pokeemerald/src/union_room_player_avatar.c

613 lines
13 KiB
C
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#include "global.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
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#include "script.h"
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#include "task.h"
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#include "union_room.h"
#include "constants/event_objects.h"
#include "constants/event_object_movement_constants.h"
#include "constants/flags.h"
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EWRAM_DATA struct UnkStruct_8019BA8 * gUnknown_02022C64 = NULL;
EWRAM_DATA u32 gUnknown_02022C68 = 0;
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static u8 sub_8019DF4(void);
static u32 sub_8019F8C(u32 playerIdx, u32 arg1);
static void sub_801A3B0(s32 arg0, s32 arg1, u8 arg2);
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ALIGNED(4) const u8 gUnknown_082F072C[][10] = {
{0x21, 0x2c, 0x1f, 0x23, 0x25, 0x24, 0x41, 0x42},
{0x22, 0x28, 0x20, 0x2f, 0x2f, 0x0e, 0x14, 0x2d}
};
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static const s16 gUnknown_082F0740[][2] = {
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{0x4, 0x6},
{0xd, 0x8},
{0xa, 0x6},
{0x1, 0x8},
{0xd, 0x4},
{0x7, 0x4},
{0x1, 0x4},
{0x7, 0x8}
};
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static const s8 gUnknown_082F0760[][2] = {
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{ 0, 0},
{ 1, 0},
{ 0, -1},
{-1, 0},
{ 0, 1}
};
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static const u8 gUnknown_082F076A[] = {
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0x00, 0x02, 0x01, 0x04, 0x03
};
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static const u8 gUnknown_082F076F[] = {
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0x01, 0x03, 0x01, 0x04, 0x02
};
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static const u8 gUnknown_082F0774[] = {
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0x09, 0x08, 0x07, 0x02, 0x06, 0x05, 0x04, 0x03,
0xbf, 0x02, 0xc0, 0x02, 0xc1, 0x02, 0xc2, 0x02,
0xc3, 0x02, 0xc4, 0x02, 0xc5, 0x02, 0xc6, 0x02
};
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static const u8 gUnknown_082F078C[2] = {
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MOVEMENT_ACTION_FLY_UP,
MOVEMENT_ACTION_STEP_END
};
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static const u8 gUnknown_082F078E[2] = {
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MOVEMENT_ACTION_FLY_DOWN,
MOVEMENT_ACTION_STEP_END
};
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static bool32 is_walking_or_running(void)
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{
if (gPlayerAvatar.tileTransitionState == 2 || gPlayerAvatar.tileTransitionState == 0)
{
return TRUE;
}
else
{
return FALSE;
}
}
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static u8 sub_8019978(u32 a0, u32 a1)
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{
return gUnknown_082F072C[a0][a1 % 8];
}
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static void sub_8019990(u32 a0, u32 a1, s32 * a2, s32 * a3)
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{
*a2 = gUnknown_082F0740[a0][0] + gUnknown_082F0760[a1][0] + 7;
*a3 = gUnknown_082F0740[a0][1] + gUnknown_082F0760[a1][1] + 7;
}
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static bool32 sub_80199E0(u32 a0, u32 a1, s32 a2, s32 a3)
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{
if (gUnknown_082F0740[a0][0] + gUnknown_082F0760[a1][0] + 7 != a2)
{
return FALSE;
}
else if (gUnknown_082F0740[a0][1] + gUnknown_082F0760[a1][1] + 7 != a3)
{
return FALSE;
}
else
{
return TRUE;
}
}
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static bool32 IsUnionRoomPlayerHidden(u32 player_idx)
