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6e969133f5
Was using m_id insted of m_fd. Also re-arrange the code so rumble effects always get deleted instead of just on stop commands. |
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.. | ||
Android | ||
DInput | ||
evdev | ||
ForceFeedback | ||
OSX | ||
SDL | ||
XInput | ||
Xlib | ||
ControllerInterface.cpp | ||
ControllerInterface.h | ||
Device.cpp | ||
Device.h | ||
ExpressionParser.cpp | ||
ExpressionParser.h |