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Ryujinx
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Ryujinx.Graphics.Gpu
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Shader
History
gdkchan
493648df31
Fix default value for unwritten shader outputs (
#2412
)
...
* Fix shader default output values * Shader cache version bump
2021-06-25 19:56:03 -03:00
..
Cache
Pass CbufSlot when getting info from the texture descriptor (
#2291
)
2021-05-19 20:05:43 +02:00
CachedGpuAccessor.cs
Pass CbufSlot when getting info from the texture descriptor (
#2291
)
2021-05-19 20:05:43 +02:00
GpuAccessor.cs
Fix texture sampling with depth compare and LOD level or bias (
#2404
)
2021-06-25 00:54:50 +02:00
ShaderAddresses.cs
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (
#919
)
2020-04-21 07:59:59 +10:00
ShaderBundle.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
ShaderCache.cs
Fix default value for unwritten shader outputs (
#2412
)
2021-06-25 19:56:03 -03:00
ShaderCacheState.cs
Fix inconsistencies in progress reporting (
#2129
)
2021-03-22 19:40:07 +01:00
ShaderCodeHolder.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
ShaderCompileTask.cs
Use event to wake the main thread on task completion
2021-04-18 17:33:59 +01:00
ShaderDumper.cs
Refactor shader GPU state and memory access (
#1203
)
2020-05-06 11:02:28 +10:00
TextureDescriptorCapableGpuAccessor.cs
Pass CbufSlot when getting info from the texture descriptor (
#2291
)
2021-05-19 20:05:43 +02:00