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6e969133f5
Was using m_id insted of m_fd. Also re-arrange the code so rumble effects always get deleted instead of just on stop commands. |
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.. | ||
ControllerInterface | ||
CMakeLists.txt | ||
ControllerEmu.cpp | ||
ControllerEmu.h | ||
GCPadStatus.h | ||
InputCommon.vcxproj | ||
InputCommon.vcxproj.filters | ||
InputConfig.cpp | ||
InputConfig.h | ||
KeyboardStatus.h |