pokeemerald/src/mirage_tower.c

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#include "global.h"
#include "malloc.h"
#include "bg.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "field_camera.h"
#include "fieldmap.h"
#include "gpu_regs.h"
#include "menu.h"
#include "random.h"
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#include "palette_util.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "window.h"
#include "constants/maps.h"
#include "constants/rgb.h"
#include "constants/songs.h"
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#include "constants/metatile_labels.h"
struct MirageTowerPulseBlend {
u8 taskId;
struct PulseBlend pulseBlend;
};
struct MetatileCoords
{
u8 x;
u8 y;
u16 metatileId;
};
struct BgRegOffsets
{
u16 bgHOFS;
u16 bgVOFS;
};
struct Struct203CF10
{
u8 *buffer;
u8 currIndex;
};
struct DynamicSpriteFrameImage
{
u8 *data;
u16 size;
};
struct Struct203CF0C
{
u8 *frameImageTiles;
struct DynamicSpriteFrameImage *frameImage;
u8 spriteId;
u16 *unkC;
u16 unk10;
};
#define MIRAGE_TOWER_GFX_LENGTH (sizeof(sBlankTile_Gfx) + sizeof(sMirageTower_Gfx))
#define ROOT_FOSSIL_GFX_LENGTH sizeof(sRootFossil_Gfx)
#define ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH 0x100
// extern data
extern const struct SpriteSheet gMirageTowerCeilingCrumbleSpriteSheets[];
extern const s16 sCeilingCrumblePositions[][3];
// static functions
static void PlayerDescendMirageTower(u8 taskId);
static void DoScreenShake(u8 taskId);
static void IncrementCeilingCrumbleFinishedCount(void);
static void WaitCeilingCrumble(u8 taskId);
static void FinishCeilingCrumbleTask(u8 taskId);
static void CreateCeilingCrumbleSprites(void);
static void MoveCeilingCrumbleSprite(struct Sprite* sprite);
static void DoMirageTowerDisintegration(u8 taskId);
static void InitMirageTowerShake(u8 taskId);
static void DoFossilFallAndSink(u8 taskId);
static void sub_81BF248(struct Sprite *);
static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e);
// rodata
static const u8 sBlankTile_Gfx[32] = {0};
static const u8 sMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp");
static const u16 sMirageTowerTilemap[] = INCBIN_U16("graphics/misc/mirage_tower.bin");
static const u16 sRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal");
static const u8 sRootFossil_Gfx[] = INCBIN_U8("graphics/misc/fossil.4bpp");
static const u8 sMirageTowerCrumbles_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower_crumbles.4bpp");
static const u16 sMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal");
const s16 sCeilingCrumblePositions[][3] =
{
{ 0, 10, 65},
{ 17, 3, 50},
{-12, 0, 75},
{ 10, 15, 90},
{ 7, 8, 65},
{-18, 5, 75},
{ 22, -10, 55},
{-24, -4, 65},
};
const struct SpriteSheet gMirageTowerCeilingCrumbleSpriteSheets[] =
{
{sMirageTowerCrumbles_Gfx, 0x0080, 4000},
{NULL}
};
static const struct MetatileCoords sInvisibleMirageTowerMetatiles[] =
{
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{18, 53, METATILE_Mauville_DeepSand_Center},
{19, 53, METATILE_Mauville_DeepSand_Center},
{20, 53, METATILE_Mauville_DeepSand_Center},
{18, 54, METATILE_Mauville_DeepSand_Center},
{19, 54, METATILE_Mauville_DeepSand_Center},
{20, 54, METATILE_Mauville_DeepSand_Center},
{18, 55, METATILE_Mauville_DeepSand_Center},
{19, 55, METATILE_Mauville_DeepSand_Center},
{20, 55, METATILE_Mauville_DeepSand_Center},
{18, 56, METATILE_Mauville_DeepSand_Center},
