NeoBrainX
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c82136abdc
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PixelShaderGen: Drop some useless and potentially buggy code.
Thanks to glennrics for noticing.
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2012-12-10 16:13:22 +01:00 |
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Glenn Rice
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f6df3d1513
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OSX build fix for the unordered_map/hash_map issue.
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2012-12-10 08:40:27 -06:00 |
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rog
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330ea74d19
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Allow input displays to work without an active movie.
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2012-12-10 06:20:06 -05:00 |
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Glenn Rice
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e85438cba0
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Clean up gcc/g++ compiler warnings that have accumulated.
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2012-12-10 00:40:28 -06:00 |
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rog
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43d673b576
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Save game list sorting.
Fixes issue 5771.
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2012-12-08 23:53:50 -05:00 |
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NeoBrainX
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4fc0125fb3
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Fix OS X 10.6 compatibility.
Patch by mathieudel.
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2012-12-07 19:49:08 +01:00 |
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rog
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30718230b2
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Fix some warnings.
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2012-12-06 20:25:07 -05:00 |
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skidau
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aeb5782395
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Merge conflict. Fixes issue 5471.
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2012-12-06 21:16:27 +11:00 |
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rog
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bbf7c3a4d0
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Fix a save state crash in some situation.
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2012-12-05 17:11:19 -05:00 |
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Ryan Houdek
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423024110e
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Includes are case sensitive and Common is in the include directories so including the file this way was silly.
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2012-12-04 11:44:28 -06:00 |
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John Peterson
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470a4eee8b
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Fixing wiimote savestate and recording.
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2012-12-03 21:14:25 -05:00 |
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John Peterson
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983d5d1f73
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Making cheats manager resizeable, maximizable, hideable (parentless), higher by default.
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2012-12-03 20:58:25 -05:00 |
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rog
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47aaca89eb
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Fix error message about state undo backup always appearing when no movie is active.
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2012-12-02 02:08:43 -05:00 |
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NeoBrainX
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bed260aa14
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VertexShaderManager: Fix redundant shader constant updates.
Thanks to konpie for spotting this.
Might give a fairly perceivable speedup in the D3D11 backend.
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2012-12-01 14:23:24 +01:00 |
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rog
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aaeeef48da
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Compile fix for linux.
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2012-11-26 23:36:47 -05:00 |
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rog
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c0bb7aa8f3
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Turns out you have to actually commit a change before merging if you want it to be included.
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2012-11-26 18:17:07 -05:00 |
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rog
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15f49c9b61
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Merge branch 'movie-fixes'
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2012-11-26 17:07:35 -05:00 |
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rog
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db458a234a
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Merge branch 'desync-fixes' into movie-fixes
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2012-11-26 12:40:56 -05:00 |
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rog
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38e0d06e8c
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Whoops, was calling GetMD5() twice.
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2012-11-26 12:29:36 -05:00 |
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kostamarino@hotmail.com
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0c33891aa1
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Gameini database updates/additions for: TMNT3, Mystic Heroes, BEACH SPIKERS, Fantastic Four, King Arthur, I-Ninja, FFCC Echoes of Time, Just Dance, Disney Epic Mickey, Shark Tale, Pokemon Channel, Cars 2, Disney Epic Mickey 2: The Power of 2, THE LAST STORY.
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2012-11-26 14:31:55 +02:00 |
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rog
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3d9712a99e
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Remove more unused code.
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2012-11-26 03:48:04 -05:00 |
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rog
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c2146921f9
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Call InputUpdate() for wii games when using gc controller but not wiimote.
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2012-11-26 03:04:17 -05:00 |
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rog
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97f5b1665f
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what is this even...
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2012-11-26 02:11:52 -05:00 |
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rog
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0903e20817
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Expand input buffer as needed, instead of hardcoding it at 40 MiB.
Patch (mostly) by Ilari.
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2012-11-25 22:41:48 -05:00 |
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rog
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1917f83244
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Cleanup and misc movie fixes.
