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Ryujinx
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Ryujinx.Graphics.Gpu
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gdkchan
eb181425b1
Fix size of cached compute shaders (
#2548
)
...
* Fix size of cached compute shaders * Missed one
2021-08-12 15:59:24 -03:00
..
Engine
Revert "Calculate vertex buffer sizes from index buffer (
#1663
)" (
#2544
)
2021-08-11 22:13:48 -03:00
Image
Use "Undesired" scale mode for certain textures rather than blacklisting (
#2537
)
2021-08-11 22:44:51 +02:00
Memory
Replace BGRA and scale uniforms with a uniform block (
#2496
)
2021-08-11 21:33:43 +02:00
Shader
Fix size of cached compute shaders (
#2548
)
2021-08-12 15:59:24 -03:00
Synchronization
Improved Logger (
#1292
)
2020-08-04 01:32:53 +02:00
ClassId.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
Constants.cs
Improve linear texture compatibility rules (
#2099
)
2021-03-19 02:17:38 +01:00
GpuChannel.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
GpuContext.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
GraphicsConfig.cs
Revert "Calculate vertex buffer sizes from index buffer (
#1663
)" (
#2544
)
2021-08-11 22:13:48 -03:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 5 (
#1694
)
2020-11-15 19:27:15 +01:00
Window.cs
Initial support for separate GPU address spaces (
#2394
)
2021-06-29 19:32:02 +02:00