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Finish updating macro comments
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@ -76,63 +76,62 @@
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.byte \function
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.endm
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@ Executes a script stored in a default RAM location.
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@ Equivalent to the 'return' command for a RAM script.
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.macro returnram
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.byte 0x0c
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.endm
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@ Terminates script execution and "resets the script RAM".
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.macro killscript
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@ Equivalent to the 'end' command for a RAM script.
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.macro endram
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.byte 0x0d
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.endm
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@ Sets some status related to Mystery Event.
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@ Sets the Mystery Event script status (MEVENT_STATUS_*).
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.macro setmysteryeventstatus value:req
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.byte 0x0e
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.byte \value
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.endm
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@ Sets the specified script bank to value.
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.macro loadword destination:req, value:req
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@ Sets the value at the specified script data index to a fixed 4-byte value.
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.macro loadword destIndex:req, value:req
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.byte 0x0f
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.byte \destination
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.byte \destIndex
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.4byte \value
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.endm
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@ Sets the specified script bank to value.
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.macro loadbyte destination:req, value:req
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@ Sets the value at the specified script data index to a fixed byte value.
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.macro loadbyte destIndex:req, value:req
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.byte 0x10
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.byte \destination
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.byte \destIndex
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.byte \value
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.endm
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@ Sets the byte at offset to value.
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.macro writebytetoaddr value:req, offset:req
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@ Sets the value at the specified pointer.
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.macro setptr value:req, ptr:req
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.byte 0x11
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.byte \value
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.4byte \offset
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.4byte \ptr
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.endm
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@ Copies the byte value at source into the specified script bank.
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.macro loadbytefromaddr destination:req, source:req
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@ Sets the value at the specified script data index to the value at pointer 'source'.
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.macro loadbytefromptr destIndex:req, source:req
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.byte 0x12
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.byte \destination
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.byte \destIndex
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.4byte \source
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.endm
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@ TODO
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@ Not sure. Judging from XSE's description I think it takes the least-significant byte in bank source and writes it to destination.
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.macro setptrbyte source:req, destination:req
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@ Sets the value at pointer 'destination' to the contents of the script data at 'srcIndex'.
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.macro setptrbyte srcIndex:req, destination:req
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.byte 0x13
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.byte \source
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.byte \srcIndex
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.4byte \destination
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.endm
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@ Copies the contents of bank source into bank destination.
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.macro copylocal destination:req, source:req
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@ Copies the contents of the script data from one index to another.
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.macro copylocal destIndex:req, srcIndex:req
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.byte 0x14
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.byte \destination
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.byte \source
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.byte \destIndex
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.byte \srcIndex
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.endm
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@ Copies the byte at source to destination, replacing whatever byte was previously there.
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@ -177,56 +176,64 @@
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.2byte \source
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.endm
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@ Compares the values of script banks a and b, after forcing the values to bytes.
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.macro compare_local_to_local byte1:req, byte2:req
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@ Compares the values of the script data at indexes 'local1' and 'local2'.
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@ The result is stored in comparisonResult to be acted on by goto_if / call_if
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.macro compare_local_to_local local1:req, local2:req
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.byte 0x1b
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.byte \byte1
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.byte \byte2
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.byte \local1
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.byte \local2
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.endm
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@ Compares the least-significant byte of the value of script bank a to a fixed byte value (b).
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.macro compare_local_to_value a:req, b:req
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@ Compares the value of the script data at index 'local' to a fixed value.
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@ The result is stored in comparisonResult to be acted on by goto_if / call_if
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.macro compare_local_to_value local:req, value:req
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.byte 0x1c
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.byte \a
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.byte \b
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.byte \local
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.byte \value
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.endm
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@ Compares the least-significant byte of the value of script bank a to the byte located at offset b.
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.macro compare_local_to_addr a:req, b:req
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@ Compares the value of the script data at index 'local' to the value at 'ptr'
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@ The result is stored in comparisonResult to be acted on by goto_if / call_if
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.macro compare_local_to_ptr local:req, ptr:req
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.byte 0x1d
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.byte \a
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.4byte \b
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.byte \local
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.4byte \ptr
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.endm
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@ Compares the byte located at offset a to the least-significant byte of the value of script bank b.
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.macro compare_addr_to_local a:req, b:req
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@ Compares the value at 'ptr' to the value of the script data at index 'local'.
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@ The result is stored in comparisonResult to be acted on by goto_if / call_if
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.macro compare_ptr_to_local ptr:req, local:req
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.byte 0x1e
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.4byte \a
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.byte \b
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.4byte \ptr
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.byte \local
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.endm
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@ Compares the byte located at offset a to a fixed byte value (b).
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.macro compare_addr_to_value a:req, b:req
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@ Compares the value at 'ptr' to a fixed value.
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@ The result is stored in comparisonResult to be acted on by goto_if / call_if
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.macro compare_ptr_to_value ptr:req, value:req
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.byte 0x1f
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.4byte \a
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.byte \b
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.4byte \ptr
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.byte \value
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.endm
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@ Compares the byte located at offset a to the byte located at offset b.
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.macro compare_addr_to_addr a:req, b:req
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@ Compares the value at 'ptr1' to the value at 'ptr2'.
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@ The result is stored in comparisonResult to be acted on by goto_if / call_if
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.macro compare_ptr_to_ptr ptr1:req, ptr2:req
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.byte 0x20
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.4byte \a
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.4byte \b
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.4byte \ptr1
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.4byte \ptr2
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.endm
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@ Compares the value of `var` to a fixed word value (b).
