pokeemerald/src/list_menu.c

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#include "global.h"
#include "menu.h"
#include "list_menu.h"
#include "window.h"
#include "text_window.h"
#include "main.h"
#include "task.h"
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#include "trig.h"
#include "decompress.h"
#include "palette.h"
#include "malloc.h"
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#include "strings.h"
#include "sound.h"
#include "constants/songs.h"
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struct UnkIndicatorsStruct
{
u8 field_0;
u16 *field_4;
u16 field_8;
u16 field_A;
u16 field_C;
u16 field_E;
u8 field_10;
u8 field_11;
u8 field_12;
u8 field_13;
u8 field_14_0:4;
u8 field_14_1:4;
u8 field_15_0:4;
u8 field_15_1:4;
u8 field_16_0:3;
u8 field_16_1:3;
u8 field_16_2:2;
u8 field_17_0:6;
u8 field_17_1:2;
};
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struct ScrollIndicatorPair
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{
u8 field_0;
u16 *scrollOffset;
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u16 fullyUpThreshold;
u16 fullyDownThreshold;
u8 topSpriteId;
u8 bottomSpriteId;
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u16 tileTag;
u16 palTag;
};
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struct RedOutlineCursor
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{
struct SubspriteTable subspriteTable;
struct Subsprite *subspritesPtr; // not a const pointer
u8 spriteId;
u16 tileTag;
u16 palTag;
};
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struct RedArrowCursor
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{
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u8 spriteId;
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u16 tileTag;
u16 palTag;
};
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// this file's functions
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static u8 ListMenuInitInternal(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown);
static void ListMenuPrintEntries(struct ListMenu *list, u16 startIndex, u16 yOffset, u16 count);
static void ListMenuDrawCursor(struct ListMenu *list);
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static void ListMenuCallSelectionChangedCallback(struct ListMenu *list, u8 onInit);
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static u8 ListMenuAddCursorObject(struct ListMenu *list, u32 cursorKind);
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static void Task_ScrollIndicatorArrowPair(u8 taskId);
static u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor);
static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor);
static void ListMenuUpdateRedOutlineCursorObject(u8 taskId, u16 x, u16 y);
static void ListMenuUpdateRedArrowCursorObject(u8 taskId, u16 x, u16 y);
static void ListMenuRemoveRedOutlineCursorObject(u8 taskId);
static void ListMenuRemoveRedArrowCursorObject(u8 taskId);
static u8 ListMenuAddCursorObjectInternal(struct CursorStruct *cursor, u32 cursorKind);
static void ListMenuUpdateCursorObject(u8 taskId, u16 x, u16 y, u32 cursorKind);
static void ListMenuRemoveCursorObject(u8 taskId, u32 cursorKind);
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static void SpriteCallback_ScrollIndicatorArrow(struct Sprite *sprite);
static void SpriteCallback_RedArrowCursor(struct Sprite *sprite);
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// EWRAM vars
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static EWRAM_DATA struct {
s32 currItemId;
u8 state;
u8 windowId;
u8 listTaskId;
} sMysteryGiftLinkMenu = {0};
EWRAM_DATA struct ScrollArrowsTemplate gTempScrollArrowTemplate = {0};
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// IWRAM common
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struct {
u8 cursorPal:4;
u8 fillValue:4;
u8 cursorShadowPal:4;
u8 lettersSpacing:6;
u8 field_2_2:6; // unused
u8 fontId:7;
bool8 enabled:1;
} gListMenuOverride;
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struct ListMenuTemplate gMultiuseListMenuTemplate;
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// const rom data
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static const struct
{
u8 animNum:4;
u8 bounceDir:4;
u8 multiplier;
u16 frequency;
} sScrollIndicatorTemplates[] =
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{
{0, 0, 2, 8},
{1, 0, 2, -8},
{2, 1, 2, 8},
{3, 1, 2, -8},
};
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static const struct OamData sOamData_ScrollArrowIndicator =
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{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
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.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(16x16),
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.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0
};
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static const union AnimCmd sSpriteAnim_ScrollArrowIndicator0[] =
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{
ANIMCMD_FRAME(0, 30),
ANIMCMD_END
};
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static const union AnimCmd sSpriteAnim_ScrollArrowIndicator1[] =
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{
ANIMCMD_FRAME(0, 30, 1, 0),
ANIMCMD_END
};
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static const union AnimCmd sSpriteAnim_ScrollArrowIndicator2[] =
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{
ANIMCMD_FRAME(4, 30),
ANIMCMD_END
};
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static const union AnimCmd sSpriteAnim_ScrollArrowIndicator3[] =
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{
ANIMCMD_FRAME(4, 30, 0, 1),
ANIMCMD_END
};
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static const union AnimCmd *const sSpriteAnimTable_ScrollArrowIndicator[] =
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{
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sSpriteAnim_ScrollArrowIndicator0,
sSpriteAnim_ScrollArrowIndicator1,
sSpriteAnim_ScrollArrowIndicator2,
sSpriteAnim_ScrollArrowIndicator3
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};
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static const struct SpriteTemplate sSpriteTemplate_ScrollArrowIndicator =
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{
.tileTag = 0,
.paletteTag = 0,
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.oam = &sOamData_ScrollArrowIndicator,
.anims = sSpriteAnimTable_ScrollArrowIndicator,
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.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallback_ScrollIndicatorArrow,
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};
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static const struct Subsprite sSubsprite_RedOutline1 =
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{
.x = 0,
.y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
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.tileOffset = 0,
.priority = 0,
};
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static const struct Subsprite sSubsprite_RedOutline2 =
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{
.x = 0,
.y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
