mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Fix/suppress warnings when building with gcc-8
This commit is contained in:
parent
fb06e4a3c9
commit
b839c21307
2
Makefile
2
Makefile
@ -41,7 +41,7 @@ ROM := pokeemerald.gba
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OBJ_DIR := build/emerald
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else
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CC1 := $(shell $(PREFIX)gcc --print-prog-name=cc1)
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override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -quiet -fno-toplevel-reorder -Wno-aggressive-loop-optimizations
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override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -quiet -fno-toplevel-reorder -Wno-aggressive-loop-optimizations -Wno-pointer-to-int-cast
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ROM := pokeemerald_modern.gba
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OBJ_DIR := build/modern
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endif
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@ -7,11 +7,7 @@
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#define FALSE 0
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#define BSS_DATA __attribute__((section(".bss")))
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#if MODERN
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#define IWRAM_DATA
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#else
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#define IWRAM_DATA __attribute__((section("iwram_data")))
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#endif
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#define EWRAM_DATA __attribute__((section("ewram_data")))
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#if MODERN
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@ -16,7 +16,7 @@
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#include "constants/moves.h"
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// IWRAM bss
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static IWRAM_DATA bool8 sPerformedRentalSwap;
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static bool8 sPerformedRentalSwap;
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// This file's functions.
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static void InitFactoryChallenge(void);
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@ -227,9 +227,9 @@ static EWRAM_DATA u8 *sSwapMenuTilemapBuffer = NULL;
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static EWRAM_DATA u8 *sSwapMonCardBgTilemapBuffer = NULL;
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// IWRAM bss
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static IWRAM_DATA struct FactorySelectMonsStruct *sFactorySelectScreen;
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static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId);
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static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen;
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static struct FactorySelectMonsStruct *sFactorySelectScreen;
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static void (*sSwap_CurrentTableFunc)(u8 taskId);
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static struct FactorySwapMonsStruct *sFactorySwapScreen;
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// IWRAM common
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u8 (*gUnknown_030062E8)(void);
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@ -53,11 +53,11 @@ struct PikeWildMon
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};
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// IWRAM bss
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static IWRAM_DATA u8 sRoomType;
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static IWRAM_DATA u8 sStatusMon;
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static IWRAM_DATA bool8 sUnknown_0300128E;
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static IWRAM_DATA u32 sStatusFlags;
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static IWRAM_DATA u8 sNpcId;
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static u8 sRoomType;
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static u8 sStatusMon;
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static bool8 sUnknown_0300128E;
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static u32 sStatusFlags;
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static u8 sNpcId;
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// This file's functions.
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static void SetRoomType(void);
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@ -44,7 +44,7 @@ static void sub_81BA040(void);
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static void sub_81B9EC0(void);
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// IWRAM bss
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static IWRAM_DATA u16 sRandMonSetId;
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static u16 sRandMonSetId;
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// const rom data
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void static (*const gUnknown_086160B4[])(void) =
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@ -262,10 +262,10 @@ static bool8 sub_814842C(struct Sprite *sprite);
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static bool8 sub_8148458(struct Sprite *sprite);
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// iwram bss vars
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IWRAM_DATA static s16 sUnusedRectangularSpiralVar;
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IWRAM_DATA static u8 sTestingTransitionId;
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IWRAM_DATA static u8 sTestingTransitionState;
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IWRAM_DATA static struct StructRectangularSpiral sRectangularSpiralTransition[4];