{19, 56, METATILE_Mauville_DeepSand_Center},
{20, 56, METATILE_Mauville_DeepSand_Center},
{18, 57, METATILE_Mauville_DeepSand_BottomMid},
{19, 57, METATILE_Mauville_DeepSand_BottomMid},
{20, 57, METATILE_Mauville_DeepSand_BottomMid},
{18, 58, METATILE_General_SandPit_Center},
{19, 58, METATILE_General_SandPit_Center},
{20, 58, METATILE_General_SandPit_Center},
};
static const union AnimCmd gSpriteAnim_8617DEC[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const struct OamData gOamData_8617DF4 =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 0,
.paletteNum = 3,
.affineParam = 0,
};
static const union AnimCmd *const gSpriteAnimTable_8617DFC[] =
{
gSpriteAnim_8617DEC,
};
static const struct SpriteTemplate gUnknown_08617E00 =
{
0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
const struct PulseBlendSettings gMirageTowerPulseBlendSettings = {
.blendColor = RGB(27, 25, 16),
.paletteOffset = 0x61,
.numColors = 15,
.delay = 5,
.numFadeCycles = -1,
.maxBlendCoeff = -5,
.fadeType = 1,
.restorePaletteOnUnload = FALSE,
.unk7_7 = 1,
};
static const union AnimCmd sCeilingCrumble2AnimCmd[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_JUMP(0),
};
static const union AnimCmd *const sCeilingCrumble2AnimCmds[] =
{
sCeilingCrumble2AnimCmd,
};
static const struct OamData sCeilingCrumble2OamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(8x8),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const struct SpriteTemplate sCeilingCrumbleSpriteTemplate2 = {
.tileTag = 4000,
.paletteTag = 0xFFFF,
.oam = &sCeilingCrumble2OamData,
.anims = sCeilingCrumble2AnimCmds,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = MoveCeilingCrumbleSprite
};
static const union AnimCmd sCeilingCrumble1AnimCmd[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_JUMP(0),
};
static const union AnimCmd *const sCeilingCrumble1AnimCmds[] =
{
sCeilingCrumble1AnimCmd,
};
static const struct OamData sCeilingCrumble1OamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const struct SpriteTemplate sCeilingCrumbleSpriteTemplate1 = {
.tileTag = 4000,
.paletteTag = 0xFFFF,
.oam = &sCeilingCrumble1OamData,
.anims = sCeilingCrumble1AnimCmds,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = MoveCeilingCrumbleSprite
};
EWRAM_DATA static u8* sMirageTowerGfxBuffer = NULL;
EWRAM_DATA static u8* sMirageTowerTilemapBuffer = NULL;
EWRAM_DATA static struct Struct203CF0C *sUnknown_0203CF0C = NULL;
EWRAM_DATA static struct Struct203CF10 *sUnknown_0203CF10 = NULL;
EWRAM_DATA static struct BgRegOffsets *sBgShakeOffsets = NULL;
EWRAM_DATA struct MirageTowerPulseBlend *sMirageTowerPulseBlend = NULL;
static u16 gUnknown_030012A8[8];
bool8 IsMirageTowerVisible(void)
{
if (!(gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE111) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE111)))
return FALSE;
return FlagGet(FLAG_MIRAGE_TOWER_VISIBLE);
}
static void UpdateMirageTowerPulseBlend(u8 taskId)
{
UpdatePulseBlend(&sMirageTowerPulseBlend->pulseBlend);
}
void ClearMirageTowerPulseBlend(void)
{
sMirageTowerPulseBlend = NULL;
}
void TryStartMirageTowerPulseBlendEffect(void)
{
if (sMirageTowerPulseBlend)
{
sMirageTowerPulseBlend = NULL;
return;
}
if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP(ROUTE111)
|| gSaveBlock1Ptr->location.mapNum != MAP_NUM(ROUTE111)
|| !FlagGet(FLAG_MIRAGE_TOWER_VISIBLE))
return;
sMirageTowerPulseBlend = AllocZeroed(sizeof(*sMirageTowerPulseBlend));
