r7\n\
add r2, r6\n\
mov r1, #0x1\n\
and r1, r4\n\
lsl r1, #2\n\
lsl r3, r1\n\
mov r0, #0xF0\n\
asr r0, r1\n\
ldrb r1, [r2]\n\
and r0, r1\n\
orr r3, r0\n\
strb r3, [r2]\n\
_08004E6A:\n\
lsr r5, #4\n\
add r4, #0x1\n\
cmp r4, r8\n\
bcc _08004E38\n\
_08004E72:\n\
mov r1, r10\n\
ldr r2, [sp, #0xC]\n\
cmp r1, r2\n\
bcc _08004E14\n\
b _080052AA\n\
.pool\n\
_08004E84:\n\
mov r1, r8\n\
str r3, [sp, #0x14]\n\
ldr r3, [sp]\n\
add r3, r4\n\
mov r12, r3\n\
add r2, r1, #0\n\
add r2, #0x8\n\
str r2, [sp, #0x18]\n\
ldr r3, [sp]\n\
str r3, [sp, #0x1C]\n\
mov r2, r12\n\
str r2, [sp, #0x74]\n\
ldr r3, [sp, #0x18]\n\
str r3, [sp, #0x88]\n\
sub r0, #0x8\n\
str r0, [sp, #0x80]\n\
cmp r1, r3\n\
bcs _08004F0E\n\
_08004EA8:\n\
ldr r0, [sp, #0x14]\n\
ldm r0!, {r5}\n\
str r0, [sp, #0x14]\n\
ldr r4, [sp, #0x1C]\n\
add r2, r1, #0x1\n\
mov r8, r2\n\
cmp r4, r12\n\
bcs _08004F06\n\
mov r3, #0x7\n\
mov r10, r3\n\
lsr r0, r1, #3\n\
ldr r3, [sp, #0x4]\n\
add r2, r0, #0\n\
mul r2, r3\n\
add r7, r2, #0\n\
mov r0, r10\n\
and r1, r0\n\
lsl r6, r1, #2\n\
_08004ECC:\n\
add r3, r5, #0\n\
mov r1, #0xF\n\
and r3, r1\n\
cmp r3, #0\n\
beq _08004EFE\n\
lsr r2, r4, #3\n\
lsl r2, #5\n\
add r2, r9\n\
add r0, r4, #0\n\
mov r1, r10\n\
and r0, r1\n\
lsr r0, #1\n\
add r2, r0\n\
add r2, r7\n\
add r2, r6\n\
mov r1, #0x1\n\
and r1, r4\n\
lsl r1, #2\n\
lsl r3, r1\n\
mov r0, #0xF0\n\
asr r0, r1\n\
ldrb r1, [r2]\n\
and r0, r1\n\
orr r3, r0\n\
strb r3, [r2]\n\
_08004EFE:\n\
lsr r5, #4\n\
add r4, #0x1\n\
cmp r4, r12\n\
bcc _08004ECC\n\
_08004F06:\n\
mov r1, r8\n\
ldr r2, [sp, #0x18]\n\
cmp r1, r2\n\
bcc _08004EA8\n\
_08004F0E:\n\
ldr r1, [sp, #0x88]\n\
ldr r3, =gUnknown_03002FD0\n\
str r3, [sp, #0x20]\n\
ldr r0, [sp, #0x74]\n\
mov r8, r0\n\
ldr r2, [sp, #0x80]\n\
add r2, r1, r2\n\
str r2, [sp, #0x24]\n\
ldr r3, [sp]\n\
str r3, [sp, #0x28]\n\
cmp r1, r2\n\
bcc _08004F28\n\
b _080052AA\n\
_08004F28:\n\
ldr r0, [sp, #0x20]\n\
ldm r0!, {r5}\n\
str r0, [sp, #0x20]\n\
ldr r4, [sp, #0x28]\n\
add r2, r1, #0x1\n\
mov r10, r2\n\
cmp r4, r8\n\
bcs _08004F86\n\
mov r3, #0x7\n\
mov r12, r3\n\
lsr r0, r1, #3\n\
ldr r3, [sp, #0x4]\n\
add r2, r0, #0\n\
mul r2, r3\n\
add r7, r2, #0\n\
mov r0, r12\n\
and r1, r0\n\
lsl r6, r1, #2\n\
_08004F4C:\n\
add r3, r5, #0\n\
mov r1, #0xF\n\
and r3, r1\n\
cmp r3, #0\n\
beq _08004F7E\n\
lsr r2, r4, #3\n\
lsl r2, #5\n\
add r2, r9\n\
add r0, r4, #0\n\
mov r1, r12\n\
and r0, r1\n\
lsr r0, #1\n\
add r2, r0\n\
add r2, r7\n\
add r2, r6\n\
mov r1, #0x1\n\
and r1, r4\n\
lsl r1, #2\n\
lsl r3, r1\n\
mov r0, #0xF0\n\
asr r0, r1\n\
ldrb r1, [r2]\n\
and r0, r1\n\
orr r3, r0\n\
strb r3, [r2]\n\
_08004F7E:\n\
lsr r5, #4\n\
add r4, #0x1\n\
cmp r4, r8\n\
bcc _08004F4C\n\
_08004F86:\n\
mov r1, r10\n\
ldr r2, [sp, #0x24]\n\
cmp r1, r2\n\
bcc _08004F28\n\
b _080052AA\n\
.pool\n\
_08004F94:\n\
cmp r0, #0x8\n\
ble _08004F9A\n\
b _080050A4\n\
_08004F9A:\n\
mov r1, r8\n\
str r3, [sp, #0x2C]\n\
ldr r3, [sp]\n\
add r3, #0x8\n\
mov r12, r3\n\
add r0, r8\n\
str r0, [sp, #0x30]\n\
ldr r0, [sp]\n\
str r0, [sp, #0x34]\n\
ldr r2, [sp, #0x30]\n\
str r2, [sp, #0x78]\n\
str r3, [sp, #0x84]\n\
sub r4, #0x8\n\
str r4, [sp, #0x7C]\n\
cmp r8, r2\n\
bcs _0800501C\n\
_08004FBA:\n\
ldr r0, [sp, #0x2C]\n\
ldm r0!, {r5}\n\
str r0, [sp, #0x2C]\n\
ldr r4, [sp, #0x34]\n\
add r2, r1, #0x1\n\
mov r10, r2\n\
cmp r4, r12\n\
bcs _08005014\n\
lsr r0, r1, #3\n\
ldr r2, [sp, #0x4]\n\
add r3, r0, #0\n\
mul r3, r2\n\
add r7, r3, #0\n\
mov r3, #0x7\n\
and r1, r3\n\
lsl r6, r1, #2\n\
_08004FDA:\n\
add r3, r5, #0\n\
mov r0, #0xF\n\
and r3, r0\n\
cmp r3, #0\n\
beq _0800500C\n\
lsr r2, r4, #3\n\
lsl r2, #5\n\
add r2, r9\n\
add r0, r4, #0\n\
mov r1, #0x7\n\
and r0, r1\n\
lsr r0, #1\n\
add r2, r0\n\
add r2, r7\n\
add r2, r6\n\
mov r1, #0x1\n\
and r1, r4\n\
lsl r1, #2\n\
lsl r3, r1\n\
mov r0, #0xF0\n\
asr r0, r1\n\
ldrb r1, [r2]\n\
and r0, r1\n\
orr r3, r0\n\
strb r3, [r2]\n\
_0800500C:\n\
lsr r5, #4\n\
add r4, #0x1\n\
cmp r4, r12\n\
bcc _08004FDA\n\
_08005014:\n\
mov r1, r10\n\
ldr r2, [sp, #0x30]\n\
cmp r1, r2\n\
bcc _08004FBA\n\
_0800501C:\n\
mov r1, r8\n\
ldr r3, =gUnknown_03002FB0\n\
str r3, [sp, #0x38]\n\
ldr r0, [sp, #0x84]\n\
ldr r2, [sp, #0x7C]\n\
add r0, r2\n\
mov r8, r0\n\
ldr r3, [sp, #0x78]\n\
str r3, [sp, #0x3C]\n\
ldr r0, [sp, #0x84]\n\
str r0, [sp, #0x40]\n\
cmp r1, r3\n\
bcc _08005038\n\
b _080052AA\n\
_08005038:\n\
ldr r2, [sp, #0x38]\n\
ldm r2!, {r5}\n\
str r2, [sp, #0x38]\n\
ldr r4, [sp, #0x40]\n\
add r3, r1, #0x1\n\
mov r10, r3\n\
cmp r4, r8\n\
bcs _08005096\n\
mov r0, #0x7\n\
mov r12, r0\n\
lsr r0, r1, #3\n\
ldr r3, [sp, #0x4]\n\
add r2, r0, #0\n\
mul r2, r3\n\
add r7, r2, #0\n\
mov r0, r12\n\
and r1, r0\n\
lsl r6, r1, #2\n\
_0800505C:\n\
add r3, r5, #0\n\
mov r1, #0xF\n\
and r3, r1\n\
cmp r3, #0\n\
beq _0800508E\n\
lsr r2, r4, #3\n\
lsl r2, #5\n\
add r2, r9\n\
add r0, r4, #0\n\
mov r1, r12\n\
and r0, r1\n\
lsr r0, #1\n\
add r2, r0\n\
add r2, r7\n\
add r2, r6\n\
mov r1, #0x1\n\
and r1, r4\n\
lsl r1, #2\n\
lsl r3, r1\n\