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static s16 sUnusedRectangularSpiralVar;
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static u8 sTestingTransitionId;
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static u8 sTestingTransitionState;
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static struct StructRectangularSpiral sRectangularSpiralTransition[4];
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// ewram vars
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EWRAM_DATA static struct TransitionData *sTransitionStructPtr = NULL;
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@ -194,10 +194,10 @@ EWRAM_DATA static s32 sUnknown_020322BC[5] = {0};
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EWRAM_DATA static u32 sUnknown_020322D0 = 0;
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// IWRAM bss
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IWRAM_DATA static s16 sUnknown_03000DE8[8];
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IWRAM_DATA static s16 sUnknown_03000DF8[6];
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IWRAM_DATA static s16 sUnknown_03000E04;
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IWRAM_DATA static s16 sUnknown_03000E06;
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static s16 sUnknown_03000DE8[8];
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static s16 sUnknown_03000DF8[6];
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static s16 sUnknown_03000E04;
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static s16 sUnknown_03000E06;
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// IWRAM common
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u8 gInGameOpponentsNo;
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6
src/bg.c
6
src/bg.c
@ -37,9 +37,9 @@ struct BgConfig2
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s32 bg_y;
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};
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static IWRAM_DATA struct BgControl sGpuBgConfigs;
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static IWRAM_DATA struct BgConfig2 sGpuBgConfigs2[4];
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static IWRAM_DATA u32 sDmaBusyBitfield[4];
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static struct BgControl sGpuBgConfigs;
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static struct BgConfig2 sGpuBgConfigs2[4];
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static u32 sDmaBusyBitfield[4];
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u32 gUnneededFireRedVariable;
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@ -73,7 +73,7 @@ static void CreateRandomEggShardSprite(void);
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static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
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// IWRAM bss
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static IWRAM_DATA struct EggHatchData *sEggHatchData;
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static struct EggHatchData *sEggHatchData;
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// rom data
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static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/egg/normal.gbapal");
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@ -36,11 +36,11 @@ static void DrawMetatile(s32 a, u16 *b, u16 c);
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static void CameraPanningCB_PanAhead(void);
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// IWRAM bss vars
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static IWRAM_DATA struct FieldCameraOffset sFieldCameraOffset;
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static IWRAM_DATA s16 sHorizontalCameraPan;
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static IWRAM_DATA s16 sVerticalCameraPan;
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static IWRAM_DATA u8 gUnknown_03000E2C;
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static IWRAM_DATA void (*sFieldCameraPanningCallback)(void);
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static struct FieldCameraOffset sFieldCameraOffset;
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static s16 sHorizontalCameraPan;
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static s16 sVerticalCameraPan;
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static u8 gUnknown_03000E2C;
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static void (*sFieldCameraPanningCallback)(void);
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struct CameraObject gFieldCamera;
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u16 gTotalCameraPixelOffsetY;
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@ -232,7 +232,7 @@ static void Fldeff_MoveDeoxysRock_Step(u8 taskId);
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// Static RAM declarations
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static IWRAM_DATA u8 sActiveList[32];
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static u8 sActiveList[32];
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// External declarations
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extern struct CompressedSpritePalette gMonPaletteTable[]; // GF made a mistake and did not extern it as const.
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@ -68,7 +68,7 @@ static u8 None_Finish(void);
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EWRAM_DATA struct Weather gWeather = {0};
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EWRAM_DATA static u8 sFieldEffectPaletteGammaTypes[32] = {0};
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IWRAM_DATA static const u8 *sPaletteGammaTypes;
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static const u8 *sPaletteGammaTypes;
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// The drought weather effect uses a precalculated color lookup table. Presumably this
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// is because the underlying color shift calculation is slow.
