dolphin/Source
degasus 5a212a8fe0 jit64: enable faddsx again
It was disabled because of issue 182, but as this game depeneds on FPRF, it was just 'fixed' because of the fallback to interpreter (which implements FPRF by default).
Also enables FPRF for this game via GameIni, so that the issue is still workaround.

If there are any regressions because of this commit, please try to enable FPRF in GameIni.
2013-10-17 01:43:16 +02:00
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Android [Android] Implement OnSharedPreferenceChangeListener within PrefsActivity.java. This allows us to immediately save to the ini config when a preference in the front-end is changed, rather than waiting for the settings window to close. This also allows us to remove handling for preferences from CPUSettingsFragment.java and VideoSettingsFragment.java. 2013-10-13 22:20:34 -04:00
Core jit64: enable faddsx again 2013-10-17 01:43:16 +02:00
DSPSpy llejit - fix for flag generation code + dspspy jit workaround 2011-04-15 13:04:20 +00:00
DSPTool Buildfix for dsptool. 2013-05-21 20:30:09 -04:00
TestSuite clear cg from project files 2013-02-27 10:55:25 +01:00
UnitTests Adding unit test project to VS solution 2013-05-22 03:29:58 +02:00
VSProps Upgrade libusb to 1.0.16 2013-09-30 18:36:54 +13:00
CMakeLists.txt Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00
Dolphin_2010.sln Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00