pokeemerald/include/recorded_battle.h

44 lines
1.7 KiB
C
Raw Normal View History

2017-09-25 00:09:13 +02:00
#ifndef GUARD_RECORDED_BATTLE_H
#define GUARD_RECORDED_BATTLE_H
2017-10-01 01:12:42 +02:00
extern u32 gRecordedBattleRngSeed;
2017-11-13 19:01:23 +01:00
extern u32 gBattlePalaceMoveSelectionRngValue;
2021-01-13 21:17:32 +01:00
extern u8 gRecordedBattleMultiplayerId;
2017-10-01 01:12:42 +02:00
#define B_RECORD_MODE_RECORDING 1
#define B_RECORD_MODE_PLAYBACK 2
void RecordedBattle_Init(u8 mode);
2021-10-04 16:21:03 +02:00
void RecordedBattle_SetTrainerInfo(void);
2018-02-08 11:17:41 +01:00
void RecordedBattle_SetBattlerAction(u8 battlerId, u8 action);
void RecordedBattle_ClearBattlerAction(u8 battlerId, u8 bytesToClear);
u8 RecordedBattle_GetBattlerAction(u8 battlerId);
2021-01-23 02:03:21 +01:00
u8 RecordedBattle_BufferNewBattlerData(u8 *dst);
void RecordedBattle_RecordAllBattlerData(u8 *data);
2017-11-13 19:01:23 +01:00
bool32 CanCopyRecordedBattleSaveData(void);
2018-11-01 15:06:50 +01:00
bool32 MoveRecordedBattleToSaveData(void);
2017-11-13 19:01:23 +01:00
void PlayRecordedBattle(void (*CB2_After)(void));
2018-07-01 11:15:42 +02:00
u8 GetRecordedBattleFrontierFacility(void);
2018-11-01 15:06:50 +01:00
u8 GetRecordedBattleFronterBrainSymbol(void);
2017-11-13 19:01:23 +01:00
void RecordedBattle_SaveParties(void);
2018-02-08 11:17:41 +01:00
u8 GetActiveBattlerLinkPlayerGender(void);
2021-03-12 22:55:58 +01:00
void RecordedBattle_ClearFrontierPassFlag(void);
void RecordedBattle_SetFrontierPassFlagFromHword(u16 flags);
2021-03-12 22:55:58 +01:00
u8 RecordedBattle_GetFrontierPassFlag(void);
2018-11-01 15:06:50 +01:00
u8 GetBattleSceneInRecordedBattle(void);
2017-11-13 19:01:23 +01:00
u8 GetTextSpeedInRecordedBattle(void);
2018-02-08 11:17:41 +01:00
void RecordedBattle_CopyBattlerMoves(void);
void RecordedBattle_CheckMovesetChanges(u8 mode);
2017-11-13 19:01:23 +01:00
u32 GetAiScriptsInRecordedBattle(void);
2021-10-04 16:21:03 +02:00
void RecordedBattle_SetPlaybackFinished(void);
bool8 RecordedBattle_CanStopPlayback(void);
2020-12-24 22:18:47 +01:00
void GetRecordedBattleRecordMixFriendName(u8 *dst);
2018-11-01 15:06:50 +01:00
u8 GetRecordedBattleRecordMixFriendClass(void);
u8 GetRecordedBattleApprenticeId(void);
u8 GetRecordedBattleRecordMixFriendLanguage(void);
u8 GetRecordedBattleApprenticeLanguage(void);
void RecordedBattle_SaveBattleOutcome(void);
u16 *GetRecordedBattleEasyChatSpeech(void);
2017-09-25 00:09:13 +02:00
#endif // GUARD_RECORDED_BATTLE_H