#define DEBUG_SYSTEM_ENABLE TRUE // Enables a overworld debug menu for changing flags, variables, giving pokemon and more, accessed by holding R and pressing START while in the overworld by default.
#define DEBUG_SYSTEM_HELD_KEYS (R_BUTTON) // The keys required to be held to open the debug menu.
#define DEBUG_SYSTEM_TRIGGER_EVENT pressedStartButton // The event that opens the menu when holding the key(s) defined in DEBUG_SYSTEM_HELD_KEYS.
#define DEBUG_SYSTEM_IN_MENU FALSE // Replaces the overworld debug menu button combination with a start menu entry (above Pokédex).