mov r0, #0xF0\n\
asr r0, r1\n\
ldrb r1, [r2]\n\
and r0, r1\n\
orr r3, r0\n\
strb r3, [r2]\n\
_0800508E:\n\
lsr r5, #4\n\
add r4, #0x1\n\
cmp r4, r8\n\
bcc _0800505C\n\
_08005096:\n\
mov r1, r10\n\
ldr r2, [sp, #0x3C]\n\
cmp r1, r2\n\
bcc _08005038\n\
b _080052AA\n\
.pool\n\
_080050A4:\n\
mov r1, r8\n\
str r5, [sp, #0x44]\n\
ldr r3, [sp]\n\
add r3, #0x8\n\
mov r12, r3\n\
mov r2, r8\n\
add r2, #0x8\n\
str r2, [sp, #0x48]\n\
ldr r3, [sp]\n\
str r3, [sp, #0x4C]\n\
str r2, [sp, #0x88]\n\
sub r0, #0x8\n\
str r0, [sp, #0x80]\n\
mov r0, r12\n\
str r0, [sp, #0x84]\n\
sub r4, #0x8\n\
str r4, [sp, #0x7C]\n\
cmp r8, r2\n\
bcs _0800512C\n\
_080050CA:\n\
ldr r2, [sp, #0x44]\n\
ldm r2!, {r5}\n\
str r2, [sp, #0x44]\n\
ldr r4, [sp, #0x4C]\n\
add r3, r1, #0x1\n\
mov r10, r3\n\
cmp r4, r12\n\
bcs _08005124\n\
lsr r0, r1, #3\n\
ldr r3, [sp, #0x4]\n\
add r2, r0, #0\n\
mul r2, r3\n\
add r7, r2, #0\n\
mov r0, #0x7\n\
and r1, r0\n\
lsl r6, r1, #2\n\
_080050EA:\n\
add r3, r5, #0\n\
mov r1, #0xF\n\
and r3, r1\n\
cmp r3, #0\n\
beq _0800511C\n\
lsr r2, r4, #3\n\
lsl r2, #5\n\
add r2, r9\n\
add r0, r4, #0\n\
mov r1, #0x7\n\
and r0, r1\n\
lsr r0, #1\n\
add r2, r0\n\
add r2, r7\n\
add r2, r6\n\
mov r1, #0x1\n\
and r1, r4\n\
lsl r1, #2\n\
lsl r3, r1\n\
mov r0, #0xF0\n\
asr r0, r1\n\
ldrb r1, [r2]\n\
and r0, r1\n\
orr r3, r0\n\
strb r3, [r2]\n\
_0800511C:\n\
lsr r5, #4\n\
add r4, #0x1\n\
cmp r4, r12\n\
bcc _080050EA\n\
_08005124:\n\
mov r1, r10\n\
ldr r2, [sp, #0x48]\n\
cmp r1, r2\n\
bcc _080050CA\n\
_0800512C:\n\
mov r1, r8\n\
ldr r3, =gUnknown_03002FB0\n\
str r3, [sp, #0x50]\n\
ldr r0, [sp, #0x84]\n\
ldr r2, [sp, #0x7C]\n\
add r0, r2\n\
mov r8, r0\n\
ldr r3, [sp, #0x88]\n\
str r3, [sp, #0x54]\n\
ldr r0, [sp, #0x84]\n\
str r0, [sp, #0x58]\n\
cmp r1, r3\n\
bcs _080051AC\n\
_08005146:\n\
ldr r2, [sp, #0x50]\n\
ldm r2!, {r5}\n\
str r2, [sp, #0x50]\n\
ldr r4, [sp, #0x58]\n\
add r3, r1, #0x1\n\
mov r10, r3\n\
cmp r4, r8\n\
bcs _080051A4\n\
mov r0, #0x7\n\
mov r12, r0\n\
lsr r0, r1, #3\n\
ldr r3, [sp, #0x4]\n\
add r2, r0, #0\n\
mul r2, r3\n\
add r7, r2, #0\n\
mov r0, r12\n\
and r1, r0\n\
lsl r6, r1, #2\n\
_0800516A:\n\
add r3, r5, #0\n\
mov r1, #0xF\n\
and r3, r1\n\
cmp r3, #0\n\
beq _0800519C\n\
lsr r2, r4, #3\n\
lsl r2, #5\n\
add r2, r9\n\
add r0, r4, #0\n\
mov r1, r12\n\
and r0, r1\n\
lsr r0, #1\n\
add r2, r0\n\
add r2, r7\n\
add r2, r6\n\
mov r1, #0x1\n\
and r1, r4\n\
lsl r1, #2\n\
lsl r3, r1\n\
mov r0, #0xF0\n\
asr r0, r1\n\
ldrb r1, [r2]\n\
and r0, r1\n\
orr r3, r0\n\
strb r3, [r2]\n\
_0800519C:\n\
lsr r5, #4\n\
add r4, #0x1\n\
cmp r4, r8\n\
bcc _0800516A\n\
_080051A4:\n\
mov r1, r10\n\
ldr r2, [sp, #0x54]\n\
cmp r1, r2\n\
bcc _08005146\n\
_080051AC:\n\
ldr r1, [sp, #0x88]\n\
ldr r3, =gUnknown_03002FD0\n\
str r3, [sp, #0x5C]\n\
ldr r0, [sp, #0x84]\n\
mov r8, r0\n\
ldr r2, [sp, #0x80]\n\
add r2, r1, r2\n\
str r2, [sp, #0x60]\n\
ldr r3, [sp]\n\
str r3, [sp, #0x64]\n\
cmp r1, r2\n\
bcs _0800522A\n\
_080051C4:\n\
ldr r0, [sp, #0x5C]\n\
ldm r0!, {r5}\n\
str r0, [sp, #0x5C]\n\
ldr r4, [sp, #0x64]\n\
add r2, r1, #0x1\n\
mov r10, r2\n\
cmp r4, r8\n\
bcs _08005222\n\
mov r3, #0x7\n\
mov r12, r3\n\
lsr r0, r1, #3\n\
ldr r3, [sp, #0x4]\n\
add r2, r0, #0\n\
mul r2, r3\n\
add r7, r2, #0\n\
mov r0, r12\n\
and r1, r0\n\
lsl r6, r1, #2\n\
_080051E8:\n\
add r3, r5, #0\n\
mov r1, #0xF\n\
and r3, r1\n\
cmp r3, #0\n\
beq _0800521A\n\
lsr r2, r4, #3\n\
lsl r2, #5\n\
add r2, r9\n\
add r0, r4, #0\n\
mov r1, r12\n\
and r0, r1\n\
lsr r0, #1\n\
add r2, r0\n\
add r2, r7\n\
add r2, r6\n\
mov r1, #0x1\n\
and r1, r4\n\
lsl r1, #2\n\
lsl r3, r1\n\
mov r0, #0xF0\n\
asr r0, r1\n\
ldrb r1, [r2]\n\
and r0, r1\n\
orr r3, r0\n\
strb r3, [r2]\n\
_0800521A:\n\
lsr r5, #4\n\
add r4, #0x1\n\
cmp r4, r8\n\
bcc _080051E8\n\
_08005222:\n\
mov r1, r10\n\
ldr r2, [sp, #0x60]\n\
cmp r1, r2\n\
bcc _080051C4\n\
_0800522A:\n\
ldr r4, [sp, #0x84]\n\
ldr r1, [sp, #0x88]\n\
ldr r3, =gUnknown_03002FF0\n\
str r3, [sp, #0x68]\n\
ldr r0, [sp, #0x7C]\n\
add r0, r4\n\
mov r8, r0\n\
ldr r2, [sp, #0x80]\n\
add r2, r1, r2\n\
str r2, [sp, #0x6C]\n\
str r4, [sp, #0x70]\n\
cmp r1, r2\n\
bcs _080052AA\n\
_08005244:\n\
ldr r3, [sp, #0x68]\n\
ldm r3!, {r5}\n\
str r3, [sp, #0x68]\n\
ldr r4, [sp, #0x70]\n\
add r0, r1, #0x1\n\
mov r10, r0\n\
cmp r4, r8\n\
bcs _080052A2\n\
mov r2, #0x7\n\
mov r12, r2\n\
lsr r0, r1, #3\n\
ldr r2, [sp, #0x4]\n\
add r3, r0, #0\n\
mul r3, r2\n\
add r7, r3, #0\n\
mov r3, r12\n\
and r1, r3\n\
lsl r6, r1, #2\n\
_08005268:\n\
add r3, r5, #0\n\
mov r0, #0xF\n\
and r3, r0\n\
cmp r3, #0\n\
beq _0800529A\n\
lsr r2, r4, #3\n\
lsl r2, #5\n\
add r2, r9\n\
add r0, r4, #0\n\
mov r1, r12\n\
and r0, r1\n\
lsr r0, #1\n\
add r2, r0\n\
add r2, r7\n\
add r2, r6\n\
mov r1, #0x1\n\
and r1, r4\n\
lsl r1, #2\n\
lsl r3, r1\n\
mov r0, #0xF0\n\
asr r0, r1\n\
ldrb r1, [r2]\n\
and r0, r1\n\
orr r3, r0\n\
strb r3, [r2]\n\
_0800529A:\n\
lsr r5, #4\n\
add r4, #0x1\n\
cmp r4, r8\n\
bcc _08005268\n\
_080052A2:\n\
mov r1, r10\n\
ldr r2, [sp, #0x6C]\n\
