yuzu/src
Morph fd1c3aa14e fs: Fix RomFS building when zero byte files are present
When zero byte files are present, the key (offset) for that file is identical to the file right after. A std::map isn't able to fit key-value pairs with identical keys (offsets), therefore, the solution is to use std::multimap which permits multiple entries with the same key.

This most prominently fixes Pokemon Sword and Shield weather with any RomFS mod applied.
2020-07-12 04:33:35 -04:00
..
audio_core configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
common Revert "Port citra-emu/citra#5441: "Common: remove a mod from AlignUp"" 2020-07-11 19:28:09 -04:00
core fs: Fix RomFS building when zero byte files are present 2020-07-12 04:33:35 -04:00
input_common Merge pull request #4266 from jbeich/freebsd 2020-07-08 16:30:26 -04:00
tests Core/Common: Address Feedback. 2020-06-27 18:20:06 -04:00
video_core vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT 2020-07-10 18:15:32 -03:00
web_service Replace externals with Conan (#3735) 2020-05-08 17:09:29 -04:00
yuzu Merge pull request #4221 from jbeich/unused-qt-opengl 2020-07-10 15:18:04 -04:00
yuzu_cmd configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
yuzu_tester configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
.clang-format
CMakeLists.txt Build System: Fix GCC & MINGW Build. 2020-06-27 11:36:28 -04:00