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@ -59,11 +59,11 @@ static void CutGrassSpriteCallbackEnd(struct Sprite *);
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static void HandleLongGrassOnHyper(u8, s16, s16);
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// IWRAM variables
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static IWRAM_DATA u8 sCutSquareSide;
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static IWRAM_DATA u8 sTileCountFromPlayer_X;
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static IWRAM_DATA u8 sTileCountFromPlayer_Y;
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static IWRAM_DATA u32 sUnused;
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static IWRAM_DATA bool8 sHyperCutTiles[CUT_HYPER_AREA];
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static u8 sCutSquareSide;
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static u8 sTileCountFromPlayer_X;
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static u8 sTileCountFromPlayer_Y;
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static u32 sUnused;
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static bool8 sHyperCutTiles[CUT_HYPER_AREA];
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// EWRAM variables
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static EWRAM_DATA u8 *sCutGrassSpriteArrayPtr = NULL;
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@ -42,10 +42,10 @@ EWRAM_DATA struct LoadedSaveData gLoadedSaveData = {0};
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EWRAM_DATA u32 gLastEncryptionKey = 0;
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// IWRAM common
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IWRAM_DATA bool32 gFlashMemoryPresent;
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IWRAM_DATA struct SaveBlock1 *gSaveBlock1Ptr;
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IWRAM_DATA struct SaveBlock2 *gSaveBlock2Ptr;
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IWRAM_DATA struct PokemonStorage *gPokemonStoragePtr;
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bool32 gFlashMemoryPresent;
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struct SaveBlock1 *gSaveBlock1Ptr;
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struct SaveBlock2 *gSaveBlock2Ptr;
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struct PokemonStorage *gPokemonStoragePtr;
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// code
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void CheckForFlashMemory(void)
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@ -85,7 +85,14 @@ void EnableVCountIntrAtLine150(void);
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void AgbMain()
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{
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RegisterRamReset(MODERN ? RESET_ALL & ~RESET_IWRAM : RESET_ALL);
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#if MODERN
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// Modern compilers are liberal with the stack on entry to this function,
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// so RegisterRamReset may crash if it resets IWRAM.
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RegisterRamReset(RESET_ALL & ~RESET_IWRAM);
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DmaFill32(3, 0, IWRAM_START, 0x7E00);
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#else
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RegisterRamReset(RESET_ALL);
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#endif //MODERN
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*(vu16 *)BG_PLTT = 0x7FFF;
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InitGpuRegManager();
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REG_WAITCNT = WAITCNT_PREFETCH_ENABLE | WAITCNT_WS0_S_1 | WAITCNT_WS0_N_3;
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@ -176,7 +176,7 @@
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static EWRAM_DATA u8 gUnknown_02022D04 = 0;
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static EWRAM_DATA u16 sCurrItemAndOptionMenuCheck = 0;
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static IWRAM_DATA u8 sBirchSpeechMainTaskId;
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static u8 sBirchSpeechMainTaskId;
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// Static ROM declarations
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@ -27,7 +27,7 @@ EWRAM_DATA static struct YesNoFuncTable gUnknown_0203A138 = {0};
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EWRAM_DATA static u8 gUnknown_0203A140 = 0;
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// IWRAM bss vars
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IWRAM_DATA static TaskFunc gUnknown_0300117C;
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static TaskFunc gUnknown_0300117C;
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// const rom data
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static const struct OamData sOamData_859F4E8 =
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@ -258,7 +258,7 @@ EWRAM_DATA static struct Struct203CF10 *sUnknown_0203CF10 = NULL;
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EWRAM_DATA static struct BgRegOffsets *sBgShakeOffsets = NULL;
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EWRAM_DATA struct MirageTowerPulseBlend *sMirageTowerPulseBlend = NULL;
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IWRAM_DATA static u16 gUnknown_030012A8[8];
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static u16 gUnknown_030012A8[8];
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bool8 IsMirageTowerVisible(void)
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{
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@ -1,7 +1,7 @@
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#include "gba/gba.h"
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#include "multiboot.h"
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IWRAM_DATA static u16 MultiBoot_required_data[MULTIBOOT_NCHILD];
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static u16 MultiBoot_required_data[MULTIBOOT_NCHILD];
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static int MultiBootSend(struct MultiBootParam *mp, u16 data);
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static int MultiBootHandShake(struct MultiBootParam *mp);
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@ -186,15 +186,15 @@ static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStr
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static u16 GetCenterScreenMetatileBehavior(void);
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// IWRAM bss vars
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IWRAM_DATA static void *sUnusedOverworldCallback;
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IWRAM_DATA static u8 sPlayerTradingStates[4];
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static void *sUnusedOverworldCallback;
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static u8 sPlayerTradingStates[4];
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// This callback is called with a player's key code. It then returns an
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// adjusted key code, effectively intercepting the input before anything
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// can process it.
