mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
194 lines
7.6 KiB
C
194 lines
7.6 KiB
C
#ifndef GUARD_METATILE_LABELS_H
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#define GUARD_METATILE_LABELS_H
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// gTileset_General
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#define METATILE_General_MuddySlope_Frame0 0x0E8
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#define METATILE_General_MuddySlope_Frame1 0x0E9
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#define METATILE_General_MuddySlope_Frame2 0x0EA
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#define METATILE_General_MuddySlope_Frame3 0x0EB
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#define METATILE_General_Grass 0x001
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#define METATILE_General_TallGrass 0x00D
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#define METATILE_General_LongGrass 0x015
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#define METATILE_General_TallGrass_TreeUp 0x025
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#define METATILE_General_Grass_TreeUp 0x00E
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#define METATILE_General_TallGrass_TreeLeft 0x1C6
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#define METATILE_General_TallGrass_TreeRight 0x1C7
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#define METATILE_General_Grass_TreeLeft 0x1CE
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#define METATILE_General_Grass_TreeRight 0x1CF
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#define METATILE_General_SandPit_Center 0x121
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// gTileset_Building
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#define METATILE_Building_PC_Off 0x004
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#define METATILE_Building_PC_On 0x005
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// gTileset_MauvilleGym
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#define METATILE_MauvilleGym_RaisedSwitch 0x205
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#define METATILE_MauvilleGym_PressedSwitch 0x206
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#define METATILE_MauvilleGym_FloorTile 0x21A
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#define METATILE_MauvilleGym_GreenBeamH1_On 0x220
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#define METATILE_MauvilleGym_GreenBeamH2_On 0x221
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#define METATILE_MauvilleGym_GreenBeamH3_On 0x228
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#define METATILE_MauvilleGym_GreenBeamH4_On 0x229
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#define METATILE_MauvilleGym_GreenBeamH1_Off 0x230
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#define METATILE_MauvilleGym_GreenBeamH2_Off 0x231
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#define METATILE_MauvilleGym_GreenBeamH3_Off 0x238
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#define METATILE_MauvilleGym_GreenBeamH4_Off 0x239
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#define METATILE_MauvilleGym_RedBeamH1_On 0x222
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#define METATILE_MauvilleGym_RedBeamH2_On 0x223
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#define METATILE_MauvilleGym_RedBeamH3_On 0x22A
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#define METATILE_MauvilleGym_RedBeamH4_On 0x22B
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#define METATILE_MauvilleGym_RedBeamH1_Off 0x232
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#define METATILE_MauvilleGym_RedBeamH2_Off 0x233
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#define METATILE_MauvilleGym_RedBeamH3_Off 0x23A
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#define METATILE_MauvilleGym_RedBeamH4_Off 0x23B
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#define METATILE_MauvilleGym_GreenBeamV1_On 0x240
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#define METATILE_MauvilleGym_GreenBeamV2_On 0x248
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#define METATILE_MauvilleGym_RedBeamV1_On 0x241
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#define METATILE_MauvilleGym_RedBeamV2_On 0x249
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#define METATILE_MauvilleGym_PoleTop_On 0x250
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#define METATILE_MauvilleGym_PoleTop_Off 0x251
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#define METATILE_MauvilleGym_PoleBottom_On 0x242
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#define METATILE_MauvilleGym_PoleBottom_Off 0x243
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// gTileset_PetalburgGym
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#define METATILE_PetalburgGym_SlidingDoor_Frame0 0x218
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#define METATILE_PetalburgGym_SlidingDoor_Frame1 0x219
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#define METATILE_PetalburgGym_SlidingDoor_Frame2 0x21A
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#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
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#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
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// gTileset_BrendansMaysHouse
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#define METATILE_BrendansMaysHouse_BrendanPC_Off 0x25A
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#define METATILE_BrendansMaysHouse_BrendanPC_On 0x27F
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#define METATILE_BrendansMaysHouse_MayPC_Off 0x259
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#define METATILE_BrendansMaysHouse_MayPC_On 0x27E
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// gTileset_Shop
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#define METATILE_Shop_Laptop1_Normal 0x29D
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#define METATILE_Shop_Laptop2_Normal 0x2A5
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#define METATILE_Shop_Laptop1_Flash 0x258
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#define METATILE_Shop_Laptop2_Flash 0x260
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// gTileset_BattleFrontier
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#define METATILE_BattleFrontier_Elevator_Top0 0x329
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#define METATILE_BattleFrontier_Elevator_Top1 0x32A
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#define METATILE_BattleFrontier_Elevator_Top2 0x32B
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#define METATILE_BattleFrontier_Elevator_Mid0 0x331
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#define METATILE_BattleFrontier_Elevator_Mid1 0x332
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#define METATILE_BattleFrontier_Elevator_Mid2 0x333
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#define METATILE_BattleFrontier_Elevator_Bottom0 0x339
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#define METATILE_BattleFrontier_Elevator_Bottom1 0x33A
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#define METATILE_BattleFrontier_Elevator_Bottom2 0x33B
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// gTileset_Cave
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#define METATILE_Cave_SealedChamberEntrance_TopLeft 0x22A
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#define METATILE_Cave_SealedChamberEntrance_TopMid 0x22B
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#define METATILE_Cave_SealedChamberEntrance_TopRight 0x22C
