pokeemerald/include/mystery_event_script.h

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#ifndef GUARD_MYSTERY_EVENT_SCRIPT_H
#define GUARD_MYSTERY_EVENT_SCRIPT_H
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enum {
MEVENT_STATUS_LOAD_OK,
MEVENT_STATUS_LOAD_ERROR,
MEVENT_STATUS_SUCCESS,
MEVENT_STATUS_FAILURE,
MEVENT_STATUS_FF = 0xFF
};
void InitMysteryEventScriptContext(u8 *script);
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bool32 RunMysteryEventScriptContextCommand(u32 *status);
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u32 RunMysteryEventScript(u8 *script);
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void SetMysteryEventScriptStatus(u32 val);
u16 GetRecordMixingGift(void);
#endif // GUARD_MYSTERY_EVENT_SCRIPT_H