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IWRAM_DATA static u16 (*sPlayerKeyInterceptCallback)(u32);
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IWRAM_DATA static bool8 sUnknown_03000E18;
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IWRAM_DATA static u8 sRfuKeepAliveTimer;
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IWRAM_DATA static u32 sUnusedVar;
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static u16 (*sPlayerKeyInterceptCallback)(u32);
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static bool8 sUnknown_03000E18;
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static u8 sRfuKeepAliveTimer;
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static u32 sUnusedVar;
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// IWRAM common
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u16 *gBGTilemapBuffers1;
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@ -1596,8 +1596,8 @@ static void InitPartyMenu(u8 a, u8 b, u8 c, u8 d, u8 messageId, TaskFunc task, M
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gUnknown_0203CEC4->task = task;
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gUnknown_0203CEC4->exitCallback = NULL;
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gUnknown_0203CEC4->unk8_1 = 0;
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gUnknown_0203CEC4->unk8_2 = 0xFF;
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gUnknown_0203CEC4->unk9_0 = 0xFF;
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gUnknown_0203CEC4->unk8_2 = 0x7F;
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gUnknown_0203CEC4->unk9_0 = 0x7F;
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if (a == 4)
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gUnknown_0203CEC4->unk8_0 = TRUE;
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@ -763,11 +763,11 @@ static void sub_813D6B4(void)
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static void CreateAreaMarkerSprites(void)
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{
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u8 spriteId;
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static IWRAM_DATA s16 x;
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static IWRAM_DATA s16 y;
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static IWRAM_DATA s16 i;
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static IWRAM_DATA s16 mapSecId;
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static IWRAM_DATA s16 numSprites;
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static s16 x;
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static s16 y;
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static s16 i;
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static s16 mapSecId;
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static s16 numSprites;
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LoadSpriteSheet(&sAreaMarkerSpriteSheet);
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LoadSpritePalette(&sAreaMarkerSpritePalette);
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@ -177,9 +177,9 @@ static void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite);
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#define STRUCT_COUNT 4
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// IWRAM bss
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static IWRAM_DATA struct UnkAnimStruct sUnknown_03001240[STRUCT_COUNT];
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static IWRAM_DATA u8 sUnknown_03001270;
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static IWRAM_DATA bool32 sUnknown_03001274;
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static struct UnkAnimStruct sUnknown_03001240[STRUCT_COUNT];
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static u8 sUnknown_03001270;
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static bool32 sUnknown_03001274;
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// const rom data
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static const u8 sSpeciesToBackAnimSet[] =
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@ -443,7 +443,7 @@ enum
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#define TAG_TILE_1 0x1
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// IWRAM bss
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IWRAM_DATA static u32 gUnknown_03000F78[98];
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static u32 gUnknown_03000F78[98];
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// EWRAM DATA
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EWRAM_DATA static u8 sPreviousBoxOption = 0;
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@ -8,8 +8,8 @@ EWRAM_DATA static u8 sUnknown = 0;
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EWRAM_DATA static u32 sRandCount = 0;
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// IWRAM common
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IWRAM_DATA u32 gRngValue;