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#define METATILE_Cave_SealedChamberEntrance_BottomLeft 0x232
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#define METATILE_Cave_SealedChamberEntrance_BottomMid 0x233
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#define METATILE_Cave_SealedChamberEntrance_BottomRight 0x234
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// gTileset_InsideOfTruck
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#define METATILE_InsideOfTruck_ExitLight_Top 0x208
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#define METATILE_InsideOfTruck_ExitLight_Mid 0x210
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#define METATILE_InsideOfTruck_ExitLight_Bottom 0x218
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#define METATILE_InsideOfTruck_DoorClosedFloor_Top 0x20D
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#define METATILE_InsideOfTruck_DoorClosedFloor_Mid 0x215
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#define METATILE_InsideOfTruck_DoorClosedFloor_Bottom 0x21D
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// gTileset_Pacifidlog
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#define METATILE_Pacifidlog_FloatingLogs_Horizontal0 0x250
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#define METATILE_Pacifidlog_FloatingLogs_Horizontal1 0x251
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#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal0 0x252
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#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal1 0x253
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#define METATILE_Pacifidlog_SubmergedLogs_Horizontal0 0x254
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#define METATILE_Pacifidlog_SubmergedLogs_Horizontal1 0x255
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#define METATILE_Pacifidlog_FloatingLogs_Vertical0 0x258
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#define METATILE_Pacifidlog_FloatingLogs_Vertical1 0x260
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#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical0 0x259
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#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical1 0x261
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#define METATILE_Pacifidlog_SubmergedLogs_Vertical0 0x25A
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#define METATILE_Pacifidlog_SubmergedLogs_Vertical1 0x262
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// gTileset_Fortree
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#define METATILE_Fortree_LongGrass_Root 0x208
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#define METATILE_Fortree_BridgeOverGrass_Raised 0x24E
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#define METATILE_Fortree_BridgeOverGrass_Lowered 0x24F
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#define METATILE_Fortree_BridgeOverTrees_Raised 0x256
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#define METATILE_Fortree_BridgeOverTrees_Lowered 0x257
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#define METATILE_Fortree_SecretBase_LongGrass_TopLeft 0x279
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#define METATILE_Fortree_SecretBase_LongGrass_TopMid 0x27A
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#define METATILE_Fortree_SecretBase_LongGrass_TopRight 0x27B
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#define METATILE_Fortree_SecretBase_LongGrass_BottomLeft 0x281
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#define METATILE_Fortree_SecretBase_LongGrass_BottomMid 0x282
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#define METATILE_Fortree_SecretBase_LongGrass_BottomRight 0x283
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// gTileset_SootopolisGym
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#define METATILE_SootopolisGym_Ice_Cracked 0x20E
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#define METATILE_SootopolisGym_Ice_Broken 0x206
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// gTileset_Fallarbor
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#define METATILE_Fallarbor_AshGrass 0x20A
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#define METATILE_Fallarbor_NormalGrass 0x212
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#define METATILE_Fallarbor_AshField 0x218
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// gTileset_Lavaridge
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#define METATILE_Lavaridge_NormalGrass 0x206
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#define METATILE_Lavaridge_AshGrass 0x207
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#define METATILE_Lavaridge_LavaField 0x271
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// gTileset_PokemonCenter
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#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame0 0x280
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#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame1 0x282
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#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame2 0x284
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#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame0 0x281
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#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame1 0x283
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#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame2 0x285
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#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame0 0x288
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#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame1 0x28A
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#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame2 0x28C
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#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame0 0x289
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#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame1 0x28B
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#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame2 0x28D
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#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame0 0x2A0
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#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame1 0x2A2
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#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame2 0x2A4
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#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame0 0x2A1
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#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame1 0x2A3
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#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame2 0x2A5
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#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame0 0x2A8
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#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame1 0x2AA
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#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame2 0x2AC
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// gTileset_Mauville
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#define METATILE_Mauville_DeepSand_Center 0x251
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#define METATILE_Mauville_DeepSand_BottomMid 0x259
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#endif // GUARD_METATILE_LABELS_H
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