InitPulseBlend(&sMirageTowerPulseBlend->pulseBlend);
InitPulseBlendPaletteSettings(&sMirageTowerPulseBlend->pulseBlend, &gMirageTowerPulseBlendSettings);
MarkUsedPulseBlendPalettes(&sMirageTowerPulseBlend->pulseBlend, 0x1, TRUE);
sMirageTowerPulseBlend->taskId = CreateTask(UpdateMirageTowerPulseBlend, 0xFF);
}
void ClearMirageTowerPulseBlendEffect(void)
{
if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP(ROUTE111)
|| gSaveBlock1Ptr->location.mapNum != MAP_NUM(ROUTE111)
|| !FlagGet(FLAG_MIRAGE_TOWER_VISIBLE)
|| sMirageTowerPulseBlend == NULL)
return;
if (FuncIsActiveTask(UpdateMirageTowerPulseBlend))
DestroyTask(sMirageTowerPulseBlend->taskId);
UnmarkUsedPulseBlendPalettes(&sMirageTowerPulseBlend->pulseBlend, 0x1, TRUE);
UnloadUsedPulseBlendPalettes(&sMirageTowerPulseBlend->pulseBlend, 0x1, TRUE);
FREE_AND_SET_NULL(sMirageTowerPulseBlend);
}
void SetMirageTowerVisibility(void)
{
u16 rand;
bool8 visible;
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if (VarGet(VAR_MIRAGE_TOWER_STATE))
{
FlagClear(FLAG_MIRAGE_TOWER_VISIBLE);
return;
}
rand = Random();
visible = rand & 1;
if (FlagGet(FLAG_FORCE_MIRAGE_TOWER_VISIBLE) == TRUE)
visible = TRUE;
if (visible)
{
FlagSet(FLAG_MIRAGE_TOWER_VISIBLE);
TryStartMirageTowerPulseBlendEffect();
return;
}
FlagClear(FLAG_MIRAGE_TOWER_VISIBLE);
}
void StartPlayerDescendMirageTower(void)
{
CreateTask(PlayerDescendMirageTower, 8);
}
static void PlayerDescendMirageTower(u8 taskId)
{
u8 objectEventId;
struct ObjectEvent *fakePlayerObjectEvent;
struct ObjectEvent *playerObjectEvent;
TryGetObjectEventIdByLocalIdAndMap(45, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId);
fakePlayerObjectEvent = &gObjectEvents[objectEventId];
gSprites[fakePlayerObjectEvent->spriteId].pos2.y += 4;
playerObjectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
if ((gSprites[fakePlayerObjectEvent->spriteId].pos1.y + gSprites[fakePlayerObjectEvent->spriteId].pos2.y) >=
(gSprites[playerObjectEvent->spriteId].pos1.y + gSprites[playerObjectEvent->spriteId].pos2.y))
{
DestroyTask(taskId);
EnableBothScriptContexts();
}
}
static void StartScreenShake(u8 yShakeOffset, u8 xShakeOffset, u8 numShakes, u8 shakeDelay)
{
u8 taskId = CreateTask(DoScreenShake, 9);
gTasks[taskId].data[0] = xShakeOffset;
gTasks[taskId].data[1] = 0;
gTasks[taskId].data[2] = numShakes;
gTasks[taskId].data[3] = shakeDelay;
gTasks[taskId].data[4] = yShakeOffset;
SetCameraPanningCallback(NULL);
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PlaySE(SE_M_STRENGTH);
}
static void DoScreenShake(u8 taskId)
{
s16 *data;
data = gTasks[taskId].data;
data[1]++;
if (data[1] % data[3] == 0)
{
data[1] = 0;
data[2]--;
data[0] = -data[0];
data[4] = -data[4];
SetCameraPanning(data[0], data[4]);
if (data[2] == 0)
{
IncrementCeilingCrumbleFinishedCount();
DestroyTask(taskId);
InstallCameraPanAheadCallback();
}
}
}
static void IncrementCeilingCrumbleFinishedCount(void)
{
u8 taskId = FindTaskIdByFunc(WaitCeilingCrumble);
if (taskId != 0xFF)
gTasks[taskId].data[0]++;
}
void DoMirageTowerCeilingCrumble(void)
{
LoadSpriteSheets(gMirageTowerCeilingCrumbleSpriteSheets);
CreateCeilingCrumbleSprites();
CreateTask(WaitCeilingCrumble, 8);
StartScreenShake(2, 1, 16, 3);
}
static void WaitCeilingCrumble(u8 taskId)
{
u16 *data = (u16 *)gTasks[taskId].data;
// Either wait 1000 frames, or until all 16 crumble sprites and the one screen-shake task are completed.