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@ Compares the value of 'var' to a fixed value.
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@ The result is stored in comparisonResult to be acted on by goto_if / call_if
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.macro compare_var_to_value var:req, value:req
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.byte 0x21
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.2byte \var
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.2byte \value
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.endm
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@ Compares the value of `var1` to the value of `var2`.
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@ Compares the value of 'var1' to the value of 'var2'.
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@ The result is stored in comparisonResult to be acted on by goto_if / call_if
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.macro compare_var_to_var var1:req, var2:req
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.byte 0x22
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.2byte \var1
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@ -269,9 +276,8 @@
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.2byte SPECIAL_\function
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.endm
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@ Blocks script execution until a command or ASM code manually unblocks it. Generally used with specific
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@ commands and specials. If this command runs, and a subsequent command or piece of ASM does not unblock
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@ state, the script will remain blocked indefinitely (essentially a hang).
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@ Blocks script execution until a command or C code manually unblocks it. Generally used with specific
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@ commands and specials. Calling EnableBothScriptContexts for instance will allow execution to continue.
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.macro waitstate
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.byte 0x27
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.endm
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@ -308,7 +314,7 @@
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.2byte \minute
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.endm
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@ Runs time based events.
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@ Updates local time using the RTC and runs time based events.
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.macro dotimebasedevents
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.byte 0x2d
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.endm
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@ -649,12 +655,14 @@
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.2byte \y
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.endm
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@ Sets the specified object's invisibility to FALSE.
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.macro showobjectat localId:req, map:req
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.byte 0x58
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.2byte \localId
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map \map
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.endm
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@ Sets the specified object's invisibility to TRUE.
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.macro hideobjectat localId:req, map:req
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.byte 0x59
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.2byte \localId
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@ -673,7 +681,7 @@
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.byte \direction
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.endm
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@ TODO
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@ Configures the arguments for a trainer battle, then jumps to the appropriate script in scripts/trainer_battle.inc
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.macro trainerbattle type:req, trainer:req, local_id:req, pointer1:req, pointer2, pointer3, pointer4
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.byte 0x5c
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.byte \type
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@ -770,9 +778,9 @@
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.endm
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@ Starts a trainer battle using the battle information stored in RAM (usually by trainerbattle, which actually calls this
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@ command behind-the-scenes), and blocks script execution until the battle finishes.
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.macro trainerbattlebegin
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@ Starts a trainer battle using the battle information stored in RAM (usually by the scripts in trainer_battle.inc, which
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@ are run by trainerbattle), and blocks script execution until the battle finishes.
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.macro dotrainerbattle
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.byte 0x5d
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.endm
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@ -1129,7 +1137,7 @@
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.byte \growthStage
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.endm
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@ This allows you to choose a Pokemon to use in a contest
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@ Opens the party menu to select a Pokemon for a contest.
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.macro choosecontestmon
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.byte 0x8b
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.endm
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@ -1262,7 +1270,7 @@
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.2byte \animation
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.endm
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@ Sets which healing place the player will return to if all of the Pokemon in their party faint.
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@ Sets which healing location (HEAL_LOCATION_*) the player will return to if all of the Pokemon in their party faint.
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.macro setrespawn heallocation:req
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.byte 0x9f
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.2byte \heallocation
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@ -1437,43 +1445,51 @@
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.byte 0xb7
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.endm
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@ Sets a relative address to be used by the other vcommands as part of a Mystery Gift script.
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.macro setvaddress pointer:req
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.byte 0xb8
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.4byte \pointer
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.endm
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@ Equivalent to goto using the relative address set by setvaddress.
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.macro vgoto pointer:req
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.byte 0xb9
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.4byte \pointer
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.endm
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@ Equivalent to call using the relative address set by setvaddress.
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.macro vcall pointer:req
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.byte 0xba
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.4byte \pointer
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.endm
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@ Equivalent to goto_if using the relative address set by setvaddress.
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.macro vgoto_if byte:req, pointer:req
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.byte 0xbb
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.byte \byte
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.4byte \pointer
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.endm
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@ Equivalent to call_if using the relative address set by setvaddress.
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.macro vcall_if byte:req, pointer:req
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.byte 0xbc
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.byte \byte
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.4byte \pointer
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.endm
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@ Equivalent to message using the relative address set by setvaddress.
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.macro vmessage pointer:req
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.byte 0xbd
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.4byte \pointer
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.endm
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.macro vloadptr pointer:req
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@ Expands the given text at the pointer (- the relative address set by setvaddress) into gStringVar4
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.macro vbuffermessage ptr:req
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.byte 0xbe
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.4byte \pointer
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.4byte \ptr
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.endm
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@ Equivalent to bufferstring using the relative address set by setvaddress.
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.macro vbufferstring stringVarIndex:req, pointer:req
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.byte 0xbf
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stringvar \stringVarIndex
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@ -1576,7 +1592,7 @@
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@ Jumps to the ram script saved from a Wonder Card. If there is no valid saved Wonder Card or if the
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@ ram script is invalid then this does nothing.
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.macro gotowondercardscript
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.macro trywondercardscript
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.byte 0xcf
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.endm
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@ -1586,6 +1602,8 @@
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.2byte \worldmapflag
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.endm
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@ Warps the player to the specified map using a teleport effect. Effect is similar to warpteleport, but
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@ this warp has no fade out and maintains the original facing direction.
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@ Warp commands can be given either the id of which warp location to go to on the destination map
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@ or a pair of x/y coordinates to go to directly on the destination map.