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.tileOffset = 1,
.priority = 0,
};
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static const struct Subsprite sSubsprite_RedOutline3 =
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{
.x = 0,
.y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
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.tileOffset = 2,
.priority = 0,
};
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static const struct Subsprite sSubsprite_RedOutline4 =
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{
.x = 0,
.y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
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.tileOffset = 3,
.priority = 0,
};
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static const struct Subsprite sSubsprite_RedOutline5 =
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{
.x = 0,
.y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
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.tileOffset = 4,
.priority = 0,
};
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static const struct Subsprite sSubsprite_RedOutline6 =
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{
.x = 0,
.y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
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.tileOffset = 5,
.priority = 0,
};
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static const struct Subsprite sSubsprite_RedOutline7 =
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{
.x = 0,
.y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
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.tileOffset = 6,
.priority = 0,
};
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static const struct Subsprite sSubsprite_RedOutline8 =
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{
.x = 0,
.y = 0,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
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.tileOffset = 7,
.priority = 0,
};
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static const struct OamData sOamData_RedArrowCursor =
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{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
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.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(16x16),
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.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0
};
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static const union AnimCmd sSpriteAnim_RedArrowCursor[] =
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{
ANIMCMD_FRAME(0, 30),
ANIMCMD_END
};
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static const union AnimCmd *const sSpriteAnimTable_RedArrowCursor[] =
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{
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sSpriteAnim_RedArrowCursor
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};
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static const struct SpriteTemplate sSpriteTemplate_RedArrowCursor =
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{
.tileTag = 0,
.paletteTag = 0,
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.oam = &sOamData_RedArrowCursor,
.anims = sSpriteAnimTable_RedArrowCursor,
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.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallback_RedArrowCursor,
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};
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static const u16 sRedArrowPal[] = INCBIN_U16("graphics/interface/red_arrow.gbapal");
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static const u32 sRedArrowOtherGfx[] = INCBIN_U32("graphics/interface/red_arrow_other.4bpp.lz");
static const u32 sSelectorOutlineGfx[] = INCBIN_U32("graphics/interface/selector_outline.4bpp.lz");
static const u32 sRedArrowGfx[] = INCBIN_U32("graphics/interface/red_arrow.4bpp.lz");
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// code
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static void ListMenuDummyTask(u8 taskId)
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{
}
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u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
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{
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switch (sMysteryGiftLinkMenu.state)
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{
case 0:
default:
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sMysteryGiftLinkMenu.windowId = AddWindow(windowTemplate);
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switch (arg2)
{
case 2:
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LoadUserWindowBorderGfx(sMysteryGiftLinkMenu.windowId, tileNum, palNum);
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case 1:
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DrawTextBorderOuter(sMysteryGiftLinkMenu.windowId, tileNum, palNum / 16);
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break;
}
gMultiuseListMenuTemplate = *listMenuTemplate;
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gMultiuseListMenuTemplate.windowId = sMysteryGiftLinkMenu.windowId;
sMysteryGiftLinkMenu.listTaskId = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0);
CopyWindowToVram(sMysteryGiftLinkMenu.windowId, 1);
sMysteryGiftLinkMenu.state = 1;
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break;
case 1:
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sMysteryGiftLinkMenu.currItemId = ListMenu_ProcessInput(sMysteryGiftLinkMenu.listTaskId);
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if (JOY_NEW(A_BUTTON))
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{
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sMysteryGiftLinkMenu.state = 2;
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}
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if (JOY_NEW(B_BUTTON))
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{
sMysteryGiftLinkMenu.currItemId = LIST_CANCEL;
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sMysteryGiftLinkMenu.state = 2;
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}
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if (sMysteryGiftLinkMenu.state == 2)
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{
if (arg2 == 0)
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{
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ClearWindowTilemap(sMysteryGiftLinkMenu.windowId);
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}
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else
{
switch (arg2)
{
case 0: // can never be reached, because of the if statement above
ClearStdWindowAndFrame(sMysteryGiftLinkMenu.windowId, FALSE);
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break;
case 2:
case 1:
ClearStdWindowAndFrame(sMysteryGiftLinkMenu.windowId, FALSE);
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break;
}
}
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CopyWindowToVram(sMysteryGiftLinkMenu.windowId, 1);
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}
break;
case 2:
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DestroyListMenuTask(sMysteryGiftLinkMenu.listTaskId, NULL, NULL);
