pokeemerald/include/gba/syscall.h

33 lines
815 B
C
Raw Normal View History

#ifndef GUARD_GBA_SYSCALL_H
#define GUARD_GBA_SYSCALL_H
2016-10-31 09:14:22 +01:00
#define RESET_EWRAM 0x01
#define RESET_IWRAM 0x02
#define RESET_PALETTE 0x04
#define RESET_VRAM 0x08
#define RESET_OAM 0x10
#define RESET_SIO_REGS 0x20
#define RESET_SOUND_REGS 0x40
#define RESET_REGS 0x80
#define RESET_ALL 0xFF
void SoftReset(u32 resetFlags);
void RegisterRamReset(u32 resetFlags);
void VBlankIntrWait(void);
#define CPU_SET_SRC_FIXED 0x01000000
#define CPU_SET_16BIT 0x00000000
#define CPU_SET_32BIT 0x04000000
2016-10-31 09:14:22 +01:00
void CpuSet(const void *src, void *dest, u32 control);
#define CPU_FAST_SET_SRC_FIXED 0x01000000
void CpuFastSet(const void *src, void *dest, u32 control);
void ObjAffineSet(struct ObjAffineSrcData *src, void *dest, s32 count, s32 offset);
#endif // GUARD_GBA_SYSCALL_H