mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
22 lines
585 B
C
22 lines
585 B
C
#ifndef GUARD_SLOT_MACHINE_H
|
|
#define GUARD_SLOT_MACHINE_H
|
|
|
|
#define NUM_REELS 3
|
|
#define REEL_NUM_TAGS 21
|
|
#define REEL_TAG_HEIGHT 24
|
|
#define SLOT_MACHINE_COUNT 12
|
|
|
|
// Lucky Flags
|
|
#define LUCKY_BIAS_REPLAY (1 << 0)
|
|
#define LUCKY_BIAS_CHERRY (1 << 1)
|
|
#define LUCKY_BIAS_LOTAD (1 << 2)
|
|
#define LUCKY_BIAS_AZURILL (1 << 3)
|
|
#define LUCKY_BIAS_POWER (1 << 4)
|
|
#define LUCKY_BIAS_REELTIME (1 << 5)
|
|
#define LUCKY_BIAS_MIXED_777 (1 << 6)
|
|
#define LUCKY_BIAS_777 (1 << 7)
|
|
|
|
void PlaySlotMachine(u8, void (callback)(void));
|
|
|
|
#endif // GUARD_SLOT_MACHINE_H
|