cmp r1, r2\n\
bcc _08005244\n\
_080052AA:\n\
add sp, #0x8C\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool");
}
void ClearTextSpan(struct TextPrinter *textPrinter, u32 width)
{
struct Window *window;
struct Bitmap pixels_data;
u8* gUnk;
u8* glyphHeight;
if (gLastTextBgColor != 0)
{
window = &gWindows[textPrinter->subPrinter.windowId];
pixels_data.pixels = window->tileData;
pixels_data.width = window->window.width << 3;
pixels_data.height = window->window.height << 3;
gUnk = gUnknown_03002F90;
glyphHeight = &gUnk[0x81];
FillBitmapRect4Bit(
&pixels_data,
textPrinter->subPrinter.currentX,
textPrinter->subPrinter.currentY,
width,
*glyphHeight,
gLastTextBgColor);
}
}
u16 Font0Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
if (subStruct->field_1_top == 0)
{
textPrinter->sub_union.sub.font_type = 0;
subStruct->field_1_top = 1;
}
return RenderText(textPrinter);
}
u16 Font1Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
if (subStruct->field_1_top == 0)
{
textPrinter->sub_union.sub.font_type = 1;
subStruct->field_1_top = 1;
}
return RenderText(textPrinter);
}
u16 Font2Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
if (subStruct->field_1_top == 0)
{
textPrinter->sub_union.sub.font_type = 2;
subStruct->field_1_top = 1;
}
return RenderText(textPrinter);
}
u16 Font3Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
if (subStruct->field_1_top == 0)
{
textPrinter->sub_union.sub.font_type = 3;
subStruct->field_1_top = 1;
}
return RenderText(textPrinter);
}
u16 Font4Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
if (subStruct->field_1_top == 0)
{
textPrinter->sub_union.sub.font_type = 4;
subStruct->field_1_top = 1;
}
return RenderText(textPrinter);
}
u16 Font5Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
if (subStruct->field_1_top == 0)
{
textPrinter->sub_union.sub.font_type = 5;
subStruct->field_1_top = 1;
}
return RenderText(textPrinter);
}
u16 Font7Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
if (subStruct->field_1_top == 0)
{
textPrinter->sub_union.sub.font_type = 7;
subStruct->field_1_top = 1;
}
return RenderText(textPrinter);
}
u16 Font8Func(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
if (subStruct->field_1_top == 0)
{
textPrinter->sub_union.sub.font_type = 8;
subStruct->field_1_top = 1;
}
return RenderText(textPrinter);
}
void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
if (gTextFlags.flag_2 == 1)
subStruct->frames_visible_counter = 0;
else
{
subStruct->field_1_upmid = 0;
subStruct->field_1 = 0;
}
}
void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
const u8 *arrowTiles;
if (gTextFlags.flag_2 == 0)
{
if (subStruct->field_1 != 0)
{
subStruct->field_1 = ((*(u32*)&textPrinter->sub_union.sub) << 19 >> 27) - 1; // convoluted way of getting field_1, necessary to match
}
else
{
FillWindowPixelRect(
textPrinter->subPrinter.windowId,
textPrinter->subPrinter.bgColor << 4 | textPrinter->subPrinter.bgColor,
textPrinter->subPrinter.currentX,
textPrinter->subPrinter.currentY,
0x8,
0x10);
switch (gTextFlags.flag_1)
{
case 0:
default:
arrowTiles = gDownArrowTiles;
break;
case 1:
arrowTiles = gDarkDownArrowTiles;
break;
}
BlitBitmapRectToWindow(
textPrinter->subPrinter.windowId,
arrowTiles,
0,
gDownArrowYCoords[*(u32*)subStruct << 17 >> 30], // subStruct->field_1_upmid but again, stupidly retrieved
0x8,
0x10,
textPrinter->subPrinter.currentX,
textPrinter->subPrinter.currentY,
0x8,
0x10);
CopyWindowToVram(textPrinter->subPrinter.windowId, 0x2);
subStruct->field_1 = 0x8;
subStruct->field_1_upmid = (*(u32*)subStruct << 17 >> 30) + 1;
}
}
}
void TextPrinterClearDownArrow(struct TextPrinter *textPrinter)
{
FillWindowPixelRect(
textPrinter->subPrinter.windowId,
textPrinter->subPrinter.bgColor << 4 | textPrinter->subPrinter.bgColor,
textPrinter->subPrinter.currentX,
textPrinter->subPrinter.currentY,
0x8,
0x10);
CopyWindowToVram(textPrinter->subPrinter.windowId, 0x2);
}
bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter)
{
struct TextPrinterSubStruct *subStruct = &textPrinter->sub_union.sub;
if (subStruct->frames_visible_counter == 49)
{
return TRUE;
}
else
{
++subStruct->frames_visible_counter;
return FALSE;
}
}
bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
{
bool8 result = FALSE;
if (gTextFlags.flag_2 != 0)
{
result = TextPrinterWaitAutoMode(textPrinter);
}
else
{
TextPrinterDrawDownArrow(textPrinter);
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
result = TRUE;
PlaySE(5);
}
}
return result;
}
bool16 TextPrinterWait(struct TextPrinter *textPrinter)
{
bool16 result = FALSE;
if (gTextFlags.flag_2 != 0)
{
result = TextPrinterWaitAutoMode(textPrinter);
}
else
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
result = TRUE;
PlaySE(5);
}
}
return result;
}
void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex)
{
const u8 *arrowTiles;
if (*counter != 0)
{
--*counter;
}
else
{
FillWindowPixelRect(windowId, (bgColor << 4) | bgColor, x, y, 0x8, 0x10);
if (drawArrow == 0)
