pokeemerald/src/wireless_communication_status_screen.c

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C
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#include "global.h"
#include "task.h"
#include "bg.h"
#include "palette.h"
#include "gpu_regs.h"
#include "malloc.h"
#include "scanline_effect.h"
#include "m4a.h"
#include "dynamic_placeholder_text_util.h"
#include "overworld.h"
#include "strings.h"
#include "string_util.h"
#include "international_string_util.h"
#include "sound.h"
#include "menu.h"
#include "librfu.h"
#include "link_rfu.h"
#include "union_room.h"
#include "constants/songs.h"
#include "constants/union_room.h"
enum {
COLORMODE_NORMAL,
COLORMODE_WHITE_LGRAY,
COLORMODE_RED,
COLORMODE_GREEN,
COLORMODE_WHITE_DGRAY,
};
#define GROUPTYPE_TRADE 0
#define GROUPTYPE_BATTLE 1
#define GROUPTYPE_UNION 2
#define GROUPTYPE_TOTAL 3
#define GROUPTYPE_NONE -1
#define NUM_GROUPTYPES 4
struct WirelessCommunicationStatusScreen
{
u32 groupCounts[NUM_GROUPTYPES];
u32 prevGroupCounts[NUM_GROUPTYPES];
u32 activities[NUM_TASK_DATA];
u8 taskId;
u8 rfuTaskId;
u8 filler[10];
};
static struct WirelessCommunicationStatusScreen * sStatusScreen;
static void CB2_InitWirelessCommunicationScreen(void);
static void Task_WirelessCommunicationScreen(u8);
static void WCSS_AddTextPrinterParameterized(u8, u8, const u8 *, u8, u8, u8);
static bool32 UpdateCommunicationCounts(u32 *, u32 *, u32 *, u8);
static const u16 sBgTiles_Pal[] = INCBIN_U16("graphics/interface/wireless_info_screen.gbapal");
static const u32 sBgTiles_Gfx[] = INCBIN_U32("graphics/interface/wireless_info_screen.4bpp.lz");
static const u32 sBgTiles_Tilemap[] = INCBIN_U32("graphics/interface/wireless_info_screen.bin.lz");
static const struct BgTemplate sBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 31,
.priority = 0
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 8,
.priority = 1
}
};
static const struct WindowTemplate sWindowTemplates[] = {
{
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 0,
.width = 24,
.height = 3,
.paletteNum = 15,
.baseBlock = 0x0001
}, {
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 4,
.width = 21,
.height = 15,
.paletteNum = 15,
.baseBlock = 0x0049
}, {
.bg = 0,
.tilemapLeft = 24,
.tilemapTop = 4,
.width = 3,
.height = 15,
.paletteNum = 15,
.baseBlock = 0x0184
}, DUMMY_WIN_TEMPLATE
};
static const u8 *const sHeaderTexts[NUM_GROUPTYPES + 1] = {
[0] = gText_WirelessCommStatus,
[GROUPTYPE_TRADE + 1] = gText_PeopleTrading,
[GROUPTYPE_BATTLE + 1] = gText_PeopleBattling,
[GROUPTYPE_UNION + 1] = gText_PeopleInUnionRoom,
[GROUPTYPE_TOTAL + 1] = gText_PeopleCommunicating
};
// Activity, group type, number of players
// 0 players means the number of players can change and should be counted dynamically
// GROUPTYPE_TOTAL have no unique group and are simply counted in the total of "people communicating"
// UB: GROUPTYPE_NONE (-1) can potentially be used as an index into a u8[4] in CountPlayersInGroupAndGetActivity
static const u8 sActivityGroupInfo[][3] = {
{ACTIVITY_BATTLE_SINGLE, GROUPTYPE_BATTLE, 2},
{ACTIVITY_BATTLE_DOUBLE, GROUPTYPE_BATTLE, 2},
{ACTIVITY_BATTLE_MULTI, GROUPTYPE_BATTLE, 4},
{ACTIVITY_TRADE, GROUPTYPE_TRADE, 2},
{ACTIVITY_WONDER_CARD, GROUPTYPE_TOTAL, 2},
{ACTIVITY_WONDER_NEWS, GROUPTYPE_TOTAL, 2},
{ACTIVITY_POKEMON_JUMP, GROUPTYPE_TOTAL, 0},
{ACTIVITY_BERRY_CRUSH, GROUPTYPE_TOTAL, 0},
{ACTIVITY_BERRY_PICK, GROUPTYPE_TOTAL, 0},
{ACTIVITY_SEARCH, GROUPTYPE_NONE, 0},
{ACTIVITY_SPIN_TRADE, GROUPTYPE_TRADE, 0},
{ACTIVITY_BERRY_BLENDER, GROUPTYPE_TOTAL, 0},
{ACTIVITY_RECORD_CORNER, GROUPTYPE_TOTAL, 0},
{ACTIVITY_NONE | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_TRADE | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_CHAT | IN_UNION_ROOM, GROUPTYPE_UNION, 0},