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IWRAM_DATA u32 gRng2Value;
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u32 gRngValue;
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u32 gRng2Value;
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u16 Random(void)
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{
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@ -82,21 +82,21 @@ union PlayerRecords
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// Static RAM declarations
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static IWRAM_DATA bool8 gUnknown_03001130;
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static IWRAM_DATA struct SecretBase *sSecretBasesSave;
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static IWRAM_DATA TVShow *sTvShowsSave;
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static IWRAM_DATA PokeNews *sPokeNewsSave;
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static IWRAM_DATA OldMan *sOldManSave;
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static IWRAM_DATA struct EasyChatPair *sEasyChatPairsSave;
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static IWRAM_DATA struct RecordMixingDayCareMail *gUnknown_03001148;
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static IWRAM_DATA void *sBattleTowerSave;
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static IWRAM_DATA LilycoveLady *sLilycoveLadySave;
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static IWRAM_DATA void *sApprenticesSave;
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static IWRAM_DATA void *sBattleTowerSave_Duplicate;
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static IWRAM_DATA u32 sRecordStructSize;
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static IWRAM_DATA u8 gUnknown_03001160;
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static IWRAM_DATA u32 filler_03001164;
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static IWRAM_DATA struct PlayerHallRecords *gUnknown_03001168[3];
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static bool8 gUnknown_03001130;
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static struct SecretBase *sSecretBasesSave;
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static TVShow *sTvShowsSave;
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static PokeNews *sPokeNewsSave;
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static OldMan *sOldManSave;
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static struct EasyChatPair *sEasyChatPairsSave;
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static struct RecordMixingDayCareMail *gUnknown_03001148;
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static void *sBattleTowerSave;
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static LilycoveLady *sLilycoveLadySave;
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static void *sApprenticesSave;
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static void *sBattleTowerSave_Duplicate;
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static u32 sRecordStructSize;
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static u8 gUnknown_03001160;
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static u32 filler_03001164;
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static struct PlayerHallRecords *gUnknown_03001168[3];
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static EWRAM_DATA struct RecordMixingDayCareMail gUnknown_02039F9C = {0};
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static EWRAM_DATA union PlayerRecords *sReceivedRecords = NULL;
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@ -100,8 +100,8 @@ EWRAM_DATA static u8 sApprenticeId = 0;
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EWRAM_DATA static u16 sEasyChatSpeech[6] = {0};
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EWRAM_DATA static u8 sBattleOutcome = 0;
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IWRAM_DATA static u8 sRecordMixFriendLanguage;
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IWRAM_DATA static u8 sApprenticeLanguage;
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static u8 sRecordMixFriendLanguage;
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static u8 sApprenticeLanguage;
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// this file's functions
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static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2);
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@ -14,7 +14,7 @@ void sub_81700F8(void)
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imeBackup = REG_IME;
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REG_IME = 0;
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RegisterRamReset(0x00000001);
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RegisterRamReset(RESET_EWRAM);
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ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_FORCED_BLANK);