RemoveWindow(sMysteryGiftLinkMenu.windowId);
sMysteryGiftLinkMenu.state = 0;
return sMysteryGiftLinkMenu.currItemId;
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}
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return LIST_NOTHING_CHOSEN;
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}
u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow)
{
u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow);
PutWindowTilemap(listMenuTemplate->windowId);
CopyWindowToVram(listMenuTemplate->windowId, 2);
return taskId;
}
// unused
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u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *rect, u16 scrollOffset, u16 selectedRow)
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{
s32 i;
u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow);
for (i = 0; rect[i].palNum != 0xFF; i++)
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{
PutWindowRectTilemapOverridePalette(listMenuTemplate->windowId,
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rect[i].x,
rect[i].y,
rect[i].width,
rect[i].height,
rect[i].palNum);
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}
CopyWindowToVram(listMenuTemplate->windowId, 2);
return taskId;
}
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s32 ListMenu_ProcessInput(u8 listTaskId)
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{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
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if (JOY_NEW(A_BUTTON))
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{
return list->template.items[list->scrollOffset + list->selectedRow].id;
}
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else if (JOY_NEW(B_BUTTON))
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{
return LIST_CANCEL;
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}
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else if (JOY_REPEAT(DPAD_UP))
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{
ListMenuChangeSelection(list, TRUE, 1, FALSE);
return LIST_NOTHING_CHOSEN;
}
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else if (JOY_REPEAT(DPAD_DOWN))
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{
ListMenuChangeSelection(list, TRUE, 1, TRUE);
return LIST_NOTHING_CHOSEN;
}
else // try to move by one window scroll
{
bool16 rightButton, leftButton;
switch (list->template.scrollMultiple)
{
case LIST_NO_MULTIPLE_SCROLL:
default:
leftButton = FALSE;
rightButton = FALSE;
break;
case LIST_MULTIPLE_SCROLL_DPAD:
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leftButton = JOY_REPEAT(DPAD_LEFT);
rightButton = JOY_REPEAT(DPAD_RIGHT);
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break;
case LIST_MULTIPLE_SCROLL_L_R:
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leftButton = JOY_REPEAT(L_BUTTON);
rightButton = JOY_REPEAT(R_BUTTON);
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break;
}
if (leftButton)
{
ListMenuChangeSelection(list, TRUE, list->template.maxShowed, FALSE);
return LIST_NOTHING_CHOSEN;
}
else if (rightButton)
{
ListMenuChangeSelection(list, TRUE, list->template.maxShowed, TRUE);
return LIST_NOTHING_CHOSEN;
}
else
{
return LIST_NOTHING_CHOSEN;
}
}
}
#define TASK_NONE 0xFF
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void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
if (scrollOffset != NULL)
*scrollOffset = list->scrollOffset;
if (selectedRow != NULL)
*selectedRow = list->selectedRow;
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if (list->taskId != TASK_NONE)
ListMenuRemoveCursorObject(list->taskId, list->template.cursorKind - 2);
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DestroyTask(listTaskId);
}
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void RedrawListMenu(u8 listTaskId)
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{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
FillWindowPixelBuffer(list->template.windowId, PIXEL_FILL(list->template.fillValue));
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ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed);
ListMenuDrawCursor(list);
CopyWindowToVram(list->template.windowId, 2);
}
// unused
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void ChangeListMenuPals(u8 listTaskId, u8 cursorPal, u8 fillValue, u8 cursorShadowPal)
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{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
list->template.cursorPal = cursorPal;
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list->template.fillValue = fillValue;
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list->template.cursorShadowPal = cursorShadowPal;
}
// unused
void ChangeListMenuCoords(u8 listTaskId, u8 x, u8 y)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
SetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT, x);
SetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP, y);
}
// unused
s32 ListMenuTestInput(struct ListMenuTemplate *template, u32 scrollOffset, u32 selectedRow, u16 keys, u16 *newScrollOffset, u16 *newSelectedRow)
{
struct ListMenu list;
list.template = *template;
list.scrollOffset = scrollOffset;
list.selectedRow = selectedRow;
list.unk_1C = 0;
list.unk_1D = 0;
if (keys == DPAD_UP)
ListMenuChangeSelection(&list, FALSE, 1, FALSE);
if (keys == DPAD_DOWN)
ListMenuChangeSelection(&list, FALSE, 1, TRUE);
if (newScrollOffset != NULL)
*newScrollOffset = list.scrollOffset;
if (newSelectedRow != NULL)
*newSelectedRow = list.selectedRow;
return LIST_NOTHING_CHOSEN;
}
void ListMenuGetCurrentItemArrayId(u8 listTaskId, u16 *arrayId)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
if (arrayId != NULL)
*arrayId = list->scrollOffset + list->selectedRow;
}
void ListMenuGetScrollAndRow(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
if (scrollOffset != NULL)
*scrollOffset = list->scrollOffset;
if (selectedRow != NULL)
*selectedRow = list->selectedRow;
}
u16 ListMenuGetYCoordForPrintingArrowCursor(u8 listTaskId)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
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u8 yMultiplier = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + list->template.itemVerticalPadding;
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return list->selectedRow * yMultiplier + list->template.upText_Y;
}
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static u8 ListMenuInitInternal(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow)
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{
u8 listTaskId = CreateTask(ListMenuDummyTask, 0);
struct ListMenu *list = (void*) gTasks[listTaskId].data;
list->template = *listMenuTemplate;
list->scrollOffset = scrollOffset;
list->selectedRow = selectedRow;
list->unk_1C = 0;
list->unk_1D = 0;
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list->taskId = TASK_NONE;
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list->unk_1F = 0;
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gListMenuOverride.cursorPal = list->template.cursorPal;
gListMenuOverride.fillValue = list->template.fillValue;
gListMenuOverride.cursorShadowPal = list->template.cursorShadowPal;
gListMenuOverride.lettersSpacing = list->template.lettersSpacing;