{ACTIVITY_CARD | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_PLYRTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_NPCTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 2},
{ACTIVITY_ACCEPT | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_DECLINE | IN_UNION_ROOM, GROUPTYPE_UNION, 1},
{ACTIVITY_WONDER_CARD2, GROUPTYPE_TOTAL, 2},
{ACTIVITY_WONDER_NEWS2, GROUPTYPE_TOTAL, 2},
{ACTIVITY_CONTEST_COOL, GROUPTYPE_TOTAL, 0},
{ACTIVITY_CONTEST_BEAUTY, GROUPTYPE_TOTAL, 0},
{ACTIVITY_CONTEST_CUTE, GROUPTYPE_TOTAL, 0},
{ACTIVITY_CONTEST_SMART, GROUPTYPE_TOTAL, 0},
{ACTIVITY_CONTEST_TOUGH, GROUPTYPE_TOTAL, 0},
{ACTIVITY_BATTLE_TOWER, GROUPTYPE_BATTLE, 2},
{ACTIVITY_BATTLE_TOWER_OPEN, GROUPTYPE_BATTLE, 2}
};
static void CB2_RunWirelessCommunicationScreen(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
}
static void VBlankCB_WirelessCommunicationScreen(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void ShowWirelessCommunicationScreen(void)
{
SetMainCallback2(CB2_InitWirelessCommunicationScreen);
}
static void CB2_InitWirelessCommunicationScreen(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
sStatusScreen = AllocZeroed(sizeof(struct WirelessCommunicationStatusScreen));
SetVBlankCallback(NULL);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
SetBgTilemapBuffer(1, Alloc(0x800));
SetBgTilemapBuffer(0, Alloc(0x800));
DecompressAndLoadBgGfxUsingHeap(1, sBgTiles_Gfx, 0, 0, 0);
CopyToBgTilemapBuffer(1, sBgTiles_Tilemap, 0, 0);
InitWindows(sWindowTemplates);
DeactivateAllTextPrinters();
ResetPaletteFade();
ResetSpriteData();
ResetTasks();
ScanlineEffect_Stop();
m4aSoundVSyncOn();
SetVBlankCallback(VBlankCB_WirelessCommunicationScreen);
sStatusScreen->taskId = CreateTask(Task_WirelessCommunicationScreen, 0);
sStatusScreen->rfuTaskId = CreateTask_ListenToWireless();
sStatusScreen->prevGroupCounts[GROUPTYPE_TOTAL] = 1;
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
LoadPalette(sBgTiles_Pal, 0x00, 0x20);
Menu_LoadStdPalAt(0xF0);
DynamicPlaceholderTextUtil_Reset();
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x0F);
CopyBgTilemapBufferToVram(1);
SetMainCallback2(CB2_RunWirelessCommunicationScreen);
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void CB2_ExitWirelessCommunicationStatusScreen(void)
{
s32 i;
FreeAllWindowBuffers();
for (i = 0; i < (int)ARRAY_COUNT(sBgTemplates); i++)
{
Free(GetBgTilemapBuffer(i));
}
Free(sStatusScreen);
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
static void WCSS_CyclePalette(s16 * counter, s16 * palIdx)
{
if (++(*counter) > 5)
{
if (++(*palIdx) == 14)
*palIdx = 0;
*counter = 0;
}
LoadPalette(sBgTiles_Pal + 16 * (*palIdx + 2), 0, 0x10);
}
static void PrintHeaderTexts(void)
{
s32 i;
FillWindowPixelBuffer(0, PIXEL_FILL(0));
FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0));
WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN);
for (i = 0; i < (int)ARRAY_COUNT(sHeaderTexts[0]) - 1; i++)
{
WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY);
}
WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_RED);
PutWindowTilemap(0);
CopyWindowToVram(0, 2);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
}
#define tState data[0]
static void Task_WirelessCommunicationScreen(u8 taskId)
{
s32 i;
switch (gTasks[taskId].tState)
{
case 0:
PrintHeaderTexts();
gTasks[taskId].tState++;
break;
case 1:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
ShowBg(1);
CopyBgTilemapBufferToVram(0);
ShowBg(0);
gTasks[taskId].tState++;
break;
case 2:
if (!gPaletteFade.active)
{
gTasks[taskId].tState++;
}
break;
case 3:
if (UpdateCommunicationCounts(sStatusScreen->groupCounts, sStatusScreen->prevGroupCounts, sStatusScreen->activities, sStatusScreen->rfuTaskId))