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{
return FlagGet(FLAG_HIDE_UNION_ROOM_PLAYER_1 + player_idx);
}
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static void HideUnionRoomPlayer(u32 player_idx)
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{
FlagSet(FLAG_HIDE_UNION_ROOM_PLAYER_1 + player_idx);
}
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static void ShowUnionRoomPlayer(u32 player_idx)
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{
FlagClear(FLAG_HIDE_UNION_ROOM_PLAYER_1 + player_idx);
}
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static void SetUnionRoomPlayerGfx(u32 playerIdx, u32 gfxId)
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{
VarSet(VAR_OBJ_GFX_ID_0 + playerIdx, gfxId);
}
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static void CreateUnionRoomPlayerEventObject(u32 playerIdx)
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{
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TrySpawnEventObject(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
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}
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static void RemoveUnionRoomPlayerEventObject(u32 playerIdx)
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{
RemoveEventObjectByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
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static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * movement)
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{
u8 objectId;
struct EventObject * object;
if (TryGetEventObjectIdByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
{
return FALSE;
}
object = &gEventObjects[objectId];
if (EventObjectIsMovementOverridden(object))
{
return FALSE;
}
if (EventObjectSetHeldMovement(object, *movement))
{
return FALSE;
}
return TRUE;
}
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static bool32 sub_8019B3C(u32 playerIdx)
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{
u8 objectId;
struct EventObject * object;
if (TryGetEventObjectIdByLocalIdAndMap(gUnknown_082F0774[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
{
return TRUE;
}
object = &gEventObjects[objectId];
if (!EventObjectClearHeldMovementIfFinished(object))
{
return FALSE;
}
if (!ScriptContext2_IsEnabled())
{
UnfreezeEventObject(object);
}
else
{
FreezeEventObject(object);
}
return TRUE;
}
u8 sub_8019BA8(struct UnkStruct_8019BA8 * ptr)
{
s32 i;
gUnknown_02022C68 = 0;
gUnknown_02022C64 = ptr;
for (i = 0; i < 8; i++)
{
ptr[i].field_0 = 0;
ptr[i].field_1 = 0;
ptr[i].field_2 = 0;
ptr[i].field_3 = 0;
}
return sub_8019DF4();
}
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static bool32 sub_8019BDC(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
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{
switch (*a0)
{
case 0:
if (SetUnionRoomPlayerEnterExitMovement(playerIdx, gUnknown_082F078C) == TRUE)
{
HideUnionRoomPlayer(playerIdx);
(*a0)++;
}
break;
case 1:
if (sub_8019B3C(playerIdx))
{
RemoveUnionRoomPlayerEventObject(playerIdx);
HideUnionRoomPlayer(playerIdx);
*a0 = 0;
return TRUE;
}
break;
}
return FALSE;
}
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static bool32 sub_8019C38(s8 * a0, u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
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{
s16 x, y;
switch (*a0)
{
case 0:
if (!is_walking_or_running())
{
break;
}
PlayerGetDestCoords(&x, &y);
if (sub_80199E0(playerIdx, 0, x, y) == 1)
{
break;
}
player_get_pos_including_state_based_drift(&x, &y);
if (sub_80199E0(playerIdx, 0, x, y) == 1)
{
break;
}
SetUnionRoomPlayerGfx(playerIdx, ptr->field_1);
CreateUnionRoomPlayerEventObject(playerIdx);
ShowUnionRoomPlayer(playerIdx);
(*a0)++;
// fallthrough
case 3: // incorrect?