gListMenuOverride.fontId = list->template.fontId;
gListMenuOverride.enabled = FALSE;
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if (list->template.totalItems < list->template.maxShowed)
list->template.maxShowed = list->template.totalItems;
FillWindowPixelBuffer(list->template.windowId, PIXEL_FILL(list->template.fillValue));
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ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed);
ListMenuDrawCursor(list);
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ListMenuCallSelectionChangedCallback(list, TRUE);
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return listTaskId;
}
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static void ListMenuPrint(struct ListMenu *list, const u8 *str, u8 x, u8 y)
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{
u8 colors[3];
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if (gListMenuOverride.enabled)
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{
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colors[0] = gListMenuOverride.fillValue;
colors[1] = gListMenuOverride.cursorPal;
colors[2] = gListMenuOverride.cursorShadowPal;
AddTextPrinterParameterized4(list->template.windowId,
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gListMenuOverride.fontId,
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x, y,
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gListMenuOverride.lettersSpacing,
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0, colors, TEXT_SPEED_FF, str);
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gListMenuOverride.enabled = FALSE;
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}
else
{
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colors[0] = list->template.fillValue;
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colors[1] = list->template.cursorPal;
colors[2] = list->template.cursorShadowPal;
AddTextPrinterParameterized4(list->template.windowId,
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list->template.fontId,
x, y,
list->template.lettersSpacing,
0, colors, TEXT_SPEED_FF, str);
}
}
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static void ListMenuPrintEntries(struct ListMenu *list, u16 startIndex, u16 yOffset, u16 count)
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{
s32 i;
u8 x, y;
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u8 yMultiplier = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + list->template.itemVerticalPadding;
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for (i = 0; i < count; i++)
{
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if (list->template.items[startIndex].id != LIST_HEADER)
x = list->template.item_X;
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else
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x = list->template.header_X;
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y = (yOffset + i) * yMultiplier + list->template.upText_Y;
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if (list->template.itemPrintFunc != NULL)
list->template.itemPrintFunc(list->template.windowId, list->template.items[startIndex].id, y);
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ListMenuPrint(list, list->template.items[startIndex].name, x, y);
startIndex++;
}
}
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static void ListMenuDrawCursor(struct ListMenu *list)
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{
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u8 yMultiplier = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + list->template.itemVerticalPadding;
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u8 x = list->template.cursor_X;
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u8 y = list->selectedRow * yMultiplier + list->template.upText_Y;
switch (list->template.cursorKind)
{
case 0:
ListMenuPrint(list, gText_SelectorArrow2, x, y);
break;
case 1:
break;
case 2:
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if (list->taskId == TASK_NONE)
list->taskId = ListMenuAddCursorObject(list, 0);
ListMenuUpdateCursorObject(list->taskId,
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GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT) * 8 - 1,
GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP) * 8 + y - 1, 0);
break;
case 3:
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if (list->taskId == TASK_NONE)
list->taskId = ListMenuAddCursorObject(list, 1);
ListMenuUpdateCursorObject(list->taskId,
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GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT) * 8 + x,
GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP) * 8 + y, 1);
break;
}
}
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#undef TASK_NONE
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static u8 ListMenuAddCursorObject(struct ListMenu *list, u32 cursorKind)
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{
struct CursorStruct cursor;
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cursor.left = 0;
cursor.top = 160;
cursor.rowWidth = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8 + 2;
cursor.rowHeight = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + 2;
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cursor.tileTag = 0x4000;
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cursor.palTag = SPRITE_INVALID_TAG;
cursor.palNum = 15;
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return ListMenuAddCursorObjectInternal(&cursor, cursorKind);
}
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static void ListMenuErasePrintedCursor(struct ListMenu *list, u16 selectedRow)
{
u8 cursorKind = list->template.cursorKind;
if (cursorKind == 0)
{
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u8 yMultiplier = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + list->template.itemVerticalPadding;
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u8 width = GetMenuCursorDimensionByFont(list->template.fontId, 0);
u8 height = GetMenuCursorDimensionByFont(list->template.fontId, 1);
FillWindowPixelRect(list->template.windowId,
PIXEL_FILL(list->template.fillValue),
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list->template.cursor_X,
selectedRow * yMultiplier + list->template.upText_Y,
width,
height);
}
}
static u8 ListMenuUpdateSelectedRowIndexAndScrollOffset(struct ListMenu *list, bool8 movingDown)
{
u16 selectedRow = list->selectedRow;
u16 scrollOffset = list->scrollOffset;
u16 newRow;
u32 newScroll;
if (!movingDown)
{
if (list->template.maxShowed == 1)
newRow = 0;
else
newRow = list->template.maxShowed - ((list->template.maxShowed / 2) + (list->template.maxShowed % 2)) - 1;
if (scrollOffset == 0)
{
while (selectedRow != 0)
{
selectedRow--;
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if (list->template.items[scrollOffset + selectedRow].id != LIST_HEADER)
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{
list->selectedRow = selectedRow;
return 1;
}
}
return 0;
}
else
{
while (selectedRow > newRow)
{
selectedRow--;
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if (list->template.items[scrollOffset + selectedRow].id != LIST_HEADER)
