degasus
5c646d334a
Pulseaudio: rewrite the pa backend with the async api
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The default async api allow us to set some latency options. The old one (simple API) was the lazy way to go for usual audio where latency doesn't matter.
This also streams audio, so it should be a bit faster then the old one.
2014-02-07 00:20:10 +01:00
Matthew Parlane
2356e2950f
Merge pull request #39 from lioncash/simplify-hle-net-funcs
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Simplify two functions in WII_IPC_HLE_Device_net.cpp.
2014-02-06 21:36:12 +13:00
Lioncash
9ac6e35b5f
Add static and const qualifiers to the maps.
2014-02-06 03:23:13 -05:00
Lioncash
78356ce184
Simplified GetAreaCode() and GetHardwareModel() to simply use a map in comparisons.
2014-02-05 19:59:13 -05:00
Pierre Bourdon
9a24ba343b
Merge pull request #34 from lioncash/geckocode-foreach
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Change some for+iterator loops in GeckoCode.cpp and GeckoCodeConfig.cpp into foreach loops.
2014-02-05 17:07:40 +01:00
Matthew Parlane
cfa2d012c8
Merge pull request #36 from lioncash/generic-clamp-function
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Introduce a generic clamp function to clean up some of the various 'if-else' clamps throughout parts of the codebase.
2014-02-05 22:07:53 +13:00
Lioncash
249b00c469
Change the modified parameter in the Clamp function to be a pointer.
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Makes it easier to identify the one being modified.
2014-02-05 04:04:35 -05:00
Lioncash
6b87a0ef20
Introduce a generic clamp function to clean up some similarly duplicated code.
2014-02-04 20:43:07 -05:00
Lioncash
8039963858
Add const qualifiers to two foreach loop variables for consistency.
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Also fix a vector include I happened to notice. Should be "<vector>" not "vector"
2014-02-04 19:44:02 -05:00
Pierre Bourdon
59e2179172
Merge pull request #35 from lioncash/videocommons-kill-xchg-in-statistics
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[VideoCommon] Eliminate the function Xchg in Statistics.cpp. std::swap does the same thing.
2014-02-04 16:40:25 -08:00
Lioncash
6d9cd07bb9
[VideoCommon] Eliminate the function Xchg in Statistics.cpp. std::swap does the same thing.
2014-02-04 19:35:27 -05:00
Lioncash
a73a600343
Fix name conventions of some of the foreach loop variables.
2014-02-04 19:30:46 -05:00
Lioncash
63700ad28a
Change some for+iterator loops in GeckoCode.cpp and GeckoCodeConfig.cpp into foreach loops.
2014-02-04 19:19:48 -05:00
Dolphin i18n Bot
3ca1d0fce1
Automatic translation template update
2014-02-05 00:00:10 +00:00
Matthew Parlane
fee35cc546
Merge pull request #33 from Tilka/readme
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Readme: add link to issue tracker
2014-02-04 15:50:57 -08:00
Tillmann Karras
7c47825038
Readme: add link to issue tracker
2014-02-05 00:42:44 +01:00
Tony Wasserka
af24ed782d
Merge pull request #14 from degasus/uboWorkaroundRemove
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OGL: Remove non-UBO code path.
2014-02-04 14:05:55 -08:00
Ryan Houdek
00089433a6
Merge pull request #31 from Sonicadvance1/slowmemfix
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[JITARM] Fixes an issue in the slowmem path that causes grey THP movies,...
2014-02-04 12:55:43 -08:00
Ryan Houdek
57f86f7f52
[JITARM] Fixes an issue in the slowmem path that causes grey THP movies, and issues of games not working like Mario Kart being incapable of getting ingame. This was due to me forgetting an instruction.
2014-02-04 13:44:26 -06:00
Pierre Bourdon
158de304a8
Merge pull request #30 from Tilka/nits
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Jit64IL: nits
2014-02-04 01:44:40 -08:00
Tillmann Karras
442796b681
Jit64IL: nits
2014-02-04 09:09:06 +01:00
Matthew Parlane
0c2a826693
Merge pull request #29 from lioncash/remove-pointless-cstr
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Remove a pointless c_str() call in FileUtil.cpp.
2014-02-03 19:48:53 -08:00
Lioncash
7ebc829b17
Remove a pointless c_str() call in FileUtil.cpp. The function takes a string in it's parameter
2014-02-03 21:31:12 -05:00
Pierre Bourdon
36f6ec8b89
Merge pull request #27 from delroth/swcp-struct-fix
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SWCommandProcessor: fix the CPReg structure fields
2014-02-03 16:42:05 -08:00
Pierre Bourdon
eb457c88a7
Merge pull request #28 from Tilka/warnings
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Silence warning
2014-02-03 16:39:50 -08:00
Tillmann Karras
8ef57064b2
Silence warning
2014-02-04 01:30:39 +01:00
Pierre Bourdon
8ab6ed4b49
SWCommandProcessor: fix the CPReg structure fields
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This structure fields should match byte-to-byte the layout of MMIO registers:
it is addressed using the MMIO reg address when doing a CP MMIO read. This was
unfortunately not the case, causing CP reads to be mostly broken with the
software renderer.