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.macro warpspinenter map:req, a, b, c
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@ -1625,6 +1643,8 @@
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.byte 0xd6
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.endm
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@ Warp used by the teleport tiles in the Mossdeep Gym. Plays SE_WARP_IN and does a simple fade transition.
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@ Also skips reloading object events by setting SKIP_OBJECT_EVENT_LOAD.
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@ Warp commands can be given either the id of which warp location to go to on the destination map
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@ or a pair of x/y coordinates to go to directly on the destination map.
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.macro warpmossdeepgym map:req, a, b, c
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@ -1655,15 +1675,19 @@
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.4byte \text
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.endm
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@ Equivalent to fadescreen but copies gPlttBufferUnfaded to gPaletteDecompressionBuffer on the fade out
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@ and the reverse on the fade in, in effect saving gPlttBufferUnfaded to restore it.
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.macro fadescreenswapbuffers mode:req
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.byte 0xdc
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.byte \mode
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.endm
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.macro buffertrainerclassname stringVarId:req, class:req
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@ Buffers the specified trainer's class name to the given string var.
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@ If the trainer id is >= TRAINERS_COUNT it will be treated as TRAINER_NONE.
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.macro buffertrainerclassname stringVarId:req, trainerId:req
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.byte 0xdd
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stringvar \stringVarId
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.2byte \class
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.2byte \trainerId
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.endm
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@ Buffers the specified trainer's name to the given string var.
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@ -1680,9 +1704,10 @@
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.4byte \text
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.endm
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@ Warp with a fade to white. Used during the Sootopolis legendary fight.
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@ Warp commands can be given either the id of which warp location to go to on the destination map
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@ or a pair of x/y coordinates to go to directly on the destination map.
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.macro warpsootopolislegend map:req, a, b, c
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.macro warpwhitefade map:req, a, b, c
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.byte 0xe0
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formatwarp \map, \a, \b, \c
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.endm
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@ -1835,6 +1860,7 @@
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YES = 1
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NO = 0
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@ Buffers the given text and calls the relevant standard message script (see gStdScripts).
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.macro msgbox text:req, type=MSGBOX_DEFAULT
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loadword 0, \text
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callstd \type
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@ -1850,17 +1876,21 @@
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callstd STD_OBTAIN_ITEM
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.endm
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@ For picking up items in the overworld. Similar to giveitem, but with different language and
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@ sets the flag of the last-talked to object (the item the player picked up).
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.macro finditem item:req, amount=1
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setorcopyvar VAR_0x8000, \item
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setorcopyvar VAR_0x8001, \amount
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callstd STD_FIND_ITEM
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.endm
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@ Equivalent to giveitem but for a single decoration.