{
switch (gTextFlags.flag_1)
{
case 0:
default:
arrowTiles = gDownArrowTiles;
break;
case 1:
arrowTiles = gDarkDownArrowTiles;
break;
}
BlitBitmapRectToWindow(
windowId,
arrowTiles,
0,
gDownArrowYCoords[*yCoordIndex & 3],
0x8,
0x10,
x,
y - 2,
0x8,
0x10);
CopyWindowToVram(windowId, 0x2);
*counter = 8;
++*yCoordIndex;
}
}
}
__attribute__((naked))
u16 RenderText(struct TextPrinter *textPrinter) // 80057B4
{
asm("push {r4-r6,lr}\n\
add r6, r0, #0\n\
add r4, r6, #0\n\
add r4, #0x14\n\
ldrb r0, [r6, #0x1C]\n\
cmp r0, #0x6\n\
bls _080057C4\n\
b _08005D6C\n\
_080057C4:\n\
lsl r0, #2\n\
ldr r1, =_080057D4\n\
add r0, r1\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.pool\n\
.align 2, 0\n\
_080057D4:\n\
.4byte _080057F0\n\
.4byte _08005C78\n\
.4byte _08005C8C\n\
.4byte _08005CB8\n\
.4byte _08005CF0\n\
.4byte _08005D48\n\
.4byte _08005D5A\n\
_080057F0:\n\
ldr r2, =gMain\n\
ldrh r1, [r2, #0x2C]\n\
mov r0, #0x3\n\
and r0, r1\n\
cmp r0, #0\n\
beq _0800580A\n\
ldrb r1, [r4]\n\
mov r0, #0x10\n\
and r0, r1\n\
cmp r0, #0\n\
beq _0800580A\n\
mov r0, #0\n\
strb r0, [r6, #0x1E]\n\
_0800580A:\n\
ldrb r1, [r6, #0x1E]\n\
cmp r1, #0\n\
beq _0800584C\n\
ldrb r0, [r6, #0x1D]\n\
cmp r0, #0\n\
beq _0800584C\n\
sub r0, r1, #0x1\n\
strb r0, [r6, #0x1E]\n\
ldr r0, =gTextFlags\n\
ldrb r1, [r0]\n\
mov r0, #0x1\n\
and r0, r1\n\
cmp r0, #0\n\
bne _08005828\n\
b _08005B56\n\
_08005828:\n\
ldrh r1, [r2, #0x2E]\n\
mov r0, #0x3\n\
and r0, r1\n\
cmp r0, #0\n\
bne _08005834\n\
b _08005B56\n\
_08005834:\n\
ldrb r0, [r4]\n\
mov r1, #0x10\n\
orr r0, r1\n\
strb r0, [r4]\n\
mov r0, #0\n\
strb r0, [r6, #0x1E]\n\
b _08005B56\n\
.pool\n\
_0800584C:\n\
ldr r0, =gBattleTypeFlags\n\
ldr r0, [r0]\n\
mov r1, #0x80\n\
lsl r1, #17\n\
and r0, r1\n\
cmp r0, #0\n\
bne _08005874\n\
ldr r0, =gTextFlags\n\
ldrb r1, [r0]\n\
mov r0, #0x4\n\
and r0, r1\n\
cmp r0, #0\n\
beq _08005874\n\
mov r0, #0x3\n\
b _08005876\n\
.pool\n\
_08005874:\n\
ldrb r0, [r6, #0x1D]\n\
_08005876:\n\
strb r0, [r6, #0x1E]\n\
ldr r0, [r6]\n\
ldrb r3, [r0]\n\
add r0, #0x1\n\
str r0, [r6]\n\
add r0, r3, #0\n\
sub r0, #0xF8\n\
cmp r0, #0x7\n\
bls _0800588A\n\
b _08005B90\n\
_0800588A:\n\
lsl r0, #2\n\
ldr r1, =_08005898\n\
add r0, r1\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.pool\n\
.align 2, 0\n\
_08005898:\n\
.4byte _08005B6C\n\
.4byte _08005B5A\n\
.4byte _08005B4C\n\
.4byte _08005B48\n\
.4byte _080058E0\n\
.4byte _080058DC\n\
.4byte _080058B8\n\
.4byte _08005D6C\n\
_080058B8:\n\
ldrb r0, [r6, #0x6]\n\
strb r0, [r6, #0x8]\n\
ldrb r1, [r6, #0x5]\n\
ldr r0, =gFonts\n\
ldr r2, [r0]\n\
lsl r0, r1, #1\n\
add r0, r1\n\
lsl r0, #2\n\
add r0, r2\n\
ldrb r1, [r6, #0xB]\n\
ldrb r0, [r0, #0x5]\n\
add r1, r0\n\
ldrb r0, [r6, #0x9]\n\
add r0, r1\n\
b _08005ABA\n\
.pool\n\
_080058DC:\n\
ldr r0, [r6]\n\
b _08005B30\n\
_080058E0:\n\
ldr r0, [r6]\n\
ldrb r3, [r0]\n\
add r0, #0x1\n\
str r0, [r6]\n\
sub r0, r3, #0x1\n\
cmp r0, #0x17\n\
bls _080058F0\n\
b _08005B90\n\
_080058F0:\n\
lsl r0, #2\n\
ldr r1, =_08005900\n\
add r0, r1\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.pool\n\
.align 2, 0\n\
_08005900:\n\
.4byte _08005960\n\
.4byte _08005982\n\
.4byte _080059A6\n\
.4byte _080059C0\n\
.4byte _08005A0E\n\
.4byte _08005A12\n\
.4byte _08005A0A\n\
.4byte _08005A2A\n\
.4byte _08005A3A\n\
.4byte _08005A58\n\
.4byte _08005A5C\n\
.4byte _08005B5A\n\
.4byte _08005A90\n\
.4byte _08005A98\n\
.4byte _08005AA4\n\
.4byte _08005A76\n\
.4byte _08005AD8\n\
.4byte _08005AF2\n\
.4byte _08005B02\n\
.4byte _08005B26\n\
.4byte _08005B36\n\
.4byte _08005B3E\n\
.4byte _08005ABE\n\
.4byte _08005ACC\n\
_08005960:\n\
ldr r2, [r6]\n\
ldrb r1, [r2]\n\
lsl r1, #4\n\
ldrb r3, [r6, #0xC]\n\
mov r0, #0xF\n\
and r0, r3\n\
orr r0, r1\n\
strb r0, [r6, #0xC]\n\
add r2, #0x1\n\
str r2, [r6]\n\
lsl r0, #24\n\
lsr r0, #28\n\
ldrb r2, [r6, #0xD]\n\
lsl r1, r2, #28\n\
lsr r1, #28\n\
lsr r2, #4\n\
b _08005A06\n\
_08005982:\n\
ldr r1, [r6]\n\
ldrb r2, [r1]\n\
mov r0, #0xF\n\
and r0, r2\n\
ldrb r3, [r6, #0xD]\n\
mov r2, #0x10\n\
neg r2, r2\n\
and r2, r3\n\
orr r2, r0\n\
strb r2, [r6, #0xD]\n\
add r1, #0x1\n\
str r1, [r6]\n\
ldrb r0, [r6, #0xC]\n\
lsr r0, #4\n\
lsl r1, r2, #28\n\
lsr r1, #28\n\
lsr r2, #4\n\
b _08005A06\n\
_080059A6:\n\
ldr r1, [r6]\n\
ldrb r0, [r1]\n\
lsl r0, #4\n\
ldrb r3, [r6, #0xD]\n\
mov r2, #0xF\n\
and r2, r3\n\
orr r2, r0\n\
strb r2, [r6, #0xD]\n\
add r1, #0x1\n\
str r1, [r6]\n\
ldrb r0, [r6, #0xC]\n\
lsr r0, #4\n\
b _080059FE\n\
_080059C0:\n\
ldr r3, [r6]\n\
ldrb r1, [r3]\n\
lsl r1, #4\n\
ldrb r4, [r6, #0xC]\n\
mov r2, #0xF\n\
add r0, r2, #0\n\
and r0, r4\n\
orr r0, r1\n\
strb r0, [r6, #0xC]\n\
add r5, r3, #0x1\n\
str r5, [r6]\n\
ldrb r3, [r3, #0x1]\n\
add r1, r2, #0\n\
and r1, r3\n\
ldrb r4, [r6, #0xD]\n\
mov r3, #0x10\n\
neg r3, r3\n\
and r3, r4\n\
orr r3, r1\n\
strb r3, [r6, #0xD]\n\
add r4, r5, #0x1\n\
str r4, [r6]\n\
ldrb r1, [r5, #0x1]\n\
lsl r1, #4\n\
and r2, r3\n\
orr r2, r1\n\
strb r2, [r6, #0xD]\n\
add r4, #0x1\n\
str r4, [r6]\n\