if (SetUnionRoomPlayerEnterExitMovement(playerIdx, gUnknown_082F078E) == 1)
{
(*a0)++;
}
break;
case 2:
if (sub_8019B3C(playerIdx))
{
*a0 = 0;
return TRUE;
}
break;
}
return FALSE;
}
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static bool32 sub_8019CF0(u32 playerIdx, u32 a1, u32 a2)
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{
struct UnkStruct_8019BA8 * ptr = &gUnknown_02022C64[playerIdx];
ptr->field_3 = 1;
ptr->field_1 = sub_8019978(a1, a2);
if (ptr->field_0 == 0)
{
return TRUE;
}
else
{
return FALSE;
}
}
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static bool32 sub_8019D20(u32 playerIdx)
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{
struct UnkStruct_8019BA8 * ptr = &gUnknown_02022C64[playerIdx];
ptr->field_3 = 2;
if (ptr->field_0 == 1)
{
return TRUE;
}
else
{
return FALSE;
}
}
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static void sub_8019D44(u32 playerIdx, struct UnkStruct_8019BA8 * ptr)
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{
switch (ptr->field_0)
{
case 0:
if (ptr->field_3 == 1)
{
ptr->field_0 = 2;
ptr->field_2 = 0;
}
else
{
break;
}
// fallthrough
case 2:
if (!sub_8019F8C(playerIdx, 0) && ptr->field_3 == 2)
{
ptr->field_0 = 0;
ptr->field_2 = 0;
RemoveUnionRoomPlayerEventObject(playerIdx);
HideUnionRoomPlayer(playerIdx);
}
else if (sub_8019C38(&ptr->field_2, playerIdx, ptr) == 1)
{
ptr->field_0 = 1;
}
break;
case 1:
if (ptr->field_3 == 2)
{
ptr->field_0 = 3;
ptr->field_2 = 0;
}
else
{
break;
}
// fallthrough
case 3:
if (sub_8019BDC(&ptr->field_2, playerIdx, ptr) == 1)
{
ptr->field_0 = 0;
}
break;
}
ptr->field_3 = 0;
}
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static void sub_8019DD0(u8 taskId)
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{
s32 i;
for (i = 0; i < 8; i++)
{
sub_8019D44(i, &gUnknown_02022C64[i]);
}
}
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static u8 sub_8019DF4(void)
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{
if (FuncIsActiveTask(sub_8019DD0) == 1)
{
return NUM_TASKS;
}
else
{
return CreateTask(sub_8019DD0, 5);
}
}
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static void sub_8019E20(void)
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{
u8 taskId = FindTaskIdByFunc(sub_8019DD0);
if (taskId < NUM_TASKS)
{
DestroyTask(taskId);
}
}
void sub_8019E3C(void)
{
s32 i;
for (i = 0; i < 8; i++)
{
if (!IsUnionRoomPlayerHidden(i))
{
RemoveUnionRoomPlayerEventObject(i);
HideUnionRoomPlayer(i);
}
}
gUnknown_02022C64 = NULL;
sub_8019E20();
}
void sub_8019E70(u8 * sp8, s32 r9)
{
s32 r7;
for (r7 = 0; r7 < 5; r7++)
{
s32 r5 = 5 * r9 + r7;
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sp8[r5] = sprite_new(EVENT_OBJ_GFX_MAN_4, r5 - 0x38, gUnknown_082F0740[r9][0] + gUnknown_082F0760[r7][0], gUnknown_082F0740[r9][1] + gUnknown_082F0760[r7][1], 3, 1);
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sub_8097C44(r5 - 0x38, TRUE);
}
}
void sub_8019F04(u8 * r5)
{
s32 i;
for (i = 0; i < 40; i++)
{
DestroySprite(&gSprites[r5[i]]);
}
}
void sub_8019F2C(void)
{
s32 i, j, x, y;
for (i = 0; i < 8; i++)
{
for (j = 0; j < 5; j++)
{
sub_8019990(i, j, &x, &y);
sub_8088B94(x, y, 0);
}
}
}
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static u8 sub_8019F64(u32 r1, u32 unused, struct UnkLinkRfuStruct_02022B14 * r2)
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{
if (r1 != 0)
{
return gUnknown_082F076F[r1];
}
else if (r2->unk_0a_0 == 0x45)
{
return 1;
}
else
{
return 4;
}
}
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static u32 sub_8019F8C(u32 a0, u32 a1)
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{
return sub_8097C8C(5 * a0 + a1 - 0x38);
}
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static void sub_8019FA4(u32 r5, u32 r6, u8 r8, struct UnkLinkRfuStruct_02022B14 * r9)
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{