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.macro givedecoration decoration:req
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setorcopyvar VAR_0x8000, \decoration
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callstd STD_OBTAIN_DECORATION
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.endm
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@ Registers the specified trainer in Match Call and plays a fanfare with a notification message.
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.macro register_matchcall trainer:req
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setvar VAR_0x8004, \trainer
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special SetMatchCallRegisteredFlag
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@ -1868,6 +1898,7 @@
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callstd STD_REGISTER_MATCH_CALL
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.endm
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@ Does a sparkle field effect (e.g. when the Trick Master is hiding) at the given coordinates.
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.macro dofieldeffectsparkle x:req, y:req, priority:req
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setfieldeffectargument 0, \x
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setfieldeffectargument 1, \y
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@ -565,7 +565,7 @@ SootopolisCity_EventScript_RayquazaSceneFromPokeCenter::
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fadenewbgm MUS_SOOTOPOLIS
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delay 120
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clearflag FLAG_HIDE_MAP_NAME_POPUP
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warpsootopolislegend MAP_SOOTOPOLIS_CITY, 43, 32
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warpwhitefade MAP_SOOTOPOLIS_CITY, 43, 32
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waitstate
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end
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@ -618,7 +618,7 @@ SootopolisCity_EventScript_RayquazaSceneFromDive::
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fadenewbgm MUS_SURF
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delay 120
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clearflag FLAG_HIDE_MAP_NAME_POPUP
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warpsootopolislegend MAP_SOOTOPOLIS_CITY, 29, 53
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warpwhitefade MAP_SOOTOPOLIS_CITY, 29, 53
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waitstate
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end
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@ -13,12 +13,12 @@ gScriptCmdTable::
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.4byte ScrCmd_gotostd_if @ 0x0a
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.4byte ScrCmd_callstd_if @ 0x0b
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.4byte ScrCmd_returnram @ 0x0c
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.4byte ScrCmd_killscript @ 0x0d
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.4byte ScrCmd_endram @ 0x0d
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.4byte ScrCmd_setmysteryeventstatus @ 0x0e
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.4byte ScrCmd_loadword @ 0x0f
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.4byte ScrCmd_loadbyte @ 0x10
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.4byte ScrCmd_writebytetoaddr @ 0x11
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.4byte ScrCmd_loadbytefromaddr @ 0x12
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.4byte ScrCmd_setptr @ 0x11
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.4byte ScrCmd_loadbytefromptr @ 0x12
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.4byte ScrCmd_setptrbyte @ 0x13
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.4byte ScrCmd_copylocal @ 0x14
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.4byte ScrCmd_copybyte @ 0x15
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@ -29,10 +29,10 @@ gScriptCmdTable::
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.4byte ScrCmd_setorcopyvar @ 0x1a
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.4byte ScrCmd_compare_local_to_local @ 0x1b
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.4byte ScrCmd_compare_local_to_value @ 0x1c
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.4byte ScrCmd_compare_local_to_addr @ 0x1d
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.4byte ScrCmd_compare_addr_to_local @ 0x1e
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.4byte ScrCmd_compare_addr_to_value @ 0x1f
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.4byte ScrCmd_compare_addr_to_addr @ 0x20
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.4byte ScrCmd_compare_local_to_ptr @ 0x1d
|
||||
.4byte ScrCmd_compare_ptr_to_local @ 0x1e
|
||||
.4byte ScrCmd_compare_ptr_to_value @ 0x1f
|
||||
.4byte ScrCmd_compare_ptr_to_ptr @ 0x20
|
||||
.4byte ScrCmd_compare_var_to_value @ 0x21
|
||||
.4byte ScrCmd_compare_var_to_var @ 0x22