lsl r0, #24\n\
lsr r0, #28\n\
_080059FE:\n\
lsl r1, r2, #28\n\
lsr r1, #28\n\
lsl r2, #24\n\
lsr r2, #28\n\
_08005A06:\n\
bl GenerateFontHalfRowLookupTable\n\
_08005A0A:\n\
mov r0, #0x2\n\
b _08005D6E\n\
_08005A0E:\n\
ldr r0, [r6]\n\
b _08005B30\n\
_08005A12:\n\
ldr r0, [r6]\n\
ldrb r0, [r0]\n\
mov r1, #0xF\n\
and r1, r0\n\
ldrb r2, [r4]\n\
mov r0, #0x10\n\
neg r0, r0\n\
and r0, r2\n\
orr r0, r1\n\
strb r0, [r4]\n\
ldr r0, [r6]\n\
b _08005B30\n\
_08005A2A:\n\
ldr r0, [r6]\n\
ldrb r1, [r0]\n\
strb r1, [r6, #0x1E]\n\
add r0, #0x1\n\
str r0, [r6]\n\
mov r0, #0x6\n\
strb r0, [r6, #0x1C]\n\
b _08005A0A\n\
_08005A3A:\n\
mov r0, #0x1\n\
strb r0, [r6, #0x1C]\n\
ldr r0, =gTextFlags\n\
ldrb r1, [r0]\n\
mov r0, #0x4\n\
and r0, r1\n\
cmp r0, #0\n\
bne _08005A4C\n\
b _08005B56\n\
_08005A4C:\n\
mov r0, #0\n\
strb r0, [r4, #0x2]\n\
b _08005B56\n\
.pool\n\
_08005A58:\n\
mov r0, #0x5\n\
b _08005D56\n\
_08005A5C:\n\
ldr r0, [r6]\n\
ldrb r3, [r0]\n\
add r1, r0, #0x1\n\
str r1, [r6]\n\
ldrb r0, [r0, #0x1]\n\
lsl r0, #8\n\
orr r3, r0\n\
add r1, #0x1\n\
str r1, [r6]\n\
add r0, r3, #0\n\
bl PlayBGM\n\
b _08005A0A\n\
_08005A76:\n\
ldr r0, [r6]\n\
ldrb r3, [r0]\n\
add r1, r0, #0x1\n\
str r1, [r6]\n\
ldrb r0, [r0, #0x1]\n\
lsl r0, #8\n\
orr r3, r0\n\
add r1, #0x1\n\
str r1, [r6]\n\
add r0, r3, #0\n\
bl PlaySE\n\
b _08005A0A\n\
_08005A90:\n\
ldr r1, [r6]\n\
ldrb r0, [r1]\n\
ldrb r3, [r6, #0x6]\n\
b _08005AF8\n\
_08005A98:\n\
ldr r1, [r6]\n\
ldrb r0, [r1]\n\
ldrb r2, [r6, #0x7]\n\
add r0, r2\n\
strb r0, [r6, #0x9]\n\
b _08005AFC\n\
_08005AA4:\n\
ldrb r0, [r6, #0x4]\n\
ldrb r2, [r6, #0xD]\n\
lsl r2, #28\n\
lsr r1, r2, #4\n\
orr r1, r2\n\
lsr r1, #24\n\
bl FillWindowPixelBuffer\n\
ldrb r0, [r6, #0x6]\n\
strb r0, [r6, #0x8]\n\
ldrb r0, [r6, #0x7]\n\
_08005ABA:\n\
strb r0, [r6, #0x9]\n\
b _08005A0A\n\
_08005ABE:\n\
ldr r0, =gMPlayInfo_BGM\n\
bl m4aMPlayStop\n\
b _08005A0A\n\
.pool\n\
_08005ACC:\n\
ldr r0, =gMPlayInfo_BGM\n\
bl m4aMPlayContinue\n\
b _08005A0A\n\
.pool\n\
_08005AD8:\n\
ldr r0, [r6]\n\
ldrb r4, [r0]\n\
add r0, #0x1\n\
str r0, [r6]\n\
cmp r4, #0\n\
ble _08005A0A\n\
add r0, r6, #0\n\
add r1, r4, #0\n\
bl ClearTextSpan\n\
ldrb r0, [r6, #0x8]\n\
add r0, r4\n\
b _08005C6E\n\
_08005AF2:\n\
ldr r1, [r6]\n\
ldrb r0, [r6, #0x6]\n\
ldrb r3, [r1]\n\
_08005AF8:\n\
add r0, r3\n\
strb r0, [r6, #0x8]\n\
_08005AFC:\n\
add r1, #0x1\n\
str r1, [r6]\n\
b _08005A0A\n\
_08005B02:\n\
ldr r0, [r6]\n\
ldrb r2, [r0]\n\
ldrb r1, [r6, #0x6]\n\
add r2, r1\n\
add r0, #0x1\n\
str r0, [r6]\n\
ldrb r0, [r6, #0x8]\n\
sub r4, r2, r0\n\
cmp r4, #0\n\
bgt _08005B18\n\
b _08005A0A\n\
_08005B18:\n\
add r0, r6, #0\n\
add r1, r4, #0\n\
bl ClearTextSpan\n\
ldrb r0, [r6, #0x8]\n\
add r0, r4\n\
b _08005C6E\n\
_08005B26:\n\
ldr r0, [r6]\n\
ldrb r2, [r0]\n\
add r1, r6, #0\n\
add r1, #0x20\n\
strb r2, [r1]\n\
_08005B30:\n\
add r0, #0x1\n\
str r0, [r6]\n\
b _08005A0A\n\
_08005B36:\n\
add r1, r6, #0\n\
add r1, #0x21\n\
mov r0, #0x1\n\
b _08005B44\n\
_08005B3E:\n\
add r1, r6, #0\n\
add r1, #0x21\n\
mov r0, #0\n\
_08005B44:\n\
strb r0, [r1]\n\
b _08005A0A\n\
_08005B48:\n\
mov r0, #0x2\n\
b _08005B4E\n\
_08005B4C:\n\
mov r0, #0x3\n\
_08005B4E:\n\
strb r0, [r6, #0x1C]\n\
add r0, r6, #0\n\
bl TextPrinterInitDownArrowCounters\n\
_08005B56:\n\
mov r0, #0x3\n\
b _08005D6E\n\
_08005B5A:\n\
ldr r0, [r6]\n\
ldrb r3, [r0]\n\
mov r2, #0x80\n\
lsl r2, #1\n\
add r1, r2, #0\n\
orr r3, r1\n\
add r0, #0x1\n\
str r0, [r6]\n\
b _08005B90\n\
_08005B6C:\n\
ldr r0, [r6]\n\
ldrb r3, [r0]\n\
add r0, #0x1\n\
str r0, [r6]\n\
ldrb r0, [r6, #0x4]\n\
add r1, r3, #0\n\
ldrb r2, [r6, #0x8]\n\
ldrb r3, [r6, #0x9]\n\
bl DrawKeypadIcon\n\
ldr r1, =gUnknown_03002F90\n\
add r1, #0x80\n\
strb r0, [r1]\n\
ldrb r3, [r6, #0xA]\n\
add r0, r3\n\
b _08005C6A\n\
.pool\n\
_08005B90:\n\
ldr r0, [r4]\n\
lsl r0, #28\n\
lsr r0, #28\n\
cmp r0, #0x8\n\
bhi _08005C10\n\
lsl r0, #2\n\
ldr r1, =_08005BA8\n\
add r0, r1\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.pool\n\
.align 2, 0\n\
_08005BA8:\n\
.4byte _08005BCC\n\
.4byte _08005BDA\n\
.4byte _08005BE8\n\
.4byte _08005BE8\n\
.4byte _08005BE8\n\
.4byte _08005BE8\n\
.4byte _08005C10\n\
.4byte _08005BF6\n\
.4byte _08005C04\n\
_08005BCC:\n\
add r0, r6, #0\n\
add r0, #0x21\n\
ldrb r1, [r0]\n\
add r0, r3, #0\n\
bl DecompressGlyphFont0\n\
b _08005C10\n\
_08005BDA:\n\
add r0, r6, #0\n\
add r0, #0x21\n\
ldrb r1, [r0]\n\
add r0, r3, #0\n\
bl DecompressGlyphFont1\n\
b _08005C10\n\
_08005BE8:\n\
add r0, r6, #0\n\
add r0, #0x21\n\
ldrb r1, [r0]\n\
add r0, r3, #0\n\
bl DecompressGlyphFont2\n\
b _08005C10\n\
_08005BF6:\n\
add r0, r6, #0\n\
add r0, #0x21\n\
ldrb r1, [r0]\n\
add r0, r3, #0\n\
bl DecompressGlyphFont7\n\
b _08005C10\n\
_08005C04:\n\
add r0, r6, #0\n\
add r0, #0x21\n\
ldrb r1, [r0]\n\
add r0, r3, #0\n\
bl DecompressGlyphFont8\n\
_08005C10:\n\
add r0, r6, #0\n\
bl CopyGlyphToWindow\n\
add r2, r6, #0\n\
add r2, #0x20\n\
ldrb r0, [r2]\n\
cmp r0, #0\n\
beq _08005C48\n\
ldr r1, =gUnknown_03002F90\n\
