pokeemerald/include/field_effect_helpers.h

39 lines
1.5 KiB
C
Raw Normal View History

2017-09-16 21:13:06 +02:00
#ifndef GUARD_FIELD_EFFECT_HELPERS_H
#define GUARD_FIELD_EFFECT_HELPERS_H
2017-09-08 01:28:46 +02:00
// Exported type declarations
// Exported RAM declarations
// Exported ROM declarations
2018-10-15 00:43:40 +02:00
u8 CreateWarpArrowSprite(void);
u8 sub_8155800(u8 oldSpriteId);
void sub_81555AC(u8, u8);
bool8 sub_8155DA0(struct EventObject *);
void sub_8155D78(struct EventObject *);
2018-10-15 00:43:40 +02:00
void StartAshFieldEffect(s16, s16, u16, s16);
void SetUpReflection(struct EventObject*, struct Sprite*, u8);
u32 StartFieldEffectForEventObject(u8, struct EventObject*);
2018-10-15 00:43:40 +02:00
u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
void sub_8155F80(struct Sprite*);
2018-10-15 00:43:40 +02:00
void UpdateShadowFieldEffect(struct Sprite*);
void UpdateTallGrassFieldEffect(struct Sprite*);
void sub_81561D0(struct Sprite*);
2018-10-15 00:43:40 +02:00
void UpdateAshFieldEffect(struct Sprite*);
void UpdateSurfBlobFieldEffect(struct Sprite*);
void sub_8156194(struct Sprite*);
2018-10-15 00:43:40 +02:00
void UpdateFootprintsTireTracksFieldEffect(struct Sprite*);
void UpdateSplashFieldEffect(struct Sprite*);
void UpdateLongGrassFieldEffect(struct Sprite*);
void UpdateSandPileFieldEffect(struct Sprite*);
void UpdateDisguiseFieldEffect(struct Sprite*);
void UpdateShortGrassFieldEffect(struct Sprite*);
void UpdateHotSpringsWaterFieldEffect(struct Sprite*);
void UpdateBubblesFieldEffect(struct Sprite*);
void UpdateSparkleFieldEffect(struct Sprite*);
void SetSpriteInvisible(u8 spriteId);
void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y);
void sub_8155604(u8 spriteId, u8 value, s16 data1);
2017-09-08 01:28:46 +02:00
2017-09-16 21:13:06 +02:00
#endif //GUARD_FIELD_EFFECT_HELPERS_H