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{
list->selectedRow = selectedRow;
return 1;
}
}
newScroll = scrollOffset - 1;
}
}
else
{
if (list->template.maxShowed == 1)
newRow = 0;
else
newRow = ((list->template.maxShowed / 2) + (list->template.maxShowed % 2));
if (scrollOffset == list->template.totalItems - list->template.maxShowed)
{
while (selectedRow < list->template.maxShowed - 1)
{
selectedRow++;
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if (list->template.items[scrollOffset + selectedRow].id != LIST_HEADER)
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{
list->selectedRow = selectedRow;
return 1;
}
}
return 0;
}
else
{
while (selectedRow < newRow)
{
selectedRow++;
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if (list->template.items[scrollOffset + selectedRow].id != LIST_HEADER)
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{
list->selectedRow = selectedRow;
return 1;
}
}
newScroll = scrollOffset + 1;
}
}
list->selectedRow = newRow;
list->scrollOffset = newScroll;
return 2;
}
static void ListMenuScroll(struct ListMenu *list, u8 count, bool8 movingDown)
{
if (count >= list->template.maxShowed)
{
FillWindowPixelBuffer(list->template.windowId, PIXEL_FILL(list->template.fillValue));
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ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed);
}
else
{
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u8 yMultiplier = GetFontAttribute(list->template.fontId, FONTATTR_MAX_LETTER_HEIGHT) + list->template.itemVerticalPadding;
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if (!movingDown)
{
u16 y, width, height;
ScrollWindow(list->template.windowId, 1, count * yMultiplier, PIXEL_FILL(list->template.fillValue));
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ListMenuPrintEntries(list, list->scrollOffset, 0, count);
y = (list->template.maxShowed * yMultiplier) + list->template.upText_Y;
width = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8;
height = (GetWindowAttribute(list->template.windowId, WINDOW_HEIGHT) * 8) - y;
FillWindowPixelRect(list->template.windowId,
PIXEL_FILL(list->template.fillValue),
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0, y, width, height);
}
else
{
u16 width;
ScrollWindow(list->template.windowId, 0, count * yMultiplier, PIXEL_FILL(list->template.fillValue));
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ListMenuPrintEntries(list, list->scrollOffset + (list->template.maxShowed - count), list->template.maxShowed - count, count);
width = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8;
FillWindowPixelRect(list->template.windowId,
PIXEL_FILL(list->template.fillValue),
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0, 0, width, list->template.upText_Y);
}
}
}
static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown)
{
u16 oldSelectedRow;
u8 selectionChange, i, cursorCount;
oldSelectedRow = list->selectedRow;
cursorCount = 0;
selectionChange = 0;
for (i = 0; i < count; i++)
{
do
{
u8 ret = ListMenuUpdateSelectedRowIndexAndScrollOffset(list, movingDown);
selectionChange |= ret;
if (ret != 2)
break;
cursorCount++;
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} while (list->template.items[list->scrollOffset + list->selectedRow].id == LIST_HEADER);
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}
if (updateCursorAndCallCallback)
{
switch (selectionChange)
{
case 0:
default:
return TRUE;
case 1:
ListMenuErasePrintedCursor(list, oldSelectedRow);
ListMenuDrawCursor(list);
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ListMenuCallSelectionChangedCallback(list, FALSE);
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CopyWindowToVram(list->template.windowId, 2);
break;
case 2:
case 3:
ListMenuErasePrintedCursor(list, oldSelectedRow);
ListMenuScroll(list, cursorCount, movingDown);
ListMenuDrawCursor(list);
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ListMenuCallSelectionChangedCallback(list, FALSE);
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CopyWindowToVram(list->template.windowId, 2);
break;
}
}
return FALSE;
}
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static void ListMenuCallSelectionChangedCallback(struct ListMenu *list, u8 onInit)
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{
if (list->template.moveCursorFunc != NULL)
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list->template.moveCursorFunc(list->template.items[list->scrollOffset + list->selectedRow].id, onInit, list);
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}
// unused
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void ListMenuOverrideSetColors(u8 cursorPal, u8 fillValue, u8 cursorShadowPal)
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{
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gListMenuOverride.cursorPal = cursorPal;
gListMenuOverride.fillValue = fillValue;
gListMenuOverride.cursorShadowPal = cursorShadowPal;
gListMenuOverride.enabled = TRUE;
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}
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void ListMenuDefaultCursorMoveFunc(s32 itemIndex, bool8 onInit, struct ListMenu *list)
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{
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if (!onInit)
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PlaySE(SE_SELECT);
}
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// unused
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s32 ListMenuGetUnkIndicatorsStructFields(u8 taskId, u8 field)
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{
struct UnkIndicatorsStruct *data = (void*) gTasks[taskId].data;
switch (field)
{
case 0:
case 1:
return (s32)(data->field_4);
case 2:
return data->field_C;
case 3:
return data->field_E;
case 4:
return data->field_10;
case 5:
return data->field_11;
case 6:
return data->field_12;
case 7:
return data->field_13;
case 8:
return data->field_14_0;
case 9:
return data->field_14_1;
case 10:
return data->field_15_0;
case 11:
return data->field_15_1;
case 12:
return data->field_16_0;
case 13:
return data->field_16_1;
case 14:
return data->field_16_2;
case 15:
return data->field_17_0;
case 16:
return data->field_17_1;
default:
return -1;
}
}
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void ListMenuSetUnkIndicatorsStructField(u8 taskId, u8 field, s32 value)
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{
struct UnkIndicatorsStruct *data = (void*) &gTasks[taskId].data;
switch (field)
{
case 0:
case 1:
data->field_4 = (void*)(value);
break;
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case 2:
data->field_C = value;
break;
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case 3:
data->field_E = value;
break;
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case 4:
data->field_10 = value;
break;
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case 5:
data->field_11 = value;
break;
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case 6:
data->field_12 = value;
break;
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case 7:
data->field_13 = value;
break;
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case 8:
data->field_14_0 = value;
break;
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case 9:
data->field_14_1 = value;
break;
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case 10:
data->field_15_0 = value;
break;
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case 11:
data->field_15_1 = value;
break;
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case 12:
data->field_16_0 = value;
break;
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case 13:
data->field_16_1 = value;
break;
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case 14:
data->field_16_2 = value;
break;
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case 15:
data->field_17_0 = value;
break;
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case 16:
data->field_17_1 = value;
break;
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}
}
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#define tState data[0]
#define tAnimNum data[1]
#define tBounceDir data[2]
#define tMultiplier data[3]
#define tFrequency data[4]
#define tSinePos data[5]
static void SpriteCallback_ScrollIndicatorArrow(struct Sprite *sprite)
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{
s32 multiplier;
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switch (sprite->tState)
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{
case 0:
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StartSpriteAnim(sprite, sprite->tAnimNum);
sprite->tState++;
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break;
case 1:
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switch (sprite->tBounceDir)
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{
case 0:
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multiplier = sprite->tMultiplier;
sprite->pos2.x = (gSineTable[(u8)(sprite->tSinePos)] * multiplier) / 256;
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break;
case 1:
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multiplier = sprite->tMultiplier;
sprite->pos2.y = (gSineTable[(u8)(sprite->tSinePos)] * multiplier) / 256;
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break;
}
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sprite->tSinePos += sprite->tFrequency;
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break;
}
}
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static u8 AddScrollIndicatorArrowObject(u8 arrowDir, u8 x, u8 y, u16 tileTag, u16 palTag)
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{
u8 spriteId;
struct SpriteTemplate spriteTemplate;
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spriteTemplate = sSpriteTemplate_ScrollArrowIndicator;
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spriteTemplate.tileTag = tileTag;
spriteTemplate.paletteTag = palTag;
spriteId = CreateSprite(&spriteTemplate, x, y, 0);
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gSprites[spriteId].invisible = TRUE;
gSprites[spriteId].tState = 0;
gSprites[spriteId].tAnimNum = sScrollIndicatorTemplates[arrowDir].animNum;
gSprites[spriteId].tBounceDir = sScrollIndicatorTemplates[arrowDir].bounceDir;
gSprites[spriteId].tMultiplier = sScrollIndicatorTemplates[arrowDir].multiplier;
gSprites[spriteId].tFrequency = sScrollIndicatorTemplates[arrowDir].frequency;
gSprites[spriteId].tSinePos = 0;
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return spriteId;
}
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#undef tState
#undef tAnimNum
#undef tBounceDir
#undef tMultiplier
#undef tFrequency
#undef tSinePos
u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16 *scrollOffset)
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{
struct CompressedSpriteSheet spriteSheet;
struct SpritePalette spritePal;
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struct ScrollIndicatorPair *data;
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u8 taskId;
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spriteSheet.data = sRedArrowOtherGfx;
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spriteSheet.size = 0x100;
spriteSheet.tag = arrowInfo->tileTag;
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LoadCompressedSpriteSheet(&spriteSheet);
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if (arrowInfo->palTag == SPRITE_INVALID_TAG)
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{
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LoadPalette(sRedArrowPal, (16 * arrowInfo->palNum) + 0x100, 0x20);
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}
else
{
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spritePal.data = sRedArrowPal;
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spritePal.tag = arrowInfo->palTag;
LoadSpritePalette(&spritePal);
}
taskId = CreateTask(Task_ScrollIndicatorArrowPair, 0);
data = (void*) gTasks[taskId].data;
data->field_0 = 0;
data->scrollOffset = scrollOffset;
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data->fullyUpThreshold = arrowInfo->fullyUpThreshold;
data->fullyDownThreshold = arrowInfo->fullyDownThreshold;
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data->tileTag = arrowInfo->tileTag;
data->palTag = arrowInfo->palTag;
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data->topSpriteId = AddScrollIndicatorArrowObject(arrowInfo->firstArrowType, arrowInfo->firstX, arrowInfo->firstY, arrowInfo->tileTag, arrowInfo->palTag);
data->bottomSpriteId = AddScrollIndicatorArrowObject(arrowInfo->secondArrowType, arrowInfo->secondX, arrowInfo->secondY, arrowInfo->tileTag, arrowInfo->palTag);
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if (arrowInfo->palTag == SPRITE_INVALID_TAG)
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{
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gSprites[data->topSpriteId].oam.paletteNum = arrowInfo->palNum;
gSprites[data->bottomSpriteId].oam.paletteNum = arrowInfo->palNum;
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}
return taskId;
}
u8 AddScrollIndicatorArrowPairParameterized(u32 arrowType, s32 commonPos, s32 firstPos, s32 secondPos, s32 fullyDownThreshold, s32 tileTag, s32 palTag, u16 *scrollOffset)
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{
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if (arrowType == SCROLL_ARROW_UP || arrowType == SCROLL_ARROW_DOWN)
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{
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gTempScrollArrowTemplate.firstArrowType = SCROLL_ARROW_UP;
gTempScrollArrowTemplate.firstX = commonPos;
gTempScrollArrowTemplate.firstY = firstPos;
gTempScrollArrowTemplate.secondArrowType = SCROLL_ARROW_DOWN;
gTempScrollArrowTemplate.secondX = commonPos;
gTempScrollArrowTemplate.secondY = secondPos;
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}
else
{
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gTempScrollArrowTemplate.firstArrowType = SCROLL_ARROW_LEFT;
gTempScrollArrowTemplate.firstX = firstPos;
gTempScrollArrowTemplate.firstY = commonPos;
gTempScrollArrowTemplate.secondArrowType = SCROLL_ARROW_RIGHT;
gTempScrollArrowTemplate.secondX = secondPos;
gTempScrollArrowTemplate.secondY = commonPos;
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}
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gTempScrollArrowTemplate.fullyUpThreshold = 0;
gTempScrollArrowTemplate.fullyDownThreshold = fullyDownThreshold;