add r1, #0x80\n\
ldrb r0, [r1]\n\
ldrb r3, [r6, #0x8]\n\
add r0, r3\n\
strb r0, [r6, #0x8]\n\
ldrb r2, [r2]\n\
ldrb r0, [r1]\n\
sub r4, r2, r0\n\
cmp r4, #0\n\
ble _08005C70\n\
add r0, r6, #0\n\
add r1, r4, #0\n\
bl ClearTextSpan\n\
ldrb r0, [r6, #0x8]\n\
add r0, r4\n\
b _08005C6E\n\
.pool\n\
_08005C48:\n\
add r0, r6, #0\n\
add r0, #0x21\n\
ldrb r0, [r0]\n\
cmp r0, #0\n\
beq _08005C64\n\
ldr r0, =gUnknown_03002F90\n\
add r0, #0x80\n\
ldrb r1, [r6, #0xA]\n\
ldrb r0, [r0]\n\
add r1, r0\n\
ldrb r0, [r6, #0x8]\n\
b _08005C6C\n\
.pool\n\
_08005C64:\n\
ldr r0, =gUnknown_03002F90\n\
add r0, #0x80\n\
ldrb r0, [r0]\n\
_08005C6A:\n\
ldrb r1, [r6, #0x8]\n\
_08005C6C:\n\
add r0, r1\n\
_08005C6E:\n\
strb r0, [r6, #0x8]\n\
_08005C70:\n\
mov r0, #0\n\
b _08005D6E\n\
.pool\n\
_08005C78:\n\
add r0, r6, #0\n\
bl TextPrinterWait\n\
lsl r0, #16\n\
cmp r0, #0\n\
bne _08005C86\n\
b _08005B56\n\
_08005C86:\n\
mov r0, #0\n\
strb r0, [r6, #0x1C]\n\
b _08005B56\n\
_08005C8C:\n\
add r0, r6, #0\n\
bl TextPrinterWaitWithDownArrow\n\
lsl r0, #16\n\
cmp r0, #0\n\
bne _08005C9A\n\
b _08005B56\n\
_08005C9A:\n\
ldrb r0, [r6, #0x4]\n\
ldrb r2, [r6, #0xD]\n\
lsl r2, #28\n\
lsr r1, r2, #4\n\
orr r1, r2\n\
lsr r1, #24\n\
bl FillWindowPixelBuffer\n\
ldrb r0, [r6, #0x6]\n\
mov r1, #0\n\
strb r0, [r6, #0x8]\n\
ldrb r0, [r6, #0x7]\n\
strb r0, [r6, #0x9]\n\
strb r1, [r6, #0x1C]\n\
b _08005B56\n\
_08005CB8:\n\
add r0, r6, #0\n\
bl TextPrinterWaitWithDownArrow\n\
lsl r0, #16\n\
cmp r0, #0\n\
bne _08005CC6\n\
b _08005B56\n\
_08005CC6:\n\
add r0, r6, #0\n\
bl TextPrinterClearDownArrow\n\
ldrb r1, [r6, #0x5]\n\
ldr r0, =gFonts\n\
ldr r2, [r0]\n\
lsl r0, r1, #1\n\
add r0, r1\n\
lsl r0, #2\n\
add r0, r2\n\
ldrb r1, [r6, #0xB]\n\
ldrb r0, [r0, #0x5]\n\
add r1, r0\n\
strb r1, [r6, #0x1F]\n\
ldrb r0, [r6, #0x6]\n\
strb r0, [r6, #0x8]\n\
mov r0, #0x4\n\
strb r0, [r6, #0x1C]\n\
b _08005B56\n\
.pool\n\
_08005CF0:\n\
ldrb r0, [r6, #0x1F]\n\
cmp r0, #0\n\
beq _08005D44\n\
bl sub_8197964\n\
ldr r1, =gWindowVerticalScrollSpeeds\n\
add r0, r1\n\
ldrb r4, [r0]\n\
ldrb r2, [r6, #0x1F]\n\
cmp r2, r4\n\
bge _08005D20\n\
ldrb r0, [r6, #0x4]\n\
ldrb r1, [r6, #0xD]\n\
lsl r1, #28\n\
lsr r3, r1, #4\n\
orr r3, r1\n\
lsr r3, #24\n\
mov r1, #0\n\
bl ScrollWindow\n\
mov r0, #0\n\
b _08005D38\n\
.pool\n\
_08005D20:\n\
ldrb r0, [r6, #0x4]\n\
ldrb r1, [r6, #0xD]\n\
lsl r1, #28\n\
lsr r3, r1, #4\n\
orr r3, r1\n\
lsr r3, #24\n\
mov r1, #0\n\
add r2, r4, #0\n\
bl ScrollWindow\n\
ldrb r0, [r6, #0x1F]\n\
sub r0, r4\n\
_08005D38:\n\
strb r0, [r6, #0x1F]\n\
ldrb r0, [r6, #0x4]\n\
mov r1, #0x2\n\
bl CopyWindowToVram\n\
b _08005B56\n\
_08005D44:\n\
strb r0, [r6, #0x1C]\n\
b _08005B56\n\
_08005D48:\n\
bl IsSEPlaying\n\
lsl r0, #24\n\
lsr r0, #24\n\
cmp r0, #0\n\
beq _08005D56\n\
b _08005B56\n\
_08005D56:\n\
strb r0, [r6, #0x1C]\n\
b _08005B56\n\
_08005D5A:\n\
ldrb r0, [r6, #0x1E]\n\
add r1, r0, #0\n\
cmp r1, #0\n\
beq _08005D68\n\
sub r0, #0x1\n\
strb r0, [r6, #0x1E]\n\
b _08005B56\n\
_08005D68:\n\
strb r1, [r6, #0x1C]\n\
b _08005B56\n\
_08005D6C:\n\
mov r0, #0x1\n\
_08005D6E:\n\
pop {r4-r6}\n\
pop {r1}\n\
bx r1");
}
u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
{
int i;
u8 width;
int temp;
int temp2;
u8 line;
int strPos;
u8 lineWidths[8];
const u8 *strLocal;
for (i = 0; i < 8; i++)
{
lineWidths[i] = 0;
}
width = 0;
line = 0;
strLocal = str;
strPos = 0;
do
{
temp = strLocal[strPos++];
switch (temp)
{
case 0xFE:
case 0xFF:
lineWidths[line] = width;
width = 0;
line++;
break;
case 0xFC:
temp2 = strLocal[strPos++];
switch (temp2)
{
case 0x4:
++strPos;
case 0xB:
case 0x10:
++strPos;
case 0x1:
case 0x2:
case 0x3:
case 0x5:
case 0x6:
case 0x8:
case 0xC:
case 0xD:
case 0xE:
case 0x11:
case 0x12:
case 0x13:
case 0x14:
++strPos;
break;
case 0x7:
case 0x9:
case 0xA:
case 0xF:
case 0x15:
case 0x16:
default:
break;
}
break;
case 0xF7:
case 0xFD:
++strPos;
break;
case 0xFA:
case 0xFB:
break;
case 0xF8:
case 0xF9:
++strPos;
default:
++width;
break;
}
} while (temp != 0xFF);
for (width = 0, strPos = 0; strPos < 8; ++strPos)
{
if (width < lineWidths[strPos])
width = lineWidths[strPos];
}
return (u8)(GetFontAttribute(fontId, 0) + letterSpacing) * width;
}
u32 (*GetFontWidthFunc(u8 glyphId))(u16, bool32)
{
u32 i;
for (i = 0; i < 9; ++i)
{
if (glyphId == gGlyphWidthFuncs[i].font_id)
return gGlyphWidthFuncs[i].func;
}
return 0;
}
u32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
{
bool8 isJapanese;
int minGlyphWidth;
u32 (*func)(u16 glyphId, bool32 isJapanese);
s32 result;
int localLetterSpacing;
u32 lineWidth;
u8 *bufferPointer;
int glyphWidth;
u32 width;
isJapanese = 0;
minGlyphWidth = 0;
func = GetFontWidthFunc(fontId);
if (func == NULL)
return 0;
if (letterSpacing == -1)
localLetterSpacing = GetFontAttribute(fontId, 2);
else
localLetterSpacing = letterSpacing;
width = 0;
lineWidth = 0;
bufferPointer = 0;
while (*str != 0xFF)
{
switch (*str)
{
case 0xFE:
if (lineWidth > width)
width = lineWidth;
lineWidth = 0;
break;
case 0xFD:
