Commit Graph

12886 Commits

Author SHA1 Message Date
Tillmann Karras
02f470c7eb CMake: update min. libav/ffmpeg library versions 2014-06-27 19:48:36 +02:00
Tillmann Karras
7e01002372 CMake: mention ffmpeg in libav messages
We support both.
2014-06-27 19:48:36 +02:00
Tillmann Karras
95eade2a47 CMake: remove unused/duplicate definitions 2014-06-27 19:48:36 +02:00
Tillmann Karras
c2c46d7573 AVIDump: update ffmpeg/libav API usage
libav 10 was released on May 10th, 2014 and it drops support for some
long-deprecated stuff like avcodec_encode_video().
2014-06-27 19:48:36 +02:00
Tillmann Karras
e3fef8c990 AVIDump: cleanup 2014-06-27 19:48:35 +02:00
Lioncash
10e746ada5 Merge pull request #536 from lioncash/WiiSocketBugFix
Fix an invalid foreach loop over an unordered_map with deletion inside WiiSockets
2014-06-27 13:07:16 -04:00
galop1n
729758f2f9 Fix an invalid foreach loop over an unordered_map with deletion in WiiSockets 2014-06-27 13:02:28 -04:00
Lioncash
bd377b9580 Merge pull request #443 from magumagu/loadstore-cleanup
Loadstore cleanup
2014-06-26 21:32:59 -04:00
Lioncash
11d304ae29 Merge pull request #259 from magumagu/dtk-rewrite
DTK rewrite
2014-06-26 20:01:07 -04:00
magumagu
ca0203a1cc AudioCommon: restore support for DTK volume setting. 2014-06-26 16:56:57 -07:00
Lioncash
a5aac685d6 Merge pull request #465 from lioncash/logging
Centralize the logging code into its own folder in Common.
2014-06-25 22:21:49 -04:00
Lioncash
ca5340ebde Centralize the logging code into its own folder in Common. 2014-06-25 22:11:42 -04:00
Ryan Houdek
d0ad84f69b Merge pull request #503 from Sonicadvance1/PowerPC-downcount
Move CoreTiming::downcount to PowerPC::ppcState.
2014-06-25 21:01:49 -05:00
Ryan Houdek
a40ae6883a Move CoreTiming::downcount to PowerPC::ppcState.
This isn't technically the correct place to have the downcount variable, but it is similar to what PPSSPP does to gain a bit of extra speed on ARM.
We access this variable quite a bit, with each exit in a block it is subtracted from.
On ARM this required four instructions to load and store the value, while now it only requires two.

This gives an average of 1FPS gain to most games.
Examples:
Crazy Taxi: 54FPS -> 55FPS
Luigi's Mansion: 20FPS -> 21FPS
Wind Waker(Save Screen): 27FPS -> 28FPS

This seems to average a 6mhz to 16mhz CPU core emulation improvement in the few games I've tested.
2014-06-26 01:48:00 +00:00
Lioncash
177658aed6 Merge pull request #513 from lioncash/vs-x64
Remove the 32-bit config platform from the VS solution file
2014-06-25 21:23:45 -04:00
Lioncash
2db50612b9 Merge pull request #510 from RachelBryk/unused
Remove an unused variable.
2014-06-25 12:41:04 -04:00
Tony Wasserka
416a3201ed Merge pull request #480 from Sonicadvance1/PR371-Revert
Revert "PPCAnalyst now detects internal branches better"
2014-06-25 16:02:52 +02:00
Ryan Houdek
a99ad2db7c Merge pull request #499 from magumagu/ipchle-disk-channel
ES_LAUNCH fixes for disk channel etc
2014-06-25 04:00:57 -05:00
Lioncash
f544631cc7 Merge pull request #535 from sigmabeta/viewholder-gamelist
Implement ViewHolder pattern on the GameListAdapter.
2014-06-24 23:08:56 -04:00
Eder Bastos
53e4f3d73c Implement ViewHolder pattern on the GameListAdapter. 2014-06-24 23:03:38 -04:00
Lioncash
8b13afbb8e Remove the 32-bit config platform from the VS solution and projects 2014-06-24 22:07:26 -04:00
Lioncash
eb3de73ab9 Merge pull request #531 from LPFaint99/memcard
GCI Folder: correctly identify region of sysmenu
2014-06-24 21:18:27 -04:00
Lioncash
832d0bbdb9 Merge pull request #534 from jordan-woyak/ini-file-fix
Store ini sections in a std::list to prevent pointer invalidation.
2014-06-24 13:39:27 -04:00
Jordan Woyak
516369594f Store ini sections in a std::list (rather than vector) to prevent unexpected pointer invalidation with use of GetOrCreateSection. 2014-06-24 12:37:38 -05:00
LPFaint99
c65a6f5fb0 GCI Folder: correctly identify region of sysmenu 2014-06-23 19:58:27 -07:00
Lioncash
4138702336 Merge pull request #530 from workhorsy/master
Fixed issue with DSP Dump not closing files.
2014-06-23 19:48:03 -04:00
Matthew Brennan Jones
ad5d28af4e Fixed issue with DSP Dump not closing files.
When dumping the two DSP ROMs to file, if it failed to open one of them, neither will be closed. It should now close any that were opened.
2014-06-23 13:08:43 -07:00
Lioncash
ffacb26ff8 Merge pull request #529 from sigmabeta/quit-app-with-back
Allow user to quit Android app with back button.
2014-06-23 10:43:14 -04:00
Eder Bastos
2c1008f0ae Allow user to quit app with back button. 2014-06-23 08:24:39 -04:00
Pierre Bourdon
01fc1a6c54 Merge pull request #243 from LPFaint99/memcard
Add the option to use a folder of gamecube saves instead of a memcard image [issue 6599]
2014-06-23 03:17:54 +02:00
LPFaint99
32b2c40490 first implementation of memcard from directory, creates a memory card from USERDIR/GC/<REGION>/Card <A/B>
Savestates include the entire memorycard, but the only saves that should be modified are the ones that are directly modified by the game the others are preserved merely to avoid changing the memory card header during the game as some games (Zelda) refuse to save