if (++data[1] == 1000 || data[0] == 17)
gTasks[taskId].func = FinishCeilingCrumbleTask;
}
static void FinishCeilingCrumbleTask(u8 taskId)
{
FreeSpriteTilesByTag(4000);
DestroyTask(taskId);
EnableBothScriptContexts();
}
static void CreateCeilingCrumbleSprites(void)
{
u8 i;
u8 spriteId;
for (i = 0; i < 8; i++)
{
spriteId = CreateSprite(&sCeilingCrumbleSpriteTemplate1, sCeilingCrumblePositions[i][0] + 120, sCeilingCrumblePositions[i][1], 8);
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].oam.paletteNum = 0;
gSprites[spriteId].data[0] = i;
}
for (i = 0; i < 8; i++)
{
spriteId = CreateSprite(&sCeilingCrumbleSpriteTemplate2, sCeilingCrumblePositions[i][0] + 115, sCeilingCrumblePositions[i][1] - 3, 8);
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].oam.paletteNum = 0;
gSprites[spriteId].data[0] = i;
}
}
static void MoveCeilingCrumbleSprite(struct Sprite* sprite)
{
sprite->data[1] += 2;
sprite->pos2.y = sprite->data[1] / 2;
if(((sprite->pos1.y) + (sprite->pos2.y)) > sCeilingCrumblePositions[sprite->data[0]][2])
{
DestroySprite(sprite);
IncrementCeilingCrumbleFinishedCount();
}
}
static void SetInvisibleMirageTowerMetatiles(void)
{
u8 i;
for (i = 0; i < ARRAY_COUNT(sInvisibleMirageTowerMetatiles); i++)
MapGridSetMetatileIdAt(sInvisibleMirageTowerMetatiles[i].x + 7, sInvisibleMirageTowerMetatiles[i].y + 7, sInvisibleMirageTowerMetatiles[i].metatileId);
DrawWholeMapView();
}
void StartMirageTowerDisintegration(void)
{
CreateTask(DoMirageTowerDisintegration, 9);
}
void StartMirageTowerShake(void)
{
CreateTask(InitMirageTowerShake, 9);
}
void StartMirageTowerFossilFallAndSink(void)
{
CreateTask(DoFossilFallAndSink, 9);
}
static void SetBgShakeOffsets(void)
{
SetGpuReg(REG_OFFSET_BG0HOFS, sBgShakeOffsets->bgHOFS);
SetGpuReg(REG_OFFSET_BG0VOFS, sBgShakeOffsets->bgVOFS);
}
static void UpdateBgShake(u8 taskId)
{
if (!gTasks[taskId].data[0])
{
sBgShakeOffsets->bgHOFS = -sBgShakeOffsets->bgHOFS;
gTasks[taskId].data[0] = 2;
SetBgShakeOffsets();
}
else
{
gTasks[taskId].data[0]--;
}
}
static void InitMirageTowerShake(u8 taskId)
{
u8 zero;
switch (gTasks[taskId].data[0])
{
case 0:
FreeAllWindowBuffers();
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SetBgAttribute(0, BG_ATTR_PRIORITY, 2);
gTasks[taskId].data[0]++;
break;
case 1:
sMirageTowerGfxBuffer = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH);
sMirageTowerTilemapBuffer = (u8 *)AllocZeroed(BG_SCREEN_SIZE);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
gTasks[taskId].data[0]++;
break;
case 2:
CpuSet(sBlankTile_Gfx, sMirageTowerGfxBuffer, MIRAGE_TOWER_GFX_LENGTH / 2);
LoadBgTiles(0, sMirageTowerGfxBuffer, MIRAGE_TOWER_GFX_LENGTH, 0);
gTasks[taskId].data[0]++;
break;
case 3:
SetBgTilemapBuffer(0, sMirageTowerTilemapBuffer);
CopyToBgTilemapBufferRect_ChangePalette(0, &sMirageTowerTilemap, 12, 29, 6, 12, 17);
CopyBgTilemapBufferToVram(0);
gTasks[taskId].data[0]++;
break;
case 4:
ShowBg(0);
gTasks[taskId].data[0]++;
break;
case 5:
SetInvisibleMirageTowerMetatiles();
gTasks[taskId].data[0]++;
break;
case 6:
sBgShakeOffsets = Alloc(sizeof(*sBgShakeOffsets));
zero = 0;
sBgShakeOffsets->bgHOFS = 2;
sBgShakeOffsets->bgVOFS = zero;
CreateTask(UpdateBgShake, 10);
DestroyTask(taskId);
EnableBothScriptContexts();
