Commit Graph

33067 Commits

Author SHA1 Message Date
Techjar
6707ca2ebd GameSettings: Enable FPRF for Interactive Multi-Game Demo Disk: November 2003
This disc contains an F-Zero GX demo.
2020-09-17 16:58:28 -04:00
Techjar
0b501c8e9f GameSettings: Set Texture Cache Accuracy to "Safe" for Rockman EXE Transmission 2020-09-17 16:47:59 -04:00
Techjar
828a5172e4 GameSettings: Set Texture Cache Accuracy to "Medium" for Far Cry Vengeance 2020-09-17 16:47:59 -04:00
Techjar
002aad71e3 GameSettings: Disable MSAA for Pokemon Snap 2020-09-17 16:47:59 -04:00
Techjar
e08e75a385 GameSettings: Disable MSAA for Pikmin (Wii) 2020-09-17 16:47:59 -04:00
Techjar
f18f8db937 GameSettings: Disable "Immediately Present XFB" for Judge Dredd: Dredd vs. Death 2020-09-17 16:47:59 -04:00
Techjar
9867c45eb8 GameSettings: Add 2D rendering patches for MVP Baseball 2004 and MVP Baseball 2005
Thanks to hthh for figuring out this dcache issue!
2020-09-17 16:47:59 -04:00
Techjar
c4bc90aca9 GameSettings: Enable MMU for Watchever Channel 2020-09-17 16:47:59 -04:00
Techjar
0d405e5e9c GameSettings: Disable "Skip EFB Access from CPU" for Resident Evil Code: Veronica X (PAL) 2020-09-17 16:47:59 -04:00
Techjar
14dad37ceb GameSettings: Set Texture Cache Accuracy to "Safe" for 10 Minute Solution 2020-09-17 16:47:59 -04:00
Techjar
1efa50a90a GameSettings: Disable "Defer EFB Copes to RAM" and "Immediately Present XFB" for Super Paper Mario 2020-09-17 16:47:59 -04:00
Techjar
03b2d6639e GameSettings: Disable "Store EFB Copies to Texture Only" for EA Sports Active 2 2020-09-17 16:47:59 -04:00
Techjar
9f5227d123 GameSettings: Disable "Defer EFB Copes to RAM" for Star Wars - Rogue Squadron III - Rebel Strike 2020-09-17 16:47:59 -04:00
Techjar
778aaeb0e8 GameSettings: Set Texture Cache Accuracy to "Medium" for Driver: San Francisco 2020-09-17 16:47:59 -04:00
Techjar
ef83c41b95 GameSettings: Set Texture Cache Accuracy to "Safe" for Tiger Woods PGA Tour 07 2020-09-17 16:47:45 -04:00
Techjar
d0be5678ca GameSettings: Set Texture Cache Accuracy to "Medium" for UFC Personal Trainer: The Ultimate Fitness System 2020-09-17 07:04:03 -04:00
Techjar
31b3ea75e7 GameSettings: Disable "Store EFB Copies to Texture Only" for Our House: Party! 2020-09-17 07:03:00 -04:00
Techjar
71267cb055 GameSettings: Force 1x IR for Mario Tennis and Super Smash Bros. 2020-09-17 07:02:17 -04:00
Techjar
620044ea05 GameSettings: Disable "Immediately Present XFB" for Brunswick Zone: Cosmic Bowling 2020-09-17 07:02:01 -04:00
Techjar
eb44aa27a8 GameSettings: Disable "Force Texture Filtering" for Spider-Man: Web of Shadows 2020-09-17 07:02:00 -04:00
Techjar
bd89bc969a GameSettings: Set Texture Cache Accuracy to "Safe" for all MSX VC titles 2020-09-17 06:59:45 -04:00
Techjar
13697045f7 GameSettings: Disable "Store EFB Copies to Texture Only" for News Channel 2020-09-17 06:58:11 -04:00
Techjar
712dd8f4d0 GameSettings: Fix GameID comment for Super Mario Bros. (Brawl VC) 2020-09-17 05:09:17 -04:00
JMC47
6ada03fca2
Merge pull request #9075 from JosJuice/android-osd-left-margin
Android: Move OSD out of the way when menu is open
2020-09-16 16:42:04 -04:00
JMC47
097a4f4ecf
Merge pull request #9077 from JosJuice/android-settings-initialized
Android: Wait for initialization before launching EmulationActivity
2020-09-16 16:37:28 -04:00
JMC47
655308255e
Merge pull request #9073 from darkain/patch-1
Adding AmdPowerXpressRequestHighPerformance
2020-09-16 15:56:04 -04:00
JosJuice
161f99b864 Android: Move OSD out of the way when menu is open
https://bugs.dolphin-emu.org/issues/12256
2020-09-16 18:36:15 +02:00
JosJuice
a7b9e6857b
Merge pull request #8975 from JosJuice/android-new-config
Android: Hook up the new config system
2020-09-16 09:49:16 +02:00
JMC47
e4e50691fb
Merge pull request #9086 from JosJuice/wiimote-init-order
Core: Run Wiimote::Initialize before HW::Init to avoid crash
2020-09-16 02:26:17 -04:00
JosJuice
744c0b13cf Android: Display default path when no path is set 2020-09-15 19:10:57 +02:00
JosJuice
003696fd78 Android: Fix race condition when exiting emulation
The main activity loads settings essentially as soon as it
starts, in order to determine which tab to show. If the process
of stopping emulation has not finished at this point, a race
condition may be triggered where two IOS kernels are created
at once due to the emulation thread loading or saving the
SYSCONF while the GUI thread is loading the SYSCONF. To fix
this, we can wait for emulation to fully end before returning.