switch (*++str)
{
case 0x2:
bufferPointer = gStringVar1;
break;
case 0x3:
bufferPointer = gStringVar2;
break;
case 0x4:
bufferPointer = gStringVar3;
break;
default:
return 0;
}
case 0xF7:
if (bufferPointer == NULL)
bufferPointer = UnkTextUtil_GetPtrI(*++str);
while (*bufferPointer != 0xFF)
{
glyphWidth = func(*bufferPointer++, isJapanese);
if (minGlyphWidth > 0)
{
if (glyphWidth < minGlyphWidth)
glyphWidth = minGlyphWidth;
lineWidth += glyphWidth;
}
else
{
lineWidth += glyphWidth;
if (isJapanese && str[1] != 0xFF)
lineWidth += localLetterSpacing;
}
}
bufferPointer = 0;
break;
case 0xFC:
switch (*++str)
{
case 0x4:
++str;
case 0xB:
case 0x10:
++str;
case 0x1:
case 0x2:
case 0x3:
case 0x5:
case 0x8:
case 0xC:
case 0xD:
case 0xE:
++str;
break;
case 0x6:
func = GetFontWidthFunc(*++str);
if (func == NULL)
return 0;
if (letterSpacing == -1)
localLetterSpacing = GetFontAttribute(*str, 2);
break;
case 0x11:
glyphWidth = *++str;
lineWidth += glyphWidth;
break;
case 0x12:
lineWidth = *++str;
break;
case 0x13:
if (*++str > lineWidth)
lineWidth = *str;
break;
case 0x14:
minGlyphWidth = *++str;
break;
case 0x15:
isJapanese = 1;
break;
case 0x16:
isJapanese = 0;
break;
case 0x7:
case 0x9:
case 0xA:
case 0xF:
default:
break;
}
break;
case 0xF8:
case 0xF9:
if (*str == 0xF9)
glyphWidth = func(*++str | 0x100, isJapanese);
else
glyphWidth = GetKeypadIconWidth(*++str);
if (minGlyphWidth > 0)
{
if (glyphWidth < minGlyphWidth)
glyphWidth = minGlyphWidth;
lineWidth += glyphWidth;
}
else
{
lineWidth += glyphWidth;
if (isJapanese && str[1] != 0xFF)
lineWidth += localLetterSpacing;
}
break;
case 0xFA:
case 0xFB:
break;
default:
glyphWidth = func(*str, isJapanese);
if (minGlyphWidth > 0)
{
if (glyphWidth < minGlyphWidth)
glyphWidth = minGlyphWidth;
lineWidth += glyphWidth;
}
else
{
lineWidth += glyphWidth;
if (isJapanese && str[1] != 0xFF)
lineWidth += localLetterSpacing;
}
break;
}
++str;
}
if (lineWidth > width)
return lineWidth;
return width;
}
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str)
{
u8 shadowColor;
u8 *strLocal;
int strPos;
int temp;
int temp2;
u8 colorBackup[3];
u8 fgColor;
u8 bgColor;
SaveTextColors(&colorBackup[0], &colorBackup[1], &colorBackup[2]);
fgColor = 1;
bgColor = 0;
shadowColor = 3;
GenerateFontHalfRowLookupTable(1, 0, 3);
strLocal = str;
strPos = 0;
do
{
temp = strLocal[strPos++];
switch (temp)
{
case 0xFC:
temp2 = strLocal[strPos++];
switch (temp2)
{
case 0x4:
fgColor = strLocal[strPos++];
bgColor = strLocal[strPos++];
shadowColor = strLocal[strPos++];
GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor);
continue;
case 0x1:
fgColor = strLocal[strPos++];
GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor);
continue;
case 0x2:
bgColor = strLocal[strPos++];
GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor);
continue;
case 0x3:
shadowColor = strLocal[strPos++];
GenerateFontHalfRowLookupTable(fgColor, bgColor, shadowColor);
continue;
case 0x6:
fontId = strLocal[strPos++];
break;
case 0xB:
case 0x10:
++strPos;
case 0x5:
case 0x8:
case 0xC:
case 0xD:
case 0xE:
case 0x11:
case 0x12:
case 0x13:
case 0x14:
++strPos;
break;
case 0x7:
case 0x9:
case 0xA:
case 0xF:
case 0x15:
case 0x16:
default:
continue;
}
break;
case 0xF7:
case 0xF8:
case 0xF9:
case 0xFD:
++strPos;
break;
case 0xFA:
case 0xFB:
case 0xFE:
case 0xFF:
break;
default:
switch (fontId)
{
case 9:
DecompressGlyphFont9(temp);
break;
case 1:
default:
DecompressGlyphFont1(temp, 1);
break;
}
CpuCopy32(gUnknown_03002F90, pixels, 0x20);
CpuCopy32(gUnknown_03002F90 + 0x40, pixels + 0x20, 0x20);
pixels += 0x40;
break;
}
}
while (temp != 0xFF);
RestoreTextColors(&colorBackup[0], &colorBackup[1], &colorBackup[2]);
return 1;
}
u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y)
{
BlitBitmapRectToWindow(
windowId,
gKeypadIconTiles + (gKeypadIcons[keypadIconId].tile_offset * 0x20),
0,
0,
0x80,
0x80,
x,
y,
gKeypadIcons[keypadIconId].width,
gKeypadIcons[keypadIconId].height);
return gKeypadIcons[keypadIconId].width;
}
u8 GetKeypadIconTileOffset(u8 keypadIconId)
{
return gKeypadIcons[keypadIconId].tile_offset;
}
u8 GetKeypadIconWidth(u8 keypadIconId)
{
return gKeypadIcons[keypadIconId].width;
}
u8 GetKeypadIconHeight(u8 keypadIconId)
{
return gKeypadIcons[keypadIconId].height;
}
void SetDefaultFontsPointer(void)
{
SetFontsPointer(&gFontInfos[0]);
}
u8 GetFontAttribute(u8 fontId, u8 attributeId)
{
int result = 0;
switch (attributeId)
{
case 0:
result = gFontInfos[fontId].maxLetterWidth;
break;
case 1:
result = gFontInfos[fontId].maxLetterHeight;
break;
case 2:
result = gFontInfos[fontId].letterSpacing;
break;
case 3:
result = gFontInfos[fontId].lineSpacing;
break;
case 4:
result = gFontInfos[fontId].fontColor_l;
break;
case 5:
result = gFontInfos[fontId].fontColor_h;
break;
case 6:
result = gFontInfos[fontId].bgColor;
break;
case 7:
result = gFontInfos[fontId].shadowColor;
break;
}
return result;
}
u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension)
{