|
||||
.4byte ScrCmd_callnative @ 0x23
|
||||
@ -190,7 +190,7 @@ gScriptCmdTable::
|
||||
.4byte ScrCmd_vgoto_if @ 0xbb
|
||||
.4byte ScrCmd_vcall_if @ 0xbc
|
||||
.4byte ScrCmd_vmessage @ 0xbd
|
||||
.4byte ScrCmd_vloadword @ 0xbe
|
||||
.4byte ScrCmd_vbuffermessage @ 0xbe
|
||||
.4byte ScrCmd_vbufferstring @ 0xbf
|
||||
.4byte ScrCmd_showcoinsbox @ 0xc0
|
||||
.4byte ScrCmd_hidecoinsbox @ 0xc1
|
||||
@ -207,7 +207,7 @@ gScriptCmdTable::
|
||||
.4byte ScrCmd_nop1 @ 0xcc
|
||||
.4byte ScrCmd_setmoneventlegal @ 0xcd
|
||||
.4byte ScrCmd_checkmoneventlegal @ 0xce
|
||||
.4byte ScrCmd_gotowondercardscript @ 0xcf
|
||||
.4byte ScrCmd_trywondercardscript @ 0xcf
|
||||
.4byte ScrCmd_nop1 @ 0xd0
|
||||
.4byte ScrCmd_warpspinenter @ 0xd1
|
||||
.4byte ScrCmd_setmonmetlocation @ 0xd2
|
||||
@ -224,7 +224,7 @@ gScriptCmdTable::
|
||||
.4byte ScrCmd_buffertrainerclassname @ 0xdd
|
||||
.4byte ScrCmd_buffertrainername @ 0xde
|
||||
.4byte ScrCmd_pokenavcall @ 0xdf
|
||||
.4byte ScrCmd_warpsootopolislegend @ 0xe0
|
||||
.4byte ScrCmd_warpwhitefade @ 0xe0
|
||||
.4byte ScrCmd_buffercontestname @ 0xe1
|
||||
.4byte ScrCmd_bufferitemnameplural @ 0xe2
|
||||
|
||||
|
@ -28,7 +28,7 @@ CableClub_EventScript_MysteryGiftMan::
|
||||
end
|
||||
|
||||
CableClub_EventScript_TryWonderCardScript::
|
||||
gotowondercardscript
|
||||
trywondercardscript
|
||||
CableClub_EventScript_MysteryGiftThankYou::
|
||||
msgbox gText_ThankYouForAccessingMysteryGift, MSGBOX_NPC
|
||||
end
|
||||
|
@ -50,7 +50,7 @@ EventScript_DoNoIntroTrainerBattle::
|
||||
applymovement VAR_LAST_TALKED, Movement_RevealTrainer
|
||||
waitmovement 0
|
||||
special PlayTrainerEncounterMusic
|
||||
trainerbattlebegin
|
||||
dotrainerbattle
|
||||
gotopostbattlescript
|
||||
|
||||
EventScript_TryDoRematchBattle::
|
||||
@ -117,7 +117,7 @@ EventScript_ShowTrainerIntroMsg::
|
||||
goto EventScript_DoTrainerBattle
|
||||
|
||||
EventScript_DoTrainerBattle::
|
||||
trainerbattlebegin
|
||||
dotrainerbattle
|
||||
@ Below battle mode check only needed in FRLG
|
||||
specialvar VAR_RESULT, GetTrainerBattleMode
|
||||
compare VAR_RESULT, TRAINER_BATTLE_SINGLE
|
||||
|
@ -22,7 +22,7 @@ void FieldCB_ReturnToFieldNoScript(void);
|
||||
void FieldCB_ReturnToFieldNoScriptCheckMusic(void);
|
||||
void DoWarp(void);
|
||||
void DoDiveWarp(void);
|
||||
void DoSootopolisLegendWarp(void);
|
||||
void DoWhiteFadeWarp(void);
|
||||
void DoDoorWarp(void);
|
||||
void DoFallWarp(void);
|
||||
void DoEscalatorWarp(u8 metatileBehavior);
|
||||
|
@ -1,8 +1,16 @@
|
||||
#ifndef GUARD_MYSTERY_EVENT_SCRIPT_H
|
||||
#define GUARD_MYSTERY_EVENT_SCRIPT_H
|
||||
|
||||
enum {
|
||||
MEVENT_STATUS_LOAD_OK,
|
||||
MEVENT_STATUS_LOAD_ERROR,
|
||||
MEVENT_STATUS_SUCCESS,
|
||||
MEVENT_STATUS_FAILURE,
|
||||
MEVENT_STATUS_FF = 0xFF
|
||||
};
|
||||
|
||||
void InitMysteryEventScriptContext(u8 *script);
|
||||
bool32 RunMysteryEventScriptContextCommand(u32 *script);
|
||||
bool32 RunMysteryEventScriptContextCommand(u32 *status);
|
||||
u32 RunMysteryEventScript(u8 *script);
|
||||
void SetMysteryEventScriptStatus(u32 val);
|
||||
u16 GetRecordMixingGift(void);
|
||||
|
@ -502,7 +502,7 @@ void DoDiveWarp(void)
|
||||
CreateTask(Task_WarpAndLoadMap, 10);
|
||||
}
|
||||
|
||||
void DoSootopolisLegendWarp(void)
|
||||
void DoWhiteFadeWarp(void)
|
||||
{
|
||||
ScriptContext2_Enable();
|
||||
TryFadeOutOldMapMusic();
|
||||
|
@ -111,16 +111,16 @@ static bool8 GetEventLoadMessage(u8 *dest, u32 status)
|
||||
{
|
||||
bool8 retVal = TRUE;
|
||||
|
||||
if (status == 0)
|
||||
if (status == MEVENT_STATUS_LOAD_OK)
|
||||
{
|
||||
StringCopy(dest, gText_EventSafelyLoaded);
|
||||
retVal = FALSE;
|
||||
}
|
||||
|
||||
if (status == 2)
|
||||
if (status == MEVENT_STATUS_SUCCESS)
|
||||
retVal = FALSE;
|
||||
|
||||
if (status == 1)
|
||||
if (status == MEVENT_STATUS_LOAD_ERROR)
|
||||
StringCopy(dest, gText_LoadErrorEndingSession);
|
||||
|
||||
return retVal;
|
||||
@ -193,7 +193,7 @@ static void CB2_MysteryEventMenu(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
GetEventLoadMessage(gStringVar4, 1);
|
||||
GetEventLoadMessage(gStringVar4, MEVENT_STATUS_LOAD_ERROR);
|
||||
PrintMysteryMenuText(0, gStringVar4, 1, 2, 1);
|
||||
gMain.state = 13;
|
||||
}
|
||||
@ -206,7 +206,7 @@ static void CB2_MysteryEventMenu(void)
|
||||
if (GetLinkPlayerDataExchangeStatusTimed(2, 2) == EXCHANGE_DIFF_SELECTIONS)
|
||||
{
|
||||
SetCloseLinkCallback();
|
||||
GetEventLoadMessage(gStringVar4, 1);
|
||||
GetEventLoadMessage(gStringVar4, MEVENT_STATUS_LOAD_ERROR);
|
||||
PrintMysteryMenuText(0, gStringVar4, 1, 2, 1);
|
||||
gMain.state = 13;
|
||||
}
|
||||
@ -218,7 +218,7 @@ static void CB2_MysteryEventMenu(void)
|
||||
else
|
||||
{
|
||||
CloseLink();
|
||||
GetEventLoadMessage(gStringVar4, 1);
|
||||
GetEventLoadMessage(gStringVar4, MEVENT_STATUS_LOAD_ERROR);
|
||||
PrintMysteryMenuText(0, gStringVar4, 1, 2, 1);
|
||||
gMain.state = 13;
|
||||
}
|
||||
@ -252,9 +252,9 @@ static void CB2_MysteryEventMenu(void)
|
||||
case 11:
|
||||
if (gReceivedRemoteLinkPlayers == 0)
|
||||
{
|
||||
u16 unkVal = RunMysteryEventScript(gDecompressionBuffer);
|
||||
u16 status = RunMysteryEventScript(gDecompressionBuffer);
