pokeemerald/test/item_effect_cure_status.c
2023-04-21 20:57:19 +02:00

314 lines
11 KiB
C

#include "global.h"
#include "test_battle.h"
SINGLE_BATTLE_TEST("Paralyze Heal heals a battler from being paralyzed")
{
GIVEN {
ASSUME(gItems[ITEM_PARALYZE_HEAL].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_PARALYSIS); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_PARALYZE_HEAL, partyIndex: 0); }
} SCENE {
MESSAGE("Paralyze Heal cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Antidote heals a battler from being poisoned")
{
GIVEN {
ASSUME(gItems[ITEM_ANTIDOTE].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_POISON); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_ANTIDOTE, partyIndex: 0); }
} SCENE {
MESSAGE("Antidote cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Antidote heals a battler from being badly poisoned")
{
GIVEN {
ASSUME(gItems[ITEM_ANTIDOTE].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_TOXIC_POISON); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_ANTIDOTE, partyIndex: 0); }
} SCENE {
MESSAGE("Antidote cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Awakening heals a battler from being asleep")
{
GIVEN {
ASSUME(gItems[ITEM_AWAKENING].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_SLEEP); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_AWAKENING, partyIndex: 0); }
} SCENE {
MESSAGE("Awakening cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Burn Heal heals a battler from being burned")
{
GIVEN {
ASSUME(gItems[ITEM_BURN_HEAL].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_BURN); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_BURN_HEAL, partyIndex: 0); }
} SCENE {
MESSAGE("Burn Heal cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Ice Heal heals a battler from being paralyzed")
{
GIVEN {
ASSUME(gItems[ITEM_ICE_HEAL].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(STATUS1_FREEZE); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { USE_ITEM(player, ITEM_ICE_HEAL, partyIndex: 0); }
} SCENE {
MESSAGE("Ice Heal cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Full Heal heals a battler from any primary status")
{
u16 status;
PARAMETRIZE{ status = STATUS1_BURN; }
PARAMETRIZE{ status = STATUS1_FREEZE; }
PARAMETRIZE{ status = STATUS1_PARALYSIS; }
PARAMETRIZE{ status = STATUS1_POISON; }
PARAMETRIZE{ status = STATUS1_TOXIC_POISON; }
PARAMETRIZE{ status = STATUS1_SLEEP; }
GIVEN {
ASSUME(gItems[ITEM_FULL_HEAL].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(status); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { USE_ITEM(player, ITEM_FULL_HEAL, partyIndex: 0); }
} SCENE {
MESSAGE("Full Heal cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Pewter Crunchies heals a battler from any primary status")
{
u16 status;
PARAMETRIZE{ status = STATUS1_BURN; }
PARAMETRIZE{ status = STATUS1_FREEZE; }
PARAMETRIZE{ status = STATUS1_PARALYSIS; }
PARAMETRIZE{ status = STATUS1_POISON; }
PARAMETRIZE{ status = STATUS1_TOXIC_POISON; }
PARAMETRIZE{ status = STATUS1_SLEEP; }
GIVEN {
ASSUME(gItems[ITEM_PEWTER_CRUNCHIES].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(status); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { USE_ITEM(player, ITEM_PEWTER_CRUNCHIES, partyIndex: 0); }
} SCENE {
MESSAGE("PewtrCrnches cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Lava Cookies heals a battler from any primary status")
{
u16 status;
PARAMETRIZE{ status = STATUS1_BURN; }
PARAMETRIZE{ status = STATUS1_FREEZE; }
PARAMETRIZE{ status = STATUS1_PARALYSIS; }
PARAMETRIZE{ status = STATUS1_POISON; }
PARAMETRIZE{ status = STATUS1_TOXIC_POISON; }
PARAMETRIZE{ status = STATUS1_SLEEP; }
GIVEN {
ASSUME(gItems[ITEM_LAVA_COOKIE].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(status); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { USE_ITEM(player, ITEM_LAVA_COOKIE, partyIndex: 0); }
} SCENE {
MESSAGE("Lava Cookie cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Rage Candy Bar heals a battler from any primary status")
{
u16 status;
PARAMETRIZE{ status = STATUS1_BURN; }
PARAMETRIZE{ status = STATUS1_FREEZE; }
PARAMETRIZE{ status = STATUS1_PARALYSIS; }
PARAMETRIZE{ status = STATUS1_POISON; }
PARAMETRIZE{ status = STATUS1_TOXIC_POISON; }
PARAMETRIZE{ status = STATUS1_SLEEP; }
GIVEN {
ASSUME(gItems[ITEM_RAGE_CANDY_BAR].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(status); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { USE_ITEM(player, ITEM_RAGE_CANDY_BAR, partyIndex: 0); }
} SCENE {
MESSAGE("RageCandyBar cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Old Gateu heals a battler from any primary status")
