Glenn Rice
bcad22f266
cmake build fix. Don't blame Billiard for this one. He asked me to test his patch and I missed this.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6434 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-18 03:05:52 +00:00
Jordan Woyak
159ed43f67
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6433 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-18 02:21:26 +00:00
Glenn Rice
054358380e
Oops. Forgot the primary file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6432 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-18 02:14:12 +00:00
Glenn Rice
c56b1bffcf
Add the video software plugin to the cmake build system.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6431 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-18 02:13:05 +00:00
Glenn Rice
993b40dfa4
Make it possible to build even if the source no longer contains svn versioning information. To use it add "-DDOLPHIN_WC_REVISION=exported" to the cmake command line. Of course you can replace "exported" with whatever you like. Fixes issue 3517.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6430 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-17 05:34:55 +00:00
Glenn Rice
a279b391cc
Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though.
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Also added an option to explicitly disable building with MPG framedumps. To use it add -DENCODE_FRAMEDUMPS=OFF to cmake on the command line.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6429 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-17 01:03:39 +00:00
Glenn Rice
0644295f3d
Build fix. Remove some obsolete code. Fix some compiler warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6428 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-16 21:14:19 +00:00
Shawn Hoffman
9dd60c6115
make Audio Interface more clear. Should have no behavioral changes. The comment block in AudioInterface.cpp lays out how real hardware is...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6427 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-16 20:36:57 +00:00
Glenn Rice
4f81997c14
Fix the no gui cmake build.
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Add a version check for avcodec and swscale libraries.
Fix a bug in the xlib wiimote emulation button configuration. If you are using a mouse button for wiimote emulation you may need to adjust your settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6426 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-16 04:34:52 +00:00
Jordan Woyak
71f842e8c0
Cleaned up NetPlay a bit, fixed some UI text.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6425 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-16 01:55:29 +00:00
Glenn Rice
d0e8d8a509
Linux cmake build fix. I fixed the scons build as well, so this might fix the macosx build also.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6424 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-16 00:13:33 +00:00
skidau
0c5ccf7156
Tweaked the VBeam logic enough to fix Endless Ocean 2. This might also fix a few other games that have been black screening on boot recently.
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Fixes issue 3472.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6423 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-15 11:32:30 +00:00
Jordan Woyak
db35fe4100
Made the graphics plugins use a shared configuration dialog. There are a few minor issues: unsupported settings are shown, dx9 3d settings are missing, tabs/groups could be organized better, could use tooltips, cmake and scons need to be fixed.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6422 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-15 09:54:07 +00:00
Jordan Woyak
73ed235fd1
Changed macro for disallowing copy-ctor and =operator into an inheritable class. Removed IrPointer.ini (no longer used)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6421 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-15 05:29:10 +00:00
Jordan Woyak
b4ffd640b7
Made LinearDiskCache a template class. Keys are now some POD type (fixed size). Eliminates casting and key size checking.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6420 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-15 05:22:03 +00:00
nodchip
b025752192
JitIL: Fixed the wrong constant value. It was lower than the actual number of registers.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6419 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-15 04:06:55 +00:00
Soren Jorvang
62a7f101a7
Some compiler warnings and eol-style.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6418 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 23:56:26 +00:00
Jordan Woyak
0da42fcca7
Merged some FramebufferManager code into VideoCommon.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6417 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 23:31:53 +00:00
Glenn Rice
2378b443c1
Build fix for windows.
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Also a correction to the frame rate for the mpg encoding.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6416 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 22:07:52 +00:00
Glenn Rice
50882c8d30
On linux encode frame dumps in MPG format instead of writing raw frames. To enable this portion of the code you must have libavcodec-dev and libswscale-dev installed (package names for Ubuntu).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6414 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 21:14:26 +00:00
Rodolfo Osvaldo Bogado
a4fe774528
little bug fix for my last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6413 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 18:25:01 +00:00
Glenn Rice
c1cc742c6b
Damn scons. Fix a indentation issue.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6412 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 15:31:10 +00:00
Glenn Rice
d6d907f49c
Linux needs the -fvisibility=hidden flags. The font selection of the debugger segmentation faults without it. Since the font is selected when the application begins the debugger is rendered inoperable.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6411 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 15:13:04 +00:00
j4ck.fr0st
b5e4f7f622
OSX buildfix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6410 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 15:12:07 +00:00
Rodolfo Osvaldo Bogado
c21f804c48
more work on dlist caching now should be a little faster
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a little bugfix in vertex loading and some fixes.
not much time to work these days but at least i can spend a little time fixing thing.
