mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
144 lines
5.4 KiB
C
144 lines
5.4 KiB
C
#include "global.h"
|
|
#include "test_battle.h"
|
|
|
|
ASSUMPTIONS
|
|
{
|
|
ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Contrary raises Attack when Intimidated", s16 damage)
|
|
{
|
|
u32 ability;
|
|
PARAMETRIZE { ability = ABILITY_CONTRARY; }
|
|
PARAMETRIZE { ability = ABILITY_TANGLED_FEET; }
|
|
GIVEN {
|
|
PLAYER(SPECIES_MIGHTYENA) { Ability(ABILITY_INTIMIDATE); }
|
|
OPPONENT(SPECIES_SPINDA) { Ability(ability); }
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_TACKLE); }
|
|
} SCENE {
|
|
ABILITY_POPUP(player, ABILITY_INTIMIDATE);
|
|
if (ability == ABILITY_CONTRARY) {
|
|
ABILITY_POPUP(opponent, ABILITY_CONTRARY);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Spinda's Attack rose!");
|
|
}
|
|
HP_BAR(player, captureDamage: &results[i].damage);
|
|
}
|
|
FINALLY {
|
|
EXPECT_MUL_EQ(results[1].damage, Q_4_12(2.125), results[0].damage);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Contrary raises stats after using a move which would normally lower them: Overheat", s16 damageBefore, s16 damageAfter)
|
|
{
|
|
u32 ability;
|
|
PARAMETRIZE { ability = ABILITY_CONTRARY; }
|
|
PARAMETRIZE { ability = ABILITY_TANGLED_FEET; }
|
|
GIVEN {
|
|
ASSUME(gBattleMoves[MOVE_OVERHEAT].effect == EFFECT_OVERHEAT);
|
|
ASSUME(gBattleMoves[MOVE_OVERHEAT].split == SPLIT_SPECIAL);
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_SPINDA) { Ability(ability); }
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_OVERHEAT); }
|
|
TURN { MOVE(opponent, MOVE_OVERHEAT); }
|
|
} SCENE {
|
|
MESSAGE("Foe Spinda used Overheat!");
|
|
HP_BAR(player, captureDamage: &results[i].damageBefore);
|
|
if (ability == ABILITY_CONTRARY) {
|
|
// ABILITY_POPUP(opponent, ABILITY_CONTRARY);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Spinda's Sp. Atk sharply rose!");
|
|
}
|
|
else {
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Spinda's Sp. Atk harshly fell!");
|
|
}
|
|
|
|
// MESSAGE("Foe Spinda used Overheat!");
|
|
HP_BAR(player, captureDamage: &results[i].damageAfter);
|
|
if (ability == ABILITY_CONTRARY) {
|
|
// ABILITY_POPUP(opponent, ABILITY_CONTRARY);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Spinda's Sp. Atk sharply rose!");
|
|
}
|
|
else {
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Spinda's Sp. Atk harshly fell!");
|
|
}
|
|
}
|
|
FINALLY {
|
|
EXPECT_MUL_EQ(results[0].damageBefore, Q_4_12(2.0), results[0].damageAfter);
|
|
EXPECT_MUL_EQ(results[1].damageBefore, Q_4_12(0.5), results[1].damageAfter);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Contrary lowers a stat after using a move which would normally raise it: Swords Dance", s16 damageBefore, s16 damageAfter)
|
|
{
|
|
u32 ability;
|
|
PARAMETRIZE { ability = ABILITY_CONTRARY; }
|
|
PARAMETRIZE { ability = ABILITY_TANGLED_FEET; }
|
|
GIVEN {
|
|
ASSUME(gBattleMoves[MOVE_SWORDS_DANCE].effect == EFFECT_ATTACK_UP_2);
|
|
PLAYER(SPECIES_WOBBUFFET) { Defense(102); }
|
|
OPPONENT(SPECIES_SPINDA) { Ability(ability); Attack(100); }
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_TACKLE); }
|
|
TURN { MOVE(opponent, MOVE_SWORDS_DANCE); }
|
|
TURN { MOVE(opponent, MOVE_TACKLE); }
|
|
} SCENE {
|
|
MESSAGE("Foe Spinda used Tackle!");
|
|
HP_BAR(player, captureDamage: &results[i].damageBefore);
|
|
|
|
//MESSAGE("Foe Spinda used Swords Dance!");
|
|
if (ability == ABILITY_CONTRARY) {
|
|
// ABILITY_POPUP(opponent, ABILITY_CONTRARY);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Spinda's Attack harshly fell!");
|
|
}
|
|
else {
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Spinda's Attack sharply rose!");
|
|
}
|
|
|
|
// MESSAGE("Foe Spinda used Tackle!");
|
|
HP_BAR(player, captureDamage: &results[i].damageAfter);
|
|
}
|
|
FINALLY {
|
|
EXPECT_MUL_EQ(results[0].damageBefore, Q_4_12(0.5), results[0].damageAfter);
|
|
EXPECT_MUL_EQ(results[1].damageBefore, Q_4_12(2.0), results[1].damageAfter);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Contrary raises a stat after using a move which would normally lower it: Growl", s16 damage)
|
|
{
|
|
u32 ability;
|
|
PARAMETRIZE { ability = ABILITY_CONTRARY; }
|
|
PARAMETRIZE { ability = ABILITY_TANGLED_FEET; }
|
|
GIVEN {
|
|
ASSUME(gBattleMoves[MOVE_GROWL].effect == EFFECT_ATTACK_DOWN);
|
|
PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
|
|
OPPONENT(SPECIES_SPINDA) { Ability(ability); Speed(2); }
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_GROWL); MOVE(opponent, MOVE_TACKLE); }
|
|
} SCENE {
|
|
MESSAGE("Wobbuffet used Growl!");
|
|
if (ability == ABILITY_CONTRARY) {
|
|
// ABILITY_POPUP(opponent, ABILITY_CONTRARY);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Spinda's Attack rose!");
|
|
}
|
|
else {
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Spinda's Attack fell!");
|
|
}
|
|
|
|
MESSAGE("Foe Spinda used Tackle!");
|
|
HP_BAR(player, captureDamage: &results[i].damage);
|
|
}
|
|
FINALLY {
|
|
EXPECT_MUL_EQ(results[1].damage, Q_4_12(2.125), results[0].damage);
|
|
}
|
|
}
|