|
||||
CpuFill32(0, gDecompressionBuffer, 0x7D4);
|
||||
if (!GetEventLoadMessage(gStringVar4, unkVal))
|
||||
if (!GetEventLoadMessage(gStringVar4, status))
|
||||
TrySavingData(SAVE_NORMAL);
|
||||
gMain.state++;
|
||||
}
|
||||
@ -290,7 +290,7 @@ static void CB2_MysteryEventMenu(void)
|
||||
if (gLinkStatus & 0x40 && !IsLinkMaster())
|
||||
{
|
||||
CloseLink();
|
||||
GetEventLoadMessage(gStringVar4, 1);
|
||||
GetEventLoadMessage(gStringVar4, MEVENT_STATUS_LOAD_ERROR);
|
||||
PrintMysteryMenuText(0, gStringVar4, 1, 2, 1);
|
||||
gMain.state = 13;
|
||||
}
|
||||
|
@ -22,6 +22,11 @@ extern ScrCmdFunc gMysteryEventScriptCmdTableEnd[];
|
||||
#define LANGUAGE_MASK 0x1
|
||||
#define VERSION_MASK 0x200
|
||||
|
||||
#define mScriptBase data[0]
|
||||
#define mOffset data[1]
|
||||
#define mStatus data[2]
|
||||
#define mValid data[3]
|
||||
|
||||
EWRAM_DATA static struct ScriptContext sMysteryEventScriptContext = {0};
|
||||
|
||||
static bool32 CheckCompatibility(u16 a1, u32 a2, u16 a3, u32 a4)
|
||||
@ -44,22 +49,22 @@ static bool32 CheckCompatibility(u16 a1, u32 a2, u16 a3, u32 a4)
|
||||
static void SetIncompatible(void)
|
||||
{
|
||||
StringExpandPlaceholders(gStringVar4, gText_MysteryEventCantBeUsed);
|
||||
SetMysteryEventScriptStatus(3);
|
||||
SetMysteryEventScriptStatus(MEVENT_STATUS_FAILURE);
|
||||
}
|
||||
|
||||
static void InitMysteryEventScript(struct ScriptContext *ctx, u8 *script)
|
||||
{
|
||||
InitScriptContext(ctx, gMysteryEventScriptCmdTable, gMysteryEventScriptCmdTableEnd);
|
||||
SetupBytecodeScript(ctx, script);
|
||||
ctx->data[0] = (u32)script;
|
||||
ctx->data[1] = 0;
|
||||
ctx->data[2] = 0;
|
||||
ctx->data[3] = 0;
|
||||
ctx->mScriptBase = (u32)script;
|
||||
ctx->mOffset = 0;
|
||||
ctx->mStatus = MEVENT_STATUS_LOAD_OK;
|
||||
ctx->mValid = FALSE;
|
||||
}
|
||||
|
||||
static bool32 RunMysteryEventScriptCommand(struct ScriptContext *ctx)
|
||||
{
|
||||
if (RunScriptCommand(ctx) && ctx->data[3])
|
||||
if (RunScriptCommand(ctx) && ctx->mValid)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
@ -70,10 +75,10 @@ void InitMysteryEventScriptContext(u8 *script)
|
||||
InitMysteryEventScript(&sMysteryEventScriptContext, script);
|
||||
}
|
||||
|
||||
bool32 RunMysteryEventScriptContextCommand(u32 *script)
|
||||
bool32 RunMysteryEventScriptContextCommand(u32 *status)
|
||||
{
|
||||
bool32 ret = RunMysteryEventScriptCommand(&sMysteryEventScriptContext);
|
||||
*script = sMysteryEventScriptContext.data[2];
|
||||
*status = sMysteryEventScriptContext.mStatus;
|
||||
|
||||
return ret;
|
||||
}
|
||||
@ -84,12 +89,12 @@ u32 RunMysteryEventScript(u8 *script)
|
||||
InitMysteryEventScript(ctx, script);
|
||||
while (RunMysteryEventScriptCommand(ctx));
|
||||
|
||||
return ctx->data[2];
|
||||
return ctx->mStatus;
|
||||
}
|
||||
|
||||
void SetMysteryEventScriptStatus(u32 val)
|
||||
void SetMysteryEventScriptStatus(u32 status)
|
||||
{
|
||||
sMysteryEventScriptContext.data[2] = val;
|
||||
sMysteryEventScriptContext.mStatus = status;
|
||||
}
|
||||
|
||||
static int CalcRecordMixingGiftChecksum(void)
|
||||
@ -174,14 +179,14 @@ bool8 MEScrCmd_checkcompat(struct ScriptContext *ctx)
|
||||
u16 v3;
|
||||
u32 v4;
|
||||
|
||||
ctx->data[1] = ScriptReadWord(ctx);
|
||||
ctx->mOffset = ScriptReadWord(ctx);
|
||||
v1 = ScriptReadHalfword(ctx);
|
||||
v2 = ScriptReadWord(ctx);
|
||||
v3 = ScriptReadHalfword(ctx);
|
||||
v4 = ScriptReadWord(ctx);
|
||||
|
||||
if (CheckCompatibility(v1, v2, v3, v4) == TRUE)
|
||||
ctx->data[3] = 1;
|
||||
ctx->mValid = TRUE;
|
||||
else
|
||||
SetIncompatible();
|
||||
|
||||
@ -195,23 +200,23 @@ bool8 MEScrCmd_nop(struct ScriptContext *ctx)
|
||||
|
||||
bool8 MEScrCmd_setstatus(struct ScriptContext *ctx)
|
||||
{
|
||||
u8 value = ScriptReadByte(ctx);
|
||||
ctx->data[2] = value;
|
||||
u8 status = ScriptReadByte(ctx);
|
||||
ctx->mStatus = status;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 MEScrCmd_setmsg(struct ScriptContext *ctx)
|
||||
{
|
||||
u8 value = ScriptReadByte(ctx);
|
||||
u8 *str = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]);
|
||||
if (value == 0xFF || value == ctx->data[2])
|
||||
u8 status = ScriptReadByte(ctx);
|
||||
u8 *str = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase);
|
||||
if (status == MEVENT_STATUS_FF || status == ctx->mStatus)
|
||||
StringExpandPlaceholders(gStringVar4, str);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 MEScrCmd_runscript(struct ScriptContext *ctx)
|
||||
{
|
||||
u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]);
|
||||
u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase);
|
||||
ScriptContext2_RunNewScript(script);
|
||||
return FALSE;
|
||||
}
|
||||
@ -221,7 +226,7 @@ bool8 MEScrCmd_setenigmaberry(struct ScriptContext *ctx)
|
||||
u8 *str;
|
||||
const u8 *message;
|
||||
bool32 haveBerry = IsEnigmaBerryValid();
|
||||
u8 *berry = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]);
|
||||
u8 *berry = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase);
|
||||
StringCopyN(gStringVar1, gSaveBlock1Ptr->enigmaBerry.berry.name, BERRY_NAME_LENGTH + 1);
|
||||
SetEnigmaBerry(berry);
|
||||