break;
}
}
#define OUTER_BUFFER_LENGTH 0x60
#define INNER_BUFFER_LENGTH 0x30
static void DoMirageTowerDisintegration(u8 taskId)
{
u8 bgShakeTaskId, j;
u16 i;
u8 index;
switch (gTasks[taskId].data[0])
{
case 1:
sUnknown_0203CF10 = AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10));
break;
case 3:
if (gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
{
if (gTasks[taskId].data[1] > 1)
{
index = gTasks[taskId].data[3];
sUnknown_0203CF10[index].buffer = Alloc(INNER_BUFFER_LENGTH);
for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
sUnknown_0203CF10[index].buffer[i] = i;
for (i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
{
u16 rand1, rand2, temp;
rand1 = Random() % 0x30;
rand2 = Random() % 0x30;
SWAP(sUnknown_0203CF10[index].buffer[rand2], sUnknown_0203CF10[index].buffer[rand1], temp);
}
if (gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
gTasks[taskId].data[3]++;
gTasks[taskId].data[1] = 0;
}
gTasks[taskId].data[1]++;
}
index = gTasks[taskId].data[3];
for (i = (u8)(gTasks[taskId].data[2]); i < index; i++)
{
for (j = 0; j < 1; j++)
{
sub_81BF2B8(sMirageTowerGfxBuffer,
((((OUTER_BUFFER_LENGTH - 1) - i) * INNER_BUFFER_LENGTH) + sUnknown_0203CF10[i].buffer[(sUnknown_0203CF10[i].currIndex)++]),
0, INNER_BUFFER_LENGTH, 1);
}
if (sUnknown_0203CF10[i].currIndex > (INNER_BUFFER_LENGTH - 1))
{
FREE_AND_SET_NULL(sUnknown_0203CF10[i].buffer);
gTasks[taskId].data[2]++;
if ((i % 2) == 1)
sBgShakeOffsets->bgVOFS--;
}
}
LoadBgTiles(0, sMirageTowerGfxBuffer, MIRAGE_TOWER_GFX_LENGTH, 0);
if (sUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].currIndex > (INNER_BUFFER_LENGTH - 1))
break;
return;
case 4:
UnsetBgTilemapBuffer(0);
bgShakeTaskId = FindTaskIdByFunc(UpdateBgShake);
if (bgShakeTaskId != 0xFF)
DestroyTask(bgShakeTaskId);
sBgShakeOffsets->bgVOFS = sBgShakeOffsets->bgHOFS = 0;
SetBgShakeOffsets();
break;
case 5:
FREE_AND_SET_NULL(sBgShakeOffsets);
FREE_AND_SET_NULL(sUnknown_0203CF10);
FREE_AND_SET_NULL(sMirageTowerGfxBuffer);
FREE_AND_SET_NULL(sMirageTowerTilemapBuffer);
break;
case 6:
SetGpuRegBits(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2));
SetGpuRegBits(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0));
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SetBgAttribute(0, BG_ATTR_PRIORITY, 0);
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InitStandardTextBoxWindows();
break;
case 7:
ShowBg(0);
break;
case 8:
DestroyTask(taskId);
EnableBothScriptContexts();
break;
}
gTasks[taskId].data[0]++;
}
static void DoFossilFallAndSink(u8 taskId)
{
u16 i;
u8 *buffer;
switch (gTasks[taskId].data[0])
{
case 1:
sUnknown_0203CF0C = AllocZeroed(sizeof(*sUnknown_0203CF0C));
sUnknown_0203CF0C->frameImageTiles = AllocZeroed(ROOT_FOSSIL_GFX_LENGTH);
sUnknown_0203CF0C->frameImage = AllocZeroed(sizeof(*sUnknown_0203CF0C->frameImage));
sUnknown_0203CF0C->unkC = AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16));
sUnknown_0203CF0C->unk10 = 0;
break;
case 2:
buffer = sUnknown_0203CF0C->frameImageTiles;
for (i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++)
*buffer = sRootFossil_Gfx[i];
break;
case 3:
sUnknown_0203CF0C->frameImage->data = sUnknown_0203CF0C->frameImageTiles;
sUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH;