Because this race condition is hard to reproduce, I have not
been able to test that this actually fixes the race condition,
or even that the cause of the race condition is exactly what I
believe it is. But I am relatively confident.
2020-09-15 19:10:56 +02:00
JosJuice
9c19309a03 Android: Allow editing settings during emulation 2020-09-15 19:10:56 +02:00
JosJuice
736505f020 Android: Show overridden game settings in bold 2020-09-15 19:10:56 +02:00
JosJuice
e24d50e881 Android: Hook up game settings to the new config system 2020-09-15 19:10:56 +02:00
JosJuice
a538301891 Android: Hook up global settings to the new config system 2020-09-15 19:10:55 +02:00
JMC47
e0117a86ad
Merge pull request #8819 from JosJuice/panic-alert-deadlock-pause-on-focus-loss
DolphinQt: Fix the panic alert deadlock, Pause on Focus Loss edition
2020-09-15 11:46:46 -04:00
JosJuice
de7ef47548 Core: Run Wiimote::Initialize before HW::Init to avoid crash
Fixes a crash on Android (probably nogui too?) caused by PR 8985:

std::__ndk1::__throw_out_of_range(char const*) stdexcept:265
std::__ndk1::__vector_base_common<true>::__throw_out_of_range() const vector:319
InputConfig::GetController(int) InputConfig.cpp:160
WiimoteCommon::GetHIDWiimoteSource(unsigned int) Wiimote.cpp:71
IOS::HLE::WiimoteDevice::WiimoteDevice(IOS::HLE::Device::BluetoothEmu*, int, std::__ndk1::array<unsigned char, 6ul>) WiimoteDevice.cpp:71
IOS::HLE::Device::BluetoothEmu::BluetoothEmu(IOS::HLE::Kernel&, std::__ndk1::basic_string<char, std::__ndk1::char_traits<char>, std::__ndk1::allocator<char> > const&) BTEmu.cpp:64
IOS::HLE::Kernel::AddStaticDevices() IOS.cpp:435
IOS::HLE::Init() IOS.cpp:837
Core::EmuThread(std::__ndk1::unique_ptr<BootParameters, std::__ndk1::default_delete<BootParameters> >, WindowSystemInfo) Core.cpp:442
2020-09-15 12:19:00 +02:00
LC
9e3c08394a
Merge pull request #9085 from Techjar/better-monospace
Qt: Use better method of getting default monospace font
2020-09-15 05:01:15 -04:00
LC
f0422512e6
Merge pull request #9082 from JosJuice/android-touch-pointer-recreate
Android: Fix touch pointer not working after activity recreation
2020-09-15 04:58:41 -04:00
LC
601ff182db
Merge pull request #9084 from Techjar/custom-rtc-tz-fix
Qt/AdvancedPane: Force UTC time for custom RTC entry
2020-09-15 04:58:26 -04:00
Techjar
0759ead9b6 Qt: Use better method of getting default monospace font
This should give us a nicer font on Windows, while also not severely
impacting the existing behavior on Linux.
2020-09-15 04:48:44 -04:00
Techjar
4d15fb62d9 Qt/AdvancedPane: Force UTC time for custom RTC entry 2020-09-14 22:09:14 -04:00
JosJuice
c8a76e6928 Android: Fix touch pointer not working after activity recreation
The only place where initTouchPointer was called automatically
was Host_RequestRenderWindowSize, which is called at least once
after emulation start, but not after activity recreation.
2020-09-14 14:13:29 +02:00
JMC47
4f1f849c9d
Merge pull request #8985 from jordan-woyak/btemu-cleanup
BTEmu/Wiimote: Fixes and Cleanups.
2020-09-14 02:09:27 -04:00
LC
eae68194b3
Merge pull request #9076 from iwubcode/qt_graphics_controls_destruction
DolphinQt: properly remove slot connection for ConfigChange when object is destructed
2020-09-13 10:39:44 -04:00
LC
a481a52972
Merge pull request #9079 from JosJuice/android-permissions-check
Android: Check for granted permission when returning to MainActivity
2020-09-13 10:37:58 -04:00
JosJuice
8bd704304e Android: Check for granted permission when returning to MainActivity 2020-09-13 14:25:14 +02:00
iwubcode
2bb7d207b7 DolphinQt: fix other widgets that use lambdas (capturing this) without setting the receiver 2020-09-12 17:53:17 -05:00
iwubcode
a83bf8bc59 DolphinQt: properly remove slot connection for ConfigChange when object is destructed 2020-09-12 17:35:58 -05:00
JosJuice
f011e859b4 Android: Centralize default values for settings
I was hoping we would be able to pull in the default values
from C++, but it seems like more trouble than it's worth,
partially because of different settings having default values
of different types and partially because we don't have any
convenient way to get a list of all C++ settings.
2020-09-12 14:59:34 +02:00