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REG_IME = imeBackup;
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gMain.inBattle = FALSE;
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@ -43,9 +43,9 @@ static bool32 SharesPalWithAnyActive(u32 id);
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static void sub_8035648(void);
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// iwram
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static IWRAM_DATA s32 gUnknown_03000DD4;
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static IWRAM_DATA s32 gUnknown_03000DD8;
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static IWRAM_DATA s32 gUnknown_03000DDC;
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static s32 gUnknown_03000DD4;
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static s32 gUnknown_03000DD8;
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static s32 gUnknown_03000DDC;
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// ewram
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static EWRAM_DATA struct UnkStruct1 *gUnknown_02022E10 = {0};
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@ -408,8 +408,8 @@ void UpdatePulseBlend(struct PulseBlend *pulseBlend)
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}
|
||||
}
|
||||
break;
|
||||
case 2: // Flip back and forth
|
||||
// This code is never reached
|
||||
case (MODERN ? -2 : 2): // Flip back and forth
|
||||
// This code is never reached in vanilla
|
||||
if (pulseBlendPalette->fadeDirection)
|
||||
pulseBlendPalette->blendCoeff = 0;
|
||||
else
|
||||
|
@ -4,10 +4,10 @@
|
||||
#include "text.h"
|
||||
|
||||
// iwram bss
|
||||
IWRAM_DATA static u16 sErrorStatus;
|
||||
IWRAM_DATA static struct SiiRtcInfo sRtc;
|
||||
IWRAM_DATA static u8 sProbeResult;
|
||||
IWRAM_DATA static u16 sSavedIme;
|
||||
static u16 sErrorStatus;
|
||||
static struct SiiRtcInfo sRtc;
|
||||
static u8 sProbeResult;
|
||||
static u16 sSavedIme;
|
||||
|
||||
// iwram common
|
||||
struct Time gLocalTime;
|
||||
|
12
src/script.c
12
src/script.c
@ -10,12 +10,12 @@
|
||||
extern const u8* gUnknown_020375C0;
|
||||
|
||||
// ewram bss
|
||||
IWRAM_DATA static u8 sScriptContext1Status;
|
||||
IWRAM_DATA static u32 sUnusedVariable1;
|
||||
IWRAM_DATA static struct ScriptContext sScriptContext1;
|
||||
IWRAM_DATA static u32 sUnusedVariable2;
|
||||
IWRAM_DATA static struct ScriptContext sScriptContext2;
|
||||
IWRAM_DATA static bool8 sScriptContext2Enabled;
|
||||
static u8 sScriptContext1Status;
|
||||
static u32 sUnusedVariable1;
|
||||
static struct ScriptContext sScriptContext1;
|
||||
static u32 sUnusedVariable2;
|
||||
static struct ScriptContext sScriptContext2;
|
||||
static bool8 sScriptContext2Enabled;
|
||||
|
||||
extern ScrCmdFunc gScriptCmdTable[];
|
||||
extern ScrCmdFunc gScriptCmdTableEnd[];
|
||||
|
@ -350,7 +350,7 @@ static EWRAM_DATA struct SpriteSheet *sUnknown_0203AB30 = NULL;
|
||||
static EWRAM_DATA struct SlotMachineEwramStruct *sSlotMachine = NULL;
|
||||
|
||||
// IWRAM bss
|
||||
static IWRAM_DATA struct SpriteFrameImage *gUnknown_03001188[26];
|
||||
static struct SpriteFrameImage *gUnknown_03001188[26];
|
||||
|
||||
// Const rom data.
|
||||
extern const struct UnkStruct1 *const gUnknown_083ED048[];
|
||||
|
10
src/sound.c
10
src/sound.c
@ -19,11 +19,11 @@ EWRAM_DATA struct MusicPlayerInfo* gMPlay_PokemonCry = NULL;
|
||||
EWRAM_DATA u8 gPokemonCryBGMDuckingCounter = 0;
|
||||
|
||||
// iwram bss
|
||||
IWRAM_DATA static u16 sCurrentMapMusic;
|
||||
IWRAM_DATA static u16 sNextMapMusic;
|
||||
IWRAM_DATA static u8 sMapMusicState;
|
||||
IWRAM_DATA static u8 sMapMusicFadeInSpeed;
|
||||
IWRAM_DATA static u16 sFanfareCounter;
|
||||
static u16 sCurrentMapMusic;
|
||||
static u16 sNextMapMusic;
|
||||
static u8 sMapMusicState;
|
||||
static u8 sMapMusicFadeInSpeed;
|
||||
static u16 sFanfareCounter;
|
||||
|
||||
// iwram common
|
||||
bool8 gDisableMusic;
|
||||
|
@ -285,10 +285,10 @@ static const struct OamDimensions sOamDimensions[3][4] =
|
||||
};
|
||||
|
||||
// iwram bss
|
||||
IWRAM_DATA static u16 sSpriteTileRangeTags[MAX_SPRITES];
|
||||
IWRAM_DATA static u16 sSpriteTileRanges[MAX_SPRITES * 2];
|
||||
IWRAM_DATA static struct AffineAnimState sAffineAnimStates[OAM_MATRIX_COUNT];
|
||||
IWRAM_DATA static u16 sSpritePaletteTags[16];
|
||||
static u16 sSpriteTileRangeTags[MAX_SPRITES];
|
||||
static u16 sSpriteTileRanges[MAX_SPRITES * 2];
|
||||
static struct AffineAnimState sAffineAnimStates[OAM_MATRIX_COUNT];
|
||||
static u16 sSpritePaletteTags[16];
|
||||
|
||||
// iwram common
|
||||
u32 gOamMatrixAllocBitmap;
|
||||
|
@ -51,7 +51,7 @@ void sub_81346DC(struct Sprite *sprite);
|
||||
void sub_813473C(struct Sprite *sprite);
|
||||
void StarterPokemonSpriteCallback(struct Sprite *sprite);
|
||||
|
||||
static IWRAM_DATA u16 sStarterChooseWindowId;
|
||||
static u16 sStarterChooseWindowId;
|
||||
|
||||
// .rodata
|
||||
const u16 gBirchBagGrassPal[][16] =
|
||||
|
Loading…
Reference in New Issue
Block a user