pokeemerald/src/data/graphics/interface_pokeballs.h
2018-09-05 23:53:54 +01:00

38 lines
2.2 KiB
C

const u8 gInterfaceGfx_PokeBall[] = INCBIN_U8("graphics/interface/ball/poke.4bpp.lz");
const u8 gInterfacePal_PokeBall[] = INCBIN_U8("graphics/interface/ball/poke.gbapal.lz");
const u8 gInterfaceGfx_GreatBall[] = INCBIN_U8("graphics/interface/ball/great.4bpp.lz");
const u8 gInterfacePal_GreatBall[] = INCBIN_U8("graphics/interface/ball/great.gbapal.lz");
const u8 gInterfaceGfx_SafariBall[] = INCBIN_U8("graphics/interface/ball/safari.4bpp.lz");
const u8 gInterfacePal_SafariBall[] = INCBIN_U8("graphics/interface/ball/safari.gbapal.lz");
const u8 gInterfaceGfx_UltraBall[] = INCBIN_U8("graphics/interface/ball/ultra.4bpp.lz");
const u8 gInterfacePal_UltraBall[] = INCBIN_U8("graphics/interface/ball/ultra.gbapal.lz");
const u8 gInterfaceGfx_MasterBall[] = INCBIN_U8("graphics/interface/ball/master.4bpp.lz");
const u8 gInterfacePal_MasterBall[] = INCBIN_U8("graphics/interface/ball/master.gbapal.lz");
const u8 gInterfaceGfx_NetBall[] = INCBIN_U8("graphics/interface/ball/net.4bpp.lz");
const u8 gInterfacePal_NetBall[] = INCBIN_U8("graphics/interface/ball/net.gbapal.lz");
const u8 gInterfaceGfx_DiveBall[] = INCBIN_U8("graphics/interface/ball/dive.4bpp.lz");
const u8 gInterfacePal_DiveBall[] = INCBIN_U8("graphics/interface/ball/dive.gbapal.lz");
const u8 gInterfaceGfx_NestBall[] = INCBIN_U8("graphics/interface/ball/nest.4bpp.lz");
const u8 gInterfacePal_NestBall[] = INCBIN_U8("graphics/interface/ball/nest.gbapal.lz");
const u8 gInterfaceGfx_RepeatBall[] = INCBIN_U8("graphics/interface/ball/repeat.4bpp.lz");
const u8 gInterfacePal_RepeatBall[] = INCBIN_U8("graphics/interface/ball/repeat.gbapal.lz");
const u8 gInterfaceGfx_TimerBall[] = INCBIN_U8("graphics/interface/ball/timer.4bpp.lz");
const u8 gInterfacePal_TimerBall[] = INCBIN_U8("graphics/interface/ball/timer.gbapal.lz");
const u8 gInterfaceGfx_LuxuryBall[] = INCBIN_U8("graphics/interface/ball/luxury.4bpp.lz");
const u8 gInterfacePal_LuxuryBall[] = INCBIN_U8("graphics/interface/ball/luxury.gbapal.lz");
const u8 gInterfaceGfx_PremierBall[] = INCBIN_U8("graphics/interface/ball/premier.4bpp.lz");
const u8 gInterfacePal_PremierBall[] = INCBIN_U8("graphics/interface/ball/premier.gbapal.lz");
const u8 gOpenPokeballGfx[] = INCBIN_U8("graphics/interface/ball_open.4bpp.lz");