{
FillWindowPixelBuffer(2, PIXEL_FILL(0));
for (i = 0; i < NUM_GROUPTYPES; i++)
{
ConvertIntToDecimalStringN(gStringVar4, sStatusScreen->groupCounts[i], STR_CONV_MODE_RIGHT_ALIGN, 2);
if (i != GROUPTYPE_TOTAL)
WCSS_AddTextPrinterParameterized(2, 1, gStringVar4, 12, 30 * i + 8, COLORMODE_WHITE_LGRAY);
else
WCSS_AddTextPrinterParameterized(2, 1, gStringVar4, 12, 98, COLORMODE_RED);
}
PutWindowTilemap(2);
CopyWindowToVram(2, 3);
}
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
gTasks[sStatusScreen->rfuTaskId].data[15] = 0xFF;
gTasks[taskId].tState++;
}
WCSS_CyclePalette(&gTasks[taskId].data[7], &gTasks[taskId].data[8]);
break;
case 4:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
gTasks[taskId].tState++;
break;
case 5:
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_ExitWirelessCommunicationStatusScreen);
DestroyTask(taskId);
}
break;
}
}
#undef tState
static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode)
{
u8 color[3];
switch (mode)
{
case COLORMODE_NORMAL:
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_DARK_GREY;
color[2] = TEXT_COLOR_LIGHT_GREY;
break;
case COLORMODE_WHITE_LGRAY:
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_WHITE;
color[2] = TEXT_COLOR_LIGHT_GREY;
break;
case COLORMODE_RED:
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_RED;
color[2] = TEXT_COLOR_LIGHT_RED;
break;
case COLORMODE_GREEN:
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_LIGHT_GREEN;
color[2] = TEXT_COLOR_GREEN;
break;
case COLORMODE_WHITE_DGRAY:
color[0] = TEXT_COLOR_TRANSPARENT;
color[1] = TEXT_COLOR_WHITE;
color[2] = TEXT_COLOR_DARK_GREY;
break;
}
AddTextPrinterParameterized4(windowId, fontId, x, y, 0, 0, color, -1, str);
}
static u32 CountPlayersInGroupAndGetActivity(struct UnkStruct_x20 * unk20, u32 * groupCounts)
{
int i, j, k;
u32 activity = unk20->gname_uname.gname.activity;
#define group_activity(i) (sActivityGroupInfo[(i)][0])
#define group_type(i) (sActivityGroupInfo[(i)][1])
#define group_players(i) (sActivityGroupInfo[(i)][2])
for (i = 0; i < ARRAY_COUNT(sActivityGroupInfo); i++)
{
if (activity == group_activity(i) && unk20->groupScheduledAnim == UNION_ROOM_SPAWN_IN)
{
if (group_players(i) == 0)
{
k = 0; //Should just be 1 without the increment after the loop ends but that doesn't match.
for (j = 0; j < RFU_CHILD_MAX; j++)
{
if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++;
}
k++; //See above comment.
groupCounts[group_type(i)] += k;
}
else
{
groupCounts[group_type(i)] += group_players(i);
}
}
}
return activity;
#undef group_activity
#undef group_type
#undef group_players
}
static bool32 HaveCountsChanged(u32 * currCounts, u32 * prevCounts)
{
s32 i;
for (i = 0; i < NUM_GROUPTYPES; i++)
{
if (currCounts[i] != prevCounts[i])
return TRUE;
}
return FALSE;
}
static bool32 UpdateCommunicationCounts(u32 * groupCounts, u32 * prevGroupCounts, u32 * activities, u8 taskId)
{
bool32 activitiesChanged = FALSE;
u32 groupCountBuffer[NUM_GROUPTYPES] = {0, 0, 0, 0};
struct UnkStruct_x20 ** data = (void *)gTasks[taskId].data;
s32 i;
for (i = 0; i < NUM_TASK_DATA; i++)
{
u32 activity = CountPlayersInGroupAndGetActivity(&(*data)[i], groupCountBuffer);
if (activity != activities[i])
{
activities[i] = activity;
activitiesChanged = TRUE;
}
}
if (!HaveCountsChanged(groupCountBuffer, prevGroupCounts))
{
if (activitiesChanged == TRUE)
return TRUE;
else
return FALSE;
}
else
{
memcpy(groupCounts, groupCountBuffer, sizeof(groupCountBuffer));
memcpy(prevGroupCounts, groupCountBuffer, sizeof(groupCountBuffer));
groupCounts[GROUPTYPE_TOTAL] = groupCounts[GROUPTYPE_TRADE]
+ groupCounts[GROUPTYPE_BATTLE]
+ groupCounts[GROUPTYPE_UNION]
+ groupCounts[GROUPTYPE_TOTAL];
return TRUE;
}
}