gTempScrollArrowTemplate.tileTag = tileTag;
gTempScrollArrowTemplate.palTag = palTag;
gTempScrollArrowTemplate.palNum = 0;
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return AddScrollIndicatorArrowPair(&gTempScrollArrowTemplate, scrollOffset);
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}
static void Task_ScrollIndicatorArrowPair(u8 taskId)
{
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struct ScrollIndicatorPair *data = (void*) gTasks[taskId].data;
u16 currItem = (*data->scrollOffset);
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if (currItem == data->fullyUpThreshold && currItem != 0xFFFF)
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gSprites[data->topSpriteId].invisible = TRUE;
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else
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gSprites[data->topSpriteId].invisible = FALSE;
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if (currItem == data->fullyDownThreshold)
gSprites[data->bottomSpriteId].invisible = TRUE;
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else
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gSprites[data->bottomSpriteId].invisible = FALSE;
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}
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#define tIsScrolled data[15]
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void Task_ScrollIndicatorArrowPairOnMainMenu(u8 taskId)
{
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s16 *data = gTasks[taskId].data;
struct ScrollIndicatorPair *scrollData = (void*) data;
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if (tIsScrolled)
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{
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gSprites[scrollData->topSpriteId].invisible = FALSE;
gSprites[scrollData->bottomSpriteId].invisible = TRUE;
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}
else
{
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gSprites[scrollData->topSpriteId].invisible = TRUE;
gSprites[scrollData->bottomSpriteId].invisible = FALSE;
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}
}
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#undef tIsScrolled
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void RemoveScrollIndicatorArrowPair(u8 taskId)
{
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struct ScrollIndicatorPair *data = (void*) gTasks[taskId].data;
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if (data->tileTag != SPRITE_INVALID_TAG)
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FreeSpriteTilesByTag(data->tileTag);
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if (data->palTag != SPRITE_INVALID_TAG)
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FreeSpritePaletteByTag(data->palTag);
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DestroySprite(&gSprites[data->topSpriteId]);
DestroySprite(&gSprites[data->bottomSpriteId]);
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DestroyTask(taskId);
}
static u8 ListMenuAddCursorObjectInternal(struct CursorStruct *cursor, u32 cursorKind)
{
switch (cursorKind)
{
case 0:
default:
return ListMenuAddRedOutlineCursorObject(cursor);
case 1:
return ListMenuAddRedArrowCursorObject(cursor);
}
}
static void ListMenuUpdateCursorObject(u8 taskId, u16 x, u16 y, u32 cursorKind)
{
switch (cursorKind)
{
case 0:
ListMenuUpdateRedOutlineCursorObject(taskId, x, y);
break;
case 1:
ListMenuUpdateRedArrowCursorObject(taskId, x, y);
break;
}
}
static void ListMenuRemoveCursorObject(u8 taskId, u32 cursorKind)
{
switch (cursorKind)
{
case 0:
ListMenuRemoveRedOutlineCursorObject(taskId);
break;
case 1:
ListMenuRemoveRedArrowCursorObject(taskId);
break;
}
}
static void Task_RedOutlineCursor(u8 taskId)
{
}
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u8 ListMenuGetRedOutlineCursorSpriteCount(u16 rowWidth, u16 rowHeight)
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{
s32 i;
s32 count = 4;
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if (rowWidth > 16)
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{
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for (i = 8; i < (rowWidth - 8); i += 8)
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count += 2;
}
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if (rowHeight > 16)
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{
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for (i = 8; i < (rowHeight - 8); i += 8)
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count += 2;
}
return count;
}
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void ListMenuSetUpRedOutlineCursorSpriteOamTable(u16 rowWidth, u16 rowHeight, struct Subsprite *subsprites)
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{
s32 i, j, id = 0;
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subsprites[id] = sSubsprite_RedOutline1;
subsprites[id].x = -120;
subsprites[id].y = -120;
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id++;
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subsprites[id] = sSubsprite_RedOutline2;
subsprites[id].x = rowWidth + 128;
subsprites[id].y = -120;
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id++;
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subsprites[id] = sSubsprite_RedOutline7;
subsprites[id].x = -120;
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subsprites[id].y = rowHeight + 128;
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id++;
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subsprites[id] = sSubsprite_RedOutline8;
subsprites[id].x = rowWidth + 128;
subsprites[id].y = rowHeight + 128;
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id++;
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if (rowWidth > 16)
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{
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for (i = 8; i < rowWidth - 8; i += 8)
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{
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subsprites[id] = sSubsprite_RedOutline3;
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subsprites[id].x = i - 120;
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subsprites[id].y = -120;
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id++;
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subsprites[id] = sSubsprite_RedOutline6;
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subsprites[id].x = i - 120;
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subsprites[id].y = rowHeight + 128;
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id++;
}
}
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if (rowHeight > 16)
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{
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for (j = 8; j < rowHeight - 8; j += 8)
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{
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subsprites[id] = sSubsprite_RedOutline4;
subsprites[id].x = -120;
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subsprites[id].y = j - 120;
id++;
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subsprites[id] = sSubsprite_RedOutline5;
