mirror of
https://github.com/Ninjdai1/pokeemerald.git
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28 lines
2.7 KiB
SQL
28 lines
2.7 KiB
SQL
Route110_TrickHousePuzzle4_EventObjects: @ 853E338
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object_event 1, EVENT_OBJ_GFX_GIRL_3, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route110_TrickHousePuzzle4_EventScript_26C87E, 0
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object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 14, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C8AC, 0
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object_event 3, EVENT_OBJ_GFX_BLACK_BELT, 0, 2, 14, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C895, 0
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object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_29144F, FLAG_0x429
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object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_11
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object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_12
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object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_13
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object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_14
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object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_15
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object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_16
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object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_17
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object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_18
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object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 14, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_19
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object_event 14, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_TEMP_1A
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Route110_TrickHousePuzzle4_MapWarps: @ 853E488
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warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
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warp_def 1, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
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warp_def 13, 1, 3, 0, MAP_ROUTE110_TRICK_HOUSE_END
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Route110_TrickHousePuzzle4_MapBGEvents: @ 853E4A0
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bg_event 14, 13, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_TrickHousePuzzle4_EventScript_26C861
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Route110_TrickHousePuzzle4_MapEvents:: @ 853E4AC
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map_events Route110_TrickHousePuzzle4_EventObjects, Route110_TrickHousePuzzle4_MapWarps, 0x0, Route110_TrickHousePuzzle4_MapBGEvents
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