s32 x, y;
s32 r7 = 5 * r5 + r6;
if (sub_8019F8C(r5, r6) == 1)
{
sub_8097C44(r7 - 0x38, FALSE);
sub_8097CC4(r7 - 0x38, 1);
}
sub_8097BB4(r7 - 0x38, r8);
sub_801A3B0(r6, r5, sub_8019F64(r6, r5, r9));
sub_8019990(r5, r6, &x, &y);
sub_8088B94(x, y, 1);
}
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static void sub_801A02C(u32 a0, u32 a1)
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{
s32 x, y;
sub_8097CC4(5 * a0 + a1 - 0x38, 2);
sub_8019990(a0, a1, &x, &y);
sub_8088B94(x, y, 0);
}
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static void sub_801A064(u32 r7, struct UnkLinkRfuStruct_02022B14 * r8)
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{
s16 x, y, x2, y2;
s32 i;
PlayerGetDestCoords(&x, &y);
player_get_pos_including_state_based_drift(&x2, &y2);
if (sub_8097C8C(5 * r7 - 0x38) == 1)
{
if (sub_80199E0(r7, 0, x, y) == 1 || sub_80199E0(r7, 0, x2, y2) == 1)
{
return;
}
sub_8019FA4(r7, 0, sub_8019978(r8->playerGender, r8->unk_00.playerTrainerId[0]), r8);
}
for (i = 1; i < 5; i++)
{
if (r8->unk_04[i - 1] == 0)
{
sub_801A02C(r7, i);
}
else if (sub_80199E0(r7, i, x, y) == 0 && sub_80199E0(r7, i, x2, y2) == 0)
{
sub_8019FA4(r7, i, sub_8019978((r8->unk_04[i - 1] >> 3) & 1, r8->unk_04[i - 1] & 7), r8);
}
}
}
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static void sub_801A16C(u32 r5, struct UnkLinkRfuStruct_02022B14 * r4)
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{
u32 i;
switch (r4->unk_0a_0)
{
case 0x40:
case 0x54:
sub_8019CF0(r5, r4->playerGender, r4->unk_00.playerTrainerId[0]);
for (i = 0; i < 5; i++)
{
sub_801A02C(r5, i);
}
break;
case 0x41:
case 0x44:
case 0x45:
case 0x48:
case 0x51:
case 0x52:
case 0x53:
sub_8019D20(r5);
sub_801A064(r5, r4);
break;
}
}
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static void sub_801A214(u32 r5, struct UnkLinkRfuStruct_02022B14 * unused)
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{
s32 i;
sub_8019D20(r5);
for (i = 0; i < 5; i++)
{
sub_801A02C(r5, i);
}
}
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static void sub_801A234(struct UnkStruct_URoom *r0)
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{
s32 i;
struct UnkStruct_x20 * r4;
gUnknown_02022C68 = 0;
for (i = 0, r4 = r0->field_0->arr; i < 8; i++)
{
if (r4[i].field_1A_0 == 1)
{
sub_801A16C(i, &r4[i].unk.field_0);
}
else if (r4[i].field_1A_0 == 2)
{
sub_801A214(i, &r4[i].unk.field_0);
}
}
}
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void sub_801A274(struct UnkStruct_URoom *unused)
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{
gUnknown_02022C68 = 300;
}
void sub_801A284(struct UnkStruct_URoom *r2)
{
if (++gUnknown_02022C68 > 300)
{
sub_801A234(r2);
}
}
bool32 sub_801A2A8(struct UnkStruct_Main0 *arg0, s16 *arg1, s16 *arg2, u8 *arg3)
{
s16 x, y;
s32 i, j;
struct UnkStruct_x20 * r4;
if (!is_walking_or_running())
{
return FALSE;
}
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
for (i = 0, r4 = arg0->arr; i < 8; i++)
{
for (j = 0; j < 5; j++)
{
s32 r3 = 5 * i + j;
if (x != gUnknown_082F0740[i][0] + gUnknown_082F0760[j][0] + 7)
{
continue;
}
if (y != gUnknown_082F0740[i][1] + gUnknown_082F0760[j][1] + 7)
{
continue;
}
if (sub_8097C8C(r3 - 0x38) != 0)
{
continue;
}
if (sub_8097D9C(r3 - 0x38) != 0)
{
continue;
}
if (r4[i].field_1A_0 != 1)
{
continue;
}
sub_801A3B0(j, i, gUnknown_082F076A[GetPlayerFacingDirection()]);
*arg1 = j;
*arg2 = i;
return TRUE;
}
}
return FALSE;
}
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static void sub_801A3B0(s32 arg0, s32 arg1, u8 arg2)
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{
sub_8097B78(5 * arg1 - 0x38 + arg0, arg2);
}
void sub_801A3D0(u32 arg0, u32 arg1, struct UnkStruct_Main0 *arg2)
{
return sub_801A3B0(arg0, arg1, sub_8019F64(arg0, arg1, &arg2->arr[arg1].unk.field_0));
}