subsprites[id].x = rowWidth + 128;
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subsprites[id].y = j - 120;
id++;
}
}
}
static u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor)
{
struct CompressedSpriteSheet spriteSheet;
struct SpritePalette spritePal;
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struct RedOutlineCursor *data;
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struct SpriteTemplate spriteTemplate;
u8 taskId;
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spriteSheet.data = sSelectorOutlineGfx;
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spriteSheet.size = 0x100;
spriteSheet.tag = cursor->tileTag;
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LoadCompressedSpriteSheet(&spriteSheet);
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if (cursor->palTag == SPRITE_INVALID_TAG)
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{
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LoadPalette(sRedArrowPal, (16 * cursor->palNum) + 0x100, 0x20);
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}
else
{
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spritePal.data = sRedArrowPal;
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spritePal.tag = cursor->palTag;
LoadSpritePalette(&spritePal);
}
taskId = CreateTask(Task_RedOutlineCursor, 0);
data = (void*) gTasks[taskId].data;
data->tileTag = cursor->tileTag;
data->palTag = cursor->palTag;
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data->subspriteTable.subspriteCount = ListMenuGetRedOutlineCursorSpriteCount(cursor->rowWidth, cursor->rowHeight);
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data->subspriteTable.subsprites = data->subspritesPtr = Alloc(data->subspriteTable.subspriteCount * 4);
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ListMenuSetUpRedOutlineCursorSpriteOamTable(cursor->rowWidth, cursor->rowHeight, data->subspritesPtr);
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spriteTemplate = gDummySpriteTemplate;
spriteTemplate.tileTag = cursor->tileTag;
spriteTemplate.paletteTag = cursor->palTag;
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data->spriteId = CreateSprite(&spriteTemplate, cursor->left + 120, cursor->top + 120, 0);
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SetSubspriteTables(&gSprites[data->spriteId], &data->subspriteTable);
gSprites[data->spriteId].oam.priority = 0;
gSprites[data->spriteId].subpriority = 0;
gSprites[data->spriteId].subspriteTableNum = 0;
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if (cursor->palTag == SPRITE_INVALID_TAG)
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{
gSprites[data->spriteId].oam.paletteNum = cursor->palNum;
}
return taskId;
}
static void ListMenuUpdateRedOutlineCursorObject(u8 taskId, u16 x, u16 y)
{
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struct RedOutlineCursor *data = (void*) gTasks[taskId].data;
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gSprites[data->spriteId].pos1.x = x + 120;
gSprites[data->spriteId].pos1.y = y + 120;
}
static void ListMenuRemoveRedOutlineCursorObject(u8 taskId)
{
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struct RedOutlineCursor *data = (void*) gTasks[taskId].data;
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Free(data->subspritesPtr);
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if (data->tileTag != SPRITE_INVALID_TAG)
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FreeSpriteTilesByTag(data->tileTag);
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if (data->palTag != SPRITE_INVALID_TAG)
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FreeSpritePaletteByTag(data->palTag);
DestroySprite(&gSprites[data->spriteId]);
DestroyTask(taskId);
}
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static void SpriteCallback_RedArrowCursor(struct Sprite *sprite)
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{
sprite->pos2.x = gSineTable[(u8)(sprite->data[0])] / 64;
sprite->data[0] += 8;
}
static void Task_RedArrowCursor(u8 taskId)
{
}
static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor)
{
struct CompressedSpriteSheet spriteSheet;
struct SpritePalette spritePal;
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struct RedArrowCursor *data;
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struct SpriteTemplate spriteTemplate;
u8 taskId;
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spriteSheet.data = sRedArrowGfx;
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spriteSheet.size = 0x80;
spriteSheet.tag = cursor->tileTag;
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LoadCompressedSpriteSheet(&spriteSheet);
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if (cursor->palTag == SPRITE_INVALID_TAG)
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{
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LoadPalette(sRedArrowPal, (16 * cursor->palNum) + 0x100, 0x20);
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}
else
{
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spritePal.data = sRedArrowPal;
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spritePal.tag = cursor->palTag;
LoadSpritePalette(&spritePal);
}
taskId = CreateTask(Task_RedArrowCursor, 0);
data = (void*) gTasks[taskId].data;
data->tileTag = cursor->tileTag;
data->palTag = cursor->palTag;
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spriteTemplate = sSpriteTemplate_RedArrowCursor;
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spriteTemplate.tileTag = cursor->tileTag;
spriteTemplate.paletteTag = cursor->palTag;
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data->spriteId = CreateSprite(&spriteTemplate, cursor->left, cursor->top, 0);
gSprites[data->spriteId].pos2.x = 8;
gSprites[data->spriteId].pos2.y = 8;
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if (cursor->palTag == SPRITE_INVALID_TAG)
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{
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gSprites[data->spriteId].oam.paletteNum = cursor->palNum;
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}
return taskId;
}
static void ListMenuUpdateRedArrowCursorObject(u8 taskId, u16 x, u16 y)
{
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struct RedArrowCursor *data = (void*) gTasks[taskId].data;
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gSprites[data->spriteId].pos1.x = x;
gSprites[data->spriteId].pos1.y = y;
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}
static void ListMenuRemoveRedArrowCursorObject(u8 taskId)
{
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struct RedArrowCursor *data = (void*) gTasks[taskId].data;
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if (data->tileTag != SPRITE_INVALID_TAG)
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FreeSpriteTilesByTag(data->tileTag);
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if (data->palTag != SPRITE_INVALID_TAG)
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FreeSpritePaletteByTag(data->palTag);
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DestroySprite(&gSprites[data->spriteId]);
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DestroyTask(taskId);
}