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2012-11-25 19:26:37 -05:00 |
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rog
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0c6dad6a37
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Clear unneeded variables upon stopping emulation.
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2012-11-24 18:27:20 -05:00 |
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rog
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d26c7fea17
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Remove old, unused code.
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2012-11-24 01:40:34 -05:00 |
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rog
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f251704df2
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The trick to multithreaded emulation is to include thread.h more than once.
Also, rewords some awkardly written messages.
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2012-11-24 01:15:26 -05:00 |
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rog
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a374f9f049
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Check md5 when recording from save state too.
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2012-11-23 22:47:32 -05:00 |
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rog
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ca650d4435
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Record md5 of game file to .dtm, and check it when playing back.
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2012-11-23 22:23:58 -05:00 |
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skidau
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1071ccbcd5
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Added "EnableFPRF = True" to the Beach Spikers game ini. Fixes the flickering textures.
Thanks to hk.konpie for the tip.
Fixes issue 5730.
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2012-11-24 00:09:38 +11:00 |
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skidau
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085c81da86
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Mapped the addco and subfco PowerPC instructions. Fixes Frogger: Hyper Arcade Edition.
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2012-11-24 00:04:28 +11:00 |
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NeoBrainX
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0fcb246b7e
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Enable GFX debugger functionality in Release builds.
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2012-11-20 17:54:48 +01:00 |
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NeoBrainX
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4f652c4086
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Partially revert "Check if BP and XF changes actually change values before flushing". Dolphin code sucks too much to get optimizations.
This reverts commit 5a77cae2e3 .
Fixes issue 5459.
Fixes issue 5606.
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2012-11-19 21:09:31 +01:00 |
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parlane
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d7e65f03e4
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Fix indentation [ using the web editor D: ]
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2012-11-19 19:44:44 +00:00 |
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NeoBrainX
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4ff9e03509
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Merge branch 'efb_scaling_fixes'.
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2012-11-19 13:18:57 +01:00 |
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NeoBrainX
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b02bb7617f
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Fix some fractional EFB scaling issues.
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2012-11-19 13:10:32 +01:00 |
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parlane
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9345501388
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Dolphin was crashing after attempting to use a NULL on macosx.
(turns out that passing NULL to string cmp funcs has "undefined behavior".)
Thanks to Grant Paul for this quickfix!
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2012-11-19 03:19:51 +00:00 |
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rog
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69e8942dac
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Fixes pausing movies for some 30 fps games, in some situations.
Thanks abahbob for testing.
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2012-11-18 01:07:48 -05:00 |
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XtraFear
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d6697d50c7
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Added option to toggle the display of On-Screen Display messages in the Interface tab.
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2012-11-16 23:54:48 +01:00 |
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NeoBrainX
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a135512f9b
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Build fix.
Fixes issue 5674.
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2012-11-16 23:46:28 +01:00 |
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rog
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3a8e8af2d5
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Merge movie-fixes.
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2012-11-16 12:07:22 -05:00 |
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rog
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101de62c86
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Remove an old TODO, and add a new one.
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2012-11-16 12:03:51 -05:00 |
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NeoBrainX
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f88e7d3b73
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Fix an off-by-one error.
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2012-11-16 14:29:11 +01:00 |
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NeoBrainX
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a38bb488d2
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Remove Renderer::xScale and Renderer::yScale.
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2012-11-16 14:29:09 +01:00 |
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NeoBrainX
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78031c2d54
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Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().
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2012-11-16 14:25:49 +01:00 |
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Braden
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a024d04583
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Patch by mwessel that fixes real wiimotes on OSX 10.8
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2012-11-15 21:30:19 -06:00 |
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X-tra Fear
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5170d65711
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Fixed last commit.
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2012-11-15 14:47:51 -05:00 |
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rog
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25a1979b22
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Merge https://code.google.com/r/xtrafear-dolphin-emu
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2012-11-14 17:27:46 -05:00 |
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rog
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14aa7150d9
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Add option for author name for movies. Also, minor cleanup for previous options i've added.
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2012-11-14 16:23:20 -05:00 |
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