break;
case 4:
{
struct SpriteTemplate fossilTemplate;
fossilTemplate = gUnknown_08617E00;
fossilTemplate.images = (struct SpriteFrameImage *)(sUnknown_0203CF0C->frameImage);
sUnknown_0203CF0C->spriteId = CreateSprite(&fossilTemplate, 128, -16, 1);
gSprites[sUnknown_0203CF0C->spriteId].centerToCornerVecX = 0;
gSprites[sUnknown_0203CF0C->spriteId].data[0] = gSprites[sUnknown_0203CF0C->spriteId].pos1.x;
gSprites[sUnknown_0203CF0C->spriteId].data[1] = 1;
}
case 5:
for (i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++)
sUnknown_0203CF0C->unkC[i] = i;
break;
case 6:
for (i = 0; i < (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); i++)
{
u16 rand1, rand2, temp;
rand1 = Random() % 0x100;
rand2 = Random() % 0x100;
SWAP(sUnknown_0203CF0C->unkC[rand2], sUnknown_0203CF0C->unkC[rand1], temp);
}
gSprites[sUnknown_0203CF0C->spriteId].callback = sub_81BF248;
break;
case 7:
if (gSprites[sUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
return;
DestroySprite(&gSprites[sUnknown_0203CF0C->spriteId]);
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FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);
FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImage);
FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImageTiles);
FREE_AND_SET_NULL(sUnknown_0203CF0C);
break;
case 8:
EnableBothScriptContexts();
break;
}
gTasks[taskId].data[0]++;
}
static void sub_81BF248(struct Sprite *sprite)
{
if (sUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH))
{
sprite->callback = SpriteCallbackDummy;
}
else if (sprite->pos1.y >= 96)
{
u8 i;
for (i = 0; i < 2; i++)
sub_81BF2B8(sUnknown_0203CF0C->frameImageTiles, sUnknown_0203CF0C->unkC[sUnknown_0203CF0C->unk10++], 0, 16, 0);
StartSpriteAnim(sprite, 0);
}
else
{
sprite->pos1.y++;
}
}
static void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e)
{
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u16 var, var2;
u8 r0, r5, r4, r2;
u8 r2_1, r4_1;
u8 b2, c2;
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r4 = b / d;
gUnknown_030012A8[0] = r4;
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r2 = b % d;
gUnknown_030012A8[1] = r2;
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r4_1 = r4 & 7;
r2_1 = r2 & 7;
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gUnknown_030012A8[2] = r4 & 7; //should be r4_1 but that doesn't match
gUnknown_030012A8[3] = r2 & 7; //should be r2_1 but that doesn't match
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r0 = r2 / 8;
r5 = r4 / 8;
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gUnknown_030012A8[4] = r2 / 8; //should just be r0, but that doesn't match
gUnknown_030012A8[5] = r4 / 8; //should be just r5 but that doesn't match
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var = (d / 8) * (r5 * 64) + (r0 * 64);
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gUnknown_030012A8[6] = var;
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var2 = var + ((r4_1 * 8) + r2_1);
var2 /= 2;
gUnknown_030012A8[7] = var + ((r4_1 * 8) + r2_1); // should be var2 with var2 being divided by 2 AFTER this assignment, but that doesn't match.
b2 = ((b % 2) ^ 1);
c2 = (c << (b2 << 2)) | (15 << (((b2 ^ 1) << 2)));
a[var2 + (e * 32)] &= c2;
}