please test for regressions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6409 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 14:42:11 +00:00
Soren Jorvang
b2e1ea3279
UDPWiimote.cpp and UDPWrapper.cpp are now used again.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6408 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 14:02:16 +00:00
Shawn Hoffman
43778ac920
update wiiuse vcproj
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6407 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 13:36:21 +00:00
j4ck.fr0st
100ab9274f
...and the SCons/cmake stuff :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6406 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 13:34:41 +00:00
j4ck.fr0st
01ac354e97
Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
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Please test this, I don't have any phones or whatever capable of communicating with it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6405 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 13:30:57 +00:00
NeoBrainX
6fe343df61
Silently remove Plugin_VideoMerge again...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6404 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 13:11:28 +00:00
Soren Jorvang
8b9b66911f
Clean up OS X wx library handling a bit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6403 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 06:02:44 +00:00
nodchip
d888f13bb9
VideoCommon: An experimental fix for Issue 3493. Changed _mm_load_si128 to _mm_loadu_si128. I could not test the bug because I don't have Sonic Colors.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6402 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 04:29:20 +00:00
Soren Jorvang
9b12ad6c94
Allow building on OS X with static wx libs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6400 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-14 03:10:11 +00:00
Glenn Rice
17662d4ac6
Change the cmake check_lib routine to use REQUIRED/OPTIONAL instead of TRUE/FALSE.
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Add a check to see if -Wno-unused-result is supported by the compiler.
Fix some compiler warnings in the wiiuse code.
Fix a bug in the wxGTK panic alert code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6399 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-13 22:07:27 +00:00
Soren Jorvang
02edf66b49
Simplify OpenCL compile-time detection on OS X.
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Turn wiiuse io_osx.m into Objective-C++.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6398 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-13 20:02:01 +00:00
NeoBrainX
a913295d70
Apparently, that SConstruct file was correct already...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6397 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-13 19:53:24 +00:00
NeoBrainX
79aae239fc
Don't add wiiuse to CPPPATH in the main SConstruct file since it's already done in the SConscript file for wiiuse
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6396 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-13 19:44:19 +00:00
NeoBrainX
e79fcce1d4
Fix compiling wiiuse on with CMake and SCons
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Also fix confusing formatting in a SConscript file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6395 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-13 19:36:33 +00:00
Shawn Hoffman
7ad7acd248
move wiiuse to Source/Core and add to the main dolphin solution
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make wiiuse link dynamically with hid.dll, removing the need for WDK
compile wiiuse as c++
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6394 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-13 19:15:43 +00:00
snzgoo
8eb1fe8831
proper .libs fixing building problems under vs2008, x32 and x64. Please dont use vs2010 for buildings those static libs next time to keep compatibility under vs2008 atm.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6393 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-13 13:17:48 +00:00
Shawn Hoffman
02d1321bcb
windows: update wiiuse libs, since logging functions were changed in common...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6392 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-13 00:24:34 +00:00
Soren Jorvang
146ddff550
Simplify GenericLog() for C/C++.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6391 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-13 00:10:00 +00:00
Nolan Check
3d866bd35d
DX11 plugin: Fix a small oversight
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6389 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-13 00:05:14 +00:00
Shawn Hoffman
820c0022a5
Windows: Link debug build against debug wiiuse. Can't keep linking to the release wiiuse as it does not use the same crt.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6388 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-12 19:00:21 +00:00
Shawn Hoffman
2a7886322d
windows: don't bother trying to copy a wiiuse dll since it isn't created anymore
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6387 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-12 17:58:40 +00:00
Shawn Hoffman
ae8c943669
build wiiuse as a static lib on windows.
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make wiiuse log via Common lib on windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6386 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-12 17:53:54 +00:00
Glenn Rice
c0bdf4de81
Several little things.
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The C version of the GenericLog was being used in both C and C++ branches of the code.
Parent panic alerts by the main_frame so that those windows get the icon too.
Fix a couple of compiler warnings.
Added some checks for libraries in the cmake build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6385 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-12 05:05:27 +00:00
Shawn Hoffman
7800d68fee
add ProcessorInterface::Read16. wii64 uses this (by accident), but real hardware supports it, so why not.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6384 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-12 04:20:00 +00:00
mylek4
67f850dd37
DSPHLE: Added an option for 48khz output and supporting upsampling code.
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Games that have higher frequency sounds and music should sound a bit better using 48k.
I don't have any games that use DTKMusic so that upsampling code untested. If you get strange sounds only at 48k try toggling dtk music to see if that isolates the problem and let me know.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6383 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-12 03:39:07 +00:00
Glenn Rice
c6d95c9087
Remove my DESTDIR hack from the cmake build. It turns out this is built into cmake and works in the same way it does with the gnu autotools. Use it in the standard way with "make DESTDIR=/desired/location install".
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6382 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-11 15:50:52 +00:00