StringCopyN(gStringVar2, gSaveBlock1Ptr->enigmaBerry.berry.name, BERRY_NAME_LENGTH + 1);
|
||||
@ -244,12 +249,12 @@ bool8 MEScrCmd_setenigmaberry(struct ScriptContext *ctx)
|
||||
|
||||
StringExpandPlaceholders(str, message);
|
||||
|
||||
ctx->data[2] = 2;
|
||||
ctx->mStatus = MEVENT_STATUS_SUCCESS;
|
||||
|
||||
if (IsEnigmaBerryValid() == TRUE)
|
||||
VarSet(VAR_ENIGMA_BERRY_AVAILABLE, 1);
|
||||
else
|
||||
ctx->data[2] = 1;
|
||||
ctx->mStatus = MEVENT_STATUS_LOAD_ERROR;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
@ -260,7 +265,7 @@ bool8 MEScrCmd_giveribbon(struct ScriptContext *ctx)
|
||||
u8 ribbonId = ScriptReadByte(ctx);
|
||||
GiveGiftRibbonToParty(index, ribbonId);
|
||||
StringExpandPlaceholders(gStringVar4, gText_MysteryEventSpecialRibbon);
|
||||
ctx->data[2] = 2;
|
||||
ctx->mStatus = MEVENT_STATUS_SUCCESS;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -269,8 +274,8 @@ bool8 MEScrCmd_initramscript(struct ScriptContext *ctx)
|
||||
u8 mapGroup = ScriptReadByte(ctx);
|
||||
u8 mapNum = ScriptReadByte(ctx);
|
||||
u8 objectId = ScriptReadByte(ctx);
|
||||
u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]);
|
||||
u8 *scriptEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]);
|
||||
u8 *script = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase);
|
||||
u8 *scriptEnd = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase);
|
||||
InitRamScript(script, scriptEnd - script, mapGroup, mapNum, objectId);
|
||||
return FALSE;
|
||||
}
|
||||
@ -279,7 +284,7 @@ bool8 MEScrCmd_givenationaldex(struct ScriptContext *ctx)
|
||||
{
|
||||
EnableNationalPokedex();
|
||||
StringExpandPlaceholders(gStringVar4, gText_MysteryEventNationalDex);
|
||||
ctx->data[2] = 2;
|
||||
ctx->mStatus = MEVENT_STATUS_SUCCESS;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -287,7 +292,7 @@ bool8 MEScrCmd_addrareword(struct ScriptContext *ctx)
|
||||
{
|
||||
UnlockAdditionalPhrase(ScriptReadByte(ctx));
|
||||
StringExpandPlaceholders(gStringVar4, gText_MysteryEventRareWord);
|
||||
ctx->data[2] = 2;
|
||||
ctx->mStatus = MEVENT_STATUS_SUCCESS;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -306,7 +311,7 @@ bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx)
|
||||
struct Pokemon pokemon;
|
||||
u16 species;
|
||||
u16 heldItem;
|
||||
u32 data = ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0];
|
||||
u32 data = ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase;
|
||||
void *pokemonPtr = (void *)data;
|
||||
void *mailPtr = (void *)(data + sizeof(struct Pokemon));
|
||||
|
||||
@ -321,7 +326,7 @@ bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx)
|
||||
if (gPlayerPartyCount == PARTY_SIZE)
|
||||
{
|
||||
StringExpandPlaceholders(gStringVar4, gText_MysteryEventFullParty);
|
||||
ctx->data[2] = 3;
|
||||
ctx->mStatus = MEVENT_STATUS_FAILURE;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -341,7 +346,7 @@ bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx)
|
||||
CompactPartySlots();
|
||||
CalculatePlayerPartyCount();
|
||||
StringExpandPlaceholders(gStringVar4, gText_MysteryEventSentOver);
|
||||
ctx->data[2] = 2;
|
||||
ctx->mStatus = MEVENT_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
@ -349,11 +354,11 @@ bool8 MEScrCmd_givepokemon(struct ScriptContext *ctx)
|
||||
|
||||
bool8 MEScrCmd_addtrainer(struct ScriptContext *ctx)
|
||||
{
|
||||
u32 data = ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0];
|
||||
u32 data = ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase;
|
||||
memcpy(&gSaveBlock2Ptr->frontier.ereaderTrainer, (void *)data, sizeof(gSaveBlock2Ptr->frontier.ereaderTrainer));
|
||||
ValidateEReaderTrainer();
|
||||
StringExpandPlaceholders(gStringVar4, gText_MysteryEventNewTrainer);
|
||||
ctx->data[2] = 2;
|
||||
ctx->mStatus = MEVENT_STATUS_SUCCESS;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -361,19 +366,19 @@ bool8 MEScrCmd_enableresetrtc(struct ScriptContext *ctx)
|
||||
{
|
||||
EnableResetRTC();
|
||||
StringExpandPlaceholders(gStringVar4, gText_InGameClockUsable);
|
||||
ctx->data[2] = 2;
|
||||
ctx->mStatus = MEVENT_STATUS_SUCCESS;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 MEScrCmd_checksum(struct ScriptContext *ctx)
|
||||
{
|
||||
int checksum = ScriptReadWord(ctx);
|
||||
u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]);
|
||||
u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]);
|
||||
u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase);
|
||||
u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase);
|
||||
if (checksum != CalcByteArraySum(data, dataEnd - data))
|
||||
{
|
||||
ctx->data[3] = 0;
|
||||
ctx->data[2] = 1;
|
||||
ctx->mValid = FALSE;
|
||||
ctx->mStatus = MEVENT_STATUS_LOAD_ERROR;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
@ -381,12 +386,12 @@ bool8 MEScrCmd_checksum(struct ScriptContext *ctx)
|
||||
bool8 MEScrCmd_crc(struct ScriptContext *ctx)
|
||||
{
|
||||
int crc = ScriptReadWord(ctx);
|
||||
u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]);
|
||||
u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->data[1] + ctx->data[0]);
|
||||
u8 *data = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase);
|
||||