{
u16 status;
PARAMETRIZE{ status = STATUS1_BURN; }
PARAMETRIZE{ status = STATUS1_FREEZE; }
PARAMETRIZE{ status = STATUS1_PARALYSIS; }
PARAMETRIZE{ status = STATUS1_POISON; }
PARAMETRIZE{ status = STATUS1_TOXIC_POISON; }
PARAMETRIZE{ status = STATUS1_SLEEP; }
GIVEN {
ASSUME(gItems[ITEM_OLD_GATEAU].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(status); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { USE_ITEM(player, ITEM_OLD_GATEAU, partyIndex: 0); }
} SCENE {
MESSAGE("Old Gateau cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Casteliacone heals a battler from any primary status")
{
u16 status;
PARAMETRIZE{ status = STATUS1_BURN; }
PARAMETRIZE{ status = STATUS1_FREEZE; }
PARAMETRIZE{ status = STATUS1_PARALYSIS; }
PARAMETRIZE{ status = STATUS1_POISON; }
PARAMETRIZE{ status = STATUS1_TOXIC_POISON; }
PARAMETRIZE{ status = STATUS1_SLEEP; }
GIVEN {
ASSUME(gItems[ITEM_CASTELIACONE].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(status); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { USE_ITEM(player, ITEM_CASTELIACONE, partyIndex: 0); }
} SCENE {
MESSAGE("Casteliacone cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Lumiose Galette heals a battler from any primary status")
{
u16 status;
PARAMETRIZE{ status = STATUS1_BURN; }
PARAMETRIZE{ status = STATUS1_FREEZE; }
PARAMETRIZE{ status = STATUS1_PARALYSIS; }
PARAMETRIZE{ status = STATUS1_POISON; }
PARAMETRIZE{ status = STATUS1_TOXIC_POISON; }
PARAMETRIZE{ status = STATUS1_SLEEP; }
GIVEN {
ASSUME(gItems[ITEM_LUMIOSE_GALETTE].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(status); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { USE_ITEM(player, ITEM_LUMIOSE_GALETTE, partyIndex: 0); }
} SCENE {
MESSAGE("LumioseGlete cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Shalour Sable heals a battler from any primary status")
{
u16 status;
PARAMETRIZE{ status = STATUS1_BURN; }
PARAMETRIZE{ status = STATUS1_FREEZE; }
PARAMETRIZE{ status = STATUS1_PARALYSIS; }
PARAMETRIZE{ status = STATUS1_POISON; }
PARAMETRIZE{ status = STATUS1_TOXIC_POISON; }
PARAMETRIZE{ status = STATUS1_SLEEP; }
GIVEN {
ASSUME(gItems[ITEM_SHALOUR_SABLE].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(status); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { USE_ITEM(player, ITEM_SHALOUR_SABLE, partyIndex: 0); }
} SCENE {
MESSAGE("ShalourSable cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Big Malasada heals a battler from any primary status")
{
u16 status;
PARAMETRIZE{ status = STATUS1_BURN; }
PARAMETRIZE{ status = STATUS1_FREEZE; }
PARAMETRIZE{ status = STATUS1_PARALYSIS; }
PARAMETRIZE{ status = STATUS1_POISON; }
PARAMETRIZE{ status = STATUS1_TOXIC_POISON; }
PARAMETRIZE{ status = STATUS1_SLEEP; }
GIVEN {
ASSUME(gItems[ITEM_BIG_MALASADA].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET) { Status1(status); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { USE_ITEM(player, ITEM_BIG_MALASADA, partyIndex: 0); }
} SCENE {
MESSAGE("Big Malasada cured Wobbuffet's status!");
}
}
SINGLE_BATTLE_TEST("Full Heal and local specialties heal a battler from being confused")
{
u16 item;
PARAMETRIZE { item = ITEM_FULL_HEAL; }
PARAMETRIZE { item = ITEM_PEWTER_CRUNCHIES; }
PARAMETRIZE { item = ITEM_LAVA_COOKIE; }
PARAMETRIZE { item = ITEM_RAGE_CANDY_BAR; }
PARAMETRIZE { item = ITEM_OLD_GATEAU; }
PARAMETRIZE { item = ITEM_CASTELIACONE; }
PARAMETRIZE { item = ITEM_LUMIOSE_GALETTE; }
PARAMETRIZE { item = ITEM_SHALOUR_SABLE; }
PARAMETRIZE { item = ITEM_BIG_MALASADA; }
GIVEN {
ASSUME(gItems[item].battleUsage == EFFECT_ITEM_CURE_STATUS);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_GENGAR);
} WHEN {
TURN { MOVE(opponent, MOVE_CONFUSE_RAY); }
TURN { USE_ITEM(player, item, partyIndex: 0); }
} SCENE {
switch (item)
{
case ITEM_FULL_HEAL:
MESSAGE("Full Heal cured Wobbuffet's status!");
break;
case ITEM_PEWTER_CRUNCHIES:
MESSAGE("PewtrCrnches cured Wobbuffet's status!");
break;
case ITEM_LAVA_COOKIE:
MESSAGE("Lava Cookie cured Wobbuffet's status!");
break;
case ITEM_RAGE_CANDY_BAR:
MESSAGE("RageCandyBar cured Wobbuffet's status!");
break;
case ITEM_OLD_GATEAU:
MESSAGE("Old Gateau cured Wobbuffet's status!");
break;
case ITEM_CASTELIACONE:
MESSAGE("Casteliacone cured Wobbuffet's status!");
break;
case ITEM_LUMIOSE_GALETTE:
MESSAGE("LumioseGlete cured Wobbuffet's status!");
break;
case ITEM_SHALOUR_SABLE:
MESSAGE("ShalourSable cured Wobbuffet's status!");
break;
case ITEM_BIG_MALASADA:
MESSAGE("Big Malasada cured Wobbuffet's status!");
break;
}
}
}