return gMenuCursorDimensions[fontId][whichDimension];
}
void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese)
{
const u16* glyphs;
if (isJapanese == 1)
{
glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF));
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); // gUnknown_03002FD0
gUnknown_03002F90[0x80] = 8; // gGlyphWidth
gUnknown_03002F90[0x81] = 12; // gGlyphHeight
}
else
{
glyphs = gFont0LatinGlyphs + (0x20 * glyphId);
gUnknown_03002F90[0x80] = gFont0LatinGlyphWidths[glyphId];
if (gUnknown_03002F90[0x80] <= 8)
{
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40));
}
else
{
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20));
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40));
DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90 + 0x60));
}
gUnknown_03002F90[0x81] = 13;
}
}
u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
return 8;
else
return gFont0LatinGlyphWidths[glyphId];
}
void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese)
{
const u16* glyphs;
if (isJapanese == TRUE)
{
int eff;
glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); // gUnknown_03002FD0
gUnknown_03002F90[0x80] = 8; // gGlyphWidth
gUnknown_03002F90[0x81] = 15; // gGlyphHeight
}
else
{
glyphs = gFont7LatinGlyphs + (0x20 * glyphId);
gUnknown_03002F90[0x80] = gFont7LatinGlyphWidths[glyphId];
if (gUnknown_03002F90[0x80] <= 8)
{
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40));
}
else
{
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20));
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40));
DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90 + 0x60));
}
gUnknown_03002F90[0x81] = 15;
}
}
u32 GetGlyphWidthFont7(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
return 8;
else
return gFont7LatinGlyphWidths[glyphId];
}
void DecompressGlyphFont8(u16 glyphId, bool32 isJapanese)
{
const u16* glyphs;
if (isJapanese == TRUE)
{
glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF));
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); // gUnknown_03002FD0
gUnknown_03002F90[0x80] = 8; // gGlyphWidth
gUnknown_03002F90[0x81] = 12; // gGlyphHeight
}
else
{
glyphs = gFont8LatinGlyphs + (0x20 * glyphId);
gUnknown_03002F90[0x80] = gFont8LatinGlyphWidths[glyphId];
if (gUnknown_03002F90[0x80] <= 8)
{
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40));
}
else
{
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20));
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40));
DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90 + 0x60));
}
gUnknown_03002F90[0x81] = 12;
}
}
u32 GetGlyphWidthFont8(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
return 8;
else
return gFont8LatinGlyphWidths[glyphId];
}
void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese)
{
const u16* glyphs;
if (isJapanese == TRUE)
{
glyphs = gFont2JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20)); // gUnknown_03002FD0
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); // gUnknown_03002FB0
DecompressGlyphTile(glyphs + 0x88, (u16 *)(gUnknown_03002F90 + 0x60)); // gUnknown_03002FF0
gUnknown_03002F90[0x80] = gFont2JapaneseGlyphWidths[glyphId]; // gGlyphWidth
gUnknown_03002F90[0x81] = 14; // gGlyphHeight
}
else
{
glyphs = gFont2LatinGlyphs + (0x20 * glyphId);
gUnknown_03002F90[0x80] = gFont2LatinGlyphWidths[glyphId];
if (gUnknown_03002F90[0x80] <= 8)
{
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40));
}
else
{
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20));
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40));
DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90 + 0x60));
}
gUnknown_03002F90[0x81] = 14;
}
}
u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
return gFont2JapaneseGlyphWidths[glyphId];
else
return gFont2LatinGlyphWidths[glyphId];
}
void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
{
const u16* glyphs;
if (isJapanese == TRUE)
{
int eff;
glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40)); // gUnknown_03002FD0
gUnknown_03002F90[0x80] = 8; // gGlyphWidth
gUnknown_03002F90[0x81] = 15; // gGlyphHeight
}
else
{
glyphs = gFont1LatinGlyphs + (0x20 * glyphId);
gUnknown_03002F90[0x80] = gFont1LatinGlyphWidths[glyphId];
if (gUnknown_03002F90[0x80] <= 8)
{
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40));
}
else
{
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20));
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gUnknown_03002F90 + 0x40));
DecompressGlyphTile(glyphs + 0x18, (u16 *)(gUnknown_03002F90 + 0x60));
}
gUnknown_03002F90[0x81] = 15;
}
}
u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
{
if (isJapanese == TRUE)
return 8;
else
return gFont1LatinGlyphWidths[glyphId];
}
void DecompressGlyphFont9(u16 glyphId)
{
const u16* glyphs;
glyphs = gFont9JapaneseGlyphs + (0x100 * (glyphId >> 4)) + (0x8 * (glyphId & 0xF));
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40));
gUnknown_03002F90[0x80] = 8;
gUnknown_03002F90[0x81] = 12;
}