u8 *dataEnd = (u8 *)(ScriptReadWord(ctx) - ctx->mOffset + ctx->mScriptBase);
|
||||
if (crc != CalcCRC16(data, dataEnd - data))
|
||||
{
|
||||
ctx->data[3] = 0;
|
||||
ctx->data[2] = 1;
|
||||
ctx->mValid = FALSE;
|
||||
ctx->mStatus = MEVENT_STATUS_LOAD_ERROR;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
48
src/scrcmd.c
48
src/scrcmd.c
@ -286,7 +286,7 @@ bool8 ScrCmd_returnram(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_killscript(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_endram(struct ScriptContext *ctx)
|
||||
{
|
||||
ClearRamScript();
|
||||
StopScript(ctx);
|
||||
@ -295,9 +295,9 @@ bool8 ScrCmd_killscript(struct ScriptContext *ctx)
|
||||
|
||||
bool8 ScrCmd_setmysteryeventstatus(struct ScriptContext *ctx)
|
||||
{
|
||||
u8 value = ScriptReadByte(ctx);
|
||||
u8 status = ScriptReadByte(ctx);
|
||||
|
||||
SetMysteryEventScriptStatus(value);
|
||||
SetMysteryEventScriptStatus(status);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -309,7 +309,7 @@ bool8 ScrCmd_loadword(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_loadbytefromaddr(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_loadbytefromptr(struct ScriptContext *ctx)
|
||||
{
|
||||
u8 index = ScriptReadByte(ctx);
|
||||
|
||||
@ -317,7 +317,7 @@ bool8 ScrCmd_loadbytefromaddr(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_writebytetoaddr(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_setptr(struct ScriptContext *ctx)
|
||||
{
|
||||
u8 value = ScriptReadByte(ctx);
|
||||
|
||||
@ -405,7 +405,7 @@ bool8 ScrCmd_compare_local_to_value(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_compare_local_to_addr(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_compare_local_to_ptr(struct ScriptContext *ctx)
|
||||
{
|
||||
const u8 value1 = ctx->data[ScriptReadByte(ctx)];
|
||||
const u8 value2 = *(const u8 *)ScriptReadWord(ctx);
|
||||
@ -414,7 +414,7 @@ bool8 ScrCmd_compare_local_to_addr(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_compare_addr_to_local(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_compare_ptr_to_local(struct ScriptContext *ctx)
|
||||
{
|
||||
const u8 value1 = *(const u8 *)ScriptReadWord(ctx);
|
||||
const u8 value2 = ctx->data[ScriptReadByte(ctx)];
|
||||
@ -423,7 +423,7 @@ bool8 ScrCmd_compare_addr_to_local(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_compare_addr_to_value(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_compare_ptr_to_value(struct ScriptContext *ctx)
|
||||
{
|
||||
const u8 value1 = *(const u8 *)ScriptReadWord(ctx);
|
||||
const u8 value2 = ScriptReadByte(ctx);
|
||||
@ -432,7 +432,7 @@ bool8 ScrCmd_compare_addr_to_value(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_compare_addr_to_addr(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_compare_ptr_to_ptr(struct ScriptContext *ctx)
|
||||
{
|
||||
const u8 value1 = *(const u8 *)ScriptReadWord(ctx);
|
||||
const u8 value2 = *(const u8 *)ScriptReadWord(ctx);
|
||||
@ -646,17 +646,17 @@ bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx)
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case FADE_TO_BLACK:
|
||||
case FADE_TO_WHITE:
|
||||
default:
|
||||
CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE);
|
||||
FadeScreen(mode, 0);
|
||||
break;
|
||||
case FADE_FROM_BLACK:
|
||||
case FADE_FROM_WHITE:
|
||||
CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE);
|
||||
FadeScreen(mode, 0);
|
||||
break;
|
||||
case FADE_TO_BLACK:
|
||||
case FADE_TO_WHITE:
|
||||
default:
|
||||
CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE);
|
||||
FadeScreen(mode, 0);
|
||||
break;
|
||||
case FADE_FROM_BLACK:
|
||||
case FADE_FROM_WHITE:
|
||||
CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE);
|
||||
FadeScreen(mode, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
SetupNativeScript(ctx, IsPaletteNotActive);
|
||||
@ -1653,7 +1653,7 @@ bool8 ScrCmd_bufferstring(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_vloadword(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_vbuffermessage(struct ScriptContext *ctx)
|
||||
{
|
||||
const u8 *ptr = (u8 *)(ScriptReadWord(ctx) - sAddressOffset);
|
||||
|
||||
@ -2227,7 +2227,7 @@ bool8 ScrCmd_checkmoneventlegal(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_gotowondercardscript(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_trywondercardscript(struct ScriptContext *ctx)
|
||||
{
|
||||
const u8* script = GetSavedRamScriptIfValid();
|
||||
|
||||
@ -2295,7 +2295,7 @@ void SetMovingNpcId(u16 npcId)
|
||||
sMovingNpcId = npcId;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_warpsootopolislegend(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_warpwhitefade(struct ScriptContext *ctx)
|
||||
{
|
||||
u8 mapGroup = ScriptReadByte(ctx);
|
||||
u8 mapNum = ScriptReadByte(ctx);
|
||||
@ -2304,7 +2304,7 @@ bool8 ScrCmd_warpsootopolislegend(struct ScriptContext *ctx)
|
||||
u16 y = VarGet(ScriptReadHalfword(ctx));
|
||||
|
||||
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
|
||||
DoSootopolisLegendWarp();
|
||||
DoWhiteFadeWarp();
|
||||
ResetInitialPlayerAvatarState();
|
||||
return TRUE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user