Implement DMA r/w for memcard.
Skips programming buffer for writes

Add a migration feature that auto imports all saves from your default memcard to the new memcard dir if it doesn't exist.

Actually "delete" save files by renaming to s/*.gci/*.gci.deleted/
2014-06-22 18:03:52 -07:00
LPFaint99
404e9ce3ee move memorycard handling to its own class 2014-06-22 17:59:08 -07:00
Lioncash
3d66e859d4 Merge pull request #481 from Linktothepast/gameini_updates
Gameini updates.
2014-06-22 14:20:35 -04:00
Lioncash
1439e45940 Merge pull request #525 from lioncash/android-xml-cleanup
Separate the XML view handling of the folder browser and the game list from one another.
2014-06-22 14:15:50 -04:00
Lioncash
45d4fa0ff4 Merge pull request #318 from delroth/dsp-pcap
Add support for PCAP logging of DSP DMA/MMIO access
2014-06-22 14:15:06 -04:00
Pierre Bourdon
add090bde6 DSP: Add support for PCAP logging of CPU<->DSP communications 2014-06-22 20:04:46 +02:00
Pierre Bourdon
7889d90633 DSPLLE: Improve initialization by using an options structure instead of individual params 2014-06-22 20:04:46 +02:00
Pierre Bourdon
ce74752e91 Common: Add a PCAP writer module 2014-06-22 20:04:46 +02:00
Lioncash
3c51c75b3e Merge pull request #526 from RachelBryk/input-label
Fix an incorrect label in fps display string.
2014-06-22 13:31:31 -04:00
Pierre Bourdon
47c2d0d725 Merge pull request #466 from RachelBryk/progressive-game-ini
Allow progressive scan to be set by game ini.
2014-06-22 19:03:01 +02:00
Rachel Bryk
addbbf11d7 Allow progressive scan to be set by game ini. 2014-06-22 12:29:16 -04:00
Rachel Bryk
93a215c9e7 Fix an incorrect label in fps display string. 2014-06-22 12:21:11 -04:00
Pierre Bourdon
5dff577339 Merge pull request #500 from lioncash/ini
Use only section-based ini reading.
2014-06-22 17:21:45 +02:00
Lioncash
86d6455391 Merge pull request #505 from RachelBryk/wiimote-state
Save an unsaved wiimote variable to save states.
2014-06-21 19:59:24 -04:00
Lioncash
8e2015b9cb Separate the XML view handling of the folder browser and the game list from one another. 2014-06-21 19:47:11 -04:00
Lioncash
4d39076d04 Merge pull request #524 from sigmabeta/android-banner-scaling
Fix banner scaling using a different method.
2014-06-21 19:20:19 -04:00
Lioncash
72050d455d Merge pull request #521 from RisingFog/dtm-update
Removed unused variable, Added tick count check
2014-06-21 19:19:02 -04:00
Tony Wasserka
d60f91ef5a Merge pull request #501 from magumagu/sw-cp-structs
VideoSoftware: remove duplicated CommandProcessor structures.
2014-06-21 22:23:19 +02:00
magumagu
8bf3ffc76f VideoSoftware: remove duplicated CommandProcessor structures. 2014-06-21 11:54:43 -07:00
Eder Bastos
b940e69f3b Fix banner scaling in game list.
-In GameListAdapter.java, the existing scaling code is unnecessary and stops Android's built in scaling from doing its job.
-In gamelist...etc.xml, set the icon's width to 100 density-independent pixels (i.e. have android figure out how to make it the right size.)
2014-06-21 12:01:16 -04:00