2014-02-04 01:16:14 +01:00
Dolphin i18n Bot
9856110782
Automatic translation resources update from Transifex
2014-02-03 00:00:41 +00:00
Pierre Bourdon
3363b396af
Merge pull request #23 from lioncash/sorta-large-input-cleanup
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Larger cleanup to input-related source files (this time using unique_ptr).
2014-02-02 15:11:15 -08:00
Ryan Houdek
70f66ad325
Merge pull request #24 from lioncash/remove-ocl-references
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Remove leftover references to OpenCL from the Visual Studio vcxproj file for VideoCommon.
2014-02-02 01:53:53 -08:00
Lioncash
e96f464eb5
[VideoCommon] Remove references to now non-existant files OpenCL.h and OpenCL/OCLTextureDecoder.h in the Visual Studio vcxproj file.
2014-02-01 21:52:06 -05:00
Lioncash
3efb0aa5f7
Purely stylistic cleanup of Core/HW/WiimoteEmu/Attachment/* files.
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Also cleaned up WiimoteEmu.h as well.
2014-02-01 19:13:38 -05:00
Lioncash
c31a623780
Clean up InputConfigDiag.cpp.
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Changes a bunch of for+iterator loops into foreach loops.
2014-02-01 19:02:32 -05:00
Lioncash
557015626a
Introduce the usage of unique_ptr into the InputCommon ControlEmu.h class. Allows for the automatic handling of resource deallocation.
2014-02-01 17:20:35 -05:00
degasus
6089e4470a
OGL: remove ubo workaround
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This was only keeped for some broken mesa versions. Meanwhile most used versions should be fixed for almost a year.
2014-02-01 22:33:45 +01:00
Pierre Bourdon
97119d0e89
Merge pull request #18 from lioncash/small-jit-macro-cleanup
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Move two macros (JITDISABLE and INSTRUCTION_START) into JitBase.h.
2014-02-01 09:29:00 -08:00
Dolphin i18n Bot
4680d22ead
Automatic translation resources update from Transifex
2014-02-01 11:30:34 +00:00
Dolphin i18n Bot
3b26bcfcdd
Automatic translation template update
2014-02-01 11:29:37 +00:00
Pierre Bourdon
5a95b9ec2e
Merge pull request #21 from degasus/master
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VertexShaderGen: fix D3D posmtx attribute regression by VertexLoaderCleanup merge
2014-02-01 02:40:17 -08:00
degasus
31c3bee5bc
VertexShaderGen: fix D3D posmtx attribute regression by VertexLoaderCleanup branch
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Sorry, I'm too dumb too test my code. I hope this will work fine now.
2014-02-01 11:35:46 +01:00
Tony Wasserka
3dd31fe22b
Merge pull request #11 from degasus/VertexLoaderCleanup
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Vertex loader cleanup.
2014-01-31 06:13:26 -08:00
neobrain
0735fb7a52
Merge pull request #13 from degasus/dlCacheRemove
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Remove Display List caching.
2014-01-31 03:42:06 -08:00
Pierre Bourdon
91fc1d7438
Merge pull request #19 from degasus/buildbot_try_branches
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buildbot: reset to upstream known revision
2014-01-31 01:04:26 -08:00
degasus
9d87b8b3c8
buildbot: find base revision and generate diff explicit
2014-01-31 07:58:51 +01:00
degasus
91cddd874b
GameSettings: wipe cache display lists
2014-01-31 07:40:37 +01:00
degasus
3437c7f060
VideoCommon: small VertexLoader(Manager)? refactoring
2014-01-31 07:31:03 +01:00
degasus
010a0d481a
VideoCommon: remove Cache Displaylist
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This option was known to break every second game and only boost a bit.
It also seems to be broken because of streaming into pinned memory and buffer storage buffers.
v2: also remove dlc_desc
2014-01-31 07:30:55 +01:00
degasus
a65162f1cd
PortableVertexFormat: use AttributeFormat for posmtx attribute format
2014-01-31 07:19:34 +01:00
degasus
6c59b691b0
PortableVertexFormat: use AttributeFormat for texcoord attribute format
2014-01-31 07:19:34 +01:00
degasus
ef2d6e7d53
PortableVertexFormat: use AttributeFormat for color attribute format
2014-01-31 07:19:34 +01:00